Scratching Eyes Out: Blade Kitten

By Jim Rossignol on June 3rd, 2010 at 12:02 pm.


So it seems that Atari are going to insist that side-scrolling action platformers are a thing that can happen, by announcing Blade Kitten. Atari say: “Players will jump right in and easily begin exploring and fighting their way through 19 levels, including three exploration levels with Noot (a rideable alien mount). Blade Kitten also features straight forward gameplay mechanics, intuitive “scramble style” exploration, fully voiced dialogue, dramatic narrative and powerful visual direction.” Powerfully pink, anyway. The game is out in September. Trailer below.

(And I’m wishing there was some way we could track exactly how many RPS readers pick this up when it is released.)

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122 Comments »

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  1. wcaypahwat says:

    Cat-girls? honestly?

    • Rich says:

      I never got the attraction either.

    • Phil H says:

      It’s based on a web comic, so, yeah.

    • Tei says:

      Cat-womens atraction is very obsvious. Elegant, female, animaleske, promiscuous, active womens. As oposed to unElegant woManly womans, un-promiscuous and pasive.

      Is obvious why a man would get attacticted to a cat-women. A women could be atracted to the active side (the one that can get the mens that like, because is pro-active) as oposed to un-activity (a women that is just there, waiting for the men she like to accidentally talk or walk around and fall in love / fate, and all the other magical ideas people make about love )

    • D says:

      Ummm.. Ok.. Where does the idea that cats are active come from?

    • Heliocentric says:

      @Tei Zip up before posting again.

    • Tei says:

      “Ummm.. Ok.. Where does the idea that cats are active come from?”

      From London. All ideas come from London. And all roads drive Rome.
      Babies are from Paris, and the Women are from Venus.

    • tekDragon says:

      If you’d ever had a kittenish girlfriend you’d get it.

    • tekDragon says:

      And seriously…
      http://farm4.static.flickr.com/3436/3223984881_9885bbbe22_o.jpg

      There’s no need to get very cerebral about this.

    • Radiant says:

      Holy shit balls Tei.

    • blah says:

      Cheetara.

    • alm says:

      Tei sounds like he’s from that annoying Bing ad. *shivers*

    • panik says:

      “I’m a big bloody beer drinking bloke, what do i want wif the pink and the cats”

      You are video game players…quit the big man act :)

    • Premium User Badge

      Sagan says:

      It’s not so much about women looking like cats, but about women behaving like cats. I would explain it similarly to Tei, and I would add the adjective affectionate.
      Not sure if it’s allowed to link to porn here, but if you are over eighteen google for “Sheeba’s Cat Therapy” and read it. (it’s free and safe for work) If you can read that with an open mind and still not get the attraction to cat girls, then I don’t know how to help you.

      That being said, I don’t think cat girls are appropriate characters outside of porn and children’s stories.

    • Wulf says:

      I personally find cats very attractive, though I have to say that I’m more in the Charr camp than the catgirl one. >.>

    • Earl_of_Josh says:

      “That being said, I don’t think cat girls are appropriate characters outside of porn and children’s stories.”

      Some things, like chocolate and peanut butter, just GO TOGETHER.

    • elyscape says:

      @Earl_of_Josh
      Porn and children’s stories go together?

    • Premium User Badge

      Sagan says:

      @Earl_of_Josh:
      Yeah I guess I should explain that sentence. Porn because then it’s about the fetish. Then the main attribute is how sexy the character is. Children’s stories because then there is nothing to it. Outside of that it can be OK, too, but at least in Japanese media my experience is, that there is a very strong disconnect between the character and her role. It’s like “why did you make this character so sexy? It doesn’t fit at all.” It’s the same thing as making characters wear revealing clothes without any purpose to it.
      I shouldn’t diss it completely because it can be done well, but I don’t think it is done well for example in this game.

  2. int says:

    Cool, you can ride one of them Outcast animals.

  3. jockey says:

    Those are a lot of artefacts.

  4. Corporate Dog says:

    I’d buy it, but then I still haven’t bought Shadow Complex yet, and that game doesn’t require me to trade in my testicles (point of fact: I’m pretty sure that it ships with an EXTRA testicle).

    • Robert says:

      I am actually pretty sure it doesn’t, as Orson Scott Card is vehemently against touching testicles other than your own.

      As for the warrior kittens, it looks good technically, but it’s not my cat of tea.

