By Jim Rossignol on November 19th, 2010 at 10:02 am.

Oh this is excellent. I’d entirely forgotten that the Kingdom Under Fire sequel was coming out on PC, and here it comes with a new trailer, looking all shiny and hurling monsters all over a battlefield. It’s even supposed to be out this year, although I see no precise release date. The KUF games are third person action games that take place within a kind of larger, albeit simplistic, RTS. This means you’re fighting an overall battle, but also doing violence in person as your character against hundreds of enemies. The new game looks awesome in its absurdity, as this screenshot gallery attests. It also appears to feature plenty of RPGish wandering about as your character, as well as midriffs, unlikely swords, and flying boats.
Also… Darth Vader? Is that you?


jiggle jiggle
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boing boing
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Breasts do not work that way!
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Remember, this is basically Korean Warhammer, which means the laws of physics simply do whatever is most
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She’s going to do terrible damage to her Cooper’s ligament leaping about like that without proper support. She’ll regret it come middle age, mark my words!
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The KUF world has lower gravity*, which explains how such enormous weapons can be wielded, jumps can be so high and breasts move like…like…oh my…look at the breasts.
* because Asian game worlds are more style over ‘substance’. No, no, wait, it’s because Asian action games are smarter than western ones, and thus ‘less dense’. No, no wait, it’s because in Asian-game story-tellling everyone turns out to be everyone else’s father/sister/clone thus making the worlds very ‘small’…no…no…wait…I…look at the breasts…
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Clearly they’re fakes. Made from jelly. Plus, she can’t be getting enough support from that top.
Also, what is it with flying boats?
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“Also, what is it with flying boats?”
They are awesome and let you have dramatic naval battles in the middle of the desert. I will brook no further argument on the subject.
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giggity giggity!!
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“They are awesome and let you have dramatic naval battles in the middle of the desert. I will brook no further argument on the subject.”
Yes, but, what about the boats?
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And how do they get propelled forward by waving rudders about in the air?
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Hello? Flying Dutchman principle? Geez, people.
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The best part is the second I saw her the second thing that popped into my head was “I bet her boyfriend has to spend hours massaging her shoulders and back too!”
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Are those…. sandbags?
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The Age of Light has come to an end. It is time for a new age to begin, an age of flying ships and women with chronic lower back pain.
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Ooh, now get a gruff Japanese man to explain that to me.
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The KuF games on the original Xbox are some of my favourite games of all time. The RTS side of things looks simplistic, but it quickly becomes hard as nails, and requires you to really get your Warhammer thinking-cap on. Archers are less accurate if they have the sun in their eyes. Cavalry work best when you can maneuver their charge through multiple enemy regiments and back out to safety. Air support needs to be carefully managed too. And all this while actually fighting as your main character on the front-lines. It’s multitasking hell, and it looks like the sequel is even letting you command 10+ regiments at once. This is going to kill my poor, squishy brain.
KuF2 apparently adds an MMO-lite persistent campaign on top of all the singleplayer and skirmish stuff as well. Pick a faction, build an army, fight other players and repeat until you’ve conquered the world map over a period of weeks/months, and then a new session begins.
Fun fact: KuF2 is the highest-budget game in Korean history, and by no small margin. It has been in development for ages, and looks no less fantastic now, considering that it started development back when the 360 was a new piece of kit.
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I remember having a love/hate relationship to the series. Had a previous game to the XBox. There’s a man with a sword on it wearing a sort of fur collar. Can’t recall its exact name.
I remember liking the game. But I remember it being -very- frustrating at times. It makes me sort of apprehensive about this. But then, it’s been ages since I played a game where you just wade through enemies with a sword. Maybe it’s time I put my man/orc/undead/elf-slaying cap on.
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I had both KuF games on xbox (I think there were only two) and I loved them to death. I was pretty pissed that my xbox died a horrible death because I never got around to finishing all campaigns of the second game.
The amount of heroes to choose from (and a lot them did play very differently), the upgrades for units, the RTS bits and the insane, chaotic fighting really made KuF something special. Let’s not forget the terrible voice acting as well – it was pretty hilarious (and luckily skippable).
It had some frustrating as hell missions, but overall they were great games. The difficult campaigns were quite the challenge. I was amazed at how quickly you could master the interface and pull off some really complex maneuvers with just an xbox controller, and how the game expected you to use those strategies instead of just rushing forward and hacking away at everything.
