
I’m waiting for upcoming shooter sequel FEAR 3 to do something to impress me. Something. Anything. Really I am. Could that something be the below exercise in live-action B-movie banality?
“No.”
You should totally watch it, though.
By Alec Meer on May 19th, 2010.

I’m waiting for upcoming shooter sequel FEAR 3 to do something to impress me. Something. Anything. Really I am. Could that something be the below exercise in live-action B-movie banality?
“No.”
You should totally watch it, though.
By James Carey on May 19th, 2010.

Gird up your loins noble squires, I’m issuing a call to arms! The multiplayer regions of horse ‘n’ biff game Mount & Blade: Warband are just begging for a band of RPS’ merriest men (and women) to take to the field and win the favour of comely maidens (and… mendens?) Yes, that’s right, we’re looking to set up an RPS Warband warband, and we need your help. More details below.
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By Kieron Gillen on May 19th, 2010.

In case anyone’s confused, when I say “dated” I don’t mean “Taken out for a meal and a movie with the sole intention of getting inside their flowery undergarments” but “the dates of when they’ll be available to buy has been released”. There’s two blocks being released, on June 2nd and June 5th, at 7pm and 10am respectively. They’ll cost – gasp – $150 dollars each, and the event will take place on October 22 and 23 in Anaheim, California. More details on the site, obviously. Anyone planning on going? Will you be Zerg-rushing to get them, or not really give a Protoss? I covered the first, and found it enormously heart-warming. And, really, this whole post is just a big excuse to re-link to Alec’s piece about the 2008 Worldwide Invitational which is one of my fave things he’s ever written for the site. Press release follows!
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By John Walker on May 19th, 2010.

After an excellent first part to the third series of Sam & Max, episode two is now available, with a new trailer to convince you to invest in the series. I gave the first episode a very hefty 82% in the current PC Gamer (in shops now!), coming from someone who has not felt affection for the previous two runs. It’s a big step forward, with a new approach to the design of the episodes, improved graphics and speech, and many more laughs. Hooray! Below you can see the trailer for episode two, featuring the tomb of Sammun-Mak.
By John Walker on May 19th, 2010.

There have been some fairly peculiar games optioned for movies recently. Last year we heard about Asteroids getting picked up, for instance. But then as daft as that may first sound, what you’re really saying is: film about aliens that attack tanks. Well, Roland Emerich probably just weed in his trousers reading that. Then there’s the more obvious, your Max Paynes and your Princes of Persia. None ever seem to be especially good, sometimes they’re egregiously awful, but at least there’s sense behind making them. However, I am completely at a loss to figure out what anyone’s going to do with Rollercoaster Tycoon.
By Kieron Gillen on May 19th, 2010.

I wasn’t going to post about this, thinking it a book. And we’re a game site, and don’t do self-indulgent things like talking about books or linking to pop music, so it’s no use. Thankfully, Schaulustiger was here to explain that Eschalon: Book II it’s actual an Indie RPG sequel to 2007′s Eschalon: Book I. Which I also had disregarded as being another book. I’m useless, me. It’s an old-school solo RPG, stat heavy and enormous. Or so sez Schaulustiger. You can get the demo here and – if it tickles your kobold-fancies – you can buy it for twenty-five dollars here. Or thirty-five if you want a DVD. AND VIDEO FOLLOWS…
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By Jim Rossignol on May 19th, 2010.

So, this Call Of Duty game looks like something… familiar… Hmm. Nope, I can’t place it. Maybe you can? Whatever the likeness, it seems that some stuff may explode, while certain dudes may, in fact, get shot.
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By Jim Rossignol on May 19th, 2010.

Tripwire Interactive have announced an expansion – called Rising Storm – to the sequel to their rather well-received World War II shooter, Red Orchestra, the sequel being Heroes Of Stalingrad, see. That’s not out yet. The pictures of mangrove swamps should give you a clue about the setting – the Pacific Theatre during those fateful years when Japan decided to try and conquer the world by force, rather than by designing consumer electronics. But wait, there’s actually something really interesting about all this! Behold:
Rising Storm will be created in a first-of-its-kind collaboration between a mod team and a professional game development studio. The Rising Storm team will be made up of the best developers from the Red Orchestra modding community and the mod community at large.
We are now inviting applications for a place on the development team from experienced modders.
By Alec Meer on May 19th, 2010.

The next big chunk of Dragon Age DLC is now out, and (as John mentioned a couple of weeks back) it’s a devious little concept. It’s only a module rather than another Awakenings-size mega-chunk, but it’s a chance to step inside the festering skin of a Darkspawn hurlock and lay vicious siege to the puny human city of Denerim. The idea is ‘your’ Dragon Age hero didn’t survive the opening fight in the original DA, so it’s Darkspawn vs Alistair instead. Won’t end well for our boisterous, blonde-haired holy warrior, I suspect. If you complete it, you unlock a new item in the main DA/Awakenings campaign, which will presumably just pop magically into your inventory like so many of the other DLC items. Honestly, why must latter-day RPGs do that? It removes the striving and the triumph from finding or buying cool loot. Especially when the story is “your character was born an orphan and a pauper. Oh, apart from that impossibly priceless high-level Blood Dragon armour he happens to have in his bag.”
Yours for $5, anyway. Or ’400 Bioware points’, if you’re into the whole made-up proprietary currency thing.
By Alec Meer on May 19th, 2010.

The below three minutes of mingled in-game action, animation and blippy-bloppy music show off Edmund McMillen and Tommy Refenes’ upcoming Super Meat Boy perfectly. It looks clever, funny, twisted and packed with juicy giblets of visual invention. It also looks like I’ll almost certainly be unable to play it past the first few levels.
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By Alec Meer on May 19th, 2010.

Well, if only. Legions of squeaky-voiced footballers showing their crass tattoos to each other and trying to force their (allegedly) botoxed faces into threatening scowls… Someone mod that for me. Please. What is happening is that the Creative Assembly, best known for making splendid strategy games with colons in the title, are trying their hand at making a sports game. Back of the net…
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