By Alec Meer on October 14th, 2010 at 12:30 pm.
One Duke Nukem game not enough? Well, you’re getting two. A planned mod built in Unreal Engine 3 has been guaranteed not to get booted in the ribs by current Duke dukes Gearbox.
Said project lead on Duke Nuke: Next Gen, Frederik “Fresch” Schreiber, “I contacted George Broussard and Scott Miller, to start a conversation about the project.
“The shots managed to convince Scott Miller to a certain degree, but the project was only doable if Take-Two would approve it. Thinking that Gearbox might have a better relationship to Take-Two than 3D Realms, I contacted AdamF, who passed me through to PJ Putnam, vice president and general counsel of Gearbox Software.
“Luckily Gearbox was interested in supporting the project, which resulted in a personal non-commercial license to Duke Nukem.”
It’s planned as a quasi-remake of Duke Nukem 3D. Looks a bit grimdark, but with a bunch of reports observing that DNF doesn’t look all that high-tech by today’s standards, perhaps it’ll end up being the better-looking of two.
No release date, obv. Ambitious mod + Duke Nukem ≠ recipe for timeliness.