Also Encablossa is quite a satisfying name to hear. OH NO! IT’S ENCABLOSSA! Encablossa this, encablossa that. I forgive the annoying as shit encablossa missions just because they’re called encablossa. Also it looked hilarious.
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I remember seeing a trailer for this years ago; it’s awesome to know it’s close to release. I do hope we see it in the US in the near future.
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Hm.
-Stripper armor (with high heels!)
-some airships FF’s design department threw out (AIR-OARS!)
-hyper-masculine male characters
-generic ugly enemies
-Dynasty Warriors (?) ish gameplay
-steroidic Darth Vader as the big bad
Out of all that, the only vaguely cool thing is the (hilarious) air-oars. I think I’ll go for Vindictus instead, looks like that might fill my fighty quota nicely.
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I wrote that before the guy above me posted about the gameplay, so I guess I’ll retract that part of it. Gameplay sounds vagely fun but the whole rest of the thing just isn’t really palatable for me.
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Actually the early airships did have oars and they work under the same principle as birds wings. it’s just that propellars are far more effecient.
http://www.spartacus.schoolnet.co.uk/Robert-Tressell-aviation.htm
Oh, and the newest spaceships? They have *sails*.
http://www.nasa.gov/mission_pages/smallsats/10-109.html
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When I see solar sails Moties come immediately to mind.
http://en.wikipedia.org/wiki/The_Mote_in_God's_Eye
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For those of you wondering how the actual gameplay works out. Imagine playing Dynasty Warriors and the RTS side of Shogun: Total War simultaneously. And neither side pulls any punches, especially as your situational awareness is limited by what each of your regiments can see. You can see all the battlefield, but the locations of enemy regiments are hidden unless you can get eyes on it, usually by detaching single runners from regiments and sending them out as scouts – if the scout gets caught, then that regiment is down one man before the fight even started.
It’s shockingly clever stuff. It’s also ridiculous power-metal fantasy at it’s most X-Treem. Imagine Warhammer Fantasy with the excess of Warhammer 40k. Although it does at least seem to realise just how nuts that is – the Xbox games were quite tongue-in-cheek.
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Blargh. I enjoyed the KUF games on the original XBox but my current PC has nowhere near enough power to run this. Bring on the inevitable post-Christmas sale so I can get a new machine damn it.
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The power of the underboob is strong with this one.
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Man, that’s a big crow (or a tiny sword perhaps)…
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I think its supposed to be a raven, a large and ominous bird to be sure but a bird whose call does not inspire much fear. Kind of like a crow with a hairball.
http://www.youtube.com/watch?v=rUNG0Tl2II8
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Fun Fact: The original Kingdom Under Fire was a pc RTS/RPG hybrid. To be more precise, it was a direct Warcraft 2 / Diablo ripp off. You’d play one RTS level, then an action RPG level, then an RTS level, etc…
It was quite bad.
The Xbox game KuF: Legends was one of the most frustratingly hard games I’ve ever played. I managed to beat the first few campaigns, but never managed to complete the first mission of any of the advanced campaigns – though not for lack of trying.
The games (there was a second Xbox game) really are someting very unique though and pc gamers shouldn’t be too quick to judge them by their asian looks or console heritage. These are true hardcore games and while playing them you’ll catch yourseld wishing that the developers had ‘dumbed them down a bit for the consoletards.’
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Oh my this looks generic. It’s like the Asian equivalent to a man with a big gun, a man with a big sword. Women with big boobs seem to be equally popular on both sides.
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Well, it’d look rather disturbing if the women only had big boobs on one side.
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“Both sides” as in easterners and westerners. But anyway, I’m sure you knew that already.
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It would make a lot of sense for amazons, though.
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I hope it still features Korean death metal as the soundtrack. The original was pretty much the epitome of epic in this regard.
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Wow, a Korean game on the PC that isn’t a Counter-Strike clone nor a MMO? Well I’ll be damned!
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No, it’s an MMO (although probably closer to Endwar or Chrome Hounds in structure), but that’s on top of being a story-based game.
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Ah good, all is right with the world then
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Wait does this mean it has a monthly subscription?
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No idea yet, but I’d be fairly surprised if they went the full subscription route, especially as it’ll be launching into a marketplace where, unless you’ve got a ton to offer, it’s just not going to work.
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No it’s a single player game with what sounds like a fantastic persistent MMO component. http://uk.pc.ign.com/articles/112/1121788p1.html
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Mmm Nydus Worm at the end filled with Banelings.
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I NEED AN ANSWER NAO!