    • Heliocentric says:

      Those clone testicles are never as good as the real thing.

    • DrGonzo says:

      Shadow Complex is alright, but Symphony of The Night is much better if you haven’t played that through yet.

    • Corporate Dog says:

      @Robert: He who throws stones at free testicle giveaways, shouldn’t live in houses made out of the pages in his books where he writes about young boys in the shower.

      @DrGonzo: Yeah, but I kinda dig the high-tech espionage theme in the former.

  5. Shodan says:

    This is what them kids like, animes!

  6. Colliic says:

    So.. much … pink. It looks decent, not my thing though by the looks of it.

    • Premium User Badge

      James G says:

      “Her tale is one of liberation.

      Her tail is pink.”

      I laughed at that a little more than I probably should have done.

      Not being hugely familiar with anime/manga, I can’t work out if this is playing it gloriously over the top, parody, or just playing it straight.

      I’m actually surprised at how few platformers we see in this mould nowadays. The Indie sence seems quite keen on riffing off the 8-bit era, but it seems that the later end of the platformer’s first outing is largely ignored.

    • Ben says:

      I’m torn. The gameplay looks very promising… but I think I’d hate to have someone know I was playing this. It’s a little mortifying.

  7. Shrewsbury says:

    Looks like Borderlands, but with more pink.

  8. Hansdampf says:

    Hm…. *drool*
    Looks promising!
    But this is a real nicheproduct: 2D platformer, Anime Catgirl, so much pink, no “Naruto” label

    *sigh*

    I believe it struggle to break even. Best wishes for Krome Studios guys and their courages projekt.

  9. Tei says:

    I like that art, but not the render.

    This image: http://www.rockpapershotgun.com/images/10/june/kit.jpg
    Looks a 75% draw, a 25% painted, 100% rendered.

    The last scene probably is inferior to something from Another World or Heart of Darkness.
    http://www.youtube.com/watch?v=MnxQ97vKXZs&feature=player_embedded

    What I mean, is that the PC computer is probably not powerfull enough to make platform games as pretty as 2D games using 3D technology.

    • terry says:

      Yeah, it really looks like a 3d render with an “Ink Outlines” shader. Compared to that upcoming 2d fighting game with the really amazing animation and similarish gameplay (the name of which escapes me), it looks pretty low effort. And I know low effort, being a student.

    • Blobby says:

      That image is 100% in engine.

  10. Larington says:

    Hey, I reckon if they get the marketing & pre-release campaign for this right, it could do quite well.

  11. ShineDog says:

    God, this is something I remember seeing as a webcomic like… 8 years ago.

    And going “urgh god pink” and stopping reading.

  12. DXN says:

    Looks keen! I’ma buy it (if the price is right).

  13. MadTinkerer says:

    2010 is turning out to be a big year for platform games on the PC! I hope this is released on Steam so I can put it’s icon next to Rocket Knight*, Trine, Commander Keen, and Braid (and possibly Biozone and Dark Void 0 if I decide to buy them).

    The very, very pink-ness of the heroine aside, the gameplay looks pretty nice, so I’m keeping an eye on it. Plus, her sword follows her around like the sword familiar in Castlevania: Symphony of the Night, so that seems like a good sign.

    *Which, for those of you who are wondering, is VERY GOOD. The only caveat is that they are very much not kidding when they say a controller is recommended, as this is a very console-ish game. So if you have a controller already, you’re all set.

    • Premium User Badge

      lhzr says:

      dark void zero is great, if you don’t mind having to play it slow (you die pretty quick if you rush ahead).

      also biozone looks good, when’s it coming out? (at first i thought you meant biomenace, from old apogee)

    • Urthman says:

      Unless it’s something that hard-coded requires analog sticks (like Ape Escape or Jet Grind Radio), I’ve never had any problem whatsoever playing allegedly console-specific games – 2D platformers, 3D platformers, whatever – with a keyboard or a keyboard and mouse. Even emulated Wii games are usually no problem. Sometimes for a game like Spider-Man Web of Shadows that uses every button on the controller in various combinations you have to put some thought into your keybindings, but that’s about it.

    • Urthman says:

      CRAP CRAP CRAP!

      I downloaded the Rocket Knight demo and you can’t customize the controls! You’re stuck with what they think is an intuitive setup. WHY? WHY? WHY? Why do developers do this? It’s so easy to let people customize their controls.

