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	<title>Comments on: Micro-Verdict: Dark Void Impressions</title>
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	<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/</link>
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394763</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Sat, 30 Jan 2010 13:01:42 +0000</pubDate>
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		<description>@Noc
I like that.</description>
		<content:encoded><![CDATA[<p>@Noc<br />
I like that.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394267</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Fri, 29 Jan 2010 13:47:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24718#comment-394267</guid>
		<description>Dom: The odd thing about all that is it totally feels like a Capcom game. A shit one, but still a Capcom thing. I suspect there&#039;s guidelines from a producer or something.

KG</description>
		<content:encoded><![CDATA[<p>Dom: The odd thing about all that is it totally feels like a Capcom game. A shit one, but still a Capcom thing. I suspect there&#8217;s guidelines from a producer or something.</p>
<p>KG
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		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394252</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Fri, 29 Jan 2010 13:14:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24718#comment-394252</guid>
		<description>@jsutcliffe:

Not a PC game but Rocket Knight Adventures on my Mega-Drive has side-scrolling rocketpack sections, but that&#039;s because the game is FREAKIN&#039; AWESOME!   :D
(Did I hear they&#039;re doing an updated version?)</description>
		<content:encoded><![CDATA[<p>@jsutcliffe:</p>
<p>Not a PC game but Rocket Knight Adventures on my Mega-Drive has side-scrolling rocketpack sections, but that&#8217;s because the game is FREAKIN&#8217; AWESOME!   :D<br />
(Did I hear they&#8217;re doing an updated version?)
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394117</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Fri, 29 Jan 2010 08:54:18 +0000</pubDate>
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		<description>I&#039;ve had to reiterate this in every thread, but this isn&#039;t a Capcom game. It was made by the studio behind the (remarkably great) Crimson Skies remake/sequel/whatever on the original Xbox.

And it was also shaping up so badly that even before its release, Capcom announced that they were going to be giving up working with western studios like this in favour of just doing everything in-house from now on. Can&#039;t say I blame them.

Seriously, Capcom were washing their hands of this one (even though they&#039;re the publisher) before it was even released.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve had to reiterate this in every thread, but this isn&#8217;t a Capcom game. It was made by the studio behind the (remarkably great) Crimson Skies remake/sequel/whatever on the original Xbox.</p>
<p>And it was also shaping up so badly that even before its release, Capcom announced that they were going to be giving up working with western studios like this in favour of just doing everything in-house from now on. Can&#8217;t say I blame them.</p>
<p>Seriously, Capcom were washing their hands of this one (even though they&#8217;re the publisher) before it was even released.
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		<title>By: Adrian</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394102</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Fri, 29 Jan 2010 08:05:02 +0000</pubDate>
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		<description>Wow i didn&#039;t expect for this game to get such bad reviews. the first half hour is... well not bad but lets say it gets boring after 10 minutes. but then you get the upgraded jet pack and you have to take out some generators and gunships in a big canyon and that level actually pretty blew me away. the flying controls are a bit slow but you get used to it quickly and i thought they actually did a good job in the jet pack...

