Rock, Paper, Shotgun

Archive for December, 2009

The Games of Christmas: December 13th

By RPS on December 13th, 2009.

Talk to the hand.
In our dreams we can fly. In real life, however, we are like sea-slugs, grubbing about in the murky silt at the bottom of the atmosphere. We can do nothing but fall. So take our hand as we plummet through our seasonally festive advent-o-calendar, and think only of the indicative index finger of the one true leader of the Autobots as we discover…

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The Sunday Papers

By Kieron Gillen on December 13th, 2009.

Sundays are for drum-drum-drumming your fingers while waiting for Solium Infernum turns to arrive, considering having a shave as you have to appear in public in a bit and compiling a list of all the fine (mainly) games related reading from across the week in a handy list for RPS’ readers’ delight, while desperately resisting the urge to include a link to some bit of pop music or another. Go!

  • Game Set Watch do a list of this year’s top 5 gaming controversies. Thankfully, none of RPS’ fuck-ups were noted enough to cause TEH SCANDALZ.
  • RPS’ adventure-half of Alec and Walker aren’t actually enormous fans of the Monkey Island revival – it seems we’ve mostly mentioned it to compare unfavourably to ZombieCow’s games. Let’s balance it a bit now. The ever-entertaining Richard Cobbett is a big fan. He writes about ‘em at length over at his blog. Go reads!
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Swooped: Batman: Arkham Asylum 2

By Jim Rossignol on December 13th, 2009.


Yes, that Spike TV VGA event also revealed the sequel to Arkham Asylum. The trailer, which does feature The Joker once again, is below. Can they possibly do it a second time? Or was one visit to Arkham enough?
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Medal Of Honor, The Trailer

By Jim Rossignol on December 13th, 2009.


Spike TV’s Video Game Awards took place last night and EA tool the opportunity to run their trailer for the rebooted Medal Of Honor. I’ve posted it below, courtesy of the all-seeing GameTrailers. It’s all looking very modern.
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Catching Features: We 3 Kings Of Orienteer

By Tim Stone on December 13th, 2009.

227 responses to Alec’s ‘best in-game maps’ question, and not one mention of Catching Features? Come on RPS readership, pull your socks up. Greg Walker’s running-through-the-woods sim treats cartography the way a good FPS treats weaponry. In it, the humble map transcends its usual ludic role (decorative prop, exploratory fillip, optional realism thickener…) and becomes lynch-pin, raison d’ĂȘtre, Rosetta Stone. Read the rest of this entry »

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The Games of Christmas: December 12th

By Kieron Gillen on December 12th, 2009.

I have invented a time-machine for this post. Thank you.
It’s not exactly seasonal our twelfth game of Christmas. More the sort of thing which Herod got up to after Jesus had entered this world. But on a football field. With orcs. Whatever could it be? Follow the digit of the one true leaders of the Autobots to find out…
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The RPS Bargain Bucket: Multi-Winners

By Lewie Procter on December 12th, 2009.


Some older classics and some more recent indie funtimes make up this week’s bargain bucket, and I get silly and passionate towards the end. The two advent calendars from Gamesgate and D2D are still underway too, with a new deals every 24 hours til Christmas. Some great pre-Christmas discounts are available all over the place at the minute, so be sure to keep a keen eye on SavyGamer.
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The War For Cybertron Trailer

By Jim Rossignol on December 12th, 2009.


Following the news that there was going to be another Transformers game, this time a third-person shooter from High Moon Studios, we wondered whether it might not turn out to be rubbish this time. That’s still not entirely clear after this following teaser trailer, which is sadly not in-game footage. Still, it does give you a flavour of thing thing, what with it being set on Cybertron and all that. I guess it’s more of a teaser for the website countdown than anything else, which just has an email-notification sign up form and some spooky noises at present. Trailer below.
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Rock, Paper, ShotgUnity, Part Six

By James Carey on December 12th, 2009.


Saturdays are for realising you turned thirty while you slept (in both senses), preparing your Biggles outfit for the flying lesson arranged by your lovely missus, and releasing Build 03 of the now legendary Rock, Paper, ShotgUnity game. (Which we’ve spent the last few weeks making using the free Unity package.)

This week I promised the baddies would get some more bite, that I’d take away your infinite ammo and that, most importantly I’d ruddy well fix some bugs. See how I got on, below
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The Brain Trust Marches On: Infectonator!

By Kieron Gillen on December 12th, 2009.

Brains! Etc! Yes!

Uberbrain Ariana lobbed this at me, with an admission that occasionally you don’t need anything other than creating a mass zombie infection with a click and sending them to eat brains. She has a point. Go play Infector! for the 5 minutes it’ll amuse you for.

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The RPS Electronic Wireless Show 34

By John Walker on December 11th, 2009.

Imagine if we had a better podcast logo than this one. YOU CAN'T, CAN YOU?

NO YOUR EYES DO NOT DECEIVE YOU. The Rock Paper Shotgun Electronic Wireless Show returns, and in triumphant fashion. (If you understand “triumphant” to mean, “two men with coughs chatting for 45 minutes”.) Led by the guiding hands of your tweeted remarks it’s the only discussion of PC gaming you’ll ever need! (Only as part of a PC gaming discussion controlled diet.)

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