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	<title>Comments on: Wot I Think: Call Of Pripyat</title>
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	<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/</link>
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		<title>By: Sidorovich</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-414224</link>
		<dc:creator>Sidorovich</dc:creator>
		<pubDate>Thu, 11 Mar 2010 14:17:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-414224</guid>
		<description>Has anyone tried the Advanced Reconstruction Mod for this yet?  Adds the ability to hunt for mutant body parts, introduces the need to sleep and drink - but more importantly adds dynamic anomalies that make traversing the Zone as perilous as it should be. Can&#039;t recommend it enough!</description>
		<content:encoded><![CDATA[<p>Has anyone tried the Advanced Reconstruction Mod for this yet?  Adds the ability to hunt for mutant body parts, introduces the need to sleep and drink &#8211; but more importantly adds dynamic anomalies that make traversing the Zone as perilous as it should be. Can&#8217;t recommend it enough!
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		<title>By: archonsod</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-401410</link>
		<dc:creator>archonsod</dc:creator>
		<pubDate>Tue, 16 Feb 2010 03:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-401410</guid>
		<description>Stuttered like hell for me, till I switched the renderer to DX10</description>
		<content:encoded><![CDATA[<p>Stuttered like hell for me, till I switched the renderer to DX10
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		<title>By: RawTheory</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-401409</link>
		<dc:creator>RawTheory</dc:creator>
		<pubDate>Tue, 16 Feb 2010 03:00:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-401409</guid>
		<description>@ SUIBHNE

Ditto. It stutters way too much for a current gen  game. But I love it anyways. :)</description>
		<content:encoded><![CDATA[<p>@ SUIBHNE</p>
<p>Ditto. It stutters way too much for a current gen  game. But I love it anyways. :)
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		<title>By: suibhne</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-401344</link>
		<dc:creator>suibhne</dc:creator>
		<pubDate>Mon, 15 Feb 2010 19:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-401344</guid>
		<description>I&#039;ve played about 10 hours of this game, wandering around in the Creek map and upgrading my kit. I agree with the other positive assessments. CoP stutters a bit on my brand-spanking-new rig just as Clear Sky did on my old one - something to do with environmental audio requiring frequent disk access, I think - but it&#039;s head and shoulders above Clear Sky. It has a different tone from SoC, of course, since SoC dropped you into the gameworld as a total amnesiac and here you&#039;re supposed to be an experienced former Stalker.
The biggest problem that I&#039;ve encountered is just the graphics. I&#039;m a big STALKER fan, but I&#039;ve been surprised by how just dated the game looks. The larger, more open levels don&#039;t do the X-Ray Engine any favors - trees are chunky, distant textures are pretty bad, and the grass draw-in looks worse than ever. It&#039;s especially frustrating to be reminded that the draw-in is hard-coded in the engine and can&#039;t be edited, since my new rig can otherwise run the game beautiful with everything on High, or Ultra High, or even Colossally Cosmically High.
This isn&#039;t diminishing my enjoyment of the game, but it has been a bit of a disappointment. I really hope GSC can deliver a full STALKER 2 with this quality but an up-to-date engine.
</description>
		<content:encoded><![CDATA[<p>I&#8217;ve played about 10 hours of this game, wandering around in the Creek map and upgrading my kit. I agree with the other positive assessments. CoP stutters a bit on my brand-spanking-new rig just as Clear Sky did on my old one &#8211; something to do with environmental audio requiring frequent disk access, I think &#8211; but it&#8217;s head and shoulders above Clear Sky. It has a different tone from SoC, of course, since SoC dropped you into the gameworld as a total amnesiac and here you&#8217;re supposed to be an experienced former Stalker.<br />
The biggest problem that I&#8217;ve encountered is just the graphics. I&#8217;m a big STALKER fan, but I&#8217;ve been surprised by how just dated the game looks. The larger, more open levels don&#8217;t do the X-Ray Engine any favors &#8211; trees are chunky, distant textures are pretty bad, and the grass draw-in looks worse than ever. It&#8217;s especially frustrating to be reminded that the draw-in is hard-coded in the engine and can&#8217;t be edited, since my new rig can otherwise run the game beautiful with everything on High, or Ultra High, or even Colossally Cosmically High.<br />
This isn&#8217;t diminishing my enjoyment of the game, but it has been a bit of a disappointment. I really hope GSC can deliver a full STALKER 2 with this quality but an up-to-date engine.
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		<title>By: EBass</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-400338</link>
		<dc:creator>EBass</dc:creator>
		<pubDate>Fri, 12 Feb 2010 15:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-400338</guid>
		<description>Completed it now, only one game breaking bug. Trigger didn&#039;t fire on an animation during a cutscene, cutscene got stuck ctrl alt del and reload fixed it.

