By John Walker on March 11th, 2010 at 11:31 am.
It’s been a while since we’ve heard from the slightly slipped Disney racer, Split/Second. But it’s reappeared at GDC ahead of what’s now a May release. It’s a trailer that asks that all-important question one should always raise at the car dealership: can it outrun a building?
Playing games where shit blows up is clearly the reason Sir Clive Sinclair invented the first Turing Machine in 1857. Any racing game that doesn’t have buildings/towers/aeroplanes falling on the track clearly isn’t trying. Which is why I herald Split/Second for getting this right. How will it perform as a racer? That is a question. Here’s the video: