Dungeon Siege 3 Redresses Huge Imbalance

By Quintin Smith on March 24th, 2011 at 11:35 pm.

It'll turn out that that's a walking stick and I'll have been sooo insensitive

That’s right! Because the latest trailer for Dungeon Siege 3 introduces both a sexy lady and guns to the upcoming action RPG in a single playable character, and about time too. I for one have had it with the video game industry neglecting the public’s palpable hunger for both firearms and optimistic takes on the female form. The games industry will never know the loss they suffered when development of my own game, Boobgun, was ended due to financial inconsistencies, but this is at least a step in the right direction. You can watch the trailer right after the jump, and thanks to VG247 for the tipoff. No, really, VG247. I mean it. Thanks.

Course, I can’t bring the full bore of my positivity to bear here because Dungeon Siege was always a universe with powerful steampunk inspirations (mainly thinking of the goblins here), so guns aren’t an entirely nonsensical move.

I don’t feel quite up to fact checking at this point in time, but if memory serves Dungeon Siege 3 allows you to pick your protagonist from a small number of colourful types, with the characters you don’t choose then going on to make up the NPCs who join your party during your travels. Meaning this Katarina character can be your protagonist, if you like.

That said, I believe you only ever fight alongside one NPC at a time, with teams of three or four being limited to online co-op.

How’s everybody feeling? I’m feeling OK, and encourage you all to join me on my quest to discover how many bottles of beer is the correct number of bottles of beer. It’s a trickier puzzle than any of the crap SpaceChem threw at me.

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115 Comments »

  1. Moni says:

    BOOB-FACE!

  2. Temple to Tei says:

    The Boobs control the gun or the gun produces boobs?
    Cos the the second one…. I think we’d have a winna!

    • Temple to Tei says:

      Also, surprising number of posts with sexy sex as a tag line -though confusingly they also have unsexy sex as a tagline. At least this post is unambiguous.

      Unlike the sexy eldar lady who is often a trap I find.

  3. Starky says:

    Sexy sex is by far the best tag RPS has – even better than starring eyes.

    I demand it be used more.

  4. Zombleton says:

    She’s wearing high heels.

    HIGH FUCKING HEELS

    I despair I really do.

    • JFS says:

      And below that… suspender stockings? Oh my.

    • TsunamiWombat says:

      At least in a fantasy setting you can rationale cloths like that off as “magic”. Why are you going into battle with a corslet and heels?! This gives me +5 armor and sure footing nub, I need those buffs to proc intimidating shout.

    • DJ Phantoon says:

      You know, if she were a spell caster, that’d be totally okay. Sorcerers get to dress like they body slammed a broadway musical wardrobe because none of their clothes really need to be functional.

      But a woman with a sniper rifle as long as she is tall wearing high heels? Look, I’ve never worn heels. Hell, I rarely wear sneakers, even. But I’ve heard from an overwhelming amount of women that they’re hard to balance in, especially at first. So she’s going to drop to a knee to compensate… while wearing those stockings?

      I liked Bulletstorm’s female character because while silly (everything was, duh) she wasn’t dressed like she appeared Terminator style in the middle of an anime con and her chesticles weren’t the size of her head. You know, absurdity grounded in reality.

    • Tei says:

      Maybe his magic is CC.. Crown Control, trick, fashion, style.. Looking cool, having pointing nipples helps the power of the combat spells.

    • D3xter says:

      Meh… Invisible Armor +10 might still be the better armor.

    • RP says:

      She’s wearing full plate, it’s just enchanted to look like a sexy school girl’s uniform. Sorry, spoiler alert.

    • TsunamiWombat says:

      “So she’s going to drop to a knee to compensate… while wearing those stockings?”

      I was gonna say, “Wearing that ‘skirt’?”

      By which I mean her wide belt.

      I mean, i’m a red blooded male, I likey teh boobiez and all, but I can get my pron for free on the internets. Being aroused while i’m trying to play a game is distracting. I remember this one time the chick from Dead Space forced me to take a break and-…well, anyway, the point is, boobies gud, but not so much boobies, maybe?

