Next Month: A Borderlands Patch

By Quintin Smith on October 28th, 2010 at 5:14 pm.

Borderlanders! Gearbox has revealed that next month’s 1.41 patch will up the game’s level cap by 8 levels, and owners of the General Knoxx DLC can achieve an increase to a maximum level of 69. The game’s enemies and loot will scale accordingly, too.

It was RPS’ opinion that Borderlands was only really ever any good multiplayer. Do we have any brave, lonely lone wolves out there who are still dutifully playing it singleplayer? Or have you and your friends now become an elite unit? And who remembers what the game looked like before they applied that cell-shading effect? You’ll find the game’s very first reveal trailer after the jump. Man. I wonder if Gearbox could release a patch that let you play in the old art style.

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126 Comments »

  1. Archonsod says:

    Did the first run through with three other players, but been playing it single all the way through the second run and the DLC. Just as much fun either way I reckon.

    • Sam says:

      Yup, same here. Still enjoyable.

    • battles_atlas says:

      Wow. I thought I did well getting 15hrs out of the single player. You must REALLY like gun stats.

    • Chris D says:

      I really liked the single player. Never did try multiplayer, in fact. I played throuygh about three and a half times with diffrent characters. I’d tend to stick to that characters speciality weapons which meant the experience was different enough each time to keep it reasonably fresh.

    • Dave says:

      I’ve also never played it multiplayer, yet maxed out the level on about six characters before the DLC started rolling in.

    • Gosh says:

      mostly enjoy it singleplayer cuz people are greedy by nature.

    • Matt W says:

      Waiting on this patch before getting the latest DLC; done two playthroughs of everything else (apart from Moxxi’s thing) with Roland, all singleplayer. Finessing the combat with a burst rifle has maintained my satisfaction level throughout.

    • Siddhartha says:

      I played through the pre-DLC campaigns twice with an amazing (selfless) group of friends: a soldier, siren, and two snipers. We always scouted for weapons for one another, and even when we played singleplayer, we’d hang onto weapons we didn’t need to later give to the other members who would benefit from them. I’ve since replayed the campaign solo, as well as the DLC, with the exception of the poorly-designed-for-SP Moxxi’s. I think it’s easily one of the most enjoyable 4p co-op games on the market, provided you’re playing with the right group of people. I also think it’s an incredibly fun singleplayer shooter, provided you have the right class (sneaking around encampments as a lone sniper, especially through the Knoxx DLC on playthrough 2.5 was an absolute blast, but I don’t think I’d have enjoyed it nearly as much with Brick). It’s one of the few games I’ve enjoyed as much co-op as I have solo. I can’t say the same for a game like L4D.

  2. Oneironaut says:

    I prefer single player in any game that has it, and I’ve played about 40 hours so far of it in Borderlands. I never once felt that it was too lonely, and don’t feel any real need to play with random people online.

  3. Nick says:

    I had fun both ways.

  4. Vinraith says:

    It was mildly entertaining in MP, though I think that was more about playing with friends than the game itself. We made it through the game, the Dr. Ned DLC, and just barely through the Knoxx DLC before becoming so sick of the gameplay we never wanted to touch it again. I suspect if I’d been playing it solo I wouldn’t have made it past the 5-10 hour mark.

    • DrGonzo says:

      That pretty much sums up my experience. It’s as good as the people you play it with I suppose, ‘cept my flatmate is an annoying completionist so by the end it became so easy as we were such a high level and got pretty boring.

    • jackflash says:

      +1. I also played a ton of Battlefield Bad Company 2 in between the main Borderlands and the Mad Moxxie’s DLC. By the time I played the DLC, the gameplay mechanics and gunplay felt so dated and stale I simply couldn’t play it anymore.

    • Ringwraith says:

      However, Mad Moxxi’s Underdome Riot is terrible. It’s only really good for the stash, which is still inconveniently placed.

  5. tomwaitsfornoman says:

    DDoS this ish so Gearbox will hurry up and finish DNF.

  6. Tom OBedlam says:

    Me and my old housemate played a lot of this while we still lived in the same house, but the fucked up online mode has meant we can’t play together now we’re in different cities. Last time we tried was in Spring, does anyone know if that’s been fixed yet? I’ve got it on steam and couldn’t get gameranger to workif that helps any?

    • castle says:

      I played through the game online with a friend in the spring without any difficulties. Once we forwarded these ports (http://forums.steampowered.com/forums/showthread.php?t=998870) the in-game co-op setup worked fine–we didn’t use any third-party applications like Gameranger.

