Speaking Of Crysis 2… The Story Trailer

By Jim Rossignol on February 15th, 2011 at 12:15 pm.


Crysis 2‘s story trailer is quite the thing, with elements of pretty much every big-name sci-fi film you can think of crammed into a cascading series of exciting flash cut edits. There’s a bit of game footage in here, but it’s mostly all the fancy bookend stuff that is trying to sell us the fiction of a Manhattan in ruins. And it sure is fancy.

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50 Comments »

  1. Ian says:

    Them humies look like they have the aliens right where they want them.

  2. Monchberter says:

    This actually makes me want to play the first one again, more than the sequel.

    Ahh, how I miss the wonderful tropical vistas now that we’re soon to arrive in MW / HL2 land of grimy urban combat.

  3. Theory says:

    Surely the aliens would attack Beijing first? That would have been a far more interesting location, as well as making more sense.

    (But then again, how many copies of this will they sell in China?)

  4. Tom says:

    that… was awesome

  5. Juiceman says:

    From what I played of the beta, the story seemed to be simply a FPS version of Prototype with an alien twist.

  6. mod the world says:

    So the aliens are taking back from the White Man what he stole from the native americans? Seems ok to me.

  7. Thirith says:

    Looks cool, in a brainless, popcorn cinema way. I was surprised by how much I enjoyed the original Crysis after hating Farcry (once I’d got over the initial ‘wow!’ factor); this looks like a worthy successor. Yes, I’ll always be more of a Thief/Civilization/Planescape Torment guy, but every now and then a good hamburger is what’s needed, not a 7-course menu prepared by a French chef.

  8. ReV_VAdAUL says:

    Getting a strong vibe of cloverfield + war of the worlds. Still, an original story was never going to be the main draw here so its no big deal.

  9. torchedEARTH says:

    “uptown, midtown, downtown, everything’s waiting for you”

    I feel a song coming on.

  10. Tei says:

    Some people say that almost everything on the video is rendered in-game. The game this visuals.
    This will raise the bar for graphics again :D

    On the other part, gameplay seems corridor-shooter-ific. Press [W] forward to advance the cinematoske scripted script. We have enough of these games, and are normally good games, but withouth much replayability.. maybe crysys 2 have some replayability based on how flexible is the armor and mods.

    I demand a mod that replace all the aliens and enemy soldier by cute Anime characters.

  11. skinlo says:

    It does look quite cool, I’ll have to admit.

  12. cqdemal says:

    That was a huge surprise. Chance of buying +90% in an instant.

    • Corrupt_Tiki says:

      Yep, ok, me too, was ‘meh’ about this after the other ones (cryses?) and haven’t played the other ones though, thinking about it now, maybe I should? bah need a computer upgrade first..

  13. Basilicus says:

    Unabashedly excited. The rest of you are too abashed.

  14. kyrieee says:

    I watched some footage from the leaked version and it sold me on the game more than this did. Seems like the game is still quite sandboxy in terms of its combat. Sure it’s not a 10km by 10km open space, but it’s still completely different from a CoD game. I’m actually pretty excited

    • Juiceman says:

      It’s certainly no COD hallway shooter, but it’s by no means sandboxy. The only thing I could compare it to is Bad Company 2′s single player. It’s in a more open area, but you are still shuffled along a pretty narrow path.

  15. bigtoeohno says:

    I can’t remember this much advertisement for crysis. I have a theory with movies if I see a poster for it at a busstop it prob sucks. I hope this don’t apply

  16. Novotny says:

    The music from Crysis 2 constantly makes me think of this track. I’m sorry to do this to you people, but I must share my pain. I think of this EVERY time I hear the Crysis 2 music.

    • Stephen Roberts says:

      The music from Crysis was excellent though, right? I mean I thought it was excellent. Terminator came on the telly the other night and I wasn’t going to watch it but the theme tune just audially glued me to the sofa. The long strained horns of Crysis does the same.

    • Novotny says:

      Oh it’s not that I dislike the music – it’s just that it segues into that Abba song within my head as soon as I hear it. It’s an unfortunate condition which destroys many game atmospheres for me (not all games sound like Abba, I’m not totally batshit insane.) Any tune at all invariably sounds quite similar to something else that’s already out there, and I seem to find the most incongruous tunes popping into my head in unlikely environments.

      It’s a bitch.

      Another dreadful example is the Lonelands theme in LOTRO. As soon as the signature riff begins, I think it’s Eyes Without a Face, a dreadful pop tune from the 80′s by a Mr B Idol. Just a bit immersion killing.

      I can’t be the only person with this sort of affliction, surely?

      I’ve probably just taken too many drugs in my youth :(

  17. dhex says:

    i loved crysis (and warhead), and i love nyc simulacra, so i’m going to go rent the chapel now.

  18. Bfox says:

    Did anyone else think while watching this looks like “Michael Bay the Videogame”!

  19. Radiant says:

    Ah so they’re replacing the crysis island with manhatten!
    Now it bloody makes sense.

    Also? Sweary.

  20. Frosty says:

    Why are there human enemies? Why would one country elect to invade another during a alien invasion? Isn’t that a wee bit pants on head retarded?

    • drdss says:

      Um, I thought it said something about “taking us apart”? And “You’re on your own”? Bio-weapons and “death is just an inconvenience”? What makes you think that the human enemies aren’t us, reprogrammed?