    • ordteapot says:

      Maybe the high heels give her the extra height needed to pull off that wonky looking “slinging a longrifle” animation!

  5. Alan Alda says:

    I can’t tell that you’re drunk. Nope, nope.

  6. Derpington Hurrrrrrr says:

    I always look forward to any Obsidian games, but I don’t think this franchise would do them any good.

  7. Jahkaivah says:

    I think the greatest shame is the Boobgun/Fart Cops crossover series that will never get made.

  8. Vinraith says:

    This is, unfortunately, just looking dumber and dumber. It’s a pity, I really enjoyed DS2. It was one of the more tactically challenging aRPG’s I’ve played.

    • Nick says:

      not sure if serious.

    • Vinraith says:

      Completely serious. I’ll never understand why such a great game has such a bad rep just because it didn’t give you RSI.

    • Alphabet says:

      I enjoyed DS1, loved DS2, and adore Obsidian beyond reason. So I will buy this. I am mostly avoiding previews, so maybe I’m crazy, and I do worry that it will be a buggy mess on release. And for years afterwards? No matter, insta-buy.

    • Lars Westergren says:

      @Alphabet

      I can’t promise it will be bug free, but stability and polish is a very high priority on this project, and their engine and developer tools are built with this in mind this time. I’m hopeful.
      http://www.eurogamer.net/articles/2011-02-07-dungeon-siege-iii-more-stable-than-new-vegas-interview

      @Vinraith

      I’m not a big fan of this particular character’s design either, but I’m curious to what else you think has been “dumbed down”? Combat? Design? I never played the first 2 DS games, but this title looks pretty smart to me. They’ve said it will have the trademark Obsidian branching choice&consequences dialogue, companion influence, the combat looks like it will require mixing different abilities synergies and so on.

    • Lord Byte says:

      Another game for Obsidian to ruin and to leave unfinished… (Kotor 2, NwN 2, Las Vegas,…)
      The again I disliked both DS1 and DS2 (ESPECIALLY 2! – What’s the use of levelling if everything levels with you… And then generic completely random items… That’s not the essence of diablo like games, the essence are the Uniques and the powerful rares (by raw drop chance), not a purely random combination of stats.
      Sorry just had to rant a bit. This one might actually be good, while I dislike their RPG style, I might like it as a Hack and Slasher (especially as the previous one was one of my most disliked and overrated games)

  9. Wooly says:

    I’m calling the Vietnam expansion. You heard it here first, folks.

  10. Kakrafoon says:

    Dear developers, if you go to the length of using archaic firearms in your games then at least give them a reloading animation, a bit of a delay between shots and no hot-pink tracer and muzzle flash effects. If you want colourful destruction, please use wands and spells (see Magicka, they are doing it right). Guns like the flintlock pieces the lady was apparently using should go BANG, and have a nice big flame tongue projecting from the muzzle when they are fired. I know it’s an action rpg, but I think there should be a clear distinction between effeminate rainbowy spells and serious manly blackpowder boomsticks.

    • pipman3000 says:

      tl;dr version: manly things good, girly things bad

    • DJ Phantoon says:

      Actually, epic level spells should be doing the second thing, except a lot more.

      Gaming ten years from now is going to be SO AWESOME, because we’ll be able to do that. To have procedurally generated RPGs that can handle your character casting Earthquake, or Elemental Swarm, or whatever. You know, RPGs where the world STAYS changed. And the spells will be a lot more impressive than the small explosion of a explosion-propelled slug. I mean, it doesn’t have to be that way right now, but I seriously doubt anyone is going to be taking real chances for a while now.

      For example, Rift’s selling point was that it was warcraft, only better. So innovation seems to be indie or go home at the moment. I’m sure it’ll come around, though.

    • Terragot says:

      It’s true though, why have a gun if your going to use magic anyway? Even Harry Potter is minimalist enough to just use a turd slinger.

    • pipman3000 says:

      so you can use a magic bullet

    • Nick says:

      It’d be awesome to have a game where you could deform the terrain with your magic power! And.. oh I dunno, fly around on a carpet or something. They could call it Enchanted Rug.