    • nk says:

      Patch 1.2.1 in february introduced UPnP support. The online mode has been working as intended for me since then (no more need for Tunngle).

    • nk says:

      Patch 1.2.1 was released in february and introduced UPnP support. The online mode has been working as intended for my friends and I since then (no more need for Tunngle).

    • Tom OBedlam says:

      Oh aces, in that cases I’ll give Roland a call and unleash brick again

  7. Vodkarn says:

    My friends and I gave up when we reached… I have no idea what the town was called. But I think we were level 38.

    Also: Gearbox aren’t the only people working on DNF.

  8. qrter says:

    Loved the singleplayer, it has become one of my personal favourites.

    • qrter says:

      Also – why would anyone want the original and very dull Unreal-3-enginy art design?

      The cell shaded stuff fits the setting and especially the humour a lot more.

    • Rich says:

      Because cell shading looks weird. Actually from the screen shots I’ve seen, it looks pretty good in Borderlands, but it typically sucks.

    • battles_atlas says:

      The cel shading totally made the game for me. I’d have played it far less if it was trying for photorealism. That would have just brought the narrative paucity of the game into sharper relief (see what i did there?)

    • DrGonzo says:

      Borderlands is not cell shaded.

    • wicko says:

      It doesn’t look weird because it’s not using cell shading. Gearbox gets very upset when you call it cell shading!

    • Nic Clapper says:

      Yea I think that the style they wen’t for was a really good move. Really helps to set it apart and fits well with the outrageous anything goes theme the game has.

    • DigitalSignalX says:

      I liked the single player and the art style as well, but not enough to get the latest clap trap expansion. It’s time for borderlands 2!

    • Jason Moyer says:

      It’s not cel-shaded, it’s using hand-drawn textures. Which is also why you’ll never see a method for not having it look the way it does.

    • Medina says:

      They basically ripped the art style and intro from Codehunters, which is an awesome animation short if anyone hasn’t seen it yet.

  9. Durandir says:

    I bought Borderlands during the Summer Perils Sale on Steam. Played through it then, been playing it on and off after that. Lvl 44 now, and I haven’t played one second of it in multiplayer. Don’t have anyone to play with :(
    I still have a blast playing it though… So if it is vastly better in MP then this must be the best game in the world!

  10. Fringe says:

    I don’t have any friends. :o( single player only for me.

  11. EthZee says:

    I played through it singleplayer, except for a couple of nights where I played it with a friend (on PS3). I thought it was pretty fun, though the incentive to play dropped off after the story finished.

  12. Sentzy says:

    I wish the real game looked a lot more like that video.. Would be so much better.

  13. The Man says:

    I think I had more than 50 hours of playtime in that game and most of it was the single player. Bought Knoxx on sale and never touched it, its prolly good time to continue with that now.

  14. Demiath says:

    I played Borderlands for more than 60 hours but never bothered with the multiplayer. I loved the game for its singleplayer experience, despite some obvious imbalances with boss fights (and the Mad Moxxi DLC in its entirety); and I believe the people who didn’t “get” Borderlands SP are probably the same people who get incredibly bored of, say, playing through Diablo 2 or Torchlight or any other traditional PC action RPG. It’s certainly understandable, but it has nothing to do with a game being “only really ever any good multiplayer” and all to do with one’s individual taste in games.

  15. Kieron Gillen says:

    I liked it single-player.

    KG

    • Rich says:

      When you speak it echoes, as if from another realm.

    • Rich says:

      Actually I wish I’d said:
      “Whenever you speak it echoes, as if the sound has crossed a great and empty expanse”
      Sounds less (but still fairly) silly.

      My kingdom for an edit function.

    • Danarchist says:

      I played it MP for awhile with a friend but he was a loot whore, one of those run for the chests in the middle of a firefight guys. So ya the single player has been ALLOT more enjoyable for me. Over 100 hours myself now!
      Actually even with the repetitive enemies (Oh look, shotgun midget but with glowing eyes this time!) it makes me giggle constantly and I just like…the flavor I guess. One of those games that stays installed but isn’t my first priority when I get off work and the girlfriend is at yoga or something.

    • Ringwraith says:

      I’ve only actually recently started playing it multiplayer, and even then I jumped in part-way through as I happened to have a character around their level.
      Good fun in single-player regardless. Almost like playing Diablo II in single-player.
      So many times I have completed that game.