      This looks like a lot of fun, but I’m not going to play it like this. Crap.

  14. Vadermath says:

    I usually don’t mind playing games that are a tad girlish, but Catgirls almost cross to the “My Little Pony” side of the line I draw when it comes to the matter.

    • Wulf says:

      As a kid, I believed the best mount for He-Man was a My Little Pony.

      I still uphold that belief.

    • BigJonno says:

      Nope, the best mount for He-Man is one you construct for yourself out of Duplo when you’re being babysat by relatives while your mum takes your cat to a show.

      How’s that for scarily specific early childhood memories?

  15. Phil H says:

    Also, this was initially something that looked to be a PSN Exclusive, now expanded to XBLA and PC, more informations: http://blog.us.playstation.com/tag/blade-kitten/

    • Tei says:

      Who else can make a AAA platformer game with high production values, other than the digital download market for consoles? , It just make snese ..sense, sorry, freudian leak.

  16. Radiant says:

    I was all set to hate on this like I do with all japanese animation [mostly it’s weirdo fans] but you know what?
    That looked liked a lot of fun.

    It’s called Blade Kitten?!? Really?
    Maybe if it was called Blade Tigress or Princess of Prussia or Streets of Blade or Final Fight: Vagina.

    Blade Kitten… featuring a pink haired catperson and googly eyed sidekicks… I can’t do it.
    I just can’t.

  17. N says:

    Someone should take the poor animal that Atari is into the woods and put a bullet in it’s head.

    Lol, “amerime” sucks so bad. Blegh. Reminds of that 3rd person cellshaded crap with similar style, with a blondie chick as the main character, I think that also had Blade in the title…

  18. Mathew Jensterle says:

    Actually, provided it’s not a £30 quid game I might actually get it, provided there’s a demo to try out the controls. It doesn’t look un-entertaining. Is that a word?

  19. Kits says:

    Looks like something I’d maybe play on my DS, but not much chance of it ever getting onto my computer.
    Shadow Complex, as mentioned earlier in the comments, is something I’d love for them to port to PC, on the other hand.

    • jon_hill987 says:

      Sonic Rush proves that the DS can handle such things, I like that idea…

      Yes, if this was on the DS I think it would be a must buy, on PC? I’ll wait for a demo.

      That Shadow Complex looks a bit too Gears-of-War-over-the-top-macho-aimed-teens bullshit to me though.

    • Corporate Dog says:

      @jon_hill987: the designers list GI Joe as an influence, so, yeah.

      Still, the demo did quite a bit to enamour me of the gameplay.

    • Corporate Dog says:

      Oh, and the tie-in Orson Scott Card novel (which is either based on the game setting, or vice versa; a little of both, I guess) sounds like a real right wing wankfest:

      http://en.wikipedia.org/wiki/Empire_(2006_novel)

  20. Hippo says:

    The guy behind the Blade Kitten concept was one of the lead devs on Flight of the Amazon Queen. So for that, it scores a bonus point in my book. I’ll probably give it a try.

    • Wulf says:

      Really? Awesome. The more I hear about this game, the more I like it.

  21. poop says:

    I will pick this up… and put it in the garbage!!! BOOSH

  22. Centy says:

    I’d probably be tempted by this if the price was low enough looks fun.

  23. Azazel says:

    But can you jump left?

  24. ArtyFishal says:

    Actually, this looks aces. A high-quality, fast-paced, fluid, acrobatic platformer seems to be just what the doctor ordered. Hell, with Flight of the Amazon Queen heritage, this could be the cats pajamas( pun intended!). The character model is detracting( I think furries should fall under bestiality laws- Gawd they are lame!), but I’ve got nothing against fun!

    • James G says:

      I’ll never understand why some people attack furries with such vennom. So, their interests aren’t shared by you, and in some cases their fettishes aren’t as well. (my understanding being that being ‘furry’ doesn’t immediately mean a sexual component.) Big deal. Whatever floats your boat, as long as it doesn’t actively harm someone else. I suppose its exactly the same kind of thinking that leads to people getting in a tizzy over people being Gay. It takes all sorts to make a world, and its far more viberant and interesting for it. I’m not about to knock furries, and I hope that they will avoid knocking me for my interest in … REMAINING MESSAGE MISSING

    • ArtyFishal says:

      Hey now! I’m not being a bigot! I’m just being a jerk. (Seriously though, animal people? Seriously?) ;)

    • Wulf says:

      Someone made a rather enlightened post on the Star Trek Online forums about this.

