A Metro 2033 Demo, Eh?

By Jim Rossignol on August 25th, 2010 at 5:11 pm.


Well, better late than never. I’m not sure which bit of the game it features, but this 3gb demo seems to have surfaced last week and can be grabbed over on Fileshack. Definitely worth taking a look if you have any interest in the Russian post-apocalypse, which we were fairly enthused about earlier in the year. Alec wrote up some conclusions about it here. I found it mixed, being impressive in places, frustrating in others, and incredibly atmospheric throughout. I look forward to the sequel.

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65 Comments »

  1. fizz144 says:

    Ah metro 2033… deffo one of my favourite games of all time. But i think you have to play it in 1920 res with a good comp otherwise trying to shoot those rat things must be fucking frustrating. But the grim beauty is just amazing. It’s the only game that actually looks like real life! (helped by the dim lighting)

    • Radiant says:

      It’s worth getting then?
      Hold on…what other shooters do you like?

    • fizz144 says:

      I like most shooters Radiant, apart from tf2 cos of the cartooniness. I like games that do something new. I love l4d1/2 to death. But mainly what I like in metro2033 is the immersion. I feel this is what HL2 should have been more like…
      If youve got good sound as well as a good computer I defy you to play this in an empty house with all the lights off and not get to the point where you actually feel youre there a lot more than most games. (Being stoned helps alot with this, woo!)

    • Heliocentric says:

      Er… K!

    • fizz144 says:

      I’m a certified medicinal user

    • Heliocentric says:

      Don’t get me wrong. I don’t mind that you smoke. I just don’t know about how i feel about “its great when you are stoned” as a review :p

    • l1ddl3monkey says:

      I’m rarely stoned and I agree with fizz144; it has the most well realised world of any game I’ve ever played.

      Unfortunately the shooter mechanics are a bit poor (hit reg is what I would charitably describe as “variable” and some of the weapons are annoyingly fiddly to operate) but for sense of atmosphere and place it’s unparalleled (and terrifying on occasion).

      I did find that reading the book helped me get to grips with the plot a bit better – I don’t think some of the ideas translate well out of Russian.

    • fizz144 says:

      The build up to the library level has some of the best atmosphere I think. And when youre in a group in the later levels. The way the npcs talk about stuff thats happening around you doesnt happen in any other game ive played (quite alot). But 50% of it’s brilliance is probably its unparalelled graphics

    • Radiant says:

      Cool I just ordered it.
      If it’s shit I’m blaming you two.
      fyi.

    • Radiant says:

      Keep in mind I got Wolfenstien the other day [due to singularity being...okayish] and I’ve buried that pile of crap in my garden.
      Hopefully a tree of shit doesn’t spring up but you never know.

    • DrGonzo says:

      I agree this game was fantastic. Until those FUCKING blobs at the end. What the hell were they all about? Boring and difficult and lame.

    • fizz144 says:

      well it may well be stoner bashing time cos i personally liked the new wolfenstein quite a bit. Probably cos of the bolt action rifles that i used to loved from cod1/2 mp. But I forgot.. I never actually finished metro.. I gave up when I got to those stupid blobs!

    • Radiant says:

      I too, er, suffer from aching joints.
      But Wolfenstien was abysmal.

    • l1ddl3monkey says:

      @ Radiant: I didn’t like Wolfenstein either. The shooting Nazi’s bits were ok and I really enjoyed the level where you have to collect the Thule amulet (or whatever it was called) but I could have happily passed on the rest of it (and did – i finished it by the shortest route possible). Quite liked Singularity, the enemy soldier AI was good but severely underused.

      My favourite Raven game of all time is still SOF2. Silly plot, awful voice acting (sorry Mark Hamill – even you didn’t save this one) and really dated graphics but superb and savage gunfights.

      In Metro stick with it until you get to the (SPOILER) front line of the war between the resurgent Communist movement and the New Reich – that’s where it really starts to get good in my opinion.

    • Radiant says:

      The multiplayer was good on SOF2 but was ripped pretty wholesale from Urban Terror. [same dev workd on both]

    • Stenl says:

      @l1ddlemonkey
      That level was literally the worst level in any FPS I have ever played. The point at which I uninstalled and threw the disc out of my window. So, so bad.

  2. Navagon says:

    A pretty damn fine game. Hopefully this demo won’t sell the game short like so many demos do. But then it’s not like they rushed this thing out the door before release.

  3. Hunam says:

    MSI!

    MSI!

  4. Radiant says:

    Minutes of the meeting to name the sequel to Metro 2033.

    * Metro 18-30 – Set in Ibiza.
    * Le Metro 2033 – Set in Paris, very pretty but moody.
    *Metro 2033! – A musical.

