Heroes Of Newerth Launches On Wednesday

By Jim Rossignol on May 10th, 2010 at 5:31 pm.


S2 Games’ Heroes Of Newerth (fantasy multiplayer tactical combat in the vicinity of Defense Of The Ancients) is all set for release on Wednesday. I think that gives you close to two days to leap onto the open beta and see what all the fuss is about – the fuss being the IGF audience award earlier this year and a claim of two million people on the beta. Exciting illustrative video ‘neathwards.

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55 Comments »

  1. heartlessgamer says:

    For those of us with limited surfing ability from work, any short reviews of the beta out there?

    • Polysynchronicity says:

      Really, the best summary I think is:

      -If you liked Defense of the Ancients (DoTA), you’ll probably like it

      -If you don’t know what that is, try playing it with some friendly chaps (NOT random pubbies) and see if it’s fun

      -The community sucks but playing once you have some friendly teammates is really enjoyable.

      Community should improve once release hits too because all the freeloaders will be gone. :V

      Anyone want to make a in-game RPS channel for people who want to try it out in pleasant company? I’m going to see Iron Man but I’d be willing to give tutorials and such.

    • Eplekongen says:

      Yeah, I’m playing it with 4 friends from uni, and we are having a blast using skype to group chat. But if you don’t have friends to play with, get ready to be called all bad names under the sun by the self-proclaimed leets of the game.

    • Anonymousity says:

      I’m a long term dota play who dislikes HoN including the graphical changes which although they make it prettier make it less clear and slightly muddier.

  2. Seras says:

    TBS or RTS?

    • Polysynchronicity says:

      Sort-of-but-not-really RTS. More like a top-down action RPG, except… well, the youtube video I linked below might help.

  3. Polysynchronicity says:

    This youtube video might be helpful to people who don’t know what it is or are just starting:
    http://www.youtube.com/watch?v=dMn6bcQYG20

    The rest of the videos in that channel are great too.

    If you’re actually playing and don’t know how to play a hero, look here:
    http://forums.heroesofnewerth.com/forumdisplay.php?f=17

    I always have the “Mini Guides for all 62 Heroes” open on my laptop when I play too, to help me remember what items I should aim for as whoever I end up playing:
    http://forums.heroesofnewerth.com/showthread.php?t=64274

  4. Schaulustiger says:

    A really entertaining and challenging game that is utterly ruined by the community. Out of maybe 50 or 60 games only 1 or 2 were pleasant ones. If you don’t have a group of friends to play with, it’s not worth the hassle. Seriously, even on absolute low levels (games marked as “noobs only”) there is a huge amount of flaming, scape-goating, early give-up’s, etc.

    I’ll keep an eye on this one, though, and see if the highly immature attitude stays after release. Experience from DotA says that it will, unfortunately, and only get worse the more “skilled” most of the players consider themselves.

    • Polysynchronicity says:

      There’s often 1 or 2 good players on any team, though. I had the same problem as you when I first started, but I’ve accumulated enough people on my friends list by now (by meeting them in a game and then adding them) that I can always find someone agreeable to play with.

      In any case I’m going to go make a RPS channel, which I’ll hang out in (and maybe play a game or two) until I have to leave.

    • Gwyn says:

      DotA isn’t a fair yardstick in this case, as it’s functionally just slightly less free than the HoN beta and doesn’t track statistics. The problems with HoN’s community are directly attributable to design decisions made by S2 Games that wouldn’t make sense in a ‘free’ game:

      1. The PSR (public skill rating) system only rewards players who are talented enough to single-handedly win every game they play, and others lucky enough to be on their team. Everyone who isn’t talented or lucky ends up in a series of really bad games on the lower ladders where winning is a coin toss based on which team has the fewest drunks/children/disconnects.

      2. It’s a paid-for update to an originally free game, marketed pretty much as the decisive competitive variant for people who really want to play intensely competitive DotA. People actually paying for it are, in theory, going to spend time learning the little things that give you the edge, practising strategies, and coordinating with teammates. Except it’s free to play right now, so it’s full of the kind of shit you find on Battlenet – trolls, experts pretending to be beginners, and people happily joining games from the other side of the world despite the obvious latency/communication handicap.