    • Rich says:

      …and doing a silly flippy drills thing doesn’t count as a reload animation.

  11. YanDaik says:

    why bullets should be pink?

  12. JackShandy says:

    She seems quite imbalanced herself. Just a strong wing away from snapping straight in half, I’d say.

  13. pipman3000 says:

    it’s okay obsidian it’s not there’s groups of women gamers who want to play female characters who aren’t big breasted stick figures who wear high-heels to a warzone

  14. Serenegoose says:

    Huh. So her gun style is like a much less cool version of Tomoe Mami’s, and she dresses sillier. It’s not often I compare someone to an anime character and then use the anime character as an example of design done right by comparison, but there we go. Dark times.

    *waits for people to misinterpret something I just said as though actively trying to do so*

  15. omicron1 says:

    I don’t think that “imbalance” has been “re-dressed” at all. I doubt it has been dressed before in its life.

  16. obvioustroll says:

    Is the woman in that pic about to do the hoovering? She could tackle my bedroom, I found an opal fruits wrapper under my bed the other day.

  17. Ateius says:

    1) Women in tight, revealing outfits instead of sensible armour

    2) I don’t get a party, apparently?

    3) Clickfest attack scheme (maybe? Unclear. Has been implied)

    I could call this “ways Obsidian is doing it wrong” or make some other snarky remark, but … eh. I’m still (increasingly less) hopeful, still itching for a shiny new remake of Dungeon Siege 1, which I loved. I mean, Obsidian is really great, right? So DS3 is going to be great, and this pre-release stuff is a joke, and they haven’t actually put thigh-high stockings, high heels, and jiggle physics on the female character in order to market their game to the lowest denominator. Right?

    Right?

  18. mattjb says:

    It’s elementary, my dear Watson. I do believe this is called “jumping the shark.” It’s a good thing they got rid of the packmule because it “didn’t fit the direction of the game.” Because a high-heel wearing sniper-rifle wielding sexy chick in a steampunk universe most definitely fits into their vision for the game.

    Well, at least Dungeon Siege 1 was fun, but sadly it does not play too well with modern systems. Hopefully it shows up on GOG someday.

  19. Wulf says:

    Did Obsidian lose most of their competent staff while I wasn’t looking? One thing that was great about New Vegas is that it didn’t have much oversexualising or objectification going on, with either gender, you could flirt with both, compete with both, and they were on even footing.

    So seeing this is… well… it’s… startling, really. If I had to describe it with an emoticon, the emoticon would be: o_O The traditional WTF emoticon, then, as this doesn’t seem like Obsidian to me at all. Not the New Vegas Obsidian, anyway. Were they pressured into putting sex into that game? Do they really have totally different people working on it?

    Baffling.

  20. RyuRanX says:

    Bu-bu-but it’s not April 1st yet… What are they thinking? Damn! What the whole gaming industry are thinking nowadays? Godammit!

  21. BobsLawnService says:

    Being a strong female action heto she can wear what she likes.
    It’s not like anyone is patting her bottom or anything like that is it?

  22. Freud says:

    It’s obviously fine as long as they compensate with a brooding elf, a drunken dwarf and a kobold that likes square dancing.

  23. FRIENDLYUNIT says:

    Well both those revelations cast a bit of a shadow on my work in progress, titled Boobgun.

  24. Oozo says:

    Somebody has been playing Bayonetta! Somebody hasn’t been paying attention to the fact that if you put absurdly high-heeled women protagonists in your game, at least let them shoot bullets from their shoes!

  25. kyrieee says:

    Looks like:

  26. sk2k says:

    These are some really bad character animations. Sooo….wooden….God.

  27. Zogtee says:

    Tits, high heels, thigh high boots, and stockings. That’s some ace character design, that is.

    I demand RPS track down the people responsible and do an interview.

  28. drewski says:

    I don’t really know why anyone’s surprised. If Planescape: Torment can have a half naked succubus in it, no matter how creatively written she was (and personally, she’s my favourite character from the game), I don’t know why you’d expect the token female ranger caste not to be sexualised in DS3.

