Rock, Paper, Shotgun

Archive for February, 2011

A Look Sea: Arctic Circle Detailed, Video

By Quintin Smith on February 17th, 2011.

You'll use aircraft for scouting, I reckon. It's plane to see.

Paradox has officially announced Naval War: Arctic Circle, the contemporary and atmospheric wargame I saw and briefly mentioned in my Preview Blowout following the Paradox Convention in New York last month. We’ve got hot’n'fresh details, another screenshot and a developer interview video after the jump. Won’t you join me for a little “naval” gazing? Aha, ha.

Ahhh. >>

, .

48 Comments »

The Very Important List Of PC Games, Part 4/5

By Alec Meer on February 17th, 2011.

I don't look like this. Yet.

Young people. Good grief. Your ignorance is as plain as those spots on your greasy face. Don’t you know anything? Can’t you be bothered to learn anything? Did you even read the words of esteemed colleagues Rossignol, Walker and Smith detailing the first three parts of this Olympian list of The Most Important PC Games Of All Time? I am quite sure that I, Deacon Meer, am wasting my time attempting to impart my own wisdom on this matter to your feckless minds, as is Intel’s AppUp developer program for having the consideration and grace to so thoughtfully sponsor this series. You’re probably all too busy fiddling with your genitals and snorting heroin at one of those ‘rave parties’ I hear young people go to every night. I shall say my piece regardless.
Sit down, shut up, listen >>

, .

275 Comments »

Rage Shows Vehicles, Cyber-Cowboys, Hats

By Jim Rossignol on February 17th, 2011.

He doesn't look so cross
There’s a new trailer out for Id Software’s forthcoming wasteland shooter, Rage. It’s below. It shows off the great big, beautiful environments, the remote control car, the vehicular combat and, of course, the men getting shot. That’s something that Id have some experience in portraying, and I think it shows.

The game is due September 13th (US) and September 15th (EU).
Read the rest of this entry »

, .

84 Comments »

Yeah! Ass Creed: Bruvhood Ditches UbiDRM?

By Quintin Smith on February 17th, 2011.

Silence. Stealth. Patience. It is the assassin's way.

The Steam pre-order page for the PC version of Assassin’s Creed Brotherhood (which we now know will be landing on the 18th of March) would appear to be missing something. The eagle-eyed tipsters at Beefjack have spotted that where the Steam page for Assassin’s Creed 2 described the game’s need for an permanent internet connection in capital letters and addressed the game’s DLC in the Game Details box, Brotherhood has no such warnings, indicating that the game will be shipping without the DRM (though they could always update the page later). It wouldn’t be a massively surprising move, seeing as how R.U.S.E. shipped without the hateful thing. We should celebrate! Is it too early to open a bottle of something? Surely not.

We’ve asked Ubisoft to make an official statement on the DRM for Brotherhood, but no response as yet.

, , .

50 Comments »

Valve To Release L4D2 Fan Mod As DLC

By Quintin Smith on February 17th, 2011.

Ah, the old jock strap.

Curious. Following The Sacrifice and The Passing, Eurogamer‘s got word that Valve will be releasing a third piece of downloadable content for Left 4 Dead 2 with a new Cold Stream campaign. Cold Stream is actually a work in progress fan campaign by Matthew Lourdelet, creator of the acclaimed 2 Evil Eyes campaign. According a post on Valve’s official Left 4 Dead 2 blog, Valve have seen Lourdelet’s work so far and decided to release it in a non-story driven pack containing the other three Left 4 Dead 1 campaigns not currently in L4D2.
Read the rest of this entry »

, .

41 Comments »

Bleak Doesn’t Begin To Say It: Dead Island

By John Walker on February 16th, 2011.

Courtesy of IGN

It’s been quite a while since a trailer made me say, “Wow.” And indeed since one made me gasp, “Oh my God.” This CGI teaser for Dead Island – a zombie game originally announced in 2007 – is both stunning and horrendous. Bleak like your puppy dying of tiredness is bleak. The game itself sounds absolutely fascinating. An open-ended sandbox zombie survival game, first-person but with an emphasis on melee combat, where you must try to survive for as long as possible on an infested New Guinea island. We have little more to go on, other than the knowledge that Deep Silver are publishing, and that the people behind it are capable of a trailer as brilliantly morose as the one below.

