By Jim Rossignol on February 8th, 2011 at 8:00 am.

Funny, I wrote the word “Dungeon” in our headline bar because I was going to write about the Dungeons English-language demo, only I can’t actually find the link, despite having seen it earlier. What has happened to it? We may never know. Anyway, that word didn’t go to waste, because our info-cousins at Eurogamer have posted another look at Dungeon Siege III, only with actual moving game footage this time. There are explosions and skeletons and exploding skeletons. So it all turned out for the best. Go take a look, below.



08/02/2011 at 08:09 amandachen says:
Well, Chris Taylor probably would have made a hash of this. DSIII seems to have a lot more life in it than the previous games.
08/02/2011 at 08:12 JohnnyMaverik says:
Looks nice and I can’t wait to play the Dungeons demo, so double win I guess…
08/02/2011 at 08:13 Jakkar says:
Mmm. Another RPG in which we jog, infinitely forwards, jiggling breasts, heaving shoulders and weapons held high in a manner that would leave Schwarzeneggers biceps in a hell of pain, let alone scrawny elfbastards..
08/02/2011 at 14:14 Pemptus says:
Hell yeah! Sign me up, amirite? Eeey?
08/02/2011 at 08:18 Lars Westergren says:
This has actually gone from something I was mainly going to buy out of loyalty to Obsidian to one of my most anticipated titles of the year. It is also encouraging to hear that making it stable and bug free has been one of the main focuses of the whole project.
http://www.eurogamer.net/articles/2011-02-03-obsidian-why-fallout-new-vegas-crashes
08/02/2011 at 10:58 StingingVelvet says:
Same here, I don’t even like clicky-clicky RPGs much but I was buying this because I love Obsidian’s games. The more I see of it though the more I actually want it as its own game.
08/02/2011 at 11:11 Bhazor says:
“I don’t even like clicky-clicky RPGs”
It a good job it isn’t a clicky clicky game then isn’t it?
It’s a Fable style third person magic man stab with co-op.
http://www.electricpig.co.uk/2011/01/28/dungeon-siege-3-review/
08/02/2011 at 17:38 Sidorovich says:
As if Obsidian could demand loyalty from any gamer after the botched job that was ‘New Vegas’. DS was a dungeon crawler in the best sense of the phrase; they’re hacking away at this by introducing needless Mass Effect style conversations that nobody wants. Betcha they’ll rush this out before the real big hitters in the action-rpg stakes arrive, thereby avoiding unfavourable comparisions….
08/02/2011 at 08:33 Njordsk says:
Hey what about gameplay?
We’ve seen nothing of that game except compilation of 2 seconds clips.
And it’s coming out in May… I smell a trap.
08/02/2011 at 09:36 Bhazor says:
“I smell a trap”
Then take your head out your butt and watch 10 minutes unedited shaky cam.
http://www.youtube.com/watch?v=xMfo4Li7Lfw&feature=related from October 2010.
08/02/2011 at 09:43 Njordsk says:
Erm, no need to be agressive.
I didn’t know there was gameplay video, you know, sometimes you can miss a news somewhere.
08/02/2011 at 09:47 Bhazor says:
It was a joke about you getting a bad smell from this.
08/02/2011 at 10:12 Njordsk says:
Didn’t get it, my bad.
08/02/2011 at 22:15 DigitalSignalX says:
Great video. Love how the developer almost says “Dragon Age” instead of “Dungeon Siege.” Game play looks pretty console-ish. I’m a bit concerned that it’s being dumbified. :(
08/02/2011 at 08:42 Jakkar says:
It’s not as though Obsidian are capable of releasing a game in a functional state, after all.. Well, I owe them for Vegas. Broken, needed a lot of mods to feel good, but.. So, so much better than the last one =)
08/02/2011 at 09:14 jon_hill987 says:
I get the feeling the plot summery for this game won’t be too dissimilar from the following:
-Grimnir is gone.
-Monsters roam the land.
-The king need your aid!
-I am Vlad, not a vampire.
-You must go to Havindr.
Which says a lot about the quality of writing in games (and the fantasy genera in general).
08/02/2011 at 09:21 Lars Westergren says:
I’m puzzled. How does your wild guess about how the plot play out say anything about the actual plot in this game, or damn the quality of a whole genre?
08/02/2011 at 09:46 MrMud says:
I am assuming you base this on the rubbish plots and characterisations of Kotor2, MotB and AP right?
08/02/2011 at 09:59 jon_hill987 says:
I was playing Magicka and it occurred to me that the (parody) plot in that is, if you remove the tongue from the cheek, pretty much identical to every fantasy story since J. R. R. Tolkien wrote The Lord of the Rings and in my experience fantasy games seem to be even more clichéd than the books.
This is not the case with /all/ fantasy games and definitely not the case with /all/ fantasy books, but Dungeon Siege III is one I am sure will be.
08/02/2011 at 10:00 Oozo says:
Seems like somebody got himself a working copy of “Magicka”, and somebody doesn’t.
Still, broad generalizatons are broad.
PS Ah, screw that. Too slow. Must work on my Ninja-skills.
08/02/2011 at 10:54 Bhazor says:
Well it is an **ACTION** RPG. So any story would be an improvement over 90% of the genre really.
08/02/2011 at 09:53 Quine says:
It’s got a crow made of crows!
Therefore awesome.
08/02/2011 at 10:25 Inigo says:
Did someone say Dungeons demo?
http://www.gamershell.com/news_110704.html
08/02/2011 at 10:31 Multidirectional says:
But will it have mature gay romances? Isn’t that what “G” in “RPG” stands for nowadays?
08/02/2011 at 10:45 Tunips says:
We found out what happened to the Dungeons link. John stole it. The cad.
08/02/2011 at 11:06 YanDaik says:
Lets just hope it hasn’t become more casual and more glamour (like MU online for example).
08/02/2011 at 11:16 zergrush says:
It’s looking very Dark Alliance / Champions-esque. Which is a pretty good thing.
08/02/2011 at 11:23 derella says:
Do you get to make your own character, or are you stuck with Generic the Warrior-Man?
08/02/2011 at 11:24 kyrieee says:
Looks like shit
Will be shit
08/02/2011 at 12:47 mkultra says:
Stop being so optimistic.
08/02/2011 at 14:38 Navagon says:
The art direction is certainly a lot more encouraging than the shit Blizzard have put out so far of Diablo 3. Well apart from all that lens flare bollocks you used in the previous DS3 header image…
The major failing of previous Dungeon Sieges is the over-simplicity of it all. Yes, in some ways the simplifications made perfect sense and eradicated a lot of irrelevant crap. But they eradicated a lot of relevant features too. There’s the suggestion in what I’ve read so far that Obsidian will be changing that.
08/02/2011 at 18:18 Bhazor says:
The lens glares seem to represent loot or possibly experience points. Watch the video I linked to above to see the lens flares mid battle.
08/02/2011 at 23:54 outoffeelinsobad says:
In a world…
10/02/2011 at 00:10 Christopher says:
The trailer for this was far removed from what I thought it would be. The graphics are much shinier than I anticipated and the gameplay is far more removed from the original DS than I would like. I agree with Sidorovich on every point, although the shaky cam gameplay video showed there might be room enough for enjoyable co-op play.
Still, where are my packmules?