By Quintin Smith on March 1st, 2011 at 12:30 pm.
Eurogamer has the latest on hack’n’slash co-op goodtime Hunted: The Demon’s Forge and its enigmatic Crucible mode, which, not unlike a restaurant serving griddled cat, has been spotted on the menu but not discussed.
Turns out Crucible is where you’ll be spending all the gold picked up in the main campaign, using it to make your very own maps and share them with your friends. I’d expect a very basic interface, what with Hunted primarily being a release for the console machines, but it could be curious nonetheless.
Here’s the word from inXile founder Matt Finley.
“This is a map creation system, which will allow you to… Basically we want users to be able to create maps and share them with their friends. And you’ll be able to take your characters through maps.”
Yep. That’s about it. He goes on to talk about the game being between 12 and 20 hours long, that inXile aren’t ready to talk about demos yet, and that “If Hunted is very very successful I think you’re going to see more of them.” Amazing!
If you’d like to know a little more about Hunted, you’ll find my recent Eurogamer impressions here and 16 minutes of footage below. 16! That’s almost an episode of television! Except with no adverts. Although I guess it’s basically one long advert. So… yes.