Electric Nightmares

Our four part series about generative AI and its use in video games

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Dinner Bells - Din's Curse: Demon War Out

Din's Curse, Torchlight's seedier, even-more-indie counterpart when it comes to capitalising on the fact that Blizzard have decided to develop Diablo 3 using only their left hands (my personal guess), has just received an expansion. In Din's Curse: Demon War begins with the demon city of Kravel being invaded by crazed zombies. You'd think that would be a good thing, wouldn't you? No! No! You'd be wrong. This causes the demons to go on a retaliatory rampage which it's up to you to stop. Expect demons, a new Demon Hunter class, lots more quests and, by the sounds of things, a more dynamic game- NPCs now interact with the world more, and there are many more "world modifiers". Hmm. Last year's Din's Curse demo is still up on their site and well worth checking out, and you can buy both the game and the expansion here with a 30 day money-back guarantee. Some guy's footage of Din's Curse follows. Is it any more professional if I tell you his name is viper34j2004? Probably not.

I'm glad you clicked through and all, but let me just warn you that this game isn't a looker. Although perhaps that isn't a strong enough warning. This is more like me telling you that I've set you up on a blind date, and by the way your date has smooth skin and bristles where her face should be. But then Zangband isn't a looker either, and if you haven't played that game then go and read Kieron's piece on it immediately.

Take it away, viper34j2004.

Cover image for YouTube video

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Quintin Smith avatar

Quintin Smith

Former Staff Writer

Quinns was one of the first writers to join Rock Paper Shotgun after its founding in 2007, and he stayed with the site until 2011 (though he carried on writing freelance articles well beyond that). These days, you can find him talking about tabletop board games over on Shut Up And Sit Down, or doing proper grown-up journalism with the folks at People Make Games.

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