    I hope one day gaming will get to the point where characters don’t need to be sexual archetypes, but it never occurred to me that people thought that point was now.

    • DeepSleeper says:

      Thank you.

    • Crimsoneer says:

      But there is a point to be made in that a succubus makes sense. A succubus is MEANT to be hawt and sexy and nakked. Why the hell is this witch commander legion lady a prostitute?

    • Wilson says:

      I thought the point of a succubus was to be sexy. It makes sense in the universe. If they come up with an explanation for why she’s dressed like that, it’s all well and good. But I doubt they will, which makes it just a bit silly. They should have just made her a succubus. Maybe she is, and it’s a plot twist!
      Edit: Crimsoneer got there first. Except for predicting the plot twist.

    • Ankheg says:

      And, uhhm, what about Annah? Fall-from-Grace was example of modesty compared to that slum girl.

    • drewski says:

      A succubus traditionally uses teh magics to APPEAR sexy, but may not necessarily be so (depends on which particular version of succubi you’re being inspired by). Besides, Fall-from-Grace is hardly your traditional succubus. If you know her character, you know there’s no reason whatsoever she had to be half dressed, apart from that it’s a fantasy video game.

      As for this particular witch commander lady, who knows? Maybe because she’s a witch. Maybe because she finds enemies are distracted by short shorts. Maybe that’s her starting tunic, and halfway through the game she gets tailored full plate, complete with nipples. Could be anything. Most likely it’s just that they wanted a sexy girl in it because it’s a fantasy video game.

    • outoffeelinsobad says:

      Agreed. And aren’t we all half insane over The Longest Journey games, both of which have the female leads in their underwear within the first five minutes? Sexualization has gotta stop, but don’t point to it as a ruiner.

  29. drewski says:

    Also she’s clearly wearing shorts, not a skirt. Pay attention, people.

  30. sneetch says:

    Only one NPC at a time? Well that’s bad, one of the reasons I liked the first one was because you had a full party, the second one cut the number you could have (IIRC) and now this seems to be removing the idea of it being a party at all (two is not a party, two is a pair, two can be a par-tay but not a party).

    • obie191970 says:

      From my understanding, you have a full party – But, it can only one of each character type. So, your fantasies of bitch slapping hordes of Kobolds with a foursome of high heeled, big breasted snipers is shot to hell.

  31. fuggles says:

    I seem to recall DS1 had machine guns and flame throwers too.

  32. Tei says:

    Computers and calculators are machines of perversion. I spotted once a 5318008 in a calculator.

  33. Mister_Inveigler says:

    “she is mischievious and mystical…” but she is also bouncy.

    Bouncy, bouncy, bouncy.

  34. TariqOne says:

    Et tu, Obsidian? It seems like the jiggle got the most attention when it came to animating that.

    The games industry is almost a uniformly shitty place when it comes to portrayal of women and respect for female customers. And I’m happy to see RPS once again ahead of the curve on these issues, what with the whole Boobgun thing and all. Huzzah.

    I’ve put up with a fair amount of shit from Obsidian over the years because they generally get it at least from an aesthetic and writing POV. But between Mike Thornton and now this horseshit (and I hear your coop partner can’t bring their own guy to the party and therefore can’t meaningfully share in xp and loot?), you can color me somewhat annoyed with them.

  35. heretic says:

    I really don’t understand why people are complaining about a more sexy addition to a game…

    “The games industry is almost a uniformly shitty place when it comes to portrayal of women and respect for female customers.”

    “Were they pressured into putting sex into that game?”

    Is it really not obvious that sex sells? I mean I don’t know what planet you guys have been living on, but wake up please.

    And anyway, if sexy female characters make men more likely to buy the game, then this works both ways too.

    The games industry portrays all sorts of idealised men, hunky, six-pack types, probably turns on some women, why can’t male customers also have content geared towards them? :D

    • Wulf says:

      It’s annoying because it’s shoved in the face of everyone out there and we’re not given any other options, it’s almost as though we’re not allowed to think in different ways, and this smacks of a very specific kind of closed-mindedness, to be honest.

