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	<title>Comments on: IGF Factor 2010: Limbo</title>
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		<title>By: Kakksakkamaddafakka</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-405256</link>
		<dc:creator>Kakksakkamaddafakka</dc:creator>
		<pubDate>Tue, 23 Feb 2010 14:22:05 +0000</pubDate>
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		<description>I&#039;m totally with you. 2009 had Machinarium, easily the best indie game in the last couple of years. I get the whole &quot;getting press&quot; thing, though, yeah, sure, 2009 was probably more quiet in that regard, but RPS should really make a parenthesis behind that 2009-statement.</description>
		<content:encoded><![CDATA[<p>I&#8217;m totally with you. 2009 had Machinarium, easily the best indie game in the last couple of years. I get the whole &#8220;getting press&#8221; thing, though, yeah, sure, 2009 was probably more quiet in that regard, but RPS should really make a parenthesis behind that 2009-statement.
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		<title>By: Cheespuffs</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-405064</link>
		<dc:creator>Cheespuffs</dc:creator>
		<pubDate>Tue, 23 Feb 2010 04:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=25739#comment-405064</guid>
		<description>Man its nice to see it is actually being worked on. I&#039;ve seen the trailer four years ago and almost forgot about it.</description>
		<content:encoded><![CDATA[<p>Man its nice to see it is actually being worked on. I&#8217;ve seen the trailer four years ago and almost forgot about it.
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		<title>By: Rock Tumbler</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404939</link>
		<dc:creator>Rock Tumbler</dc:creator>
		<pubDate>Mon, 22 Feb 2010 20:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=25739#comment-404939</guid>
		<description>It seems like it&#039;s been a lot longer than two years.</description>
		<content:encoded><![CDATA[<p>It seems like it&#8217;s been a lot longer than two years.
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		<title>By: Wulf</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404896</link>
		<dc:creator>Wulf</dc:creator>
		<pubDate>Mon, 22 Feb 2010 18:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=25739#comment-404896</guid>
		<description>It saddens me how forgotten Machinarium has become, as it was a bigger game on my radar than either World of Goo or Braid were.  D: [Insert VVVVVV sadface sound here.]

I thought Bob Came in Pieces, and Windosill were absolutely lovely too.  Windosill I&#039;ve replayed many times and it makes me smile.

Not to mention Aaaa[snip!], which I had loads of fun with.

2009 was a great year for indie!  It makes me frown inside that to be successful an indie game has to be a near-commercial success rather than simply a brilliant, charming, and ultimately memorable game which one won&#039;t forget for years.

[Tangent!] I&#039;m also still mildly annoyed that VVVVVV wasn&#039;t in the IGF.  Maybe next year!  This is tangental because VVVVVV just slipped into January, rather than being &#039;09.  If VVVVVV were &#039;09 I&#039;d be wanting to maul people for saying that &#039;09 was quiet.  &gt;.&gt;</description>
		<content:encoded><![CDATA[<p>It saddens me how forgotten Machinarium has become, as it was a bigger game on my radar than either World of Goo or Braid were.  D: [Insert VVVVVV sadface sound here.]</p>
<p>I thought Bob Came in Pieces, and Windosill were absolutely lovely too.  Windosill I&#8217;ve replayed many times and it makes me smile.</p>
<p>Not to mention Aaaa[snip!], which I had loads of fun with.</p>
<p>2009 was a great year for indie!  It makes me frown inside that to be successful an indie game has to be a near-commercial success rather than simply a brilliant, charming, and ultimately memorable game which one won&#8217;t forget for years.</p>
<p>[Tangent!] I&#8217;m also still mildly annoyed that VVVVVV wasn&#8217;t in the IGF.  Maybe next year!  This is tangental because VVVVVV just slipped into January, rather than being &#8217;09.  If VVVVVV were &#8217;09 I&#8217;d be wanting to maul people for saying that &#8217;09 was quiet.  &gt;.&gt;
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		<title>By: Aganazer</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404815</link>
		<dc:creator>Aganazer</dc:creator>
		<pubDate>Mon, 22 Feb 2010 15:19:18 +0000</pubDate>
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		<description>I wish I could get indie game news without the platformers. Not that I&#039;m unhappy about the indie news sites or anything. I&#039;m sure there are a lot of people that really enjoy platformers and I&#039;m sure there is some really cool innovation happening with them. The indie scene is awash in platformers. Each new one with more stylized graphics than the one before. Each with its own creative twist, but it seems like I spend most of my time filtering out the platformers trying to find all the *other* indie games that interest me more. Probably just me though.</description>
		<content:encoded><![CDATA[<p>I wish I could get indie game news without the platformers. Not that I&#8217;m unhappy about the indie news sites or anything. I&#8217;m sure there are a lot of people that really enjoy platformers and I&#8217;m sure there is some really cool innovation happening with them. The indie scene is awash in platformers. Each new one with more stylized graphics than the one before. Each with its own creative twist, but it seems like I spend most of my time filtering out the platformers trying to find all the *other* indie games that interest me more. Probably just me though.
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		<title>By: Scott</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404790</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 22 Feb 2010 13:58:31 +0000</pubDate>
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		<description>@ Rich - Good to see a mention of another world, that was my initial thought, in the sense that this game looks like it could be rather unforgiving.</description>
		<content:encoded><![CDATA[<p>@ Rich &#8211; Good to see a mention of another world, that was my initial thought, in the sense that this game looks like it could be rather unforgiving.
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		<title>By: nabeel</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404786</link>
		<dc:creator>nabeel</dc:creator>
		<pubDate>Mon, 22 Feb 2010 13:50:24 +0000</pubDate>
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		<description>I look forward to actually seeing more than that years-old trailer. Very intriguing game.</description>
		<content:encoded><![CDATA[<p>I look forward to actually seeing more than that years-old trailer. Very intriguing game.
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		<title>By: Rich</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404785</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Mon, 22 Feb 2010 13:48:16 +0000</pubDate>
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		<description>So, we don&#039;t actually know much more than we did before. Except maybe that the little chap&#039;s goal is to find his sister.

I wonder how unforgiving it will be. That bit where the kid is jumping around cogs and things looks like it could be riddled with opportunities for insta-death, which I&#039;ve never found fun. I think I only finished Another World due to some perverse self-hatred that compelled me to keep going, despite the number of times I was eaten by those damn tentacle things.</description>
		<content:encoded><![CDATA[<p>So, we don&#8217;t actually know much more than we did before. Except maybe that the little chap&#8217;s goal is to find his sister.</p>
<p>I wonder how unforgiving it will be. That bit where the kid is jumping around cogs and things looks like it could be riddled with opportunities for insta-death, which I&#8217;ve never found fun. I think I only finished Another World due to some perverse self-hatred that compelled me to keep going, despite the number of times I was eaten by those damn tentacle things.
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		<title>By: Zealot</title>
		<link>http://www.rockpapershotgun.com/2010/02/22/igf-factor-2010-limbo/#comment-404782</link>
		<dc:creator>Zealot</dc:creator>
		<pubDate>Mon, 22 Feb 2010 13:33:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=25739#comment-404782</guid>
		<description>Looks pretty neat. Nice graphic</description>
		<content:encoded><![CDATA[<p>Looks pretty neat. Nice graphic
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