Gobbets! L4D2′s Laughing Gnome Mutation

By Alec Meer on May 15th, 2010 at 1:05 pm.

L4D2′s ongoing Mutation event-of-the-week giggles continue, this time pushing the legendary Gnome Chomsky to the forefront of the game. I hand you over the official description:

Last Gnome On Earth: Protect the gnome at all cost.
Do you crave attention? Want all the infected to swarm you and the gnome you are carrying? Then we have the game mode for you. The team needs to carry the garden gnome from start to finish in any campaign. The common infected hate the gnome and will swarm whoever is carrying him. Watch out putting him on the ground, a boomer explosion will send him flying!

Carnage, I suspect. In a good way.

__________________

« | »

, .

38 Comments »

  1. James G says:

    Because someone had to:

  2. Wordy says:

    If you haven’t already, try this on Dark Carnival with the gnome you get in that campaign. Twice the gnomes makes for twice the fun. I played this with some friends last night and despite the fact we didn’t even have to restart once the campaign still took us nigh on 2 hours after communication breakdowns or sheer special infected induced panic meant we lost at least one of the gnomes on several occasions. It took a good 5 minutes to find the one we lost during the rollercoaster gauntlet.

  3. Mattalorian says:

    Absolutely brilliant. I thought the “Little Rocket Man” achievement in Half-Life 2: Episode Two was one of the most unique and twisted achievements ever. Misery loves company, so it’s fantastic to hear that Valve is bringing their Gnome-carrying sadism into Left 4 Dead 2.

    • Malibu Stacey says:

      Gnome Chomski has been an achievement in L4D2 since release (Dark Carnival campaign).

      This just adds it to every campaign. No achievement though & the swarming the Gnome isn’t default either.

  4. jockey says:

    Really, people like that?
    After follow the liter and that bleedout stuff I thought things couldn’t get any worse.
    It started so good with Realism Versus, why do I still have to go to Left 4 Dead 1 for the real zombie-slaying fun?

    • Fumarole says:

      Adding the Gnome mutation removes nothing from the game.

    • DarkFenix says:

      Indeed, these mutations are novelty ideas that add a little variance to the game every week. They remove nothing, and as we’ve seen popular ones can be made permanent. Why are you whining?

    • jockey says:

      I am “whining”, because I had hoped those mutations would be able to revive L4D2 for longer than the novelty-hour they bring every week. I am merely disappointed.

    • skinlo says:

      They are the best thing to happen to the game since it came out. Adds some variation!!

  5. Meat Circus says:

    It’s GNOME CHOMPSKI. If he’s legendary, you could at least spell his name proper like.

    Does the existence of Chompski confirm that L4D takes place in the Half Life universe? The infected a combine weapon?

    • Pew says:

      Now now, when it sounds so much like Noam Chomsky, you can’t really blame them can you?

  6. Frenz0rz says:

    Sounds freakin epic, cant wait to play it with my clanmates!

  7. cmo7 says:

    I did the gnome achivement with friends the other day. I swear the infected kindnapped him a couple of times…

  8. DarkFenix says:

    Finally a fun one to play. Had a go through with some mates yesterday on this and it’s pretty good. Better than ‘Follow the Liter’ at least.

    The gnome can be used to the survivors’ advantage a bit too easily though. While the gnome is being carried common infected will ignore everyone else, unless they get boomed. Easy to escort the carrier given this fact.

  9. Shrewsbury says:

    It’s a fun mutation, but very very buggy.
    I was playing Dead Centre the other day, and the gnome disappears into the floor of the lift.
    In Dark Carnival, we got two gnomes, but lost one on the rollercoaster. Then we found it again. It glitched beneath the floor in some bushes.

  10. x25killa says:

    Really enjoyed this mode. Plus, never ever do science on the gnome.

    And by science, I mean putting it next to gas tanks and watching it fly away due to the explosion.

    • Malibu Stacey says:

      Sounds a lot like Dwarven Science. I suspect you’re a Dwarf Fortress player (if not you should be if you’re trying stuff like that in other games).

  11. sana says:

    It’s like if Unreal Tournament 2004 had no Mutators and instead released them as gamemodes for a week. Today, BigHead week! Next week, QuadJump week! People are too easily satisfied by 10 lines of code.

    Also the Gnome randomly falls through terrain and moving brushes waaaaaaay too often for comfort.

