By Quintin Smith on February 8th, 2011 at 9:46 pm.
And now a browser game from the Indie Games Blog that could basically describe my current relationship. Save Toshi is a game about guiding a girl to a dancefloor even though she can’t walk, because if she doesn’t dance she will die. Where Save Toshi differs from my life is that in the game you’ll be achieving this using thrown balls, and half the time you’ll accidentally crush her or drop her into some water. God, you know, that sounds like my life again.
I like Save Toshi because your more unfortunate mistakes (catapulting Toshi into space, crushing her with a stone boulder) would dredge up laughter from the saddest of souls, and there’s some really clever puzzles in there. Reasons to dislike Save Toshi include that attempting the same solution for a puzzle twice is capable of producing two very different results, and lots of levels are locked out to us, becoming available in the “deluxe” iPhone edition. Boo. Not that the PC version has a dearth of levels, or anything. Go play!