A Message From CD Project Red: Witcher 2

By Kieron Gillen on March 24th, 2010 at 1:30 pm.

After yesterday’s video, UberJumper on the SA forums noticed it includes on a one-frame message to the devoted (i.e. Those heroically mental enough to advance it frame by frame). Click through the image above to see the whole thing. Paraphrase: we sold 1.5 million! Awesome! Unlike people who say PC RPG is dead. Witcher was awesome, but we’ve learned a load since then. Next one will be better, and built with our own tech rather than Bioware’s Aurora engine to allow non-linear plots and living world. Key quote: “A game created by a team of independent thinkers, immune to corporate priorties, who don’t care what’s trendy at a given moment”.

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81 Comments »

  1. Dawngreeter says:

    Awesomeness. I think these people have earned their Internets.

    http://i261.photobucket.com/albums/ii56/pyroco/1243912225126.jpg

  2. Phinor says:

    Sadly sooner or later some big company will buy them, control their games into mediocrity and ultimately disband the whole company. That’s the cycle of life of most gaming companies.

    More than happy to be wrong though.. can’t wait for Witcher 2 :)

    • 678 says:

      That mostly applies to western developers, Phinor.

    • Alexander Norris says:

      Part of the reason for the recent CD Projekt/Optimus merger is for them to have enough capital that they don’t need to be bought out in the foreseeable future.

      Keep in mind that they’re also a major publisher in Poland, as well as having a pretty big business presence online in the rest of the world via GOG.

    • Lanster27 says:

      I actually don’t see the problem with buy-outs. The big firm gets the franchise; the creators of the smaller firm get a few million dollars and get to live on a boat for the rest of their lives. Or they can choose to start off another smaller firm with the money they got now.

    • manveruppd says:

      That was the thinking behind the Pandemic/Bioware merger too, look how that turned out! :p

      Nah, j/k, I don’t think buyouts are in themselves a bad thing either, though in the case of Bioware time will tell. EA has certainly been guilty of badly mismanaging their acquisitions in the past, but they seem to be giving Bioware the star treatment so far – must be the fear of getting their eyeballs gnawed out! :)

    • Wulf says:

      I’m actually glad that they’ll have enough funds to avoid being bought out, viva la independence and all that because it really is so very important. if a developer is bought out then they no longer have full creative control over their projects, even if bought out by a very benevolent company there’ll likely still be some impositions (otherwise, why buy them out?). I want to see them doing their own thing for a long time to come.

    • Pantsman says:

      “Otherwise, why buy them out?”

      To make money from their games.

    • Wulf says:

      @Pantsman

      Incorrect, at least from my point of view! The difference in opinion here is this: You say to make money, I say to make more money.

      How do they make more money than RED would make? They cut down the game, they run the developers ragged (making them do overtime in order to reach deadlines), they appeal to the populist views just to get an extra sale, and the game suffers for it, the game always suffers for it.

      Now here’s the quote in full (rather than just a cherry-picked piece of it): “if a developer is bought out then they no longer have full creative control over their projects, even if bought out by a very benevolent company there’ll likely still be some impositions (otherwise, why buy them out?).”

      This is what this post was about, and that’s what I think you don’t understand, that whenever a big publisher buys out a small developer they intend to make money money from the little dev’s franchise than teh little dev itself did, and to do that they need to impose on the little dev, less game and less time to polish it for the same price. That’s how business is done.

      We don’t want that, or… I don’t want that, at least.

      I want the little guys to stay independent — because they can’t possibly have the megahuge advertising campaign that tapdances on the edge of the will of the average gamer, they have to be cleverer than that, and they have to provide a better game than they could have with a big publisher, word of mouth has to do more, they can’t pay people to speak up their game, so they have to have a great community, and so on.

      Every time a little dev is bought out… well, it’s a loss, for me. We really do need to support the ones who’re independent, for the above reasons.

      That’s what I think, anyway.

  3. PiP says:

    as regards pixel-by-pixel analysis, what’s happening with the shadows on the massive guy’s shoulder when he says “it’s a long story”?
    I mean I’m cool with that, but all that boasting about visual and technical excellence is a tad silly.

  4. pkt-zer0 says:

    Grorious Engrish.

  5. The Diddler says:

    Wonder if this dating sim will have achievements like Dragon Age?!….

    Achievement unlocked: The Fornicator

    • Lilliput King says:

      You’d have to have a very skewed understanding of the world to call the Witcher a dating sim.