      3. The matchmaking’s fucked because brand new players (as in, never played before) are allowed in – almost without exception these are free players. Without the free players though, you’ll be limited to the ‘interested’ people who can pick up what’s going on in their first match.

      So yeah, it’s kind of a dedication/investment thing.

      It’s also far less balanced and interesting than DotA, with a load of WC3 engine bugs reproduced wholesale to please ‘teh hardc0re’ in much the same way this same hardcore is bemoaning Starcraft2 for NOT doing. It’s a lot of fun if you’re moderately good, though.

    • St4ud3 says:

      Actually the flaming is much worse in the so called noob games. Everyone in there thinks that they are so pro and are just there to pubstomp. If you get in the higher levels it will stop.

      The people that think that PSR means nothing are definitely mistaken. I have never seen anyone under 1500 play even remotely acceptable. If you have a bad PSR, it’s most likely your own fault and you shouldnt blame others for you failing.

      I agree with the complaint about Matchmaking though, it’s stupid to stick 1400ers together with 1800ers in one pool. Hopefully todays patch will fix that.

    • Gwyn says:

      Between 1400-1600 PSR does indeed have no meaning, there’s too many new accounts being created and they all start at 1500, and the amount of points you win/lose per game depends on the PSR of the people you play with.

      People at 1400 are supposed to be bad. That’s fine, it makes sense. However in the current system, most people at 1600 are shit, because all they’ve had to do is stomp the new players. Loads of people at 1700 are shit, because all they’ve had to do is stomp the 1600s. At 1800 or thereabouts you start finding the people who aren’t there through statistical inevitability, but pure skill. Still a pretty pathetic rating system if it can’t be relied upon to predict the skill levels of, like 98% of its players.

      Also, most games are 1500+, so if you lose your first game (which is down to chance if you’re solo, only the deluded deny this) you find yourself stuck in the sub-1500 ghetto – a few games there will be enough to make you either uninstall, or create a new account to start again.

      Once the free accounts are taken away, however, PSR apologists will finally have some merit in their arguments. Of course, they’ll probably find that their inflated 1650+ rankings have been replaced with pathetic 1300+ ones that reflect their true level of skill.

  5. Kthulhu says:

    How does this compare to League of Legends? I just started mucking around with LoL (nice acronym) a week or so ago and I’ve found the community decent enough. I play with friends and I’ve pug’d a bunch. The only complaints I have about pug’s is just what you’d expect in quality of opponents/teammates in a given game in that it can be wildly inconsistent. Not much flaming or rudeness from what I’ve seen. Mostly it’s a LACK of talking that is disappointing.

    • Polysynchronicity says:

      It has a lot more of a “competitive” attitude than League of Legends, and is arguably more polished. All in all though, it’s really a case of playing both and deciding which one you find preferable. The thing that swung me over to HoN is the fact that player skill and your team selection are the only things that determine who wins a match, instead of LoL’s rune system (which gives more than just a skill advantage to veterans).

      Plus LoL makes my computer bluescreen at random for some reason.

    • Waere says:

      I only play LoL occasionally as it feels as a slower game compared to HoN and because I’m not really a fan of the idea of levelling up the summoner, getting runes etc… So I might not be the best person to compare both but here’s a short comparison based on my experience.

      As mentioned by Polysynchronicity every person starts out the same and a lot is down to the team composition where as in LoL your summoner level and how much you invested into the game plays a role. Balance wise LoL feels a bit more polished. HoN still has a lot of heroes that are very situational or barely see any play due to fotm picks.

      Complexity wise I think they are about the same. Item build, team setup and player skill are all important. But I think you need a bit more twitch skill for HoN because last hits are so important. And moving around on the map is faster.