      [i]All this demonized things…

      …radio broadcasting
      …television
      …rock’n’roll
      …heavy metal
      …the internet
      …furry-fandom

      Glad to have them all.[/i]

      The point was that the people who hate furry types are basically the same sorts of people who hated the Internet, heavy metal, rock ‘n’ roll, television, radio, and so on. It was an exceedingly well made point. I mean, anyone who’s going to hate on something without actually understanding it is going to be tied to that “Soccer Mom” stereotype in my head, regardless of their gender.

      And speaking of Star Trek Online, there are a surprising amount of intelligent, empathic, reasonable people playing that game, and I long to join them. As soon as they have Caitians in there I’m just not going to be able to resist any more. I’ll end up playing that game for the community.

      If only this ‘ere community were half as enlightened.

    • Wulf says:

      Oops, sorry about the incorrect tags. I’ll fix those when I can.

  25. pupsikaso says:

    Stylish, cheerful, colourful. Who isn’t going to pick this up?

    I mean unless they are so over to platformers and the word “difficulty” makes them break out in panicked sweat.

  26. fuggles says:

    Sod this, release Rocket Knight in the Europe instead you swines!

  27. Hippo says:

    I’m a bit surprised by all the negativity. I’m pretty sure this game would have received a warmer reception here if it had been a lo-fi indie platformer with some nice pixel art. Odd.

    • James G says:

      I wish I could say I agree. I’m disapointed but the prevalence of the ‘Urrrrgh, its pink!’ attitude, but not hugely surprised. That said, it is interesting that the developers took this approach, as it clearly isn’t one adapted for mass (gaming) market appeal.

      I’ve put this on my ‘to watch’ list, and will see what the reviews are like. If it turns out to be a decent platformer with a few novel ideas then I’ll probably give it a shot. And sod anyone who mocks the pink, a female lead, anime or catgirls. (or platformers come to that, although I think they are socially acceptable again)

  28. Daniel Rivas says:

    Christ. There’s nothing wrong with pink, people.

    Never really understood why people seem to think twelve year old girls who are also cats are attractive, but the game itself looks fun. I like running to the right and jumping on stuff. It looks fairly undemanding.

    As long as I can skip through cutscenes, and she doesn’t spout inane rubbish (“Bring it oonnn!”) during the actual game, I’ll probably get this.

    • James G says:

      According to the website this one is supposed to be 22. She does look closer to twelve though I agree.

  29. Bahumat says:

    I’ll probably get it. I rather like the art style, and I think the fluid animation is nice to watch. Probably wouldn’t drop more than 10 bucks on it though.

  30. 82588 says:

    @ N

    X-Blades, previously named Oniblade.

  31. pkt-zer0 says:

    The game looks interesting, despite the pink catgirliness of it all.

  32. alm says:

    Might get this on XBLA

  33. Flappybat says:

    Catgirls didn’t hurt the worlds most successful film.

    Looks well made and hopefully cheap.

  34. suibhne says:

    Did I see a Volus in that video?

  35. Spooty says:

    Do want (for under a tenner)!

  36. Eplekongen says:

    If the gameplay is as good as it looks, then I might be interested. And if the other music in the game is as good as that in the trailer. Of course.

  37. geldonyetich says:

    Great looking side platformer. That said: side platformer. I’m afraid few PC gamers come to the platform looking for one of those. Perhaps the anime appeal will overrule this.

    • Wulf says:

      B-bu-but… VVVVVV, Trine, Noitu Love 2…

    • geldonyetich says:

      …were not very popular, is how that sentence ends. ;)

      Well, you know, it’s not so much that every game needs to try to go after a massive audience anyway. More power to the artists than the sellouts.

  38. MWoody says:

    I’m surprised to see people excited for this one. To me, the physics look insufferably floaty. Even in cutscenes, nothing seems to actually touch anything else or have any weight.

  39. Wulf says:

    DO WANT.

    I’m not an anime fan, and usually I tend to shy away from the stuff these days, but… what can I say? It’s colourful, it looks exciting, it’s different, and it looks fun. Perhaps I just don’t have enough ManBalls™, perhaps I need six or seven more ManBalls™, but I have to say that this sort of thing very much appeals to me. It appeals to me more than, say, faceless, grubby men crawling around grey-brown maps.

