By Kieron Gillen on September 10th, 2010 at 3:11 pm.

A Friday afternoon distraction here. Langman is really just a conceptually pure thing. It’s a unity-powered combination between the word-game hangman and a platformer, so you have to jump between the letters to select them. Fall to your death, and you lose a guess. Guess wrong and you lose a guess. Guess right, and you may add another guess. Battling against my (perhaps predictable) intrinsic dislike of word-games involving spelling, this managed to charm me with its Retro aesthetics and chiptune sounds, plus increasingly complicated levels. Cute. Play here or watch a trailer below…



10/09/2010 at 15:40 Quintin Smith says:
This is rad potatoes. Especially the music.
10/09/2010 at 23:43 Hmm-Hmm. says:
Oh yes. That chiptune music is awesome.
10/09/2010 at 23:45 Hmm-Hmm. says:
On that note: does anyone know whether this music is freely available? And if so (or not) where it can be acquired? Only legit sources, thanks.
11/09/2010 at 06:35 panther says:
http://www.8bitpeoples.com/ Enjoy.
If you don’t know where to start try some of Nullsleep or glomag
11/09/2010 at 16:32 Hmm-Hmm. says:
Thanks!
10/09/2010 at 16:05 Skinlo says:
Funner than I thought it would be, good game :)
10/09/2010 at 17:03 JimRyanor says:
The second level became impossible for me as the blank square I started on ended up lodged on top of the letter I needed :(
10/09/2010 at 17:09 JimRyanor says:
And now I notice there’s a reset level button so I withdraw my complaint.
10/09/2010 at 18:58 Vague-rant says:
I would’ve preferred a clearer font (might not have fit as well with the design though), but overall a nice game. Unfortunately I lacked the patience to finish it. In my defence, its not really fair when your main concern is finding a letter in the map rather than actually reaching it.
11/09/2010 at 03:16 Max says:
Score: 63,496
Guesses left: 5
Wow. Those last two levels were frustratingly brutal. Clever idea, but it sucks when you screw up a block sliding puzzle and have to start the level over but with less guesses. I spent over 30 guesses on the second to last level because I kept getting stuck and had to start over.
A suicide button would make the game a little nicer. It sucks the most when you’re trapped somewhere and can’t escape.
15/09/2010 at 03:27 Ehren says:
@Max, thanks for the feedback. I agree: getting stuck is REALLY annoying. I’ve updated the second-to-last level to be less brutal.