    • panik says:

      This is diddlers auto-response for Witcher. I think he/she wants a laugh.
      Here you are kid: LOLZ LMAO

    • elyscape says:

      I would buy a Witcher dating sim. Not even kidding.

  6. Haddock says:

    Keeping it non-trendy hopefully doesn´t include more invisible-wall-infested swamps, ridiculous long routes from A to B and radioactive dogs.

    Ah well, loved the game anyway.

    • wcaypahwat says:

      Those swamp walls got me too… Figured out there were actual walls there, I just had the grass turned down…

  7. Cinnamon says:

    “What has changed is the quality and maturity that we can deliver.”

    Yeah, there is one company that is completely unaffected by corporate bullshit.

    Still nice to see a see a big name PC developer glad to have sold a million or two copies instead of throwing the toys out of the pram because they only sold a million or two copies when they think they have a god given right to sales of 5 or 10 million.

    • Wulf says:

      I couldn’t agree with you more.

      Though usually it’s the big publishers who throw their toys out of the pram, as the vast majority (there are exceptions, I know, but really I can only think of two off the top of my head) of developers who’re independent of big publishers are happy with whatever sales they get, but then you have Ubisoft stuffing obnoxious DRM in their games because PC sales were 1-2~ million less than their 10~ million console sales or what have you.

      That brought a smile to my face, too, that they were pleased with the success they did have and sharing that happiness with their fans, rather than being twats and complaining that their games just didn’t sell enough. Good on ya, RED.

  8. AVarotsis says:

    Am I the only one who found the witcher hugely immature, and the voice acting absolutely horrendous?

    • Nimic says:

      Yes. And no.

      It’s complicated.

    • loci says:

      “hugely immature”

      Immaturity in our highly mature hobby!!

    • Eidolon says:

      You’re not the only one. As much as I liked the idea, the game itself was very overrated.

    • Wulf says:

      Two things here…

      Maturity can mean two things, intellectual maturity and adult content. Look at how rating systems work, for example, because when they say ‘mature’ I don’t think they mean intellectual maturity. >.> Thankfully it was all fairly optional adult content though, and I just skipped over it.

      As far as Eidolon is concerned, I’m gathering that that would be the average viewpoint of someone who hasn’t tried the Enhanced Edition, which greatly improved the voice-acting and therefore the game as a whole, better voice acting plus skipping the adult content leads to a very different experience than one might expect.

    • Nick says:

      Eh, the VO in the enhanced editon wasn’t that much improved, but still it was mostly better at least.

  9. Lobotomist says:

    Witcher is firmly one of my favorite RPGs of all time. I so much like the story and the characters that i bought the books. They are amazing. But what is even more amazing is that the game is so faithful to the material , without copying it. Almost as reading a new book that is interactive.

    The world of witcher is amazing concept. Racial hate , fantasy and steam punk. Genetic engineering hand to hand with alchemy and magic. Mature to the point being real raw and hardcore.

    Never feeling forced and pushed as a gimmick “we can do mature fantasy” Dragons Age world.

    So not only that i will buy Witcher 2 , day one.

    But I recommend that anyone that loves RPGs does. At least to support this great independent company.

    • Vague-rant says:

      About the books, do they translate well to english?

      I kind of want to try reading some of them but I just haven’t really been bothered to.

    • Joey says:

      Haven’t read them myself, but my girlfriend has and very much enjoyed them. She also stopped reading the book Baudolino by Unmberto Eco because she did not like the translation, so I would say that it is fine.

    • Lobotomist says:

      Well i am not native english speaker , so i guess i am not in position to judge.

      But in my opinion they did great job at translation.

      The books themselves are simply awesome.

      They would be best described as Grimm tales gone steam punk

    • Wulf says:

      I really need to get around to checking out those books, considering how much I enjoyed The Witcher and the world within. I wonder if they’re available in audio book form, as that would be much better for these old eyes of mine, which don’t seem to enjoy reading off printed pages any more. That’d be nice if they are, I shall look, regardless.

      That said, as far as supporting RED goes, they certainly have my wallet-vote as I’ll be buying the sequel, I’m intrigued by their pitch of ‘more of the same, except better and non-linear’, and if anyone could pull it off, these guys could.

