By Jim Rossignol on March 9th, 2010 at 8:20 am.

Allan Blomquist, Kyle “2D Boy” Gabler, and Kyle “Henry Hatsworth” Gray have announced the formation of their new indie studio, Tomorrow Corporation. A very important press release stated the following information:
“For years, giant corporations have been hurt by scrappy indie studios hogging the limelight with titles like Crayon Physics Deluxe, Braid, World of Goo, and Super Meat Boy. To those tiny, un-American, indie developers, Tomorrow Corporation would like to deliver a message: Your reign of terror ends… Tomorrow!”
No game revealed yet, but it’s completely expected. More on this tomorrow at some point.


What does all this mean? Are 2D Boy no more?
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2D Boy are an indie developer, Tomorrow Corporation are a Ultra Mega Publisher Corp.
It’s a way for them to filter their money to other Indie developers or themselves and also I think help focus peoples attention on promising indie games.
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@TSK
Uh, no, it’s a dev studio.
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@robrob
Kyle (Gabler) said “We’re both at GDC this week, so we might be a bit slow returning mail for a few days. What? One of us got devoured by a large corporation? It’s probably another fun side project, much like Indie Fund. If you’re at GDC this week and see us wandering around say hello!” in 2DBoy’s latest news.
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That allays my fears. Thanks, faelnor. Thaelnor.
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whoops, i assumed it was a more official version of the indie fund.
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Kyle and Kyle! A beautiful symmetry! It’s like John Flansbergh and John Linnell of They Might Be Giants, my favorite band. I CAN ONLY HOPE this company will also become a favorite. I am craving what their minds could accomplish. World of Goo was an awesome idea, and Henry Hatsworth (despite being punishing like a BASTARD) was great big buckets of fun. I am already hungry for more revelations, Rossignol! Fail us not with the speedy informations!
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Coincidentally, I’m seeing TMBG on Thursday. I’m quite looking forward to it; I’ve missed them every time they’ve come around, to date, so I’ve had years of anticipation.
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Just looking at the image on my RSS reader immediately made me yell out “2D Boy!!!”.
Good news, I hope for a lot of bland AAA titles from this new corporation!
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This is the single greatest thing that has ever happened to me
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Tone’s a bit odd in places, wasn’t sure if it was a parody site at first ;)
Probably be more immediately obvious it’s a studio once they have more stuff up there.
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so… “World of Tomorrow” ?
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Possibly one of the coolest websites ever.
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what game will be announced? Ed’s No quarter?
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Why am I more excited by the idea of Pontifex III (linked on the Cryptic Sea website) than what Tomorrow Corp is going to announce? There’s something wrong with me.
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Maybe you have a thing for bridges?
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Yes. Very much yes. Which is why I enjoyed World of Goo so much. ;)
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Taht catchphrase made me smile, God speed, boys!
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Ooooooh, my curiousity is raised.
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Hmm… Indie goes public.
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Our Employees are Valuable to Us, and So Are You ™
Truly magnificent!
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I know it’s a joke/parody, but the official site still makes my skin crawl. D:
*shudders.*
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WAIT! My ARG senses are tingling!
This is a side project, it’s as creepy as hell, talk of sinister practises (for fun) and whatnot…
It has to be part of an ARG, and if it is, well played, chaps, well played.
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eh? Isn’t it more likely that its an indie publishing studio, with a website making fun of itself? Much like the world of goo factory world?
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Perhaps!
We’ll see.
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Indie game fund? Tomorrow Corporation? Let joy ring unconfined! If these are handled with the care required, this could be the best thing to happen to gaming since keyboards!
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Xanax and a could shower will help deal with a lot of the exaggerated remarks on this topic.
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There may be a smidgen of hyperbole, but not too much.
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Don’t mind me. I’ve just grew a natural resistance (based on hard historical evidence) to good intentions plus money making. These days, I wait to see. Especially because one of the biggest catalysts of things eventually going wrong is exactly fanboyism, that eventually empowers those being adored to believe they can do anything.
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True enough, poor Tarantino…
My hope with these is that it could blossom into some sort of worker’s collective. Such organisation not only exist but flourish in the alternative music industry (i.e. Anticon), there’s no real reason why such an enterprise couldn’t work for computer games. I guess it depends on the integrity of the people in charge.
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If this means a roaring-twenties-themed game, I’m all for it. Some decades just don’t get the love they deserve.
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