By Quintin Smith on March 9th, 2011 at 3:35 pm.

Atari’s lightweight Ghostbusters game Sanctum of Slime arrives this month on March 23rd, which is eight days after Shogun 2, five days after both Assassin’s Creed: Brotherhood and Homefront and two days before Crysis 2 and The Sims Medieval. So many games! So close together! And lest we forget, games, like breasts, are best when they are pressed close together. If you told me this time last year that I’d be enjoying this many games so close together, I don’t know what I would have done. I’d probably have hit you.
Anyway, perpetual news machine Blues News notes that Sanctum of Slime has a new multiplayer trailer out, and I’ve trapped it in the Ecto-Containment Unit after the jump.
Hm. Take a look for yourself. I can’t help but think that this footage makes the crush of games at the end of this month that little bit less intimidating, you know? The action looks so messy, out-of-control and distant. I reckon I’ll let the other guys take a look at this one.



09/03/2011 at 15:39 Gundato says:
They are crossing the streams. Almost constantly…
09/03/2011 at 17:40 KilgoreTrout_XL says:
“Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.”
09/03/2011 at 18:02 Peter Radiator Full Pig says:
I hope you play as the ghosts, as the busters need stream training, badly.
09/03/2011 at 15:45 Axyl says:
that does look pretty poor. :(
09/03/2011 at 15:49 Mr Chug says:
I’m just gutted that AC:B and Shogun 2 are out at about the same time. I ONLY HAVE SO MUCH TIME, PUBLISHERS.
09/03/2011 at 15:49 tomeoftom says:
Might just use the regular emergency services for this one.
09/03/2011 at 15:52 tomeoftom says:
And for absolutely no reason at all other than me suddenly and violently thinking the word “DANCE!”, here’s this: http://www.youtube.com/watch?v=ZorRGrDiMsA
09/03/2011 at 16:00 Richard Beer says:
So what would you do, Quinns, if I told you you’d be enjoying almost no games spread very far apart? (i.e. like legs, not breasts).
09/03/2011 at 16:10 SpaceAkers says:
you know what’s better than that game footage?
GHOSTBUSTERS QUOTES!!
Back Off Man, I’m A Scientist!!!
see?
09/03/2011 at 16:41 sassy says:
The last ghostbusters game (apart from being a buggy mess that had to be ran in low cpu priority to get a good framerate) was a fantastic game that completely captured the feel of the movies. This? looks like a cheap cash-in.
09/03/2011 at 16:46 Cooper says:
Agreed. The last game, though not amazing, was an interesting divergence from the norms of corridor shooters. And was occasionally genuinely funny. in the occasionally genuinely funny way the movies are.
This looks like a steaming pile of poo by comparison
10/03/2011 at 03:24 Gabe McGrath says:
I was lucky to have only picked up the Activision AAA Ghostbusters game recently, and I had very few bug issues. And – having a brand new PC – meant that it ran beautifully at 1920 x 1080.
Yes – there were frustrations in the game (many of which were mentioned in the review James Allen links to below) but for me… the “Hey! I’m a ghostbuster WOOO HOO!” factor (thanks to the spot-on models, maps and original voice cast) overcame most of the niggles. Probably a 7 out of 10 from me.
As for this new game, oh dear!
09/03/2011 at 16:46 Dominic White says:
Just a reminder that the developers on this used to be the Wildtangent games division. Yeah.
That’s the kinda quality you can expect here.
09/03/2011 at 16:47 Icarus says:
Not sure this looks good to be honest.
Also, Magicka beams > all other videogame beams, except possibly those in FreeSpace 2.
09/03/2011 at 16:49 The_B says:
You’d have hit us Quinns? Why the violence? WHERE IS THE LOVE?
09/03/2011 at 17:15 TariqOne says:
” And lest we forget, games, like breasts, are best when they are pressed close together.”
Quintin Smith, ladies and gentlemen. As always, putting the “k” in “klassy.”
09/03/2011 at 18:38 ZIGS says:
Most forgettable game of 2011. You heard it here first
09/03/2011 at 19:19 James Allen says:
That makes the last Ghostbusters game look like a work of art.
13/03/2011 at 09:30 RegisteredUser says:
That one was actually not bad and basically could have been a classic GB movie with it’s plot.
The amount of detail they put into a lot of stuff(the packs e.g.) was quite awesome, especially considering it was essentially a crappy console game with a basic PC port.
It was actually an okay Ghostbusters PC game(especially with the actual actors participating).
10/03/2011 at 01:16 rocketman71 says:
That looks horrible, which means probably this time they won’t be cutting multiplayer from the PC version.
I’m guessing Threewave didn’t do that.
13/03/2011 at 09:28 RegisteredUser says:
This is such a horrible raep of the franchise.