“Cliff Blezinski, bless his heart, has no idea what it means to run across a battlefield underneath machinegun fire.” This is very true.
Ubisoft’s Clint Hocking once again demonstrates the pulsating mega-brain that will hopefully soon result in a game that isn’t a weird Far Cry sequel, in this rather special Singapore-MIT GAMBIT Game Lab talk. It’s from last October, but seems no less relevant for it. Discussed: war movies, hockey fights, Gears of War, Duke Nukem breaking the fourth wall without breaking immersion, how online functionality can augment immersion, and blurring the line between real and fake.
Spotted via Steve Gaynor.