This Portal 2 Trailer Is Robots

By Jim Rossignol on December 12th, 2010 at 9:28 am.


Portal 2, Valve’s action puzzler sequel which is now due in April, also has a trailer out this weekend, thanks to the VGAs. It shows a bit more of the two co-op mode characters in action, although not in-game.

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  1. Brumisator says:

    pre-rendered trailer that shows nothing new about the game…

    E tu, Valve?

    :'(

    • opel says:

      I almost feel like they’ve released too much gameplay footage already.

    • LionsPhil says:

      I’m half-wondering if it’s just a silly and late reference to the “suit up” Starcraft 2 trailer.

      They’ve shown much more than this in the co-op trailer that’s been on Steam for a while—including part of the robots being built. I think it’s in-engine, though. Look on the Portal 2 store page, rightmost video last I looked.

    • LionsPhil says:

      Here, in fact:
      http://store.steampowered.com/video/620/5926

      Also confirms that (spoilery gameplay footage):
      – Each player gets two portals, linked between themselves, not the other player; one has two shades of linked blue, the other has two shades of linked orange.
      – The technology emancipation grid does not emancipate your robotic technology.
      – There is individual respawning. Probably.

  2. the_dancing_spy says:

    Wow! Elder Scrolls V, Mass Effect 3, then this! It’s raining trailers today!

  3. psycho7005 says:

    They’re prob worried that people won’t connect with the character because they’re robots, so this trailer is meant to give them more personality. Tbh i did have a small smile when the blue one was ready to go fisticuffs with the gadgets around him.

  4. Bas says:

    Where’s Episode 3?

    /dies inside

  5. Bungle says:

    Almost like Valve was annoyed to have to make a trailer just for the VGA’s. This one was phoned in. I hope.

    • MartinNr5 says:

      It wasn’t bad. As others have stated, it injected a bit of personality into the robots.

    • Wulf says:

      Why does anything that’s interesting, anything with life/personality/character, anything unusual have to be ‘phoned in’? It reminds me of another recent instance of something genuinely interested, filled with life and layers of complexity, and really unusual being accused of being ‘phoned in’. :p

    • LionsPhil says:

      Because if you compare it to the previous co-op trailer, it is clearly much smaller in scope and partially recycled footage.

      This is Valve. Their bar for not-phoned-in is set much higher.

    • Nerd Rage says:

      Based on duration and what it does (character introductions) this is basically the Portal 2 version of the TF2 character bios. Which (almost) everyone loved. I’m good with this trailer, I already like the blue one better.

  6. noom says:

    My guess would be each player having control of one portal each.

    Probably plus some other unexpected twists.

    • MartinNr5 says:

      Seeing that one has a blue eye and the other an orange eye I think that is pretty much a given. ;)

    • Polysynchronicity says:

      Both players have 2 portals. You can see this in a couple of gameplay videos Valve’s released.

    • Man Raised By Puffins says:

      Is it? All the hands-on reports I’ve seen have indicated they’ll get two portals each.

  7. GoodPatton says:

    Whoa there is an episode 3?

  8. Nighthood says:

    I enjoyed it, meagre as it may be. The Co-op characters do seem achingly cute, making it even more of a shame that I’ll not have anyone to play Co-op with. Woe is me.

    • Billy says:

      I will be your friend *hugs*

    • DJ Phantoon says:

      Your call has been heard! The denizens of the Rock, and those of the Paper in the lands of Shotgun shall surely answer your cry! Please go to the forums. Do not pass go, do not collect 200 dollars. That’s an anti-theft measure to find bad people. Honestly, they really can’t afford for everyone to be taking it.

  9. Tatourmi says:

    I prefer that than a gameplay video, we already had three thousands of them. Besides, these robots are just awesome.

  10. Homunculus says:

    Ab-bot and Costell-bot.

    • Mr_Day says:

      That’s rather clever, but I stand by my campaign to have them officially recognised as Squat-bot and Spindly.

  11. a name is not important says:

    this trailer was idiotic and pointless. What happened to valve? They wasted time in this piece of shit instead of working on the game, or episode 3, or a better video.

    I want my money back. What do you mean “what money?”. Let me have my rage you damn killrage

    • Chris says:

      As stated above, to be a part of VGA you need to create a new trailer for them. Valve put as little effort into it as possible whilst still putting their product in a positive light.

      Somebody needs their morning coffee :)

    • Randdalf says:

      Valve employs 200 people, and they have at least 4 if not 5 games under development right now (TF2, L4D2, Portal 2, DOTA2, Episode Three?), so I think it’s fair to say that they also have a dedicated movie making team. (Which I know they do, because it’s the reason why there’s been no Meet the Team this year, they were busy making the cinematic intro for L4D2, among other things).

    • a name is not important says:

      you know guys, it actually makes sense. I still want my money back though. And I don’t need morning coffee when you can have morning RAGE over videogames

    • Delusibeta says:

      Even then, they’re scaling back L4D 2 development to picking and porting community mutations and presumably whatever DLC 3 is.

    • Wulf says:

      Better this than L4D, to be honest. L4D is fun, but it’s either a brainless sort of fun (with bots), or it’s not fun at all as people get unnecessarily angry. (Conversely, L4D has one of the worst communities I’ve ever seen, whereas TF2 has one of the best. This fascinates me.)

      I think L4D’s run its course, to be honest. L4D 3 would be a failure, it’s an IP that you can’t really do anything more with, and the market is so flooded with zombies at the moment that it would be a waste. Now, adorable, if completely questionable (they are still tied into GlaDOS, after all), robots? Robots with portal guns, even? This is at least a little bit interesting, after all, so I completely support it. I’m just wondering what their twist ending is going to be.