    • Memphis-Ahn says:

      I always wanted to get around to buying the game, but never did. Maybe when the second is out there will be a sale or bundle…

      HOWEVER, I did read the first book, the one with the sort stories, and I absolutely loved it. Can’t say whether the original is better, since I don’t speak the language, but what I read was really good (although I think I noticed one error or two).
      I also bought the first book in the main series for my mother, she finished the whole thing in a couple of days. Then I let her borrow my copy of the short stories, she read them all too. Now she’s pre-ordered the rest of the series.
      I’m guessing it’s really good. Those of you who haven’t read it should give it a go.

    • invisiblejesus says:

      I’ve only got the first book, and it translates into English very well. I would assume the later stuff would too, but I haven’t read it.

  10. Mario Figueiredo says:

    And so it’s official.

    Less on the chicks thing, this time please. Let’s not treat women as collectibles. The story gains nothing from that sexist approach and it only serves the asinine players who like to high-five each other on that nonsense.

    • manveruppd says:

      I totally disagree with you – the women in that game weren’t being treated as collectibles, they were in fact some of the most fully-realized characters. If anything, it was Geralt who was treated as a bit of a collectible by them! He’s like this exotic-looking, dangerous adventurer, plus he’s immune to virulent diseases (so probably can’t carry them either) and is sterile, so having sex with him is like a no-consequence cheap thrill for the women he meets.

      Whether it’s the poor peasant-girl who just wants to escape the drab monotony of life in her tiny village by having sex with an exotic wanderer, or the green dryad-chick who’s tempted to try a bit of interracial “strange” and just needs a little bit of convincing, or the spoiled rebellious princess for whom sleeping with Geralt is the equivalent of an upper-middle class teenage girl bringing home a 24-year-old biker boyfriend, they’re all out to use him for their own ends. If anything, it’s empowering.

      Moreover, the game doesn’t let you lie to any woman. If one of them needs to hear you say that you love her before she’ll sleep with you, the game doesn’t let you take it back later. It puts it right there in your journal, Geralt gets all shy and nervous when his friends tease him about her, he agonises about settling down with her in the cut-scenes, and even sidles up to alchemists and asks if they have a cure for infertility. The game might give you collectible playing cards with tittilating pictures on them, but it’s Geralt (and the player) who’s really being played!

      You wanna see immature and misogynistic? Check out Robert E. Howard, where Conan rides off into the sunset with a bucket of gold under one arm and a scantily-clad female under the other at the end of every story! Except I don’t think there’s anything wrong with that either, because, just like The Witcher, it’s just escapist fiction after all, and if that makes me immature and misogynist, well my girlfirend of 8 years doesn’t seem to mind!

    • Wulf says:

      Seconded though that the female characters in The Witcher were very well realised, and having sex with them was an optional thing. They didn’t act like fonts for sexual romance plots and nothing more, either, as some other games have done with their female characters. I’d equate the female characters as being more akin to those in Vampire: The Masquerade – Bloodlines than anything else, which is to say that they’re very well written.

    • sebmojo says:

      Thank you, yes. If you can sleep with the witch in the cave and not feel a bit queasy when you (a) see the card of her as a hideous beast and (b) feel strangely conflicted when defending her to her vile monstrous villager buddies, then you’re a better man than I.

      And that feeling alone is worth more than every Bioware romance put together, IMO.

    • Dominic White says:

      That’s part of why the whole ‘moral decisions’ angle of the game worked where others failed. There’s very seldom a straight ‘good’ or ‘bad’ answer, although some do ring more heroic than others. I always thought the best way to handle the Witch situation was to turn her down, but then bring everyones dirty laundry out to hang when you encounter the angry mob. When they draw swords against you, cut them down.

      When she thanks you, just say that she was the lesser of two evils and stride off into the darkness.

    • Wulf says:

      @Dominic White

      That’s pretty much what I chose to do, because it definitely seemed like the right thing to do. They were all getting angry, ready to kill, and the witch was no better so I thought a little humility taught to all involved might do the trick. And it was a choice I felt good about.

      That whole situation though and the number of ways in which it could be handled really surprised me (as did some later scenarios, but I won’t spoilerify things for those who haven’t played it yet), and that’s one of the things I liked best about the game. And the choices really didn’t feel at all cosmetic, they were good, real choices, each having its own outcome. I respect that in an RPG.

  11. Dominic White says:

    I’d just like to point out that, due to meddling by the publisher (who wouldn’t pay for extra time at the recording studio), the English script for The Witcher was about 70% the length of the original Polish version. That’s a large part of the reason they did a revised re-release later down the line.