Read the rest of this entry »

, , , , , .

245 Comments »

DC Denton: The Deus Ex Comic

By Alec Meer on February 16th, 2011.

Like JC Denton, but with a small beard

The prequel has a prequel. Alas, the Deus Ex: Human Revolution comic miniseries comes from the Distinguished Competition rather than the house of M, otherwise I guess there’s a chance our own editor-at-large/Marvel writer Kieron Gillen might have had the chance to pen it. Worlds colliding, and all that.

I picked up the first issue (of 6) and had a look-see today. I’m scarcely any kind of comic critic so I’m loathe to get in deep in a field I’m not particularly qualified to judge, but here’s a few (spoiler-free) general thoughts.
Read the rest of this entry »

, , .

37 Comments »

Meal Or No Meal: Spent

By Quintin Smith on February 16th, 2011.

The slider should continue all the way to 60 miles with a little picture of a banjo.

Can you survive for one month on one thousand dollars? Spoiler! You probably can’t. Browser game Spent is a collaboration between advertising agency McKinney and US charity organisation Urban Ministries of Durham designed to both entertain and raise awareness of homelessness. Or rather, how easy it is to become homeless in the USA. Each day the game asks you a taxing multiple-choice question, which by the end of the game all add up to the WORST MONTH A HUMAN COULD EVER EXPERIENCE, but you get the idea. Reminds me most of mortifying climate change strategy game Fate of the World (of which you can read my impressions here). More of this sort of thing! Education through consternation, that’s my motto. Go play, or there’s a video of the UMoD talking about the game after the jump.
Read the rest of this entry »

, , .

187 Comments »

A Game of Thrones: Genesis Screenshots

By Quintin Smith on February 16th, 2011.

Fancy a tic-tac?

Whoa. Cyanide Studios, them of Blood Bowl fame, are releasing a fantasy strategy game based around George R.R. Martin’s unspeakably excellent A Song of Ice & Fire novels this summer. I did not know this. Apparently Big Download did, and remained as cool as a cucumber posting these first two screenshots. I hope that one day RPS will be as cool as Big Download. Until then: EEEE! And also: Hang on…
Read the rest of this entry »

, .

85 Comments »

Supercell’s Gunshine Backed By Harrison

By Jim Rossignol on February 16th, 2011.

Orange Ed-209 must be stopped!
Nice headline, Rossignol, but what does it mean? That is what you are thinking, right? Well it means this: Supercell, who are a small Finnish dev team made up of Remedy and Digital Chocolate veterans, are making a browser-based MMO called Gunshine. It’s the first project to be backed by Phil “He’s Done Some Games Industry Stuff” Harrison’s London Venture Partners. It also doesn’t look half bad, as you can see from the trailer below. It’s a four-player co-op in a cartoon cyberpunk world, with an apparently “endless” amount of quests. The model looks fairly standard (tank, damage, healer) so hopefully that will make for a smooth experience. Here’s the interesting bit, however: “Asynchronous multiplayer mode – no friends online when you need them most? Not to worry, you can still borrow your friends’ characters; the AI will emulate their playing style while you decide their overall tactics.”

Intriguing. I’ll find out some more about this soon. The game is apparently in a closed beta, so it might be worth signing up, which you have to do via the Facebook. (UPDATE: You do not have to have Facebook to play, but that’s the interface for inviting friends, and it’s in working Flash, which they apparently do not count as a plugin.)
Read the rest of this entry »

, .

26 Comments »

Norman Wisdom: A Combat Mission Q&A

By Tim Stone on February 16th, 2011.

 
In June 2000 a metaphorical Tiger Tank burst from a metaphorical Norman wood and proceeded to blow the turrets off 14 metaphorical Shermans. I was those 14 metaphorical ShermansCombat Mission: Beyond Overlord was the Tiger. Nobody is quite sure about the Norman wood.

Read the rest of this entry »

, , , , , .

29 Comments »

Search

Respond to our gibber

Browse the archive