By Jim Rossignol on November 9th, 2010 at 6:19 pm.
As an animal of the Quake eras I should find myself intrigued by Genesis AD‘s claims about intensity and twitchiness, and I am going to take a look. Nevertheless, the micro-paymentised Unreal-powered shooter doesn’t seem to do itself a lot of favours by doing the incongruous thing of marrying machineguns and realistic environments to insane bunny-hopping physics. Click down the the trailer below and you’ll see what I mean.
It’s free to play now, as a beta, apparently.