What exactly IS this game, because I’m hearing conflicting reports from various sources. Some say there’s a single player campaign and an MMO-like mp, others claim there’s NO single player campaign, you cannot play offline at all, that it’s an MMO in which there are merely single player missions.
If it’s a pure MMO, I’m afraid I’ll have to lose interest right now, even though the game looks great.
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From their website:
“Unprecedentedly massive scale of castle siege mode to deliver realistic mediaeval battle onto your nose.”
LOLWUT?
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Other than being in development since the DAWN OF TIME, the only thing I’m worried about with KuF2 is that they’ve only showed off two of the three factions so far – the Human alliance (Humans, Dwarves, High Elves, etc) and the Dark Legion (Orcs, Ogres, Vampires, Bikini.. err.. Dark Elves). There’s a third, demonic faction that’s meant to be butting in on the war in KuF2. Hopefully we’ll see more of them closer to release.
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Wait, it’s Korean? No wonder the combat effects looked so… Asian(/flashy/ flamboyant)?Appears to be the first ‘dynasty warrior’ type game I might enjoy actually – Lu Bu needs to be in there somewhere, though.
The large weapons move way too quickly, though. Looks like they’re swinging around bits of foam.
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Is it just me, or do the spiky, “light-and-darkness-in-harmony” Asian renditions of Europe look especially silly?
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It looks almost indistinguishable from Warhammer, honestly.
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I too enjoy breasts.
Sounds like it’s supposed to be a single player game with an MMO component but the inner turmoil of the studio(s) makes the end result anyone’s guess.
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Put some damn clothes on woman! Sheesh.
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There hasn’t been a game I’ve looked forward to more since I played KUF: Heroes.
Also, I’m glad that RPS’ers are so very mature that the first and most popular reply is about breasts. Thanks for making this such a special place, guys.
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Looks a bit more interesting than Dynasty Warriors, but it’s still in the same vein of swing your huge sword around in circles while clueless target dummies just stand around making mean faces.
Why doesn’t someone make a game where I am the regular foot soldier, with no special weapons or armour or magic or anything, and then pits me in huge battles like these where my job is to first of all survive?
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“Looks a bit more interesting than Dynasty Warriors, but it’s still in the same vein of swing your huge sword around in circles while clueless target dummies just stand around making mean faces.”
If you’d played any of the previous games, you’d know that it really, really isn’t. You might be doing pretty well in one melee, but if the enemy gets a squad of archers in position, you can find yourself flattened in seconds. You’re effectively playing two games at once, and you have to play both of them well.
As for your wish.. That’s exactly what the Mount & Blade games are, although they still make things somewhat easier on the player. The thing about your idea is that if you’re playing as a single expendable soldier, you could just as easily be wiped out by the first arrow fired as a dramatic duel with an enemy commander. It makes for an interesting concept, but not a fun game.
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“Why doesn’t someone make a game where I am the regular foot soldier, with no special weapons or armour or magic or anything, and then pits me in huge battles like these where my job is to first of all survive?”
THIS.
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“As for your wish.. That’s exactly what the Mount & Blade games are, although they still make things somewhat easier on the player. The thing about your idea is that if you’re playing as a single expendable soldier, you could just as easily be wiped out by the first arrow fired as a dramatic duel with an enemy commander. It makes for an interesting concept, but not a fun game.”
Why isn’t there a game in which, when you die in combat, you’re just dropped somewhere else on the battlefield in the body of another soldier, needing to adapt to a new situation? It would never get boring, it won’t end when you die and it would -maybe – be fun (although probably just confusing as hell) Didn’t spend alot of time thinking about this, it just popped in my head so it’s probably a bad idea…
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I’m pretty sure the Battlefield series does that, although that is of course modern combat without the fun and prizes of medieval stabbing.
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There was a game mode explored similar to this by Perfect Dark. One player plays a single player mission while the 2nd player assumes control of the nearest enemy guard. When he dies, he spawns as the next nearest enemy guard trying to slow the player who is Joanna down as much as possible.
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Swinging a sword around and hacking people to pieces? Pleeeeeaaaaase, we westerners prefer more highbrow forms of entertainment like lugging a gun around and shooting people into pieces.
*insert something here about Western media being superior to anything made by asians*
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It’s pretty foolish of them to show a trailer with such obvious bugs in it. Didn’t they even notice the boats were in the sky like that?
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Nvm the boats, did you see those… things on the woman’s chest?
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small furry animals
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