By Alec Meer on November 24th, 2010 at 8:43 pm.
Indirect-RTS (IndirTS, as it must now officially be known) Majesty 2 is gearing up for its 300019th and final expansion pack, Monster Kingdom, and it’s the most enticing yet. By which I mean “most like Dungeon Keeper, a game I’ve been geeking out over for more than a decade.”
While the add-ons haven’t done all that much to deepen the distinctive bribery-based army control mechanics, Monster Kingdom is at least taking a confident sprint further down the road of playfulness.
In a move that makes it almost impossible not to mention Dungeon Keeper, this time around you’re in control of the monsters. What if you could talk to the monsters? Well, you can’t. But you can offer them large sums of money in exchange for going and hitting something. Let this man explain, somewhat:
Majesty 2 left me slightly unfulfilled, but I’ve got a good feeling about this add-on. While the snarky cynicism of heroes only heroing in exchange for filthy lucre was a giggle, the idea of sulky, bounty-hungry monsters just makes a lot of sense,