    Sounds like CD Projekt are in a position to avoid such publisher-related woes now. Good for them, and good for the game.

    Still, anyone playing the original Witcher, I’d HIGHLY reccomend setting your audio to Polish, and playing with subtitles. The difference in the quality fo the acting is amazing. Geralt was a monotone, deadpan, hollow shell of a character in english. He actually emotes, snarls, threatens and is occasionally caught off-guard in the Polish audio track.

  12. westyfield says:

    I never played The Witcher and was completely uninterested in it, but something about this makes me want to play The Witcher 2 a lot…

  13. pistolhamster says:

    I really enjoyed the witcher. Grim and funny at the same time. Bought the deluxe version on steam for cheaps, and unless the Witcher 2 get abysmal reviews (think Silent Hunter V tanking), I am definitely going to buy The Witcher 2. If for nothing else, just to show support retroactively for The Witcher 1.

  14. Joey says:

    Total chubby from that quote. Loved the first one. Kept me hooked from the get go (unlike NWN2 that I’m playing now which starts abhorridly boringly).

  15. KingCathcart says:

    “a team of independent thinkers, immune to corporate priorties, who don’t care what’s trendy at a given moment”

    Why that sounds just like the RPS hivemind, surely!

  16. Ken McKenzie says:

    I appreciate this is about the most futile thing you could ever say on a forum like this, but let’s please remember that just because you don’t like a game, doesn’t actually make it bad or ‘overrated’. You just don’t like it.

    I really, really liked the Witcher, so I’ll be getting the sequel, because the more people buy the Witcher, the more companies will be convinced to make games like the Witcher, and that would be good for me (but not for my wife and child).

  17. manveruppd says:

    Don’t want to incite a flamewar, but I’m sure I’m NOT the only one who’s getting a little sick of people high-handedly accusing this game of immaturity. Sapkowski wrote pulpy fantasy, so I don’t see why anyone expected a game based on his works to turn out to be Crime and Punishment.

    IMHO he actually wrote quite clever pulpy fiction which was way ahead of its time – 20 years ago you didn’t get issues of ambiguous morality, racial prejudice or the difference between terrorists and freedom fighters in popuar culture like you did in the Witcher stories. They’re a dime a dozen now: Dragon Age, Battlestar Galactica, practically every fantasy novel you pick up at random off the shelf in any bookshop, and even all those countless young-adult vampire novels/movies/tv-series. But people on here play The Witcher and, somehow, all they get from it is “Boobies? HOW IMMATURE!”

    It’s particularly incredulous that these comments are being made on a gaming news site. Don’t get me wrong, I know as well as anyone that games CAN be thought-provoking and serious, but they certainly aren’t all of the time or even most of the time. Am I to believe that the people complaining about The Witcher only play text adventures based on the life and struggles of Leon Trotsky, or management simulators based on the suffragette movement in the 1920s? No, I’m pretty sure you play your shallow WWII shooters with comedy Germans who can only shout “Achtung!”, or your Star Wars games with plots more pulpy and villains more hackneyed than even the most puerile of fantasy RPGs. We all play those games, and we all love them for what they are and don’t let their weaknesses blind us to their good aspects, so why are so many people unwilling to lighten up in a similar manner when playing games like the Withcer?

    It’s particularly disappointing when it comes from the authors of this site, because I know that at least 2 of them are big Warhammer fans, and what’s Warhammer if not pulpy fantasy? It’s probably a lot sillier and more derivative than The Witcher as well, and, although you don’t get as much gratuitous nudity now because Games Workshop’s customer base seem to be the 6-8-year-olds, there was certainly a lot more of it in the 80s and early 90s when I was getting into it!

    My only explanation for this double standard is because most of us are blind to the faults of stuff like Star Wars or Warhammer because it kindles nostalgic feelings of when we were kids, whereas of course the Witcher stories don’t because they didn’t start getting translated into languages other than Polish until recently. But what about the little Polish children, Mr. A Varotsis (and anyone else who shares his opinion)? Will you deny the poor little Polish children their little measure of happiness? Granted, most of those poor little Polish children are, by now, middle-aged Polish men, but THEY WERE CHILDREN ONCE, SIR! They were children, once! :)

    • RogB says:

      @manveruppd

      not the only one, no. Im rather tired everyone going straight for the tits = immature path as theres far more darker stuff going on in that game than people realise. The sex cards is almost a silly comic relief after having the game be so bloody GRIM most of the time.