      Yes, some people want sexualised characters, but some people do not, some people might just be bored of sexualised characters after having seen too many of them and might want the option to experience something else. One friend brought up an interesting point – amazons. She made the case that amazons were all about combat expertise, they’d cut off a breast so that it didn’t get in the way of archery, and they were muscular. They were absolutely not what men would think of as sexy.

      Would a true amazon be any less interesting to see in a game, though? No! To the contrary, I’d actually be fascinated to see that done, because no one’s ever tried it before. However, you might have men flipping out over how they can’t fap to some of the women in a game (and people complain about furries). But in my opinion, not everything is about sex, and you can have interesting characters of both genders without sexing the hell out of them. I’m fed up of it, and I know at least two women who feel the same way.

      Not everyone thinks the same way, not everyone, man or woman, wants to be a sex bomb. Frankly, I really despise the likes of Nathan Drake and Marcus Fenix (if that’s how those names are spelled) for very much the same reasons. I’d actually like to see more of the likes of Gordon Freeman! Would it hurt, really? I just think that there are things that could be explored here that could result in more interesting characters, and some of the most interesting characters I can think of throughout the history of gaming are also the lest sexualised.

    • Doesntmeananything says:

      Sex indeed sells, and you bring up a legitimate point if you wrote your post as an apologetic one for the developers, as they are, surely, cognisant of what majority of gamers prefer and, therefore, what they can add to the game to make it more attractive to that majority. But sex in its usual sense, dare I say it, is so boring. For the most part it serves to satisfy primal needs, and after it accomplishes that, what else there’s to it? Just because this kind sex is profitable, it doesn’t mean that it’s also interesting and beneficial to, for instance, aesthetic aspect of a work or some product.

      It saddens me a bit to hear this news about the game. I was following Dungeon Siege 3 with a surprisingly great interest, having detested the previous games in the series, and everything up until this point was invigorating my curiosity. This, however, is kind of bad. It shows a quite unexpected sign of lacking confidence. Why have they done it and does it reflect the state of the game and their acknowledging it? Probably not, but it makes me think dark thoughts.

  36. Pemptus says:

    What the hell am I looking at here? Stiffly animated high-heel bimbo juggling and firing guns in the colour purple? PURPLE? For god’s sake, is this Germany? Will the blood be green and enemies censored into being robots?

  37. Laurentius says:

    Hey, why isn’t Mr Meer “covering” this (or these) ? Oh i know, he’s already prepering pitchforks and torches…
    …still tbh after this trailer i would actually take my scythe and join him …

  38. kyrieee says:

    I can’t get over how bad it is :D
    Obsidian’s games sometimes have a few sparks of genious, but they’re always peppered with shit. This one, just like AP, seems to be 100% shit though.

    SO BAD :D I just laugh at it.

    • Sunjammer says:

      “AP being 100% shit” just shows how fucking unworthy you are of playing an RPG. AP is 30% shit at most. The integration of writing and storytelling in that game’s structure is practically unmatched in the medium.

    • Wulf says:

      I have to agree with Sunjammer, here. Alpha Protocol’s storyline was really interesting, it was really well handled conspiracy theorist stuff, and it actually took me a couple of playthroughs of it to understand it all, who was betraying whom, who was doing what for which reason, but eventually it all clicked into place. There were awkward parts of Alpha Protocol, though, and that’s why Sunjammer’s 30% shit is correct, but it’s still a very good RPG.

    • Nick says:

      Let me guess.. you’ve never actually played Alpha Protocol.

  39. Sunjammer says:

    She’s preposterous. I totally dig her design.

    I’m so bored, BORED with nerds lamenting the sexualized women in games. It’s such a boring topic, and people wailing on it are boring people. Bring them on i say. It’s not as if men aren’t idealized in the same way. My girlfriend selects fighting game characters based on two things; Wether they are girls and how hot they are. The idea that we are all somehow being “good” by “protecting” the “decency” of “our women” is such sexism it makes me “sick” to think about.

