By Jim Rossignol on January 12th, 2010 at 5:48 pm.

Okay, I am just working through game links here, so apologies for the volley of random Flash game links. This one is extra-plus awesome however, and discovered via the ultra-fertile sediment that is the TIGSource forums. Realm Of The Mad God is a “massively co-op fantasy adventure”, and that means acutely lo-fi multiplayer killing of ghosts and stuff, helping random people as you progress. You put in a name, choose a class, and off you go. It’s as basic as it could possibly be, and completely superb. Play!


Maximum players reached :(
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Same, great music, though.
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Maximum players reached :(
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Maximum players reached :(
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Maximum players reached :(
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Maximum players reached :(
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I’m in! :D
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I spent six minutes looking for an enemy, killed a skeleton in two hits, and then was killed instantly by a slime god a couple seconds later.
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Currently bugged with not enough enemies spawning – the only ones left are really powerful and deal out large amounts of hurt. Looks like it could be awesome once they get things like that ironed out though. Also, warriors seem to suck, but that may be because I could only find dragons to fight and they insta-killed me…
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It was live, jim – but now you’ve killed it.
Now you’ve killed it, Captain.
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There are no enemies to be found…
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RPSing is the new slashdotting.
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Was in as Potts. Ran around with Lee and River forever, finally found a dragon, beholder, and slime god triple-team…
It was pretty hilarious, actually. GG, guys.
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RPS strikes again
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Player limit, etc
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Ah was just in. Died horribly to a White Demon after running around for about 10 mins. Huh.
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It’s so funny. ‘Where are you?’ ‘I don’t know.’ ‘I’m really east.’ ‘Can’t find anything.’ ‘Hey dude!’ ‘Hey!’ (cue tiny shooting party) ‘Let’s go!’ ‘Hey, there’s a…’
Cue has died at level 1.
Potts has died at level 1.
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University firewall. Staff not allowed to play games even if we’re working late :(
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I got in. There are no monsters, just players walking around an empty map trying to find something to do. Great.
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:O After a long time I found two enemies at once. One troll/goblin and one skeleton, killed them both and then came a big ghost and killed me. Damn spread shots. And yes, needs more enemies lol.
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I’m sure it could be awesome. If we could get in/it was ready for this many players.
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It’s because of all of us overloading the game, yeah. Give it a day or two to catch up. On the whole this is a great idea and I’d love to see it develop (but not too much!).
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Btw – I did get back in, and me and four other guys killed the white dragon that killed me (and maybe killed Sobric, too). Went up to level 2. Were congratulated by the players on the server. Then, got killed by the Slime God. You’ll know him, he’s camping in a choke point… Can’t wait to play more later!
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Today I learned that every name I like has exactly 8 letters. So close…
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Rock Paper Shotgun breaking games since 1874.
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Hey Jim, Was that you I saw ingame? Trying to find someone called Chiarae?
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The limit of players is 20, so it’s quickly broken… But if you manage to get in, and if there’s monsters and players around you, it’s lots of fun and work not done. It needs some polishing, though.
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Pressing “t” enables auto-attack. There are no enemies but at least you can spam your surroundings with arrows and stuff!
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This is agreeable.
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That was really great! Didn’t have any trouble finding enemies – don’t know what everyone else was talking about. Played as a wizard called “Ozymnds” for a bit (character limit), and got to Level 4 before dying in the desert at the edge of the world to a Flying Brain. Shame I couldn’t find any items but potions while chat was being spammed with offers of “golden chainmail” and “mithril plate” and such.
Edit: for people complaining about the lack of monsters, here’s the explanation.
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Sooooo. I’m waiting forever. When’s this retarded player limit getting pooped on?
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ok how does this make sense, I sit in line for 5 minutes, link my friends, and they get right in. I’m still waiting.
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You’re not waiting in an actual queue to get into the game. You are retrying the connection every 5 seconds. Every time someone dies, someone else gets in, the first to connect after that happens is the one who gets the spot.
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Is there a Moorcock theme to the game or is the apparent reference to the Runestaff novel merely coincidental?
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It’s random. You have to be lucky enough to try for a connection just as someone else disconnects.
Literally they made this game in such a short amount of time for this competition and to judge by the thread, new features have been flying in by the day. If they continue to work on it (and I think I could be persuaded to donate to the cause) we could expect all these little annoyances to go away. It’s a great piece of work considering the amount of man hours that went into it – amazing, really. Again and again, little indie developers, and sometimes not even that, sometimes just a couple guys who know a lot about coding, totally surprise me, and can capture my imagination immediately in a way that the big studios cannot. Partly because I don’t get caught up thinking about how a whole studio of developers (say at, oh, Rockstar San Diego) were driven to the point of suicide creating the latest mediocre “AAA” title…
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I really liked the spontaneity of the the multiplayer interactions.
Could be something really special with a bit of depth, a bit more purpose (more than kill monsters till big bad shows up), maybe some side quests, and some differences between the classes (hint : mages and rogues not just archers with different skins), and a less arcadey interface.