Shotguns are actually good in this game, superb against most mutants especially bloodsuckers.</description>
		<content:encoded><![CDATA[<p>Completed it now, only one game breaking bug. Trigger didn&#8217;t fire on an animation during a cutscene, cutscene got stuck ctrl alt del and reload fixed it.</p>
<p>Shotguns are actually good in this game, superb against most mutants especially bloodsuckers.
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		<title>By: RawTheory</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-400231</link>
		<dc:creator>RawTheory</dc:creator>
		<pubDate>Fri, 12 Feb 2010 10:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-400231</guid>
		<description>That was AWESOME! I&#039;ve had similar experiences with this game and reading yours was almost as cool as experiencing it first hand! You really got yourself in a fucked situation there.  If you were playing on the toughest difficulty I doubt you would have made it out alive....</description>
		<content:encoded><![CDATA[<p>That was AWESOME! I&#8217;ve had similar experiences with this game and reading yours was almost as cool as experiencing it first hand! You really got yourself in a fucked situation there.  If you were playing on the toughest difficulty I doubt you would have made it out alive&#8230;.
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		<title>By: siliciferous</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-400155</link>
		<dc:creator>siliciferous</dc:creator>
		<pubDate>Fri, 12 Feb 2010 01:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-400155</guid>
		<description>Stalker: Call of Pripyat is now on Steam as of an hour ago. It is a mere $30 brand new, but if you own either of the previous games on Steam you get a $10 discount.</description>
		<content:encoded><![CDATA[<p>Stalker: Call of Pripyat is now on Steam as of an hour ago. It is a mere $30 brand new, but if you own either of the previous games on Steam you get a $10 discount.
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		<title>By: Huggster</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-399334</link>
		<dc:creator>Huggster</dc:creator>
		<pubDate>Wed, 10 Feb 2010 14:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-399334</guid>
		<description>You should watch Solyaris as well</description>
		<content:encoded><![CDATA[<p>You should watch Solyaris as well
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		<title>By: neems</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-399169</link>
		<dc:creator>neems</dc:creator>
		<pubDate>Wed, 10 Feb 2010 10:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-399169</guid>
		<description>Nice. I hadn&#039;t realised the water thing, I&#039;ll have to remember that. The bloodsuckers are a nightmare in this game, one of them treed me for 10 minutes at one point until I finally worked out it had gone.</description>
		<content:encoded><![CDATA[<p>Nice. I hadn&#8217;t realised the water thing, I&#8217;ll have to remember that. The bloodsuckers are a nightmare in this game, one of them treed me for 10 minutes at one point until I finally worked out it had gone.
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		<title>By: darthpugwash</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-398774</link>
		<dc:creator>darthpugwash</dc:creator>
		<pubDate>Tue, 09 Feb 2010 20:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-398774</guid>
		<description>Played through to the second map and thus far am very pleased with it, in alot of ways it&#039;s the game Clear Sky should have been.</description>
		<content:encoded><![CDATA[<p>Played through to the second map and thus far am very pleased with it, in alot of ways it&#8217;s the game Clear Sky should have been.
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		<title>By: solipsistnation</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-398688</link>
		<dc:creator>solipsistnation</dc:creator>
		<pubDate>Tue, 09 Feb 2010 17:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=24869#comment-398688</guid>
		<description>Time to game-breaking mission bug: 6 hours.

Then I reloaded before it and didn&#039;t mess around on the way to where I was going. Still no dice.

Either I&#039;m doing something wrong (and I checked other boards and I don&#039;t think I am), or it&#039;s busted and I need to (SIGH) start over. 

I had me a nice upgraded rifle, too. :(</description>
		<content:encoded><![CDATA[<p>Time to game-breaking mission bug: 6 hours.</p>
<p>Then I reloaded before it and didn&#8217;t mess around on the way to where I was going. Still no dice.</p>
<p>Either I&#8217;m doing something wrong (and I checked other boards and I don&#8217;t think I am), or it&#8217;s busted and I need to (SIGH) start over. </p>
<p>I had me a nice upgraded rifle, too. :(
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		<title>By: Commissar Fuklaw</title>
		<link>http://www.rockpapershotgun.com/2010/02/02/wot-i-think-call-of-pripyat/#comment-398630</link>
		<dc:creator>Commissar Fuklaw</dc:creator>
		<pubDate>Tue, 09 Feb 2010 16:09:38 +0000</pubDate>
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		<description>Stories like this are one of the reasons STALKER is so awesome</description>
		<content:encoded><![CDATA[<p>Stories like this are one of the reasons STALKER is so awesome
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