  16. Taverius says:

    160 hours (according to Steam) and counting almost entirely single-player …

    • nk says:

      I did a lot both single and multi player. In single player you can go your own pace, enjoy the humour, the game is actually quite funny at times (I liked the Tannis echo records a lot). In multiplayer, the game is more frantic and well, who can resist shooting baddies (superbadmutha baddies !) in the face with friends ?
      Also, I find friendly fire is a must-have, it makes co-op play a lot more interesting.

    • Jake says:

      There’s a friendly fire option? Where do you set that?

    • sassy says:

      I never saw friendly fire option either.

      As for people who play with loot whores, simply set rules on what you can grab. My fiancee and I simply agreed that I would grab the left or the bottom half of every weapons chest, loot drops from enemies were free reign but they were crap.

  17. Flint says:

    I enjoyed it more in singleplayer, actually.

  18. CMaster says:

    Still play it coop with friends.
    Still have a really good time with it.
    Waiting for the patch before buying the new DLC and having another good go at it.

  19. Bob's Lawn Service says:

    Single player was awful. I got heartily sick of the same 3 enemy types appearing in the same place every time I walked through the same area. The boring loot, the rubbish graphics, the uninspired level design, the poor shooting mechanics, the sniper rifle that moved in six pixel increments while you were looking through the scope…

    • Stijn says:

      Funny how opinions can be so different. I liked the rare weapons, satisfying shooting, the rich level design, the unique graphic style, the sniper rifle handling… Guess we had different expectations.

    • Wilson says:

      @Bob’s Lawn Service + Stijn – This is a bit off topic, but I’ve always been annoyed at comments about graphics in game reviews. It often seems so totally disconnected from any kind of objective considerations, and instead is about whether they liked the game much or not. I think that nowadays, pretty much every game looks ‘good’. There are some games where you go back to them and the graphics spoil the game somewhat, but I think most things from about Half-Life era onwards generally look good enough that it’s never going to spoil my enjoyment if I go back to them.

      Bob, why would you describe the graphics as ‘rubbish’? I’m curious about the specifics (if you can pin any down, I know it can be tricky with this kind of thing).

    • BobsLawnService says:

      Hey, I don’t begrudge anyone who enjoys it. I personally thought that Hellgate : London was an awesome game in single player which was ruined because of the multi-player expectations and billing shenanigans.

      I loved the atmosphere that was established in the first hour or two of Borderlands from the intro through to the first boss fight and I think it would have been a better linear shooter than open world one. Tighten it up, work on more enemy variety (Scaling models down, changing the pallette and naming them “midget” does not a game packed with variety make.)

    • BobsLawnService says:

      No worries. I personally thought the pseudo cell shaded textures looked grainy, low resolution and there wasn’t much artistic merit to them. The impression I got was that they went for the style because instead of spending plenty of time and money working on detailed textures they could get a few untalented artists to draw up a few things in MS Paint on the cheap.

      I must say that my criticism of the art style sounds a bit irrational and hateful even to myself but I really didn’t feel like it worked.

    • Janxer says:

      Satisfying shooting? Personally, the weak shooting animations, enemy reactions and sound effects killed most of my enjoyment within an hour.

    • Razzorn says:

      Basically what I got from it. The game would have been much better with more abilities overall. Every character has one active ability which got old quick. Passives aren’t exciting. There wasn’t enough gun variation to keep me interested. The landscape looks the same everywhere you go. I played with some friends on MP for a bit, but they got bored by about level 15. I had to fight myself to stay awake playing on and off in single player just to finish the game.

      A couple of things I learned(read: My Opinion) about an FPS diablo game: Guns in this type of game are boring as hell compared to melee weapon variety and magic. Also, abilities are king. Diablo not been half as popular if people had 1 active ability to play with. This is why single player FPS games have a large variety of weapons to play with so you don’t get bored.

      I fail to see see how someone could play this game for 60+ hours and still get enjoyment out of it.

  20. Flappybat says:

    It was quite fun but lacked depth to team work, was very shallow, awful enemy repetition, dull quests and major balance issues with the level system.

    It was more fun in mutliplayer but it didn’t take advantage of what multiplayer could offer, relegating nearly all skills to just passive boosts sucked the potential out of teamplay.

  21. MacBeth says:

    I played it through twice in singleplayer as different characters – did a little bit of multiplayer mostly to help speed-level my character, as you could gain ludicrous XP by letting a higher-level friend do all the fighting while you hid (you had to hide, because you would get oneshotted by the enemies and be largely ineffective against them)… I loved it while I was playing, though it did sometimes feel a little empty, and repetitive, and your influence on the gameworld was negligible… and the ending was dreadfully disappointing… but it was still great fun as a game for the most part. I completed the Dr. Ned and General Knoxx DLC, went to fight the “secret” boss creature and totally lost interest in the whole game right there… uninstalled it and haven’t been back.

