By Quintin Smith on October 11th, 2010 at 12:28 pm.
Quickly, then. Heading over to the IndieGames blog, I find out about this indie multiplayer turn-based strategy game, right? And it’s called Conquest: Divide and Conquer. And it’s out. And there’s a demo!
I’ve had a play against the AI and enjoyed myself. It’s a neat concept. Commanding drop-pods, satellites and missile strikes, you need to control 75% of the cities on a map. Each captured city spawns units, but missile strikes obliterate all units in a hex. Tricky stuff. And I’m guessing it only gets trickier when you’re playing against humans who you can sign cease-fires and alliances with. Conquest also earns brownie points for it incredibly cursory tutorial that encourages trial and error. Me likey. I recommend you guys grab the demo and swamp the servers, so there’ll be plenty of matches for everybody. Video after the jump.