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	<title>Comments on: Gameboys From Hell: Solium Infernum Part 3</title>
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	<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/</link>
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		<title>By: Jeremy</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-389001</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Mon, 18 Jan 2010 11:28:38 +0000</pubDate>
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		<description>Waiting for the next update, please :)</description>
		<content:encoded><![CDATA[<p>Waiting for the next update, please :)
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		<title>By: FRIENDLYUNIT</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388918</link>
		<dc:creator>FRIENDLYUNIT</dc:creator>
		<pubDate>Sun, 17 Jan 2010 22:36:35 +0000</pubDate>
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		<description>MOAR</description>
		<content:encoded><![CDATA[<p>MOAR
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		<title>By: Craig Stern</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388857</link>
		<dc:creator>Craig Stern</dc:creator>
		<pubDate>Sun, 17 Jan 2010 16:44:20 +0000</pubDate>
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		<description>I don&#039;t know a single indie game developer who wouldn&#039;t love to sell their game on Steam! That&#039;s really up to Valve, though. 

If you wait long enough, most indie game developers have their own sales. Sooner or later, I bet Cryptic Comet will too.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know a single indie game developer who wouldn&#8217;t love to sell their game on Steam! That&#8217;s really up to Valve, though. </p>
<p>If you wait long enough, most indie game developers have their own sales. Sooner or later, I bet Cryptic Comet will too.
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		<title>By: Riesenmaulhai</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388856</link>
		<dc:creator>Riesenmaulhai</dc:creator>
		<pubDate>Sun, 17 Jan 2010 16:27:11 +0000</pubDate>
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		<description>I&#039;m with Speedo Demon/Poisoned Sponge!
Bribing Zah&#039;Hak/StalinsGhost to get rid of Scrofula&#039;s/Hentzau&#039;s praetor was a totally nice move. Uhm. With &quot;nice&quot; as in &quot;bastard&quot;, but I guess you know what I mean.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with Speedo Demon/Poisoned Sponge!<br />
Bribing Zah&#8217;Hak/StalinsGhost to get rid of Scrofula&#8217;s/Hentzau&#8217;s praetor was a totally nice move. Uhm. With &#8220;nice&#8221; as in &#8220;bastard&#8221;, but I guess you know what I mean.
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		<title>By: Javier-de-Ass</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388852</link>
		<dc:creator>Javier-de-Ass</dc:creator>
		<pubDate>Sun, 17 Jan 2010 15:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23966#comment-388852</guid>
		<description>what version of the game was the demo, can you tell? I got script errors and program crashes quite easily with the game before also. but on the latest patches or beta patches it works flawlessly. installing these patches is just overwriting some files in the game directory, so maybe it will work with the demo (no idea), take a look http://www.crypticcomet.com/blog/</description>
		<content:encoded><![CDATA[<p>what version of the game was the demo, can you tell? I got script errors and program crashes quite easily with the game before also. but on the latest patches or beta patches it works flawlessly. installing these patches is just overwriting some files in the game directory, so maybe it will work with the demo (no idea), take a look <a href="http://www.crypticcomet.com/blog/" rel="nofollow">http://www.crypticcomet.com/blog/</a>
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		<title>By: The Unshaven</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388832</link>
		<dc:creator>The Unshaven</dc:creator>
		<pubDate>Sun, 17 Jan 2010 06:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23966#comment-388832</guid>
		<description>&quot;distributors selling their own products&#039; should read &#039;game creators selling their own products.&#039;  Language fail.

Hopefully it was clearish what I meant, anyway.</description>
		<content:encoded><![CDATA[<p>&#8220;distributors selling their own products&#8217; should read &#8216;game creators selling their own products.&#8217;  Language fail.</p>
<p>Hopefully it was clearish what I meant, anyway.
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		<title>By: The Unshaven</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388831</link>
		<dc:creator>The Unshaven</dc:creator>
		<pubDate>Sun, 17 Jan 2010 06:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23966#comment-388831</guid>
		<description>My main focus is on getting a price cut, since realistically I am not paying $30 USD for a game with spotty single player AI and thus have to rely on my friends chipping in an equal amount in order to play.  Each.

My (potentially flawed) impression is that digital distribution networks are more likely to have sales than when distributors directly sell their own products.

So for me it&#039;s not so much &quot;Must be on Steam,&quot; so much as &quot;Must be cheaper.&quot;

Steam is a positive route for me of achieving this - in part because if there was a decent sale, it&#039;d make it way easier to gift copies to the friends I want to play with.</description>
		<content:encoded><![CDATA[<p>My main focus is on getting a price cut, since realistically I am not paying $30 USD for a game with spotty single player AI and thus have to rely on my friends chipping in an equal amount in order to play.  Each.</p>
<p>My (potentially flawed) impression is that digital distribution networks are more likely to have sales than when distributors directly sell their own products.</p>
<p>So for me it&#8217;s not so much &#8220;Must be on Steam,&#8221; so much as &#8220;Must be cheaper.&#8221;</p>
<p>Steam is a positive route for me of achieving this &#8211; in part because if there was a decent sale, it&#8217;d make it way easier to gift copies to the friends I want to play with.
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		<title>By: bill</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388710</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Sat, 16 Jan 2010 15:19:24 +0000</pubDate>
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		<description>Scrofula/Hentzau was the guy who slaughtered Kieron at bloodbowl right? 

