By Jim Rossignol on October 19th, 2010 at 8:25 am.
I’ve been deliberately ignoring Rift: Planes Of Telara, which is the other game by Trion Worlds (they of End Of Nations), because the name is so terrible. But even my cruel, irrational prejudice has some limits, and I realised that a game as pretty as this probably should get at least catch our eye across a crowded internet, even if we had no real intention of going up and asking it out. It’s a splendid-looking MMO, that contains all the usual ingredients that are genuinely listed on the side of the MMO packaging: a huge world, various supporting character classes, PvP, PvE, epic quests, and so and so forth and you can see why we might be a sceptical about this one.
However, take a look at the trailer below. It explains one of Rift’s big features that doesn’t appear in other MMOs, which is the areas of the world being radically transformed in aspect and content by the titular rifts. These alternate dimensions flood in and change the world completely and, well, it’s rather impressive to behold. And it’s a neat solution to instancing, now that I think about it. Yes, Trion’s big thing for Rift is dynamism: the world should constantly change, so they claim. If true, it could be one of the more interesting MMO worlds out there.