  22. Rich says:

    I don’t know how, but this is one that has largely passed me by. I’m aware of it, but have never really considered getting it.

    It’s my impression that it’s basically Fallout 3 with cell shading.

    • Thants says:

      It’s more like Diablo 2 as an FPS.

    • Nick says:

      It would have been better if it had been more diablo IMO, more loot types (even cosmetic) would have been fun.

  23. Horatius says:

    I’ve only played Borderlands single player, due to living too far from civilized gamers and a reasonably fast connection.

    That trailer made me cringe at how cool the vehicle aspects could have been, yet how poor the vehicles was handled in the game. Can we get a consensus among studios to avoid vehicle combat altogether until it’s actually fun?

    • Chris D says:

      I liked the vehicle combat. Took a little while to get used to but once you did it was plenty of fun.

  24. Thants says:

    There is apparently a way to remove the black lines. Although I wouldn’t want to.

  25. MDevonB says:

    I played through single player. Multiplayer is a blast, but not everyone has time to play, and I never warmed to the concept of playing with strangers in a co-op game.

    As much as I love the game, that trailer reminds me how much of a disappointment the game was. Art style fits the humor yeah, but if the game lived up to the trailers it would of been epic. I was expecting huge desert plains, a gun crafting system, seeing small herds of the vagina faced beasts slowly walking across the surface of Pandora. Add to it believable interactions between the bandits, story based or AI based, and it would of been amazing.

    Instead, there were relatively large, but small feeling, environments, slap stick, interesting weapons that suck, boring weapons that destroy everything, constant hick jokes, and an insightful view into corporation based space colonization. I’m still not a fan of the art style after 90 hours.

  26. Anonymous says:

    Tried, played it some more, but its shitty game to me. Too simple level design (almost always the same), boring after more than 2-3 hours game-play, not to mention unreal skill matching and enemy strength. I’m just happy it was a friend who bought it, so i didn’t have to surprise myself badly.

  27. westyfield says:

    I played it through singleplayer (as Lilith), and played multiplayer with a friend at the same time, but finding times when we were both free was difficult. Plus, the multiplayer system was horribly broken when it first came out.

  28. DestinedCruz says:

    You’d rather it look like every other game trying to emulate ‘realism’ than have its own unique almost-but-not-quite-comic-book styling? Sad day.

    • Rich says:

      It is possible to get a interesting look out of non-cell shaded graphics.

    • BobsLawnService says:

      I liked and respected the fact that it was trying something different. I think it just failed in execution.

    • DrGonzo says:

      I liked its style, It was Mad Max 2 as a cartoon.

  29. Snargelfargen says:

    I got quite a bit of fun out if playing co-op with friends. The single-player is at about the same level as most diablo clones, so I can understand why fps fans wouldn’t like it. It’s all about getting the next shiny gun.
    Borderlands and Fuel are my current “podcast” games, meaning that once or twice a week I play them mindlessly while listening to whatever podcast was just released.

    hmmm, I wonder if that’s a genre: undemanding games you play while doing something else.

  30. Severian says:

    Loved it, played it through 2x single-player as Lilith, and did the General Knoxx DLC. A buddy of mine just got it on Steam, so we’re going to try a co-op run-through soon, assuming the connectivity issues have been resolved. I’m looking forward to punching things to death with Brick, after playing an overpowered SMG-build with Lilith.

  31. bwion says:

    I enjoyed it quite well in single-player, though I quit playing after finishing the main campaign and Zombie Ned, and haven’t really looked back since. I probably will return to it sometime, though.

    For what I paid for it (I too got it this summer during Steam’s crazy sale), I’d say I got my money’s worth and then some.

  32. VonFIDDE says:

    Soon we will see Borderlands 2 i guess :O, thats a must buy for me atleast. However BL just dosent cut it anymore for me :/.

  33. seras says:

    played both MP and SP, MP was fun but in the end i much preferred playing solo and being able to explore at my pace, in groups I found we’d rush through everything and i was barely aware of the content.

    loved the cell-shaded art style

  34. Baines says:

    Played through the main game, Dr. Ned, and General Knoxx with co-op splitscreen on a 360.

