Rock, Paper, Shotgun

Archive for October, 2010

BIS On “Private Military Company” For Arma 2

By Jim Rossignol on October 14th, 2010.


We’ve got the scoop on the second bit of DLC for Arma 2, right here. Following on from British Armed Forces (BAF), it introduces another playable faction and campaign along similar lines. It’s called Private Military Company, and features the activities of a team of private military contractors within the Arma 2 world, or what BIS are call the “Armaversum”. It’s designed to be both single player and two-player co-op, across ten missions. Needless to say, there will new weapons and vehicles, as well as a new map. It’s going to hit on November 24th for £7.99/€8.99/$9.99.

For further, exacting details you should check out our chat with the authors of the DLC, Karel Moricky, senior designer, and Jay Crow, who is the creative lead, below. (And there’s even a trailer.)
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We Have Many Criminals: Space Funeral

By Quintin Smith on October 14th, 2010.

If you’re like me, you grew up with a SNES-ful of JRPGs. Your tiny hands gripping the controller, your face a slack mask of subservience, your mind transported to worlds so charming and so dramatic that you didn’t care if you had to fight for your life every twelve steps.

Space Funeral isn’t charming, but it’s definitely dramatic. How dramatic? The three options in the main menu are “Blood”, “Blood” and “Blood”. Made in RPG Maker 2003, Space Funeral is the story of a boy named Philip and a horse with four legs and no head called Leg Horse travelling to the City of Forms to learn about how all things are formed. It is Final Fantasy directed by Alejandro Jodorowsky, with disturbed art and awesome music. It’s also pretty short, and even the battles are easy and backwards enough to be a good time. Get it here, or if you’re not convinced that you should get it, the video below should convince you.
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The Truth About Rock, Paper, Shotgun

By RPS Louse on October 14th, 2010.

Let's see how long it takes them to even read the site to get rid of this!

I cannot maintain my silence any longer. As someone who has been working behind the scenes at Rock, Paper, Shotgun since it launched, and seen what’s really been going on here, I have to reveal the truth of this company. How am I supposed to sit back and watch as the website is adulated across the internet, bestowed with numerous awards for the supposed success of its “four main writers”, and celebrated as the site that invented good games journalism. I have recently found out I’m to be dismissed in the next round of lay-offs at RPS, as the company once again fires the “little people” who actually run the site, while the ego of the Big Four grows. So I’ve started this blog, and I’m using the login details I’ve got for RPS until they figure out how to stop me. Like those idiots ever could.

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Most Tranquil: Test Drive’s Ferrari

By Jim Rossignol on October 14th, 2010.


If you are a British motorist, like me, then you are more likely to associate sports cars with Jeremy Clarkson’s sad, frantic clowning than you are any sense of genuine style or chic, which is something of a shame. After all, objects like modern Ferraris really are engineering genius pushed to fetishistic extremes, and I think that’s what Atari and Eden Games are getting at with their rather serene Ferrari trailer for Test Drive Unlimited 2, which you can see below.

It’s looking fairly beautiful, and the promises Eden are making for the dynamic, open world are alluring. The game has been bumped into next year, too, so we will need to wait a bit longer to drive its purported 3000km of roads. (Or indeed the rest of the huge terrain, because there will be off-roading this time around.)
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Gearbox On Duke 3D remake: Oh, Go On Then

By Alec Meer on October 14th, 2010.

Dark Darkem Darkever

One Duke Nukem game not enough? Well, you’re getting two. A planned mod built in Unreal Engine 3 has been guaranteed not to get booted in the ribs by current Duke dukes Gearbox.
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Wot I Think: Lionheart Kings’ Crusade

By Quintin Smith on October 14th, 2010.

I'm still waiting on Beefheart: Band's Crusade, me.

This time last year Neocore were just about to release King Arthur, a fantastical Arthurian spin on the Total War framework that Jim ended up rather liking. Displaying a remarkably quick turnaround time, this month Paradox released Neocore’s Lionheart: Kings’ Crusade, a similar strategy jaunt which sits you in the role of either a crusading Richard the Lionheart, or the Muslim-uniting Saladin. Poor Saladin, he hates the crusades. Do I hate the crusades? Read on to see wot i think.
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FORE! Cover Your Heads, It’s Golf War

By John Walker on October 14th, 2010.

Albatross.

In another part of my life I write these rules. One of the rules – in fact, the one that inspired them all – goes as follows:

“If you think of an excellent punning name for a shop or business, you must quit your job there and then, and begin that enterprise immediately.”

It was inspired by finding this sign, which can only have been a result of someone knowing the rule to be true. The thing is, I’m not sure this rule applies to videogames.

Golf War is a good pun, but a horrible idea for a game.

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The Kingdom Of Loving

By Alec Meer on October 13th, 2010.

my other car is made of meat

Probably the world’s finest MMO/Deathtrap Dungeon pastiche wants me back. This email… This email, it breaks my heart.
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Valve Announces Dota 2

By John Walker on October 13th, 2010.

Surprise!

Valve have announced their new game. As expected, it’s to do with Defence Of The Ancients. But it’s not a remake – it’s a sequel. It’s Dota 2. (Except it’s a remake really.) The details are over on Game Informer, which is inevitably struggling with traffic at the moment. More details below.

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Hail To The Guv’nor: Pitchford On Duke

By Will Porter on October 13th, 2010.

Travelling games-Ronin Will Porter (who you may remember from his tribute to the recently-murdered PC Zone) has achieved what RPS could not: he has played Duke Nukem Forever. We would have done so too, if only we were any good at reading emails. SIGH. While he was at it, he also talked to newly-minted duke of Duke Randy Pitchford. Here’s what the Gearbox headbloke had to say about 3D Realms, urinals, Star Wars, whether the long, strange Duke story will ever be properly documented, and how to localise DNF into the Queen’s bally English, what?
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Hunted: The Demon’s Forge: The Video

By Quintin Smith on October 13th, 2010.

XXX

Gametrailers has a new video interview with Maxx Kaufman, game director of Hunted: The Demon’s Forge, which will be arriving on our personal computers early next year. Maxx is a bit raunchy. There’s one part where he explains that “If I have my magic out, and my partner has their magic out…” And, well, I won’t spoil the rest. Find out what happens when you and your partner have both taken your magic out after the jump.

I played some of Hunted at the Eurogamer Expo, actually. What did I think of it? WELL!
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