    • ReV_VAdAUL says:

      You personally are bored of a topic and can provide an anecdote about your girlfriend!?

      Welp time to stop any discussion folks.

    • Sunjammer says:

      Yes. It is about high fucking time to stop the discussion until anyone has any better arguments than my girlfriend’s. The topic is boring because nobody has any fucking ammo. It’s just the politically correct siding with people fetishising “realism” in the face of an artform, all art by definition being host to idealized or otherwise fantastic conceptions of the world. It’s just a fucking mass of opinions and it goes nowhere, and it makes everyone look like a frightened old lady or a moralizing prick.

      Either way, yeah, it’s about fucking time. Feel free to not buy the game, but leave the morals at home.

    • pipman3000 says:

      hey guys did you hear about how MY GIRLFRIEND thinks sexism in games is no big deal.

    • Sunjammer says:

      *Sigh* I’ll refrain from referring to a female perspective in the future, and let us rowdy men-folk get along with it with no frame of reference whatsoever.

    • Wulf says:

      I’m actually really fed up and bored (bored I say!) of how sexualised men are too, to be honest with you, and frankly? The less dumb sacks of meat and the more Free Men (yes, Gordon), the better. as I absolutely cannot play games like Gears of War thanks to the men who’re supposed to be so Alpha, running around waving their massive, phallusicious weapons in the air like it means something. It’s nice to have the odd nerd and such.

      Interestingly, contrary to your anecdote, I’ve had a couple of friends confide in me that they’re looking forward to playing the Charr women because they’re not sexualised. No breasts on the women (perfectly formed or otherwise), no make-up, no hourglass figures, and so on. And the Charr men seem to be equally as non-sexualised, too. One of my friends? She’s as fed up of not having the choice to not play sexualised characters as I am.

      The moral of the story: Contrary to popular belief, not all men or women think with their genitalia.

      Edit #1: The point I’m making here is that not everyone likes the same thing. We don’t all think with the stuff between our legs and some of us find characters interesting in different ways, but the industry has become so obsessed with sexualising that we don’t even have the choice to avoid it any more with the characters we play.

      We don’t have the option to pick sexualised or not in the vast majority of games. And that’s a bloody shame. Because not everyone puts sexualised, beautiful people up on the same pedestal.

      Again, another reason why I’m happy with ArenaNet for at least experimenting with moving away from this in one regard.

    • Serenegoose says:

      @Sunjammer: Nice way to imply everyone here is male. You know what my problem (not ‘all women’s', because I’m not all of, or even most of them!) is with female characters in games being overly sexualised?

      It looks silly. It smashes my immersion up. I can’t rationalise to myself why someone would choose to turn up to a fight like that and hamper their own chances. At least the stereotypical male character is 3 tons of muscle stitched into their armour and wielding more guns than you can count – you can at least see how they intend to win their fight. So whilst I also have a problem with every character being conventionally attractive, that’s more because I’d like the -option- to go against the tide if I choose. My problem with the women constantly being overly sexualised is because it’s screwing around with my sense of immersion. I come to games because I want escapism, not because, the moment women are introduced, I want to raise an incredulous eyebrow, pause the game, and think “Really, game designer person? Really?”

    • Sunjammer says:

      I stand corrected. Kneejerking over here, and I apologize.

      My argument, with all the silliness cut away from it, is that it’s as silly to complain about idealization as it is to prize it, because it invariably boils down to subjective opinion. At that point all we can do is count the incomplete votes; Nobody wins. For this reason it just grinds and grinds to hear the same argumentation against it over and over again, because it just doesn’t go anywhere.

      If we were discussing a game that wasn’t a fantasy RPG where wizards explode hordes of monsters with their MIND or whatever, then we can discuss immersion and realism. In this case, as in most games where bodies are grossly idealized, it’s par for the course: I for one certainly would rather have characters with extravagant designs than generic beardy wizards and witches; God knows the first Dragon Age got a fair beating for its relatively naturalist approach.