    The humble Personal Computer used to have a lot of colour, back in the 90’s, but the colourful games have been dropping off, which is a damned shame. In the days of the Amiga, games were so incredibly colourful they were psychedelic. Remember the skies of Turrican II and Rolling Ronny? They always had me wondering if the bloke I was playing was totally and utterly stoned. Why is colourful bad, these days? Colourful is a huge part of the computer gaming heritage!

    Plus, so many game types! And and and… dinosaur things! Running from a gigantic crustacean thing! Alisia Dragoon-ish pet weapon thing!

    This, Deathspank, MOAR please, developers.

    • dogsolitude_uk says:

      Turrican II? F*** yeah!

      Remember ‘Putty’? :)

      I too miss colour in games. There’s a bit too much rust/desert/apocalypse/brown for my liking. I love STALKER and Fallout 3, but really miss brightly coloured 2D platformers with giant fruit and stuff too.

      Having said that I’m looking forward to the Rembrandt-inspired Deus Ex 3.

    • Tei says:

      I love Turrican II. I was the first long game I finished, so I have a very fond memories of me jumping all around the room. It was epic, in a epic way.

    • Wulf says:

      I hear you. It isn’t that I want to abolish colourless things, it’s just that I think the balance is totally off at the moment, that it feels like so much of one that there’s no room for the other, and it’s leaving me feeling starved. I think there’s room for both, so I’m looking forward to Deus Ex 3 as well.

      Oh and yes, I loved Putty, it was fun because that little guy was so versatile, he could do so much. What an innovative little gem.

    • Calabi says:

      I agree with that, they were like the good days, the days of magic and wonder.

      Whats not to like I’d buy it a cat woman, how do they come up with these ideas?

  40. dogsolitude_uk says:

    Awww… Catgirls!

    ^_^

    I’ll mention this to my girlfriend, she’ll love this. Any news on whether this’ll be console’d with multiplayer co-op mode? We often play co-op games together.

    (we’re not furries or anything btw, it’s just that we both like gaming and she really likes anime).

  41. Al3xand3r says:

    Gameplay and visuals look very solid with a coherent, charming art style. That’s more than can be said for most big games these days. Bring it on I say, if it’s as fun as it seems to be.

  42. MarkSide says:

    Noot? How about a game where you play as Newt?

  43. NekoDaimyo says:

    The book is based on a concept that the guys at Chair pitched to Card, to further develop the world of the game they were working at the time, also called Empire, which would later, effectively, become Shadow Complex.

  44. Hyperion says:

    I have a lot of doubt for this one. One thing it’s developed by Krome. They made Ty the Tasmanian Tiger (the person who made this character designed Ty as well) and Star Wars The Clone Wars: Republic Heroes (which got horrible reviews).

    I love 2D platformers, I couldn’t wait to get Rocket Knight when it came out. But…I dont know. Given the pedigree I’m not expecting anything good.

    • Dominic White says:

      Rocket Knight was pretty naff, too – Konami outsourced it to Climax, who really don’t seem to understand the games they’re updating. Konami should have just used their in-house Rebirth team, who have recently done updates/sequels to Contra, Castlevania and Gradius that easily live up to the originals.

      The trailer leaves me kinda cold. The whole cartoonish catgirl stylings don’t affect me one way or another, but there was just something very light and fluffy about how the gameplay moved in the video – pretty much the opposite of what I look for in a platformer.

  45. negativedge says:

    Whoa this actually looks good what happened here

  46. Allen Yu says:

    Since this will be on PC, I hope it will be possible to rip the 3D assets and create doujinshi Poser Porn.

  47. ORYLY says:

    Oh god, she punches another girl! I’m getting this.

    (Yeah, and I because love platformers too.)

  48. Premium User Badge

    Flimgoblin says:

    Advantage of having daughters, total excuse to buy this :)

  49. Casimir's Blake says:

    I’m just shocked that a developer is bothering to do a “2.5D” platformer in 2010 and release it on PC.

    Please, don’t be completely pants…

  50. Premium User Badge

    Flimgoblin says:

    Also, would it be wrong to suggest the evil robots make comments like “nice tail” before you blow them to pieces?

    *ducks*