      Its just nice to have a game that is aimed at adults. I was quite shocked when Geralt explained to a drug user that the best way to ‘consume’ it was to rub it under your foreskin…

    • vecima says:

      @manveruppd

      I agree, but mainly I’m posting to congratulate you on an excellently written post ;)

      (also the capcha allowing me to post this fits… 2h8y – “too hatey”)

    • Mario Figueiredo says:

      I think you are taking the accusation a little too far. Accusing a game of immaturity is for the most part of games like saying water is wet. And for some games is even a compliment: “Yes, it is isn’t it? We made it that way!”

      Witcher was immature alright. The long silver haired cat eyed and perfect framed bodied hero is such a cliche, my eyes hurt. The “chicks thing” you say it’s not like treating women as collectibles on another post, was yet another show of immaturity, proper of B movies and action flicks with questionable quality and cheap actors. The story itself had its issues.

      But it was still a very enjoyable game. I personally liked it. Like the story, liked how it was told, liked the cliches and appreciated the immature and cheap plot. And on top of that I even got other things to play with, like a combat system that I enjoyed, an interesting magic system and a very interesting character progression system. I just really, really, really didn’t appreciate the sexiest approach. And if you feel it was ok, then we have nothing further to discuss. I opted out from collecting chicks cards. At least I could do that.

      So calm down. Don’t try to give the game qualities it didn’t have.

    • SanguineAngel says:

      @ Mario

      I think you have taken an admirable view of the game and I am pleased to see you enjoyed it! Your post sounded good for the most part there. But I think it in unfair to tell manveruppd to calm down. Certainly he has delivered a lengthy, well written and well considered post, a sign of his passion on the subject.

      Also, he does not appear, to me, to be attributing the game with qualities it doesn’t have. He sees the game from a different perspective than you do. Clearly he likes the game and feels strongly that some people are overlooking its strengths. Perhaps he is even attempting to convince others, such as your good self, to change their opinion (eloquently), which is the true nature of debate.

      @manveruppd, I actually agree with both your previous posts. Also, they were very well put so thank you.

    • manveruppd says:

      @RogB Hehe, I’d forgotten about the foreskin thing, that was indeed funny! :) I had the VO set to Polish, does anyone know if it was translated into English accurately?

      My favourite bit of cheeky, immature humour wasn’t actually (that) sex-related though.

      [slightly spoilery] It was the bit where you meet a knight who belongs to a religious order and the game lets you get him drunk so that he betrays his vow of silence, and he then bribes you with a membership card to a brothel so that you won’t tell anyone about it. That was simply hillarious, and there’s probably a clever statement about the hypocrisy of organised religion in there for those who disapprove of games referring to alcohol and prostitution to get cheap laughs and prefer them to have more highbrow content. The immature among us are content with just saying “Brothel!” and sniggering though. :) [spoiler bit ends]

      @Mario: I take your point man, there were plenty of cheap, pulpy elements in the plot/characters (although I really do think that it was a particularly sophisticated example of pulpy writing, as pulp fiction goes). It’s just that I took the sex-related aspects of it as part of the pulpy atmosphere. I really didn’t think the characterisation of the women was sexist (I explained why in the other post – I admit that a couple of the women you can sleep with WERE just disposable throwaway conquests but the majority weren’t – unless I missed out a few). The fact that they all had breasts that weighed 80kg each was definitely sexist, no argument there, but I just didn’t mind it that much, same as I’ve learned to just shrug and move on when I encounter racism in the stories of Howard or Lovecraft, or even (to a lesser extent) of Tolkien.

    • manveruppd says:

      @ SanguineAngel, Wulf and vecima: Thanks, I’m glad there were others who enjoyed it for what it was, I don’t like being “in the closet” for still enjoying the same kind of things we probably all enjoyed as kids in the 80s and 90s – whether that’s games, comic books or pulp fiction.

    • SheffieldSteel says:

      Ah yes, the old tits=mature v tits=immature debate. Personally, I think tits are tits… and your response to their presence is a property of you, not of them. But that’s a minor point, I think.

      If we’ve got to the point where we’re discussing the maturity and quality of a video game, using the same frames of reference that we’d use to evaluate respected works in other fictional media, then the folks at CD Projekt Red deserve our thanks for helping to advance the state of this artform.

