Rock, Paper, Shotgun

Archive for September, 2010

Hashtag Defence: DeTweet

By Alec Meer on September 2nd, 2010.

A lot of people have a problem with Twitter. They think it’s meaningless, reductive, frivolous. This I say to them: what if it was a tower defence game? Oh-ho, now you’re listening.
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Red Orchestra: The PAX Trailer

By Jim Rossignol on September 2nd, 2010.


If this morning’s interview caught your interest, then you’ll probably want to watch this. It’s an in-engine FMV sequence, rather than being actual game footage, but you get the idea. Tanks, men with rifles, machine-guns, hats. Lots of grimness. Yeah, there’s really quite a lot to look forward to at the minute, isn’t there?
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Free Love Weekend

By Jim Rossignol on September 2nd, 2010.


No, nothing like that. It’s Eskil opening up his minimally-multiplayer shooting and building game, Love, to everyone, just for this coming weekend. Being co-op down to its procedurally generated soul, it’s a game that is best played with chums, so why don’t we get on there and have a RPS love-in on Saturday night, perhaps from about 7pm BST? You can download the client now from here, and it will be automatically free to access any of the servers over the weekend. Useful fan portal for the game over here.

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Champions Anniversary Free Weekosity

By Kieron Gillen on September 2nd, 2010.

Just using the same very silly shot of a game is probably a tribute to what Amiga Power did with Hired Guns. Probably.

It’s been a year since Champions Online went (er) Online. What are Cryptic Studios doing to celebrate? “Re-do an interview with Jim because it didn’t record first time he did it?” you say? No, you’re wrong. That’s just something they’re doing because we’re rubbish. They’re having a free week. How free? “From September 1 (at 10:00 a.m. Pacific) until September 7 (at 10:00 a.m. Pacific), you can play Champions Online absolutely free!” says their website. That’s how free it is. Go and sign up to play from scratch or continue your sadly abandoned Superchaps. Champions Online is a year old! What are we gonna do, Kool & The Gang?
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Call Of Duty: Black Ops Reveals Multiplayer

By John Walker on September 2nd, 2010.

Snowy white ops more like.

Last night saw some new information about Call Of Duty: Black Ops appearing, along with a selection of new trailers. Formerly “the one in-between the Modern Warfare games”, this title is presumably of an awful lot more importance since the Infinity Ward debacle. Most importantly, last night Treyarch revealed the multiplayer mode for the game.

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Red Orchestra: Heroes of Stalingrad: Vehicles

By Quintin Smith on September 2nd, 2010.


To anyone who swore and panicked their way through the original Red Orchestra modification back in 2004, or its commercial release, Red Orchestra: Ostfront, back in 2006, the upcoming sequel Red Orchestra: Heroes of Stalingrad should represent a big deal.

To anyone with no idea what Red Orchestra is, let me help out: It’s a multiplayer FPS, set on the Eastern front of World War 2, which captures above all else the grayness and desperation of those nightmare battlefields. Red Orchestra is a game of wincing at suppressive fire, of bayonet attacks, and of struggling to figure out whether that figure is a German or a Russian because muddy gray and muddy brown often look the same in dim lighting.

The sequel’s looking to expand on everything that made the original game great, including its horrific tank combat. Here, we present an exclusive interview with Tripwire President John Gibson, in which he talks freely on the as-of-yesterday unrevealed vehicle combat coming in the sequel.
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Great Scott! First Back To The Future Imagery

By Kieron Gillen on September 2nd, 2010.

Great Scott! Again!

Courtesy of the PC games powerhouse that is USA Today comes the first solid details of the previously reported Telltale Back To The Future Games. It’s another seasons-worth-of-five-episodes model, apparently done in collaboration of screenwriter of the movies Bob Gale. It has the likenesses of Michael J. Fox and Christopher Lloyd, and Lloyd doing the voice of Doc Brown. It’ll feature the DeLorean, set in Hill Valley and the time-periods included will include 1985. Note the implication. “Includes”. As in, there are others. THERE WILL BE TIME TRAVEL IN THE BACK TO THE FUTURE GAME! High fives all round!

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“The Agenda Of Fear”

By Alec Meer on September 1st, 2010.

The human being is a creature of habit. We like our rituals, our comforts, we respond to stimuli in routine ways… And that includes, it appears, what spurs the mainstream media to decry videogames as harmful. Statistician-come-journalist David McCandless did the maths for a TED talk, and ascertained that, on average, uproar about violent games occurs in two particular months.
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Batman: Arkham City Screenshots Appear

By John Walker on September 1st, 2010.

Crikey!

The sequel to Arkham Asylum, Batman: Arkham City is due in Autumn 2011, but so far we’ve not seen a screenshot. Until today, when it seems a bundle were leaked onto Flickr. We’ve got almost all of them below for you to take a look at. And it’s looking pretty damned great. Click on them to see a larger version.

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“Right,” Said Fred: Fredrik Wester Interview

By Quintin Smith on September 1st, 2010.

The Staring Eyes Of Fredrik Wester
As one of the nerdiest PC game publishers out there, it’s only right that Paradox Interactive and RPS should be well acquainted. Look! Here’s Paradox CEO Fred Wester talking on his new blog, The Wester Front, about why he loves the PC as a platform, with some hard stats as to why it’s growing, not dying. That’s interesting.

Anyway, I caught up with Fred at GamesCom for an excitable chat about the state of PC gaming, DRM, witch doctors, Paradox’s growth and why complex games have fallen from the shop shelves in recent years. It was a good time. Read on after the jump.
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Boarder Patrol: Guardians Of Graxia

By Kieron Gillen on September 1st, 2010.

Ooh, I do like a nice board

While we’ve been all over End of Nations we haven’t brought any attention to Petroglyph’s other game they’re releasing. Which is a little odd because it’s out sooner. And also… well, it’s a little odder in another way. Guardians of Graxia isn’t just a direct download PC game. It’s also a board game. You can order the latter already (and also the other Graxia-set game Heroes of Graxia), and the actual PC-version is available soon. The PC version is apparently a solo game “with potential additional releases later”, though the board game is 1-2 players with a variety of scenarios. More details on the site and the trailer follows.
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