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	<title>Comments on: VVVVVV for Vendetta: VVVVVV Interview</title>
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	<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/</link>
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		<title>By: adana oto kiralama</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-587097</link>
		<dc:creator>adana oto kiralama</dc:creator>
		<pubDate>Mon, 13 Dec 2010 08:55:39 +0000</pubDate>
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		<description>tank very nice article</description>
		<content:encoded><![CDATA[<p>tank very nice article
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		<title>By: adana oto kiralama</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-482166</link>
		<dc:creator>adana oto kiralama</dc:creator>
		<pubDate>Fri, 30 Jul 2010 10:31:05 +0000</pubDate>
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		<description>very nice your best</description>
		<content:encoded><![CDATA[<p>very nice your best
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		<title>By: ItsBeenDone</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-415685</link>
		<dc:creator>ItsBeenDone</dc:creator>
		<pubDate>Sun, 14 Mar 2010 22:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24753#comment-415685</guid>
		<description>I liked &lt;a href=&quot;http://en.wikipedia.org/wiki/Metal_Storm_(video_game)&quot; rel=&quot;nofollow&quot;&gt;Metal Storm&lt;/a&gt; better (another side scroller using the gravity flip mechanic).</description>
		<content:encoded><![CDATA[<p>I liked <a href="http://en.wikipedia.org/wiki/Metal_Storm_(video_game)" rel="nofollow">Metal Storm</a> better (another side scroller using the gravity flip mechanic).
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		<title>By: TCM</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-395132</link>
		<dc:creator>TCM</dc:creator>
		<pubDate>Mon, 01 Feb 2010 05:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24753#comment-395132</guid>
		<description>After buying and playing the game, I have to say two things.

A) It seems short, but God it was a blast. A trip, even. I am still not sure it is worth the $15 I paid for it, for a few hours of time, but I had fun with it.

B) If you want to make a lot of money, make Terry Cavanagh plushies so we can BURN THEM IN EFFIGY. I hate you for so many things. SO MANY. Mainly Not as I do, Panic Room, Three&#039;s Company, and The Final Challenge.

And Veni Vidi Vici, you son of a mother.</description>
		<content:encoded><![CDATA[<p>After buying and playing the game, I have to say two things.</p>
<p>A) It seems short, but God it was a blast. A trip, even. I am still not sure it is worth the $15 I paid for it, for a few hours of time, but I had fun with it.</p>
<p>B) If you want to make a lot of money, make Terry Cavanagh plushies so we can BURN THEM IN EFFIGY. I hate you for so many things. SO MANY. Mainly Not as I do, Panic Room, Three&#8217;s Company, and The Final Challenge.</p>
<p>And Veni Vidi Vici, you son of a mother.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394945</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Sun, 31 Jan 2010 10:05:46 +0000</pubDate>
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		<description>Oddly, I would have had less sticker shock if it was $15 just for the soundtrack alone, and the few people I&#039;ve brought this up to agree. Gamers are an insane lot, it seems.


Brilliant game, by the way.</description>
		<content:encoded><![CDATA[<p>Oddly, I would have had less sticker shock if it was $15 just for the soundtrack alone, and the few people I&#8217;ve brought this up to agree. Gamers are an insane lot, it seems.</p>
<p>Brilliant game, by the way.
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		<title>By: Lorc</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394942</link>
		<dc:creator>Lorc</dc:creator>
		<pubDate>Sun, 31 Jan 2010 09:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24753#comment-394942</guid>
		<description>I just wanted to say that I got my last three trinkets yesterday (Doing things the hard way AKA veni vidi vici of course, edge games and finally prize for the reckless).

So hard but so satisfying.  vvvvvv is my best game of 2010 and I can&#039;t see any upcoming that threaten to dethrone it.

So of course that means the secret lab is unlocked, with amusing cut scene, super gravitron and trophy room.  Eurgh, the trophies; almost all of them are surely beyond my weak, mortal abilities.</description>
		<content:encoded><![CDATA[<p>I just wanted to say that I got my last three trinkets yesterday (Doing things the hard way AKA veni vidi vici of course, edge games and finally prize for the reckless).</p>
<p>So hard but so satisfying.  vvvvvv is my best game of 2010 and I can&#8217;t see any upcoming that threaten to dethrone it.</p>
<p>So of course that means the secret lab is unlocked, with amusing cut scene, super gravitron and trophy room.  Eurgh, the trophies; almost all of them are surely beyond my weak, mortal abilities.
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		<title>By: Telemikus</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394940</link>
		<dc:creator>Telemikus</dc:creator>
		<pubDate>Sun, 31 Jan 2010 09:07:21 +0000</pubDate>
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		<description>COME BACK HERE YOU! *Waves fist angrily* ... Jet Set Willy was the best game I&#039;d ever played... Um, When I was seven. Does that devalue it at all? It still had bucket loads of explorative goodies to delve into, and a quirky, surrealist charm to go with it. Plus it seemed huge as well, much bigger than I was used to. I think that helped to cement it in my mind as something quite awesome.</description>
		<content:encoded><![CDATA[<p>COME BACK HERE YOU! *Waves fist angrily* &#8230; Jet Set Willy was the best game I&#8217;d ever played&#8230; Um, When I was seven. Does that devalue it at all? It still had bucket loads of explorative goodies to delve into, and a quirky, surrealist charm to go with it. Plus it seemed huge as well, much bigger than I was used to. I think that helped to cement it in my mind as something quite awesome.
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		<title>By: Logo</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394920</link>
		<dc:creator>Logo</dc:creator>
		<pubDate>Sun, 31 Jan 2010 05:03:44 +0000</pubDate>
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		<description>Not only do they represent spikes but they represent spikes in both directions (up and down) which seems like a nice nod to the gravity mechanics.