      Bravo I say.

    • Kieron Gillen says:

      manveruppd: I think the problem may have been both the Witcher team and the most devoted of Witcher fans tended to come across as the sort of people who take Warhammer entirely seriously.

      KG

    • Joey says:

      I thought that the women being more then willing to throw themselves at Geralt seemed like it fit into the world enough. Handsome, strong, gives gifts. The real kicker is that the man is sterile. In a world that seemingly has no spoken of birth control, this could be quite the reason to have a one night stand. No need to take the day after pill :)

    • manveruppd says:

      @ Kieron: I’m not sure who you’re referring to – the point I tried to make was that it’s its DETRACTORS who take it way too seriously.

      Really though, even though you missed out by not having liked it, it wasn’t your fault because the original release’s English writing and voice acting truly were atrocious. Really, it looks like “localisation” in Atari-speak means “Babelfish”! One thing that stuck in my mind, I remember in your first impressions thingy you (rightly) complained that the old witcher calls the sorceress lady “babe” or something? I played the extended edition in Polish with English subs, and IIRC he calls her “child”. Which makes sense since, he’s, you know, something like 700 years old or something? That only made an impression because I realised that was the line of dialogue you referred to in your writeup, but I imagine it probably gets worse as the game goes on. Anyway, the point is, world of difference, and, to paraphrase “Good Will Hunting”, “It’s not your fault, Kieron. It’s NOT your fault. It’s not your FAULT. IT’S not your fault” etc.

    • sebmojo says:

      The horse corpse is shrieking for mercy and it’s sort of freaking me out, but really Kieron? I’ve blathered on about this before on RPS but I’ve only ever seen civility from Witcherphiles.

      Their main accusation is that RPS have an attack of the politically correct vapours when faced with Geralt’s boobycards which blinds them to some of the games key virtues, and I’ve not seen a plausible refutation of that.

  18. invisiblejesus says:

    I wondered why The Witcher got the kinds of complaints it gets too, until I happened to go back to Kieron’s original article about it (I forget if it was a Wot I Think or not) and got to the root of our disagreement; Kieron thought the game was trying to be very serious. I imagine quite a few others saw it that way, too. Personally I saw it as a more clever take on Conan-esque fantasy, so I saw the girl cards as just goofy and over-the-top silliness, not intended to be taken seriously. IMO getting upset about them is like being offended by TF2 for stereotyping all Russians as stupid, all Germans as Nazis, and all Scots as drunken black dudes with only one eye.

    • manveruppd says:

      Loved this comment – someone should TOTALLY write a spoof review of TF2 complaining about all the political incorrectness and racial stereotyping! :)

    • Wulf says:

      “[...] and all Scots as drunken black dudes with only one eye.”

      Ahahahahaha! Don’t mind me, I just absolutely loved that. I imagine most Scots would probably want to be the Demoman. Well, he was one of my faves, at least. >.>

      As for the cards, yes, a thousand times yes. I never got the feeling that the game was trying to be completely serious, in fact I frequently felt that Geralt was actually very tongue-in-cheek, maybe it didn’t come over so well in the translation before the Enhanced Edition, but replaying that version I really got that vibe from him.

      Sometimes you just have to ask yourself why Geralt says the things he says, consider them a bit and really it doesn’t all add up unless he’s having a bit of a laugh at the expense of his prey.

      And the cards were just the icing on the cake. I didn’t go after them myself, but I read about them and saw them on sites, and I just couldn’t stop laughing over it because it was so completely absurd. Geralt, tongue-in-cheek curmudgeon with a heart of gold who secretly collects porn of the women he lusts after.

      Serious, really? Maybe I just played it differently to most people.

    • manveruppd says:

      That’s actually a cool image Wulf – the way you put it, that the cards represent Geralt collecting mementoes of the women he’s slept with. I hadn’t thought of it that way, but it actually fits the way I imagined the whole thing (that it’s more the women using Geralt as escapism and wish-fulfillment than him using them) very well. Geralt the Witcher, outwardly emotionless, sexually dangerous, but secretly a romantic with a little box of mementoes that he secretly takes out every now and then and cries over. :p

      Actually, this could be read as a clever comment on the way we use fantasy and escapism, couldn’t it? Considering a lot of players will be basically just trying to collect the cards for the puerile thrill of “scoring”, making the player think that Geralt actually gets a attached every time he sleeps with a woman, and then is a little heartbroken when she kicks him out of bed and goes off to marry a good peasant boy while he has to go back to killing monsters and shitting in the forest, it actually undermines the player’s efforts to use the women as “collectible fantasy babes”.