  12. N says:

    Man, those robot things are so disgusting. And you have to watch one the whole game, lmao.

    • Wulf says:

      You know, it’s funny how I just came from the thread about Elder Scrolls V, and how gamers are entrapped in binary thinking, that essentially the average gamer has a very moralistic outlook on everything, and an exceedingly narrow mind, unable to distinguish between people by motivations, and needing a ‘good look’ and and an ‘evil look’ to do it… and now I see this.

      It’s good to always have all of my fears confirmed. It really is. Yeah, that’s great. Personally, I don’t see what’s so disgusting about them. I actually feel kind of sorry for them, since they’re the pawns of GlaDOS, and I’ll be glad to help them out of that situation, if at all possible.

    • N says:

      I just wouldn’t watch something that looks like that for hours, they are simply gaudy. I would friggin step on them in real life. The one with hideous mutated chicken thighs and broken knees is especially blegh.

    • LionsPhil says:

      I have to agree that they are ugly robots.

    • DJ Phantoon says:

      We need a mayonaisse cannon for all the trolls here.

  13. Tom OBedlam says:

    Cute. Mike Wazowski!

  14. Basil says:

    To all the people who are saying this trailer took “little effort” on the part of Valve:

    Are you blind? Look at the quality of that animation. Look at how intricate, detailed and full of personality it is, packed on a few seconds. It could rival with any Pixar in terms of production values.

    Jesus, you people can’t apreciate subtlety, I guess.

    • Wulf says:

      I thought it was great. Those little guys have so much charm.

      I loved that little touch at the end, with the greeting:

      “Hallo!! :D”
      “How…dy…? o_O”

      You get so much of their personality from this, it tells you a lot about them, and they’re conveying a lot here with body language and visual character alone. Anyone who doesn’t realise the potential of this approach needs to go and watch Wall-E, to be honest. Sometimes, you can show more emotion in ways that don’t involve words, and sometimes that’s more of a challenge to do right.

      I think Valve are really getting this right.

    • Flint says:

      Indeed, I love the body language of this little trailer. It’s just a short trailer for a particular event, made after countless gameplay videos. Can’t see the problem.

      Hell, it’s actually making me a bit interested despite not really feeling all the Portal love and being completely unexcited over the co-op mode.

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      Sinomatic says:

      I think they’re charming in that wall-E/Monsters inc. sort of way. Just that right level of cutesy and comical without being OTT. And after the genius of GLaDOS in single-player, I imagine its pretty important to try and infuse co-op with some very definite ‘character’.

  15. pagad says:

    Ugh, Star Wars-esque comedy robots.

    • Wulf says:

      The comedy robots were the bad thing about Star Wars? Funny, I always thought it was the trite acting.

    • Basil says:

      The bad thing were comedy robots IN Star Wars. In Portal they make perfect sense.

    • Wulf says:

      I disagree. The bad thing was that people were narrow-minded about comedy robots in Star Wars, when actually they never had any negative attributes other than those people forced upon them. If you’re even slightly familiar with Star Wars lore (and I’m not just talking about the films here, either), then you’d know that comedy robots are pretty much weaved into it. The problem is that people believe robots have to be death machines or whatnot, and can’t be comedic, and I just don’t get that.

      No, there were no problems with comedy robots in Star Wars, they fit in perfectly as part of that world. Sure, the robots were perhaps the only ones in that Universe that had a sense of humour, but that’s just how the lore tells it.

    • LionsPhil says:

      “Star Wars lore” is, in general, absolutely terrible, and not a good case to appeal to. It’s a trio of classic films and then a great surge of expanded diarreah around it.

      However, there is robot torture in one of those original three, which—along with the golden, limp-wristed King of the Ewoks and his speech-synth-deprived rolling toolbox—is a much better case for “Star Wars has always had stupid and annoying goofy robots”.

    • Deccan says:

      Both those examples are from Return of the Jedi, which is a terrible film generally.

  16. terry says:

    Those are certainly some robots. I’ll be interested to see how goofy this ends up, but as I’m really angling for more puzzles/more Portal in general I’m not too fussed about the window-dressing. Although part of the reason the original appealed to me was the bleak surroundings and mystery circumstances, Valve can probably be trusted to add more flavour without going over the top about it..right?

    • Wulf says:

      Though if you think about it, that’s what could be a little bit clever about this, that GlaDOS is twisted enough to make them all happy and perky, just to beat it out of them with their surroundings, as part of an experiment to see what happens, to see how easily she can crush their hopes. With this, GlaDOS might be trying to better understand the human psyche, and more importantly, the nature of determination.

    • Gabe Kotick says:

      “Valve can probably be trusted to add more flavour without going over the top about it..right?”

      @terry, Wrong. Have you played TF2 recently?

      Did anyone read the description of the last TF2 update? http://store.steampowered.com/news/4774/ lmao

    • Wulf says:

      @Gabe

      That’s just Valve trolling us with their secrets, which they’ve been doing forever, now. What’s new there? And usually it’s rather clever.

      (That they hired the Minerva mod person means that it’s usually even more clever than it used to be, too.)

  17. Gabe Kotick says:

    @cb121314, Now I am very pleased to introduce you to a very good scam http://www.teamfortress.com/mannconomy/FAQ/

  18. reticulate says:

    I’m loving the amount of personality they’ve injected into these two.