      Graphics depend a lot on taste, I know a lot of people who wouldn’t even try LoL due to the outdated and what they considered childish graphics. HoN definitely requires a more recent computer but it runs extremely well on my macbook so I sincerely doubt that if you game regularly that you’ll have any problems with getting HoN to run.

      Though the community in LoL is definitely a lot friendlier then the HoN one. It compares really well to the DotA one. Which basically means a lot of flaming, quite some leavers and a very aggressive stance towards beginners. It’s not for the weak of heart.

      I hope that this will get better once people will have to pay for the game, though I sincerely doubt that the community will be ever extremely friendly. Then again which competitive has a community like that.

      And lets not forget that HoN has a Windows/Mac/Linux client. Which is a for sure a plus.

    • Lilliput King says:

      I prefer LoL to HoN, though they’re both pretty good. I find HoN’s interface crowded and unnecessarily complicated, and in some areas a little rough around the edges (the map is rubbish). The engine is a bit all over the place too. Main problem is it just isn’t stylised or colourful enough, so the heroes can look very similar at a glance. It’s also pretty difficult to gauge toughness level from a glance in HoN, as unless you click on each individual hero you don’t have any indication of his level or max health. LoL’s interface is brilliant by comparison. Definitely some clever design decisions made by the LoL team in that regard.
      .
      On the other hand, the bonuses for max-level summoner’s on LoL, while not insurmountable, are irritating (at max level they can accumulate to bonuses like an extra 1/6th health at level one. Obviously that bonus evens out later on, but it’s a significant barrier to lower level players). I also like the HoN character design a little more, but YMMV.
      .
      EDIT: Oh, also, those goram quake announcer noises in HoN are so childish they make me want to tear apart my own face.
      EDIT2: When I talk about the interface, I mean the ingame interface for both of the games. In terms of the game-finding and community interfaces, HoNs is both far less prone to bugs and far more functional.

    • cyrenic says:

      The League of Legends matchmaker now takes into account your skill rating (ELO) as well as your summoner level, so unless you are really really good or are matchmaking with high level friends; level/rune advantages aren’t that big a deal anymore.

  6. Brad says:

    Ive played both HON for almost 8 months and LOL for 2-3 months. I was never a DOTA player but HON caught my eye as all my online friends started to play the free beta.

    I agree with the comments about teams and players. Sometimes you can just get into a streak of playing with either first timers, jerks who think they know all but really dont, or people who just up and leave right when a game starts which ruins the gameplay in Pubs.

    Playing with 4 of your friends is so fun though, especially when the other team is full of competent players. It is always a back and forth match with lots of strategy and skill elements put into it.

    I do like LOL but it feels too arcade to be honest. The items in LOL are too good and it usually comes down to who has more runes and has played more. The veterans always try and say that the extra stats dont equate for anything, but they do. There are games I would use the RYZE combo (insane nuker) and would take down any hero at mid as soon as I got my ult. Other games my combo would barely dent the other hero’s life bar. It wasnt a case of better items either. Its the bonuses you get for being level 30. Unless they got rid of that, I dont think the game could ever be competitive. I also dont like how you cannot see the other team’s hero picks until you choose all of yours. HON is just as much about countering picks as it is clicking on screen.

    • Daniel Klein says:

      Runes are balanced in such a way that if you spend all your rune slots on tier 3 runes of a certain attribute (assuming there ARE runes for that attribute for all four rune types), you get about the advantage of a starting level item (475g cost). Of course you’ve got your masteries on top of that, and below, what is it now, level 14 you’ve got certain summoner abilities not being unlocked (would never ever want to play without Flash again), but it’s really not such a huge difference, mathematically.

      Of course there is the slight problem that, while most rune stats are additive, some of them are multiplicative. I don’t remember exactly now, but I think that attack speed from runes multiplies with attack speed from items (so if you get +10% attack speed from runes and +100% attack speed from items, and your base attack speed is, say, 1.00 attacks per second, you’d get 2.20 attacks per second instead of 2.10). I *think* they’ve fixed that for attack speed, but it may still be a problem for other attributes. At any rate, I don’t think it’s particularly troublesome.