  12. Chris says:

    This mutation sucks big A$$. Its totally pointless and NOT fun, since its already in the game (DC). IF you would add some difficulty to it, THEN it would make sense. For example, make it ONLY expert campaign. This way, it would be actually fun to escort the gnome to safety. But most games happen on normal since you left the difficulty free to choose.

    Thus, it sucks balls. I hope there will be more useful mutations soon… it began so well with realism versus… and its true, they just rip you off (even if its free) by adding stuff that ALREADY IS IN THE GAME! Its just a goddamn trigger more, people who are happy about this and praise valve should be shot in the head for being goddamn morons.

    • Fumarole says:

      IF you would add some difficulty to it, THEN it would make sense. For example, make it ONLY expert campaign.

      Because changing the difficulty yourself is so hard?

      …they just rip you off (even if its free) by adding stuff…

      Priceless.

    • Tom OBedlam says:

      Hahaha, you’re silly, you are.

    • plugmonkey says:

      This should be expert only, because then it would be fun, and because if you are left free to choose the difficulty then you always play on Normal?

      Words fail me.

    • Malibu Stacey says:

      Apart from the fact that it’s different from just playing Dark Carnival & attempting the “Gnome Chompski” achievement in that the infected swarm the Gnome carrier constantly even ignoring bile bombs & boomer vomit covered survivors. And you can play it on all the campaigns from start to finish (you don’t get the Gnome on Dark Carnival until the 2nd map IIRC).

      So yeah totally the same. Why do VALVe mock us with their free stuff?

  13. Mistabashi says:

    “people who are happy about this and praise valve should be shot in the head for being goddamn morons.”

    Yeah, I agree. People who are grateful for free stuff are the worst kind of morons. Hopefully if we’re vocal enough about it and maybe start some petitions we can sort out this nonsense.

  14. Chris G P says:

    LOL@ Mistabashi – reminds me of living in Africa, the poor black people there wouldn’t take anything from you for free, but if you charged them one cent, they would take it, uneducated minds have a tendency to believe that if something is free then it’s worthless.

  15. Fuego says:

    Yeah, it only gets interesting on expert. The gnome is a disappointment. The infected hardly seem to be drawn to it and you really have to try hard to get a bile explosion out of it. Basically it should kill whoever grabs it in less than a minute, requiring much more teamwork to complete the thing.

  16. elyscape says:

    I accidentally dropped the gnome off the edge of the building in Dead Center. My team was not amused.

  17. IBCopperhead says:

    Well the Gnome thing is corny but fun. I played some 41 hours of it in the last few days. THe only thing thaat sucked was a few players come in grab Gnome and throw off map and leave. Which sucks wish I could report those a holes. Plus once and awhile a tank or mob would knock it off map. we found a well placed pipe bomb would launch it back to us. Hard rain be careful It floated out to the river when we lit up the sign to fihg the mobs. Keep it uyp I’m enjoying the mutations.

  18. eXodusdawn says:

    it’s gonna be fun trying this mutation out
    Keep up the good work Valve :]

    • megaman says:

      Heh? First, this IS harder than the regular gnome achievement, the gnome bearer gets a lot of rage and is worn down quickly if you don’t protect him/her.
      Jeez, how can people be so ungrateful. This is like a free scoop of ice cream with a new flavour every week – it surely won’t change your life, but it might turn out be your new preferred flavour so it’s worth a try.

    • megaman says:

      Reply fail – this obviously wasn’t meant as a reply at all.

  19. Lexx says:

    Best mode ever. Enjoyed it much more than all the others so far. The longer you look at that gnomes face taking up half the screen it cracks you up.

  20. Chris says:

    I am glad theres so many people having “FUN” with this mutation. Those people are actually the ones i hate to see in versus and scavenge since they – let me put it this way – have their own mind with playing this game…

    so, actually YES, the mutation is good. keeps the retards in their own pen.

    THANK YOU VALVE!

  21. Chris says:

    OMG THANK YOU GUYS!!!! This is the most fun mutation to play yet – its so AWESOME to annoy the hell out of all those turds playing it by “accidentally” putting the gnome back to the spawn, dropping it off some cliff, dropping it at a hole in fence and shoot it farther through until its unreachable, letting everyone drop down at the parish’s sewer entrance and then drop the gnome above and jump down to the others…

    I HAVE BEEN LMAO FOR THE LAST TWO HOURS, THANK YOU ALL !!!!!!!!!!!