
Well, dancing about is all very well, but the only real application we were ever going to be interested in was one involving terrain. Here’s a chap from touchscreen clevertypes Evoluce who has set up Microsoft’s Silent Robot Eye Of Judgment Kinect thing being to be used in playing a real-time strategy, via VG247. Seems to work. In truth, though, motion control is only really going to fly with me if it can detect my slumped form in an armchair, and enable the ordering millions of tiny men to their deaths with a barely-perceptible nod. Then, and only then, will I install a sinister black camera to watch over me.
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Rock, Paper, Shotgun
Archive for January, 2011
Gesture-Based: Kinect Used To Play RUSE
By Jim Rossignol on January 3rd, 2011.
Earnings Call: Recettear’s Follow-Up Revealed
By Alec Meer on January 3rd, 2011.

Joyous tidings from Carpe Fulgur, translators/Western distributors of the ever-lovely indie shopkeeping game Recettear: they’ve only gone and sold 100,000 copies of the bally thing, without promotion or publisher and solely via digital distribution on PC. Oh, and they’ve cheekily revealed what the next Japanese indie title to pass through their Westernisotron will be…
En Masse: More Mass Effect 2 DLC Coming
By Quintin Smith on January 3rd, 2011.

It’s true! No details whatsoever just yet, but it’s coming. Bioware has announced that the game’s daily Cerberus Network news updates will stop on January 24th, the one year anniversary of the service, but will resume a week before the final DLC pack and two weeks before Mass Effect 3, which should land this ‘Holiday Season’. See those quotation marks, Bioware? You must imagine them as a pair of tweezers, plucking the American out of this story.
INDIE STRONG: IGF Finalists Announced
By Jim Rossignol on January 3rd, 2011.

The contenders for the Seumas McNally Grand Prize are: Amnesia: The Dark Descent, Desktop Dungeons, Minecraft, Nidhogg, SpyParty. Quite the headline-making set. In fact, is that the best group of games in the final so far? Maybe, but it’s certainly heavy on the 3D this year, which feels oddly out of place. The full list of nominees for the various categories can be browsed here. Speaking of 3D, it’s great to see Neverdaunt in Technical Excellence, too.
Capsized Looks Swell, Exciting, Difficult
By Quintin Smith on January 3rd, 2011.

Capsized is yet another 2011 release that I am sure will entertain anybody who is over-bored (overboard) (DO YOU SEE). Developers Alientrap have released a brand new trailer for their indie platformer featuring platforming, puzzling, battling and death-defying leaps, often all at the same time. Most peculiar! You’ll see what I mean when you watch it below.
Last year when Kieron posted the first Capsized trailer he began hollering about how it was a spiritual successor to ancient BBC Micro game Exile. Both for completion’s sake and because it’s amusing to see the two games side by side, I’ve put a video of it beneath the jump, too.
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Ever-Win: Neverwinter Nights 2 On Steam
By Quintin Smith on January 3rd, 2011.

What happened while RPS was closed for the year? Well, I ate enough parsnips to kill a horse, got given a Nerf gun for Christmas and almost shot my girlfriend in the eye with it (I’ll get her next time!).
Also, Neverwinter Nights 2: Platinum Edition was released on Steam and is currently enjoying a 50% off sale. I was never ‘inta Neverwinter myself, let alone its huge modding community, but RPS reader Andrew “Block-Rocking” Brockert has provided us with some advice on how to get to the good stuff.
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Rather Inspiring: The Spire Trailer
By Jim Rossignol on January 3rd, 2011.

Raw Games recently released a trailer for their UDK-developed first-person puzzler, The Spire. And it is a handsome creature. The game is based around a set of physics tools that will allow players to manipulate objects and construct simply structures by linking them together through “polarising” them. Needless to say, there will be some physics death for your enemies, too. All hail the FPS/puzzle hybrid future!
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Wot I Think: Back To The Future Ep 1
By Alec Meer on January 3rd, 2011.

Happy one-digit calendar change, everyone. I’ve been exploring more dramatic date-tweaking, thanks to Telltale’s surprise jump-starting of Reaganite blockbuster Back To The Future. Reborn as a point and click adventure, it’s been fluxing a fair few 80s-children’s capacitors with a drip-feed of teasing art and videos. Episode 1: It’s About Time landed just before Christmas, and I took a few hours out of a steady diet of booze, cheese and vegetarian turkey substitutes to join its voyage to pop culture’s past…
Nifflas: NightSky Release For 6th Jan
By Jim Rossignol on January 3rd, 2011.

Nifflas sends word that his celebrated silhouetted physics-puzzled NightSky will be turning up on the PC on the 6th. There’s a new trailer, too, which you can see below.
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The Exciting List Of 2011′s Excitements
By Jim Rossignol on January 3rd, 2011.

Hello. I’ve written a list feature containing the PC games that I’m most excited about in 2011. It’s enormous. I’ve made the list appear in roughly the order of excitingness. You can read it, below, if you want.
And if you’re not already freaking out about how much game there is to play this year, then you should definitely take a look…
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- onodera : “Yes, driving any Lada is a pain. Is Riva an export version of Niva, or 2105?” on The Flare Path: Duel Carriageways
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- Cyrus : “@mentor07825: Metallica...me likey” on King Arthur II’s Demonstration Coronation
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