APB: Re-beta’d, The Sign Up

By Jim Rossignol on January 10th, 2011 at 3:29 pm.


The APB: Reloaded blog has come up with some details about how to join the closed beta. Sign up and create a GamersFirst account is the first step, but later there’s information and DxDiag and things. They’re just warning you that it’s going to get involved, or something. Apparently 20,000 people have already registered, which sounds like a decent number, but I wonder how many of you lot will? How many of you want to go back? How many of you feel excited that this game is relaunching? I have some hopes that GamersFirst will be able to fix some elements of what made APB wonky, but it’s tough to know if they can really make the big changes that would bring the game into the state it should have been at launch.

That said, if it’s eventually going to be free to play, we’ll all end up having another look, won’t we?

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30 Comments »

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  1. Premium User Badge

    Riaktion says:

    I will quietly observe from the sidelines and let the masses test the waters. Once the feed back starts coming in… then I’ll take notice.

    Also I prefer to judge on finished titles rather than BETAs… so will probably wait until then if I am being honest :oD

  2. Flameberge says:

    No interest in beta-ing the game again, beta’d it originally for 6 months before release (and continued beta testing it after release. Zing!). When it comes out again I’ll have another look, but a lot needs to be fixed in the combat and driving, the two main staples of the game – not to mention the districts need to have some of the horrendously imbalanced camping spots removed. Unfortunately, I’m not sure how much can be changed about the combat and driving without rewriting a lot of code and maybe the game engine. I don’t know – with all due respect – if GamersFirst have the quality of programmers or budget to that.

    • Meat Circus says:

      How many of the original team are working at GF?

      It can take a new team of developers many, many months to come up to speed on a code base of what I presume is a significant extent, and even longer before they can confidently start identifying what went wrong and how to fix it.

    • Kadayi says:

      @Meat Circus

      I’m aware that a few of them (maybe 30) did get taken on board.

  3. Meat Circus says:

    The important, and as yet unanswered question: will GamersFirst actually listen to their beta testers this time, rather than ignoring them until it was far too late? That will make all the difference.

    Given how much GF got for how little, I hope they conclude they have all the time in the world to finally do the concept justice.

    • DrGonzo says:

      From reading Realtime Worlds stuff it didn’t sound like they were ignoring the beta testers, just that they were unable to take action on anything that was reported. They were well aware it had lot’s of problems.

    • Arcalane says:

      It wasn’t that they were ignoring them per se, but the communication between departments was ridiculous, so they might as well have been.

      I doubt GF will bugger it up as badly as RTW did, if the old blog posts are any indication.

  4. Rond says:

    I will have a look. As soon as shooting is fixed.

  5. CMaster says:

    I’m still unconvinced they can make the game actually that compelling. “MMO GTA” seems to be very hard to translate into something you actually want to spend significant amounts of time in.

    I actually had my most fun in the “Keys to the City” event in doing parkour-esque stuff to get to mission locations, get the drop on people etc. I felt it was a shame that that part of the gameplay had only been half-implemented.

    Also, I hope they do something about the really, really long and unbelievably irritating loading screen.

  6. Premium User Badge

    Diziet Sma says:

    Count me in, if by testing it I can exert even a minor influence over the development of something i think has much potential I’m up for it. Yeah I’m an optimist. Oh and I agree with @CMaster. That loading screen was so interminable that I regularly thought the damn thing had crashed.

  7. crainey92 says:

    It’s free to play why not? Me and my friends were in the orignal beta’s back abit and we had a great laugh playing this game so im sure well go back. As for them fixing the game’s key issues, I doubt it, they said that in about 5 years or so they’ll begin to see the real potential of the game.
    EDIT: Just read the 2 previous comments about the long load times, this really killed the game for me and my friends especialy when it crashed or something then needing to wait again…

    • Delusibeta says:

      It’s theoretically free to play, although (as ever) I wouldn’t bet on free players not getting severely hindered in some form.

  8. The Pink Ninja says:

    Did I fall into a timewarp and travel back in time a year?

    • Gravidos says:

      Basically, GF bought APB for its character creation (The one redeeming point) but decided not to waste all that code, so they plan to release APB properly without wasting all of their money on marketing stunts among other things. They’ll likely actually try to balance the game this time.

  9. Premium User Badge

    Joshua says:

    I am actually not at all interested in APB, and I never was, but the whole uncancelled thing is just completely awesome!

  10. DevilSShadoW says:

    I’ll give you a proper answer about the game in a year’s time. It’s way too early in the year for anything APB related.

  11. kororas says:

    I get the impression they will rehost it after tweaking it to make it more acceptable to the audience. I cannot however see them doing anything major.

  12. Premium User Badge

    thesundaybest says:

    Have tried three free to play games now, and found all of them to be less interesting, less polished versions of paid games. That’s probably redundant, but given the choice I’d rather just pay.

    • DrGonzo says:

      League of Legends is an absolutely brilliant free to play game. Though it is probably the exception that proves the rule.

    • Premium User Badge

      Diziet Sma says:

      What about the F2P games that were paid for. Such as DDO and LOTR?

    • Jockie says:

      League of Legends is absurdly polished and addictive for a F2P game.

      Lotro, is only partially free as I understand it, more like a very big trial account, with important stuff held back for playing customers, available for purchase in a sort of modular way, or via subscription. Same goes for DDO. They’re both worth a look to see if they’re something you want to get into, but if you do, you’ll probably end up spending a fair bit on them.

  13. Premium User Badge

    KindredPhantom says:

    I would like to go back, I have many fond memories of APB playing with fellow clan members. I also have many a bad memory of APB, but I look on the positive that it#s coming back.

    People should read the APB Reloaded blog, it does glimpse into the mindset of gamerfirst and what they have planned.

  14. Kadayi says:

    I think a few of my clan mates are planning on it, but I think I’ll pass on the beta and wait to see how the release version is received (much Christmas sale backlog to work through atm). I don’t think that the game as it stood at the time of closure was that far off where it needed to be (a lot of the exploitable locations and missions had been fixed by then), the biggest problems were the broken rewards system & weapon/upgrade balance. I suspect those hoping for radical changes to the core combat system will be left disappointed however.

    • Jockie says:

      I’m guessing it will be pretty much the same game, but with their own limitations and systems being introduced in a prototype form, such as limiting customization options and introduction of grind. In other words I can see it being in a worse state than when I last played.

  15. beefchief says:

    I played the original beta, the combat was dull, the city drab and the fighting other players didn’t really work it was just whoever camped won. If they changed it to first person (won’t happen I know) then I might get intrested.

  16. Premium User Badge

    mpk says:

    I’ve a complete lack of confidence that the third-person part of this game will ever rise to the levels of mediocrity, such was the poor experience I had with the original beta. Although letting you play for more than an hour a week would be a good start.

    That said, the bit where you can play dress up is brilliant!

    • ScubaMonster says:

      They should have sold off the game and joined Cryptic.

  17. ScubaMonster says:

    I think at this point, there’s only so much you can do to fix this without just making a new game. So while it might be “better” that’s not exactly saying much.

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