    Though it was fun the first time, we never went back for a second playthough. Thanks to the level and death systems, there just isn’t any challenge to the game. Either you are too strong and waste everything in your path, or you’ve rushed ahead and die fast to a higher leveled creature that you can barely scratch.

    Having played two of the expansions, we would have been horribly overpowered for a second run of the main game. We didn’t even have the enjoyment of new overpowered goodie weapons, as Dr. Ned’s weapons aren’t that great, and Dr. Ned made us overpowered for Knoxx.

    Not that the weapons are exciting after a while. For a game that lauds itself on its great variety of weapons, it just doesn’t have much variety in its weapons. A few basic classes, four generic elements with generic effects that are generically applied to everything, and a bunch of numbers that vary slightly.

    Borderlands felt like a missed opportunity, one that got caught up too much in its RPG leveling desires and too caught up in its own “We’re the greatest” PR, and forgot to try to be a good FPS.

  35. Jake says:

    I loved Borderlands, it’s basically a cross between Halo and WoW which suits me fine. I know a lot of people hate the regen shield / limited weapon combat system, and at first I found combat pretty terrible, but once you level up enough to actually hit where you aim at, and once you find a gun that suits your style of play, the combat becomes fantastic and very close to Halo, to be honest I even played with a 360 pad, which I know is blasphemous around these parts, but I found it more enjoyable. And then it has the same addictive elements of WoW, eg. wanting to run the next zone in the hopes of getting an epic weapon.

    I also love the graphic style, occasionally the game looks breathtaking. Sometimes, I’ll admit it looks a little bland, but I think that is just because the game area is so large. I found the style very refreshing anyway, and I personally found Fallout 3′s graphics quite ugly just because they were so uninspired.

    I played it co-op with a friend, we did playthrough 1 and 2 and all the DLC before getting exhausted with it (55hrs). I will play the new DLC soon and maybe even play through it all again with 4 people at some point, though not strangers. Tried it with a stranger and it was rubbish.

    • Vinraith says:

      it’s basically a cross between Halo and WoW

      I think that’s probably a pretty good description, being as you think it summarizes what’s good about it and I think it summarizes what’s bad about it.

    • Jake says:

      Yep, I’m afraid I love the Halo style of fps gameplay. Borderlands is basically a clone of Halo’s combat system – shields especially. The only real innovation is the way you can heal a downed teammate (which actually is not a great idea, as it makes the game a bit easy – you can even ‘tank’ bosses while dead). I only used WoW as an example of loot gathering – plus Borderlands has lifted the loot rarity colours (eg. blue = rare) from WoW which I thought was a nice touch – may as well be blatant about it.

      When I first started BL I found the game pretty awful – I think the character you pick, the low skill points you have, and the beginning zone could conspire to put people off pretty fast. I mean, I was a sniper, who had a terrible weapon and no accuracy skills versus a load of fast moving creatures that were almost impossible to shoot in the head. Almost gave up on the game then, but stuck with it, and at about level 20 I got a great weapon and had a much more fun experience.

      Actually enjoyment is really tied to luck with loot, sometimes me or my friend were totally miserable when our weapons were outdated. For a long time I couldn’t find a good sniper rifle at all, and ended up using pistols exclusively – and pistols always suck. The level system and RPG elements added a motivation to keep playing (the WoW effect) but also often made the game imbalanced.

    • Vinraith says:

      I’m really not being snide there, by the way, I do think it’s a pretty accurate description. I find Halo style shooters tremendously shallow and dull, they’re just not my thing, and I found WoW unacceptably grindy and repetitive. All of those are descriptors I would also apply to Borderlands, despite the quirky sense of humor and the visual style. It was fine while it lasted, but I never thought it lived up to its potential and it got old fast.

  36. Morph says:

    Over a 115 hours for me, and still playing it. Mostly 3 players, now trying out General Knox (probably the best DLC so far – not tried the Robot Revolution though).

    Enjoyed it in single player too though, fast paced, nice graphics. But I tend to like shooters with an RPG element anyway.

  37. thesundaybest says:

    Put in a solid 80 hrs of single and multiplayer, but by the end it became rather repetitive. And it’s hard to keep buying the DLC when it costs about the same as (on sale) Arkham Asylum, etc.

  38. UW says:

    I’m pretty late to the Borderlands party… I still haven’t played it.

    I picked it up in a sale a little while back for a few quid, been trying to rally some friends together to play it but it’s just not really happening.