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Maxplayers reached =/
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I got in on the second try. But i cant see whats cool about it. I dont wanna be a downer, but the bird-view/controlls are driving me crazy. I ran around 5min without finding any monster to slaughter or quest to completed so i gave up.
Its going to need more than 5 sentence (I am not counting the “Play!”) to convince me on checking out this game again.
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Rofl.
GG.
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I suspect I will never get in.
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I did get in. Teamed up with a priest named Tu…. something. Made it to lvl 5. Died.
Restarted (got in right away, weirdly). Did very well on my own, had a good wand, lots of pots. Thought I was cruising it. Met a paper golem, died before I knew I’d met a paper golem.
Fun. I guess >.<
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Teleporting enemies.
You can tell the server is overloaded…
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This was actually made for Assemblee, a two-part competition the second part of which just ended.
I’d also recommend Dungeons of Fayte as a great lo-fi hack and slash, off the top of my head. Funny, too.
Sadly, the team I’m a part of didn’t finish our entry in time.
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We finally killed all the minions when I hopped on. The boss spawned but then the server crashed and everything reset :(
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This is brilliantly fun. I kind of wish the A/D and Q/E keys were swapped, though. Either way there’s a lot of coop for such a simple game. Lots of encountering a massive battle at just the right moment to help out, that kind of thing. I’ll definitely be playing a lot of this at work.
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Press ‘o’ and they swap. It’s not documented anywhere, but I’m sure they’ll get to that.
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Had no trouble getting in, and obviously the world has just been repopulated because I keep spawning on top of about 50 critters! However, my best was level 4 with an archer, which seems a good compromise between staying the hell away and having some moderate HP. New bows are hard to come by though.
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MinisterofDOOM:
That can be done.in the game. I forgot how but if you press H to bring up the help text, it tells you how to toggle those controls there.
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Awesome. Thanks, Walrus!
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Played through till level 20 (max) as a mage. If you use the healing spells (mages and priests can use the same spells, not sure if that is a feature or a bug) then its fairly easy. Pair up with another guy and anything but groups of Beholders / Medusas is a cakewalk once you find decent items.
The god spawned across the continent from me and a level 2 knight killed it before i could get to it. Apparently the knight could just tank the god’s attacks without problem.
Overall a fun game, but I died due to flash’s garbage collection kicking in right as i walked into a Medusa and probably wont go back without friends.
Does anyone know how to make flash not have those random 5 seconds of extreme slowdown every 10 minutes? I assume its garbage collection but i could be wrong.
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I love this game. Played as an archer first, got killed at lvl 3, tried again, got killed at lvl 5, tried as priest, found a group, played on for another 3 hours and died as a level 20 priest due to lag. All I can say is, this game is brilliant.
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Hah, I was there for that. It was a sad moment.
We did end up killing the big baddie after looking for him for like 20 minutes…
The game is oddly compelling, even though there isn’t much there.
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So I just spent fifteen minutes wandering around and couldn’t find anything at all. Then suddenly I was jumped by around a hundred enemies. Every way I ran there was a dozen more waiting.
I guess it does say it’s a work in progress.
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Wot Tom said.
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Gah! This infernal comment system will be the end of us all.
That was supposed to be in response to Tom Davidson’s comment, way up top. (Not to say I’m not in equally fine company down here).
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Was just playing with Tim and Potts as Dribbler. Nice to see Potts was a poster here.
Hi Jesse/Potts!
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We lost our awesome priest. XP
We quickly discovered how much more difficult the game is without you x25killa.
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We lost an awesome priest, and a friend. XP
We quickly discovered how much more difficult the game is without you x25killa.
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Man, this is sooo cool. I turned without choosing to into the megalomaniacal wizard DeeJay with a grudge for creatures because he hadn’t encountered them yet. Indeed, it’s funny how not finding enemies is such a stimulans (moreso than finding them, I’d say). Especially since one has the promise of enemies, told of in tales. East! Ever more to the east!
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Got in last night around 4 am, made a mage. Promptly headed towards the largest group of green dots on the map and joined up with a knight, warrior, ranger, and priest. We lost the warrior earlier on to coastal monsters but the rest of us all made it to level 20 and were invincible as long as we didn’t split up.
Even saw some GIGANTIC groups of monsters that one knight was taking it upon himself to pull together. I’m talking like a 50-75 enemies on screen at the same time. It was insane.
I love this game.
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Died as a lvl 19 Rogue… solo’d my way up. Going back as Knight when I get the chance :)
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Posted this on another site that found the game… The devs finally opened up a site specific to RotMG, so if you’re still playing and/or wanna join the discussion driving the game forward, check it out at:
http://forums.wildshadow.com
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I had got a desire to make my commerce, but I didn’t have enough amount of money to do it. Thank heaven my close fellow suggested to take the home loans. Thus I used the student loan and made real my old dream.
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