Possibly not the guy to be insulting...</description>
		<content:encoded><![CDATA[<p>Scrofula/Hentzau was the guy who slaughtered Kieron at bloodbowl right? </p>
<p>Possibly not the guy to be insulting&#8230;
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		<title>By: Craig Stern</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388709</link>
		<dc:creator>Craig Stern</dc:creator>
		<pubDate>Sat, 16 Jan 2010 15:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=23966#comment-388709</guid>
		<description>First, to Kieron, Quinns, and the RPS gang: I simply love these multi-part game journals. They&#039;re great! I feel like I learn so much more about the game and what it&#039;s like to play it than I would from simply hearing a series of abstract opinions about the game&#039;s qualities. It&#039;s like I&#039;m standing behind you, watching over your shoulder as you play (but in a totally not-creepy sort of way). You could do much worse than to have more of these.

Second, to the people who say they won&#039;t buy indie games unless they&#039;re on Steam: frankly, you&#039;re making a huge mistake. I understand that it&#039;s more convenient to have everything you own on one service, but you&#039;re going to miss out on some wonderful games with an attitude like that. Valve is notoriously capricious about choosing which titles make it onto Steam, selecting and declining seemingly at random. Why limit yourself to the arbitrary sampling Steam provides? Besides, if you&#039;re really that worried about a game&#039;s download link expiring, heck, just back up the install file.</description>
		<content:encoded><![CDATA[<p>First, to Kieron, Quinns, and the RPS gang: I simply love these multi-part game journals. They&#8217;re great! I feel like I learn so much more about the game and what it&#8217;s like to play it than I would from simply hearing a series of abstract opinions about the game&#8217;s qualities. It&#8217;s like I&#8217;m standing behind you, watching over your shoulder as you play (but in a totally not-creepy sort of way). You could do much worse than to have more of these.</p>
<p>Second, to the people who say they won&#8217;t buy indie games unless they&#8217;re on Steam: frankly, you&#8217;re making a huge mistake. I understand that it&#8217;s more convenient to have everything you own on one service, but you&#8217;re going to miss out on some wonderful games with an attitude like that. Valve is notoriously capricious about choosing which titles make it onto Steam, selecting and declining seemingly at random. Why limit yourself to the arbitrary sampling Steam provides? Besides, if you&#8217;re really that worried about a game&#8217;s download link expiring, heck, just back up the install file.
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		<title>By: Lilliput King</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388647</link>
		<dc:creator>Lilliput King</dc:creator>
		<pubDate>Sat, 16 Jan 2010 11:04:48 +0000</pubDate>
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		<description>Unshaven has a point, it&#039;d be nice to see the game get distributed through some of the well known platforms. 

I&#039;m just not really a fan of buying from the developer. Too many websites and login details to keep track of, and the very real possibility of hosting dissapearing forever. 

Plus the DD platforms would get it some nice exposure.

Also, this post has a disappointing lack of argumentative controversy, so I&#039;m just gonna say it now. 

$30 is too much.</description>
		<content:encoded><![CDATA[<p>Unshaven has a point, it&#8217;d be nice to see the game get distributed through some of the well known platforms. </p>
<p>I&#8217;m just not really a fan of buying from the developer. Too many websites and login details to keep track of, and the very real possibility of hosting dissapearing forever. </p>
<p>Plus the DD platforms would get it some nice exposure.</p>
<p>Also, this post has a disappointing lack of argumentative controversy, so I&#8217;m just gonna say it now. </p>
<p>$30 is too much.
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		<title>By: Quinns</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388642</link>
		<dc:creator>Quinns</dc:creator>
		<pubDate>Sat, 16 Jan 2010 10:39:05 +0000</pubDate>
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		<description>The number of turns in any game of Solium is randomised, though you can select the rough duration of your game when you make it.

At this point, by the end of turn 30, it looked like the game would end around turn 50.</description>
		<content:encoded><![CDATA[<p>The number of turns in any game of Solium is randomised, though you can select the rough duration of your game when you make it.</p>
<p>At this point, by the end of turn 30, it looked like the game would end around turn 50.
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		<title>By: Bonedwarf</title>
		<link>http://www.rockpapershotgun.com/2010/01/15/gameboys-from-hell-solium-infernum-part-3/#comment-388624</link>
		<dc:creator>Bonedwarf</dc:creator>
		<pubDate>Sat, 16 Jan 2010 06:52:43 +0000</pubDate>
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		<description>Tried the demo tonight. Hugely disappointed. I created my avatar, started the game, and started getting script errors the instant I tried to do anything.

So I will just live vicariously through these recaps as I ain&#039;t paying $30 for a game that gives me errors within seconds of starting to try and play it.</description>
		<content:encoded><![CDATA[<p>Tried the demo tonight. Hugely disappointed. I created my avatar, started the game, and started getting script errors the instant I tried to do anything.</p>
<p>So I will just live vicariously through these recaps as I ain&#8217;t paying $30 for a game that gives me errors within seconds of starting to try and play it.
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