  19. Vinraith says:

    If the goal was to tell me exactly what I want to hear then I can only say “well played CD Projekt.” That sounds extremely encouraging, I wish them all the best in getting it done.

  20. Premium User Badge

    drewski says:

    I’ve got the extended edition sitting on my games shelf. I should probably play it some time.

  21. Oneironaut says:

    I had some minor worries when watching the release interview on Gamespot that they were changing the combat to make it more softcore, more “accessible” This message alleviates my worries. Of course the only true proof is in the final game, but I have a feeling TW2 is going to be even better than the first.

  22. Archangel says:

    My wife bought the books after hearing me go on and on about the story in the game. She found them to be exceptional, and she’s pretty picky about her fantasy books. I understand that the Danusia Stok translation is very, very good.

  23. The Hammer says:

    “A game created by a team of independent thinkers, immune to corporate priorties, who don’t care what’s trendy at a given moment”.

    Nice trumpet you have there.

    • Wulf says:

      You’ve got to admit though, they have a point, and it’s hard not to like the cut of their jib!

  24. SheffieldSteel says:

    I think the only thing that could prevent me from buying this game would be for the North America publishing / distribution to be done by Ubisoft.

  25. Sidorovich says:

    Despite my indifference to the series, I’m slightly buoyed by the fact that this next game will have its own proprietary engine. Whilst I thought the performance of the souped-up Aurora engine was ok, strolling through a land where you couldn’t stray beyond the picket fences was kind of galling in this age. More open-world expansiveness please.

  26. Calabi says:

    They really should be more careful, they’re encouraging some people to give them a right good kicking.

    “That’s fighting talk!”

    I only hope this new game is good.

  27. catmorbid says:

    The future of PC gaming is in independent developers. That’s where the innovations and great ideas come from, and that’s where the market is as well.

    Thumbs up for Witcher 2. My only fear is that they take the easy road with it, and go with a revamped, better looking, slightly improve The Witcher, instead of a real sequel. Time will tell.

  28. Gritz says:

    Yeah the Witcher was really immature. As a responsible adult I really can’t cotton to such unrealistic portrayals of women and violence and I wish game companies would appeal to my more refined sensibilities. *leaves thread to play Warhammer*

  29. TeeJay says:

    I didn’t really like the ‘timed-key-press’ combat system for chaining attacks together. If they are going to use a ‘reactions-based’ action-combat system (as opposed to the traditional RPG single click lock-on auto-attack) I’d prefer a melée system more like Oblivion or Dark Messiah (or maybe Mount & Blade ??? – I haven’t played it yet) – where you actually have to aim and time your actions manually and in real-time.

    • SanguineAngel says:

      To be absolutely fair I believe I read somewhere that the combat mechanics were in part restricted by the Aurora Engine being used. Unfortunately I cannot remember where or when so I can’t really back this up with a link or anything.

      Anyway, it seems like a the devs have acknowledged a lot of issues with the Witcher and having the budget to use their own engine is apparently giving them the freedom to improve in most areas. Encouragingly, a lot of their comments lead me to believe they have laudible design ideals.

  30. Collic says:

    Is it a big step up even from the enhanced edition english audio ? I may need to try that out.

  31. Al Harron says:

    “You wanna see immature and misogynistic? Check out Robert E. Howard, where Conan rides off into the sunset with a bucket of gold under one arm and a scantily-clad female under the other at the end of every story! Except I don’t think there’s anything wrong with that either…”

    Well, apart from the fact that that only describes about a fifth of Robert E. Howard’s Conan stories…

    And that’s not considering the fact that frequently the female characters are as well-rounded, important and authoritative as the male characters, to say nothing of independent, strong, kick-ass females like Valeria, Zenobia, Zelata, Salome, Yasmina and Tascela. Considering the times in which he wrote, Howard was practically a proto-feminist.

    • manveruppd says:

      Fair enough, he does have some kick-ass female characters, and Conan only rides off into the sunset with them in _some_ stories, but it’s fair to say that Howard basically created the D&D stereotype of the female sacrificial victim on a bloodstained altar waiting to be rescued. And I personally love him for it. :)

  32. The dude says:

    *brain orgasm*

    Where can I pre-order??