    • Seth says:

      Not to spoil, but there is a good reason and it is not a foreign invasion by Koreans. Remember, written by Richard Morgan, therefore – well, his villain of choice should be clear by now.

    • Frosty says:

      Ooooh. Thanks @Seth.

  21. Urthman says:

    Wait, why are aliens marching around destroying a bunch of abandoned buildings in Manhattan when their plague has already killed or run-off the entire population? And why is humanity desperately defending an empty and wrecked city?

    I expect the game to be fun, but that story is so many kinds of stupid I don’t know where to start.

  22. ZIGS says:

    Crysis 2, directed by Michael Bay

  23. Dougal McFrugal says:

    who is the main character this time around? Nomad, Psycho or someone new?

    Also, whilst manhatten looks cool – I really wanted to go back to the island at the end of the first game.

    Maybe there will be a flash back or something

    • Zombat says:

      I heard the name Alcatraz mention, seemed to be the new guy’s name.

      Also heard mention that the nanosuit 2 is a semi-organic, evolving technology.
      Guess they decided to add XP and unlocks to appease the consoletards that need that carrot to prevent their ADD from stopping them playing.

    • Oak says:

      Alcatraz is the player guy’s name. I heard Prophet mentioned in one of the gameplay videos, but it was for the Xbox version so linking it would violate RPS terms of service article 15b.

    • Thants says:

      Guess they decided to add XP and unlocks to appease the consoletards that need that carrot to prevent their ADD from stopping them playing.

      Seriously?

  24. TheTourist314 says:

    I’ll be completely honest, I hated Crysis. It was frustratingly difficult and didn’t have anything to show for it except excruciatingly difficult stealth combat after about 3-4 hours of gameplay. I really enjoyed the scenery and graphics but the story wasn’t really much of anything and it had no draw to it for me. I found Farcry to be a much more fun and drawing game if only because it didn’t take itself too seriously. Crysis 2, however, looks like it took a few pages from The Gospel according to Valve with part of that trailer showing the city’s disarray and ruination in the beginning. I feel like the environment will better suit the storytelling aspect this time around. I’m more excited about this game than I was about Crysis. We shall have to see!

    • Dervish says:

      So the game where you have invisibility powers and regenerating health/armor is “frustratingly difficult,” but Far Cry, one of the hardest FPS games ever made, is A-okay. I swear to god there is something about Crysis that brings out the dumbest criticism in people.

    • Vandelay says:

      I have to admit, having just completed Crysis for the first time, I’m even slightly bemused by the “it turns shit when the aliens appear.” The levels from the zero gravity section to the ship were just incredibly epic. Having said that, the last level was pants. Running around messing around with a circuit breaker and then having to push some nuclear rods down broke the flow a bit. Add the fact that you are given a freakin’ hand held nuclear launcher that you can’t use for ages and you have a rather lacklustre ending. The final cliffhanger ending just added insult to injury (a cliff hanger that doesn’t look to be resolved in this sequel.)

      It also randomly started to really chug on my new i5 2500k, radeon 6950 computer for absolutely no reason during the final battle. Definitely had some poor coding going on, as it seemed to get worse the longer I played that section, when the game had been absolutely fine up to that point.

    • TheTourist314 says:

      No need to be an asshole, Dervish. I’m just saying that Crysis didn’t do it for me. Perhaps it was the Auto AI adjust difficulty setting or whatever, I just found myself playing the game really slowly, having to stealth it up most times, and it was difficult enough to just not be fun to me. Take that, add the generic military characters to it, I dunno. Maybe if I had played it more and gotten past the first 4 hours it would have worked out better but it just didn’t hit the right chords for me. FarCry was also quite difficult, but it never felt like a chore to play. Maybe it’s just something with me, but sometimes I like a little cheese in my games. Not all the time, but FarCry’s crappy acting coupled with some pretty awesome sound design, I immensely enjoyed the experience.

    • Thants says:

      You played it on the easiest difficulty, right?

  25. Davie says:

    For all the cliched nature of the story, it’s clear we can look forward to some fucking amazing set pieces. Watching the buildings coming down and the streets flooding was pure eyecandy.

  26. Snuffy the Evil says:

    MAXIMUM EXCITEMENT

    • Inarborat says:

      MAXIMUM PRE-ORD….

      Wha?! Stop being stupid about Steam, EA. You opine about piracy hurting PC development and then you drag your feet, kicking and scream like a child when it comes to the biggest, best digital service. Assassin’s Creed: Brotherhood will gladly take my money instead.

  27. 1stGear says:

    The first guy who speaks (the “THIS ISN’T A WAR ORDINARY HUMANS CAN WIN” one) sounds gloriously hammy. Crysis 2 GOTY all years.

  28. Grey says:

    Where is Nomad?

  29. Shadowcat says:

    Does “death is just an inconvenience now” mean that the game will feature some kind of automated regeneration? Sometimes that can be good (System Shock), and sometimes it can be crap-tacular (Bioshock). Presuming that it would have to be a nano-suit function, I wonder if there’s a way to make that a good feature?

  30. jeremypeel says:

    Uh, wow! Looks like they’ve learned a lot of the right lessons from HL2 actually, unlike everyone else who develops games for a living. The only thing less than spectacular seems to be the award-winning author spawned dialogue.

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