    • Heliocentric says:

      Metro 20:33
      A game about about missing the last tram with workers going home and being stuck on the one with drunken twats.

    • Alex Bakke says:

      Metro 12:20-33 – a game of biblical proportions.

      Ba-dum Tish!

    • Skurmedel says:

      Metro Sexuelle…

      I’ll get my coat.

    • Radiant says:

      The London Paper 2033 – Play as the opposition; Episodic content, very short run.

    • Frankie The Patrician[PF] says:

      Metro 0:33 – missing the last metro by 3 minutes and having to use the night buses/trams
      to get home… An absurd theatre play, Waiting for Godot-esque game about hope, broken dreams, unexpected encounters , love and violence… All in one night, 3 transfers and 6 hours…
      *shivers*

  5. Sidorovich says:

    I need a fatter pipe. 3 gigs is going to cripple me….

  6. The Walker says:

    I would play the shit out of a post-apocalyptic game set in Paris.

  7. Brumisator says:

    Russia devs, coming into the office hungover from the vodka-fueled launch party of Metro 2033.
    “Oh man, we shipped the game, but I feel like we forgot something. Something you’re supposed to do when you release a new game…”

    [nearly a year later]

    “F*************************! The demo!”

  8. 2GunCohen says:

    I dont think the demo will have the “The Ghost level ” If you liked the demo.
    this level will blow your mind :)

  9. Jetsetlemming says:

    3GB? Blargh. I’ve got the bandwidth, but that’s still just obscene for a demo. Looking at Wikipedia that’s a full quarter of the game’s full filesize.

  10. Tim Ward says:

    What excellent timing, I just finished the novel and was wondering if the game was worth checking out.

  11. sonofsanta says:

    3GB, Jesus Fuck. That’s a lot of Peggles.

    I mean, seriously?

  12. walk_star says:

    @Jetsetlemming
    How is its size a bad thing? That usually means more content. Just uninstall it when you’re done…

    • RedFred says:

      Some of us in the internet impoverished world have bandwidth caps.

    • Jetsetlemming says:

      Because I dislike waiting longer for something to download and install then actually playing it. The demo’s like 5 minutes of gameplay and 10 minutes of watching stuff happen, all accompanied by obnoxious MSI logos. It took an hour and a half to download it at Fileshack’s download limit, and still longer than the gameplay time just to install the damn thing- and the installer actually prompts for a reboot! Astonishingly stupid.

  13. fizz144 says:

    fair point

  14. solipsistnation says:

    Sheesh. It’s been so long since the actual game that I was all like “A Metro 2033 demo already? Awesome! I loved the first one… Oh wait.”

  15. Shagittarius says:

    This is my GOTY so far this year.

  16. Bowlby says:

    Having left it languishing in a dark virtual corner on Steam, I fired up the game to see if I could finish it.

    I couldn’t. The stealth mechanics in that game are straight-up broken, and then there are levels where it practically forces you to use them. Fuck. That.

    Shame, as I don’t mind the shooting and I dig the atmosphere.

    • DrGonzo says:

      When? Where? I finished this game and don’t remember stealthing. I liked the fact that the game gave you no tips on how to kill things, or how to do a level. You had to figure it out.

    • Bowlby says:

      Chapter 4: War.

      Maybe you don’t need to stealth it, but I sure as hell can’t figure out how to beat it without doing so.

      Once you are discovered by the enemy, even if you hide in the shadows afterwards they will know exactly where you are. Not just that, though: everyone will know where you are.

    • l1ddl3monkey says:

      I found that level a lot easier with the specialist stealth suit and the assault rifle with the laser sight set to single fire mode for long range face-shooting. But I did have to play it a few times to get through it.

      Helps if (SPOILER) when you start you head back down the tunnel and murder all the gate guards at one end as they have an ammo pile you can nick.

    • Steve says:

      Use a silencer, Shoot the lights. Careful of the guy’s with the NVG’s
      Get the BB gun from the tram, Cross to the interrogation/execution, Drop down to the pipes. Cross the floor watching the tripwires. Up the drain to the nazis. Pipe bomb the armored car thing…

      Is that the level?
      Its brill that.

    • CommonSense says:

      April Bowlby, she is how.

      As for Metro, it’s clearly geared towards the classic either-or approach, as you either buy loud and powerful guns or shitty manual pump action silent ones and a stealth suit vs the armored suit.

      You can shoot your way through anything in the game as long as you understand the concept of a headshot, aiming and shot dispersion. Ironically I have found the unscoped AK47 nicer to aim with than the overly dirty scoped version. You still pop the enemies off rather easily.

      I don’t believe I was in danger of dying from health a lot…but I was feeling that I was cutting it pretty close with the gas mask a couple of times.