i would suggest to anyone to try the game and wait with judgment until you get the upgraded jet pack.</description>
		<content:encoded><![CDATA[<p>Wow i didn&#8217;t expect for this game to get such bad reviews. the first half hour is&#8230; well not bad but lets say it gets boring after 10 minutes. but then you get the upgraded jet pack and you have to take out some generators and gunships in a big canyon and that level actually pretty blew me away. the flying controls are a bit slow but you get used to it quickly and i thought they actually did a good job in the jet pack&#8230;</p>
<p>i would suggest to anyone to try the game and wait with judgment until you get the upgraded jet pack.
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		<title>By: A-Scale</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394087</link>
		<dc:creator>A-Scale</dc:creator>
		<pubDate>Fri, 29 Jan 2010 06:51:09 +0000</pubDate>
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		<description>That&#039;s a big shame. I love anything Tesla related, and the jetpack and robomonsters just made it look fun. However, I had a fishy feeling about it from the start just because the levels looked so barren. Farewell, Darkest of Voids.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a big shame. I love anything Tesla related, and the jetpack and robomonsters just made it look fun. However, I had a fishy feeling about it from the start just because the levels looked so barren. Farewell, Darkest of Voids.
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		<title>By: sasayan</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394074</link>
		<dc:creator>sasayan</dc:creator>
		<pubDate>Fri, 29 Jan 2010 05:03:37 +0000</pubDate>
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		<description>The third level of The Rocketeer was a side-scrolling shooter with you in a jet pack, shooting down jet pack Nazis. Probably the best movie tie-in game I&#039;ve ever played. It was on four (4!) 3.25&quot; floppies and came with code wheel based DRM. I still have the code wheel, and the disks are probably around somewhere too. Too bad I don&#039;t have a floppy drive to install it from.</description>
		<content:encoded><![CDATA[<p>The third level of The Rocketeer was a side-scrolling shooter with you in a jet pack, shooting down jet pack Nazis. Probably the best movie tie-in game I&#8217;ve ever played. It was on four (4!) 3.25&#8243; floppies and came with code wheel based DRM. I still have the code wheel, and the disks are probably around somewhere too. Too bad I don&#8217;t have a floppy drive to install it from.
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		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394065</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Fri, 29 Jan 2010 03:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24718#comment-394065</guid>
		<description>&lt;blockquote cite=&quot;jsutcliffe&quot;&gt;Has anyone ever done a side-scrolling shooter where you’re a dude with a jetpack not a spaceship or bee? I would like that.&lt;/blockquote&gt;
&lt;a href=&quot;http://www.dwahan.net/Marsbound/cloudphobia/index_e.html&quot; rel=&quot;nofollow&quot;&gt;Cloudphobia&lt;/a&gt; is a jetpack mecha - close enough, maybe - and a pretty good shmup.

It&#039;s not really a shooter, but obviously RPS has previously &lt;a href=&quot;http://www.rockpapershotgun.com/2009/10/10/exile-on-moon-street-capsized/&quot; rel=&quot;nofollow&quot;&gt;written&lt;/a&gt; about Exile.</description>
		<content:encoded><![CDATA[<blockquote cite="jsutcliffe"><p>Has anyone ever done a side-scrolling shooter where you’re a dude with a jetpack not a spaceship or bee? I would like that.</p></blockquote>
<p><a href="http://www.dwahan.net/Marsbound/cloudphobia/index_e.html" rel="nofollow">Cloudphobia</a> is a jetpack mecha &#8211; close enough, maybe &#8211; and a pretty good shmup.</p>
<p>It&#8217;s not really a shooter, but obviously RPS has previously <a href="http://www.rockpapershotgun.com/2009/10/10/exile-on-moon-street-capsized/" rel="nofollow">written</a> about Exile.
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		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394056</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Fri, 29 Jan 2010 02:52:45 +0000</pubDate>
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		<description>Well, from the looks of things, shooting things leads to them blowing up.

Why would you punch the robots to death when you can blow them up?</description>
		<content:encoded><![CDATA[<p>Well, from the looks of things, shooting things leads to them blowing up.</p>
<p>Why would you punch the robots to death when you can blow them up?
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		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394055</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Fri, 29 Jan 2010 02:49:14 +0000</pubDate>
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		<description>He&#039;s slowly and horrifically mutating into a dead horse.</description>
		<content:encoded><![CDATA[<p>He&#8217;s slowly and horrifically mutating into a dead horse.
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		<title>By: Jezebeau</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394033</link>
		<dc:creator>Jezebeau</dc:creator>
		<pubDate>Fri, 29 Jan 2010 02:11:03 +0000</pubDate>
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		<description>Why would you use guns to shoot the robots when you can just punch them to death?</description>
		<content:encoded><![CDATA[<p>Why would you use guns to shoot the robots when you can just punch them to death?
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		<title>By: boredgamer</title>
		<link>http://www.rockpapershotgun.com/2010/01/28/micro-verdict-dark-void-impressions/#comment-394018</link>
		<dc:creator>boredgamer</dc:creator>
		<pubDate>Fri, 29 Jan 2010 01:28:55 +0000</pubDate>
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		<description>That&#039;s cool.</description>
		<content:encoded><![CDATA[<p>That&#8217;s cool.
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