      The additional experience is much, much more of an advantage, and it snowballs, too: not only will a more experienced player know better how to dominate you in the mid-game, his early game will also have been better, so he’ll have more items in the mid game, so he’ll have an easier time dominating you, and so on.

  7. Polysynchronicity says:

    I’ve made a channel for people to meet up in if they’re just starting out. Type “/join RPS” in the chatbox at the bottom of the screen once you log in to join it.

    I’ll be around for a little longer if people want to play a game or two, or I’ll be back in the evening.

  8. jsdn says:

    “Not quite an FPS, not quite an RTS, it’s not an RPG” What…? FPS? No, it’s DotA.

  9. Binni says:

    The gaming community in this game is the absolute worst I have ever witnessed. Wow, Gears of War, Halo etc are all rainbow puppy farms compared to the HoN community.

    It’s a nice enough game…the assholes who play it are the problem.

    • cyrenic says:

      I agree. In all my many years of online gaming I’ve never seen anything quite like it. I thought I could get away from it by raising my skill ranking and joining clans (clans based around learning the game, mind you), but the elitism and general asshattery was just ingrained in the community no matter where I went.

    • Malibu Stacey says:

      One hyphenated word for you.
      Counter-Strike.

    • cyrenic says:

      @Malibu Stacey

      Counter Strike doesn’t even come close.

    • RedFred says:

      Perhaps I should have more contempt for my friends who play it. I have witnessed one of them yelling at some random in TS before too.

      For multplayer community is soo important. What a shame.

  10. Jon says:

    @Binni: It’s worth remembering that it’s still in open beta so anyone can play for free, I’m hoping that once it is released then we see the community get better.

  11. Chesterton says:

    Looks like a nice enough game (I’ve never played DotA) – but all these comments about the community don’t sound enticing. Add in the fact that I don’t have many friends these days who PC game….I’ll pass.

    • Polysynchronicity says:

      Doesn’t stop you from dropping by and trying it. ;) Once the server is back up – I think they’re applying a patch right now – you should try playing a game with some RPSers. Bandwidth is cheap!

  12. Snarfeh says:

    That’s because there is a big patch hitting sometime today.

  13. GCU Speak Softly says:

    I also found the ‘community’ to be 99.99% dicks. As was said, even the nOObs only games were populated almost exclusively with ‘l33t’ players would would kick you from a game once it was apparent you didn’t have your ‘Guide To The 62 Heroes’ open on your laptop.

    ‘Competitive Attitude’ is a euphemism, right?

    • Polysynchronicity says:

      I usually try to get on the team WITH the new players because I enjoy teaching them. And I have the guide open most of the time precisely because I don’t know what I’m doing. If I was actually ‘l33t’ at this game I wouldn’t need it. :P

      I really can’t speak for the other players – although I definitely haven’t found it to be as bad as you claim, there’s certainly a fair share of dicks. I still maintain that you can just add the few friendly players you find to your friends list and start playing games with them – it’ll be much more enjoyable, I promise. Plus you’ll be more likely to win if you actually get along with your teammates.

      Other ways to find better games:
      - Don’t play “No AB” games, they’re often set up by a bunch of friends looking for an easy victory
      - Play “No Stats” games, where your rating doesn’t change if you win or lose – people are usually a lot more relaxed.

    • Waere says:

      The problem is that there is a great difference even at “noob” level. You can be new to HoN but have a serious amount of time spent in DotA. While you also have people who are completely new to the genre.

      It is extremely annoying when you end up in a team with 2 first timers who start out immediately with match making. Just to see them pick some some random carry hero and run into a tower before the game even started. Then to go on to suicide a couple more times and then leave.

      Making it so that match making requires some amount of public games played would already help out a lot. And a tutorial that is a bit more extensive and that brings you to the HoN strategy forum would definitely help.

      The game is not very beginner friendly and mistakes get punished severely. Even though it is not even out of beta it is so similar to DotA that most people know at least the basics.