      Anyhow. Stealth in this game to me was “creep up close enough for the first two headshots in the shadows and then go Rambo on their a**es”.
      No need to be a cowering coward at all I have found, if you do not want to.

  17. Tei says:

    this type of games scare me

  18. Arglebargle says:

    Pretty, awful, game. Mechanics were bad, UI not so hot, visuals were very, very nice. Immersive yes, fun, not so much. A game where, without warning, you have to do stuff during a cut scene to not die, when you haven’t been able to do anything like that previously. I guess they thought that was clever. Glad I got it cheap.

    • fizz144 says:

      Yeah this game doesnt have ‘cut scenes’ (meaning the camera cuts away from the normal view). All cut scenes are in game (1st person) and this always works absolutely perfectly if youre concentrating.

  19. geldonyetich says:

    I thought that the demo was pretty awesome. At the very least, the in-engine cinematics trumped anything Valve has ever done, and that’s pretty high praise.

  20. Decade says:

    I got excited for this release and got the book and the game.
    Truthfully, I enjoyed the book more.
    The game is really lovely artistically, I didn’t mind the tactility of the shooting, it certainly has a nice environment and atmosphere.
    But unfortunately it features ‘Stealth’ (with a capital ‘S’). Which means every so often you reach a section where you have to use stealth. You are invisible to all enemies until you make a mistake, then they can see you through walls and all come running to murder you. It’s exactly why I hate the ‘Stealth’ genre to start with.
    I’ll contrast it with the stealth (small ‘s’) in games where it follows the same rules as the rest of the game, just being in the dark makes you less likely to be seen from afar, not alerting enemies means they’re slower to respond etc.
    There’s enough of interest there that I plan to give it another try though, I’d advise those with the bandwidth to give it a whirl and see what they think.

    PS : I’m colourblind and I can’t read half these fucking ‘capatcha’s’ properly although thanks for enlightening me as to wot they’re called.

    • l1ddl3monkey says:

      Click the speaker symbol next to the captcha and it will read them out for you (if you hadn’t already worked it out). Although even that’s hard to understand sometimes!

    • Decade says:

      Thanks, I’m so un-observant I hadn’t even noticed the button.

  21. oceanclub says:

    Hmm, just downloaded 3GB to get an “archive invalid” error. Anyone know a torrent of the demo?

    P.

  22. Steve says:

    If anyone has:

    A) monster PC.
    B) the nvidia 3d kit and Monitor.

    PLAY IT IN 3D!!!!

    • fizz144 says:

      this must be truly amazing. tell me have you done it?

    • Steve says:

      Yup.

      Though my PC rates as ‘Not quite monster enough…’

      Standard mode for the visuals are good but they go biblical when dust motes are floating in front of your face.. My only real complaint is that the Iron sights are a bit too high but its a remarkable difference for something like the laser scope.

  23. CommonSense says:

    Metro is most definitely one of the more innovative and different titles you will find.

    IMHO it got that right which Stalker only aimed at – the feeling of being around other people, while constantly being under threat and having to have every single bullet count as expenditure, because this IS the end times.

    The “as much no visible GUI as possible” approach is also very cool. The only fail in the game is the depressing trend of checkpoint based saves as opposed to “when I want/need”.
    Other than that, I can only strongly recommend checking out this title and seeing if the two of you are compatible.

    It’s different enough to be rewarded.

  24. fizz144 says:

    It really annoys me when ppl say fps’ are done. I believe a proper cinematic experience in 1st person is still in it’s flailing infancy

    • Chris D says:

      I’m fine with the first person part but I am starting to think shooters have been done to death. What do you think is the next step for the genre?

    • Sonic Goo says:

      Portals. ;)

  25. Nehacoo says:

    45 degree Field of View. 45 bloody degrees. What’s with this trend of making the FOV narrower and narrower each year? I guess it’s more “cinematic”, ugh.

  26. Wrigleyvillain says:

    45 FOV? Oh god no. This ruined Mass Effect 2 for me. And I’m not even one of the unlucky folks that gets nauseous as a result.

  27. Sarcaz says:

    I think that S.T.A.L.K.E.R and Metro 2033 are two different takes on an apocalyptic (russian?) setting.

    S.T.A.L.K.E.R aims to be a non-linear experience with many side-missions and the ability to go artifact hunting (especially in Call of Pripyat).

    Metro 2033 seemed to be a much more linear experience with the Safe Areas acting as mini hubs in the game. I think the best thing Metro 2033 did over S.T.A.L.K.E.R was the currency, having to ask yourself whether to save the better bullets or use them to overcome a deadly situation quicker was great and added to the immersion.

  28. Tyler says:

    Just to say to anyone who wonders if there will be a sequal to this game: There will probably be one. There is a book by the same author called Metro 2034. Apariently, as I have read, the game is coming, and possibly in 3D.