Despite all the crap about pronouncing the name of the game I think it&#039;s one of the best named games in a long time.</description>
		<content:encoded><![CDATA[<p>Not only do they represent spikes but they represent spikes in both directions (up and down) which seems like a nice nod to the gravity mechanics.</p>
<p>Despite all the crap about pronouncing the name of the game I think it&#8217;s one of the best named games in a long time.
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		<title>By: Hodge</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394887</link>
		<dc:creator>Hodge</dc:creator>
		<pubDate>Sun, 31 Jan 2010 01:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24753#comment-394887</guid>
		<description>There&#039;s always &lt;a href=&quot;http://www.java4k.com/index.php?action=games&amp;method=view&amp;gid=288&quot; rel=&quot;nofollow&quot;&gt;VVVV&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>There&#8217;s always <a href="http://www.java4k.com/index.php?action=games&amp;method=view&amp;gid=288" rel="nofollow">VVVV</a>.
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		<title>By: Hodge</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394886</link>
		<dc:creator>Hodge</dc:creator>
		<pubDate>Sun, 31 Jan 2010 01:30:41 +0000</pubDate>
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		<description>VVVVVV isn&#039;t like Jet Set Willy because VVVVVV is actually quite good.

*runs away very quickly*</description>
		<content:encoded><![CDATA[<p>VVVVVV isn&#8217;t like Jet Set Willy because VVVVVV is actually quite good.</p>
<p>*runs away very quickly*
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		<title>By: Blobotic</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394870</link>
		<dc:creator>Blobotic</dc:creator>
		<pubDate>Sat, 30 Jan 2010 22:21:30 +0000</pubDate>
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		<description>It&#039;s a shame that the whole gaming populous has been trained to equate the length of a game to the price. VVVVVV is much better than 99% of the RPGs out there that does nothing but force you to grind.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a shame that the whole gaming populous has been trained to equate the length of a game to the price. VVVVVV is much better than 99% of the RPGs out there that does nothing but force you to grind.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2010/01/29/vvvvvv-for-vendetta-vvvvvv-interview/#comment-394852</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 30 Jan 2010 19:45:09 +0000</pubDate>
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		<description>They do. $60 is way too fucking much. It just is. The only reason I would ever pay that much for a AAA game is if I were so madly in love with the idea of playing it that I can&#039;t wait even a single second. And not always then. However. I can usually shave a good $10-15 off that nearly straight away by shopping around a bit or buying off Gamefly or something, maybe even $20. If I&#039;ve got more patience, sooner or later it&#039;s going to go on massive discount sale, on Steam or Amazon or whatever. I&#039;ve paid $30 for quite a few brand new very recent Xbox 360 games thanks to Amazon. And even if by some horrible mischance none of those things happen, price points drop. All I need is patience.

With an indie game, I simply can&#039;t count on that. Fortunately, most indie games are not priced at $60, and the ones that are are mostly the sort of hardcore grognardy wargame that does nothing for me. So it&#039;s never been a major issue for me.</description>
		<content:encoded><![CDATA[<p>They do. $60 is way too fucking much. It just is. The only reason I would ever pay that much for a AAA game is if I were so madly in love with the idea of playing it that I can&#8217;t wait even a single second. And not always then. However. I can usually shave a good $10-15 off that nearly straight away by shopping around a bit or buying off Gamefly or something, maybe even $20. If I&#8217;ve got more patience, sooner or later it&#8217;s going to go on massive discount sale, on Steam or Amazon or whatever. I&#8217;ve paid $30 for quite a few brand new very recent Xbox 360 games thanks to Amazon. And even if by some horrible mischance none of those things happen, price points drop. All I need is patience.</p>
<p>With an indie game, I simply can&#8217;t count on that. Fortunately, most indie games are not priced at $60, and the ones that are are mostly the sort of hardcore grognardy wargame that does nothing for me. So it&#8217;s never been a major issue for me.
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