      I don’t mind explaining builds and some more basics things to beginners when they are in my game (I’m far from being a great HoN player). But there are so many who refuse the help and just keep making the same mistakes or don’t even bother looking at the forums which are very helpful.

      People have to realize that DotA style games are pretty complex and that they are pretty much impossible to learn on your own without looking at the forum or reading up on it a bit. The best way is to find someone who doesn’t mind explaining the basics and can get you started. Once you get the hang of the basics it’s a game you will keep coming back to.

      And with open beta there are so many smurf accounts that getting a real beginner game is almost impossible.

      If everything else fails just create your own No Stats Autobalance game which will repel a lot of fake beginners and set up teams

  14. Tupimus says:

    Or they’re just wanting to play without all the “OMFGG ABBBBBBBALAAAANSSS” crying from noobs.

  15. Sébastien Richer says:

    I think it’s a trap to bash on the community like that. I’m apart of that community since I play HON on a regular basis, I’ve pre-ordered the game a while ago.

    It’s a trap becaus all I want to say to you is “stop crying you whiny baby”… but that would make you right. So instead I’ll try and explain why I think it should not be an issue. Sure people are dicks, but anyone who has played any online multiplayer game will encounter plenty of dicks :

    - If you play counterstrike you’ll be faced with team-killers, hackers, power-tripping server admins, elitist clan-mates and much more, and all of them will be verbally abusing you.
    - If you play any mmorpg-like games, if you screw up the last battle of a 3 hour instance or if you mess up a boss fight and end up making 7 other players waste 1-2 hours of time, you’ll get flamed…
    - If you play Halo on xbox you’ll have to mute all the other players otherwise you’ll start thinking youtube comments are witty.

    And the worst thing is (if you’ve read the dilber principle, think about it, it fits in here), you, yes you reading this are probably one of those dicks… Say you start a HON game… You’re loosing, hard, 25 minutes in the game… There is no way your team is gonna bounce back… what do you do ? Yes you leave! Like a dick, you abandon your team and leave… unless your part of the 5% of non-douchebags out there spreading like too little peanut butter across all the games.

    So before bashing on communities, try and figure out where you would stand in there.

    Play because the game is awesome, not because you can chit chat with other dudes. If you want to make friends, call up some pals and go get a cold one.

    Anyways, just trying not to be a douche hehe :)

    • Tupimus says:

      This.

    • Malibu Stacey says:

      I haven’t played any of these DoTA-likes myself but just want to second this list of asshattery & also add:

      L4D/L4D2 public versus. Try playing a whole campaign where you’re on the winning team & the losing team doesn’t have at least 10 (more like 20) ragequits throughout the campaign even after the first map. Also try playing with a bunch of random public players in any campaign type & not have people bitching & whining at every single little thing that doesn’t go flawlessly.

      Welcome to the internet, there’s asshats everywhere. Try not to be one yourself.

    • RedFred says:

      I always think people who hurl abuse around on the internet are stupid.

      You wouldn’t do it to a stranger you met in the street.

  16. roman says:

    Im playing HoN since closed beta(for last 8months). its AMAZING how polished the game is(and was).
    people dont realize that many problems will go away 1st day after it will go retail.

    for example, many pubbashers(pro players joining noob only games) will not be able to play noob only games. now they can create many accounts and act like noobs and create new free account once their stats are too good for noobs only games. but in retails, everyone has one account. pro player will win more noob only games and move higher on PSR(public rating) and also in matchmaking system. thus he will not be able to join noob only games.

    people who are new to Dota/HON will have good time playing this game. and also good players will move up and play with better players.

    there were some server issues(for example not enough free servers for hosting in Europe lately). but at the moment, there are 60-70k people online at the same time. this number will be a LOT lower after retail. there is no reason to buy extra servers if they wont need them in few days(rather to buy them as population goes up).
    but anyway, i played around 500games and didnt have single disconnect. if you crash or your internet goes down, you have 5 minutes to reconnect.
    there is also no lag(like in dota). host is server and only your ping to server matters.

    and the biggest thing of all is “NO LEAVER” games. each player will have 1 account in retail and if you leave(or disconnect) in more than 8% games, you cannot join “NO LEAVER” games.

    i would recommend anyone to try this game, play for few days(you will suck very very much few 2-3 days) and see if you like it. its free for next 2 days and then its only 30$(20euro).
    i played dota before HON for 5 years. didnt start dota since i joined HON closed beta :)

  17. Shalrath says:

    It’s not worth it because of the community. If you’ve got friends who you can always play with, it’s fun. Otherwise, forget it.