    Still, judging from all the comments here it might be worth giving the SP a go after all…

    • Alex says:

      You will put 40 hours into and then realize how badly it sucks and how sick you are of killing the same doods over and over again. I really hated the respawns in this game, especially when you had to go back through one area to get to another. No comparison to Diablo II. And the loot, the loot becomes very very boring. You will become very bored of squinting at your screen, trying to figure out which gun between the ten you just picked up is better.

  39. Zyrxil says:

    The “Fuck it, our talent trees are a joke, just let everyone max things out” patch.

  40. Colton says:

    I played single-player my entire time and put about 110+ hours into it all by myself. Sadly it started to fade and since I’m not up much for multi-player and don’t have friends that own it I uninstalled it recently to make way for newer games on my 100gig hard drive.

    • Nallen says:

      Dude it’s not 2005

    • UW says:

      It could be a solid state or a raptor or something.

      I only have 300GB for games on my main drive because it’s two 10000 rpm drives in RAID.

    • Thants says:

      It’s not 2005 now, but who knows what tomorrow will bring!

  41. Nic Clapper says:

    Played through main and knoxx with a friend and my brother, and most of that was during laning which I think really helped make it even more fun (we barely touched moxxi…not fun). Played through neds island solo to get in the spirit, which was ok but to me not as fun as playing with others.

    Overall game is pretty fun, was just so many times we all wished it were built with more care. So many pc specific problems we would have to edit ourselves (that got rewritten over with each update) and the further into the game we got (dlc included) the less optimized everything seemed. I’m pretty certain knoxx was rendering the entire zone even parts out of sight which made it run worse then anything so far in the game.

    But in the end something (probably the itch to find more loot) always brought us back in. Still getting itemcard uploads to me n my bros gunshow site so others must be still getting that same itch too.

  42. jaheira says:

    Played the whole thing in single player. Really enjoyed it, but didn’t bother with the DLC.

  43. Clovis says:

    Did they ever, or are they ever, going to fix the POV? The hack I found got disabled whenever I aimed my sniper rifle, so that was useless.

    Regardless of that, I enjoyed the game. I guess it’s pretty shallow, but a pretty good time.

  44. gulag says:

    I’ve never tried it MP, so I think I will. Right now.

    • Baka says:

      Multiplayer with strangers is very hit and miss here, sadly. Most of the time you got an egotistic siren sprinting away, looting everything and completing quests without you.
      If able, it should always be played with buddies and voice. Which can be said about most coop games, but most of them force you to play together. Borderlands is more like Diablo, throwing you into the world, making the monsters harder and letting you do whatever.

  45. Brumisator says:

    I never even got a chance at MP.
    I have around 80-90 hours clocked on it, so I guess I did enjoy it.

  46. John Peat says:

    I loved the game for the first playthrough – the fact that completing the game simply dumps you back at the start to do it ALL OVER AGAIN f**ked me off quite enormously tho (who, seriously, thought that was a good idea?)…

    Zombie Island was fun – haven’t bothered with the other DLC because it required me to max my level and that’s just far, far too boring to contemplate…

    If they do a sequel, can they PLEASE scale enemies properly and expect me to play it twice just to progress to the DLC (way to not sell DLC!!)

  47. John Peat says:

    p.s. a lot of PC players will have given up on multiplayer because it was totally broken for a good few months after launch.

    Problems with connections, servers and weird-and-wonderful bugs which screwed-up your single player save were enough to make you want to give up.

    If you contemplate MP with your SP save, DO NOT team up with randoms tho, they can still happily screw-up your game…

  48. Corbeau says:

    Borderlands is just like Diablo: better when played solo. That might blow your mind until you think about games where teamplay is utterly integral, like Left 4 Dead, and realize that teamplay in both Diablo and Borderlands instead became a huge glittering clusterfuck of damage-per-second with almost no room for tactical coordination. When played solo, you can actually tactically control your environment in a meaningful way using your abilities and weapons. Cooperative play just makes it a race to kill faster.

    I’ve played through Borderlands and Knoxx solo, hitting the level cap along the way, and enjoyed the hell out of it.

    • Severian says:

      There is certainly some truth to this comment. I played through twice as Lilith (single-player) and really enjoyed the tactical planning aspects of gameplay, esp. once she was specked out. I sneaked up on camps, picked off sentries with my sniper, approached carefully & tossed a couple grenades, phased out and retreated, charged back in with SMG’s blaring, etc., etc. In multiplayer, you rarely have the time and group-patience for such methodical tactical approaches.

  49. dragon_hunter21 says:

    I played it alone the first time, because I’m a lonely person. It was alright, I guess.