    Not to mention there are almost zero come from behind victories.

  18. Miker says:

    One of my gripes with the game is the hero count. I mean, 62? Honestly, that’s the farthest thing from a selling point for me. And each of them need different items for viable builds, and you need to learn how to change your playstyle against other heroes. I just can’t be bothered to learn that, or even half of that. Although I haven’t played the game, the insane hero count strikes me as an unnecessarily complex barrier for entry — something that can probably be said for the genre in general.
    Also, I think it’s a pity that Demigod died early on, it was the dota-like that I would have been willing to try the most.

    • Waere says:

      To each his own off course. But the 62 heroes (and more to come) is definitely a selling point. It does take a while to get the hang of it but trust me, it’s worth it. And hey it’s only 4 skills per hero.

      And also there are a lot of heroes that you’ll barely ever see sadly enough. Due to fotm picks and because some are very situational and only work with/against certain setups. Once you understand the basics and learn a couple heroes it’s very easy to switch to a new one.

      It’s a lot to learn at the start but when you can play a couple games with some friends that know the game a bit you can pick it up pretty quick. Mastering it however is something different. I’ve been playing dota/hon on and off for over 4 years and still don’t know everything there is to know.

      One of the reasons that demigod died out so fast was it’s lack of heroes and different gameplay. Read the forums for an hour and you had a pretty much unstoppable build until it got patched. Also it was a very slow game and the way online games were hosted just caused massive lag in general. The only thing that it had going for it in my opinion were the very nice designed maps. If it had been faster and a bit more diverse (and you wouldn’t lag out of every game) then it would’ve been a good title.

    • Miker says:

      Good to hear an opposing point. I know variety is important, but as you said, it takes forever to learn everything, and I prefer my games to have a nicer learning curve. TF2, for example, does this nicely — there’s only nine classes, you can learn each one fairly quickly, and the small number makes them manageable as well, but the metagame is deep enough to keep players hooked for a long time. I’m sure that HoN’s metagame is ridiculously deep, but I’m simply not that excited about wading through guides on 62 heroes just to get to gain access to a decent level of the metagame.

  19. Matthew says:

    Lies!

    There are MANY come from behind victories — it all depends on whether or not you can keep moral up as you go through rough waters.

    There are many heroes who excel early and mid game, but lose their steam late game. Keep trying, play defensively, and don’t give up hope! Do that and you’ll be surprised at how many from behind victories you pull.

    I know it’s hard at first when all seems lost, but don’t quit just because you’re down 10 kills.

    Best of Luck!

    P.S.
    I would love to help newer players learn the basics and even some advanced tactics. Drop me a PM in the forums ( account is Leichenhalle ) and we can set up a practice game sometime.

  20. Binni says:

    Here’s hoping Valve will fix the super-elitism in the Dota/Hon community….since they hired one of the Dota guys to make a game.

    Demigod had elitism but it was a lot more noob friendly. Hon on the other hand embraces the elitism and doesn’t do anything to help noobs. Lol has some of the same problems, but just isn’t a very good game.

    My advice. Stay as far away from this one as possible unless you want to invest a few months to become good. Even then you wont be accepted by the people playing it. Playing this game is like some sort of crazy masochism ritual because of the assholes playing it.

    In a way it’s kinda nice for the rest of us that there is a game out there that acts as a sponge for a lot of the people you want to avoid in online games. I sleep well knowing that they are playing in their own private gaming hell.

  21. Jesus says:

    bullshit.

  22. Spd from Russia says:

    All been said already – its good fun with friends on a teamspeak, even if you suck. But random pubs are… too random. Also it got worse with open beta, should improve with the end of beta phase.

  23. 2ds says:

    HON is a more like a DOTA sequel or homage than it is a new game.

    HON retains all of the competitive nature of DOTA and adds much needed features such as the ranking and auto-matching. Personally I think the engine is fantastic, the graphics, etc are really really polished and run much better than LOL on the same hardware.

    I think the flip side of the coin of the arsehole community (stop apologising for it, it’s like someone rolled /b/ into a game) is that it is hyper-competitive. If you want to be the best of the best you play here, it’s like the Top Gun academy of DOTA. You learning curve will be steep and you’re going to learn by being owned again and again but when you get that 1800+ rating you really are fucking good at what you do.

    Personally I don’t play it anymore because I’m not good enough; I’m too casual a player.

    LOL and Demigod both tried to take the DOTA formula and improve upon it, HON has distilled it instead to make something akin to 151.

    I believe LOL is in everyway a better game than HON (and hence I believe it will have a wider audience) but if you’re serious about being competitive and serious about DOTA it’s not really a choice.

  24. Claus says:

    I played ONE game.. it was a training game, it was labeled “noobs only” and I still got completely hammered with abuse from people calling me everything from noob on up to much much worse.

    I uninstalled and haven’t looked back. By comparison I now have 400 games of League of Legends, a nice friend’s list, and I’m actually able to play with my 7 year old son in League of Legends, without him being on the receiving end of abuse no person should endure.

    I doubt I will ever reinstall Heroes of Newerth, and while I wish the best for most every developer, I truly hope this game will wither and die and be brought to bear as an example of what bad community can do to a game.

  25. Magic H8 Ball says:

    I always treated trash-talking as something natural in extremely competitive games. People who play these games play to win, that’s the only acceptable “way of having fun” so to speak. Compare it to grabbing shirts in football; yeah it’s bad form but do you really care when you’re trying to get the ball?

    • Malibu Stacey says:

      I play TF2 to win both in public & competitive matches in ETF2L & now WPTF2L too. I don’t trash talk random people I don’t know (clanmates & gaming friends are a different story though but that’s friendly banter, like playing football with your mates in the park). If anything I’ll try to give advice to people on both teams e.g. if I kill an enemy scout (I play scout mostly) & they didn’t put up much of a fight I’ll try to give advice on better tactics to kill me.
      Why should I do this? Why shouldn’t I just accept that people are what they are & leave them to their own devices & enjoy the wins? Because any easy game is a boring game & people getting beaten repeatedly without any improvement tend to not want to play that game anymore.

  26. pete says:

    i dont think that HoN is poorly ballanced. good indication is that there are a lot of pro games and cash tournaments. superior quality of 2-3 teams is very obvious. if the game wasnt ballanced at all, picks would matter more than skill. this is not the case.

    just few showcast links(also good to see how the game looks like):
    http://hon.esportmedia.com/
    http://www.gamereplays.org/community/index.php?s=67fb95e9ccc72976b7827fcdacd41d9a&showforum=3311

  27. Freudian Trip says:

    I wrote an extensive love letter to HON before but my Captcha expired or something and I lost it due to Internet Explorer taking it up the shafter from Satan.

    It went mostly like this. I play HON 3-7 times a day. I watch all the pro game VODs at honcast.com / gamereplays. I love HON. I also absolutely hate almost everyone to ever play this game. There are a few exceptions. I had a game yesterday where the only thing my team-mate would say was ‘gj’ or ‘:)’. I wish every game was like that.

  28. crazyvan says:

    If you want to have a got at this game there is one thing I’ve got to say: DON’T PLAY EASY MODE GAMES! BE POLITE! If you go into a game and player X starts screaming at you cus you’re a beginner (aka “dumb noob”, “nab”, “stupid nabz”) don’t reply, just use the ignore button! I’m telling you, that ignore button is a bliss! It makes playing this game a much more enjoyable experience……. if only we had it in real life ….

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