      A friend of mine described games in this category as “sensory pleasure gardens”, and I think that really encapsulates the absurdity of attempting to deconstruct the artform so rigorously from a purely subjective point of view.

      Anyway, sorry for any offense. I simply can’t stand moralizing, or the idea that any one person or group is entitled to define what is okay to enjoy.

    • Urthman says:

      Sunjammer, your attempt at equivalence is just false. No matter how unrealistically big and burly the men are, they simply aren’t wearing clothes that scream, “No man would wear that in combat. No man could possibly wear that in combat.”

      The clothes on this character are just ridiculous.

    • Nick says:

      I dunno, a topless barbarian in a loin cloth is much the same.

    • TariqOne says:

      As it happens, MY girlfriend (who as an aside is tons better than me, and you, at games, btw) fucking hates this kind of shit.

      Point negated. Continue discussion.

  40. Adekan says:

    This wanton bigotry from the capitalist elite development studios is getting out of hand. The lack of a traditional Burqa coupled with the scandalous showing of skin on the fingers purely enrages my senses. It encourages women to act out of place, like they have a purpose in the world besides to make babies and sandwiches. This cannot stand my brothers, we must boycott this game until they show women in their rightful place, the kitchen or the bedroom, fully clothed in formless robes and Burqas with long gloves.

    TL; DR: Get over it. There are greater injustices in the world to rage against.

    • Serenegoose says:

      I could feed on the irony contained within this post for a month, and then die, bloated and happy.

      TL; DR: Get over yourself. There are greater injustices in the world to rage against than people being irritated over 50% of the worlds populace being treated like their only function is to facilitate breast transport and wobble seductively.

    • Wulf says:

      And what some people don’t get that I find irritating is that some people just want the option to play as something that isn’t overly sexualised. “Yay~,” says one of my friends in the most sarcastic tone possible as she sees that the playable women in a game are sex bombs, and not one of them isn’t designed to be visually appealing to men. “Yay~,” says I, as I see a barbarian wielding a massive phallus, with almost every inch of his body oiled. “Hm~,” says I, as I spot the old wise bloke (mage), looking all so intelligent. “No fair!”, says she.

      And I can completely understand that.

      Edit #1: In fact, another thing that irritates me about the mindset of gamers is that they assume that interaction with perhaps just one person actually counts for the entirety of a gender.

      So my opinion counts for the entirety of the male gender! Woo! Yes! That’s how it works! I now speak for all men, because I am a man! Wheeee~!! None of you can say any different, because I’m a man and I already speak for you.

      :P

      There are different people, and this happens regardless of gender, different people with different opinions. Not every guy I know wants to play a phallus-wielding jock, and not every lady I know cares to play a sex bomb.

      The difference is, however, that the option to not play a phallus-wielding jock exists, but the options to not play a sex bomb seem to be thin on the ground, or almost near non-existent. And this is one of the reasons, as I’ve pointed out, that one of my friends is as pleased by the Charr as I am.

      I actually got the “I get to play something that doesn’t have breasts like coconuts? Holy crap!” response out of that. And when you see things like that, it gets you thinking.

    • drewski says:

      Clearly every game created should have a huge variety of possible PC characters suitable for every particular gamer’s desires.

      Or, alternatively, games could have characters in them that suit the creator’s design. I get that you wanted Dungeon Siege 3 to be something other than what it is, and I get that you’re disappointed, but I don’t understand why you seem to be personally offended that someone else’s artistic vision is not akin to your tastes.

    • TariqOne says:

      No one’s making the censoring of gamesflesh their life’s work. We’re talking about games. On a games site. With a forum. In a pretty respectful, substantive, and thoughtful way.

      Stop being needlessly dramatic.

  41. Sigma Draconis says:

    Well, I’m glad to see Dungeon Siege III progressing so well. I haven’t played any in the series, but this looks like fun and I’m interested in seeing more.

  42. Foosnark says:

    Put on a coat, girl, it’s snowing. And stop playing with your rifle.

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  44. Jimbo says:

    Does this support DX11 Hardware Titillation?

    Edit: Yeeeeah it does.

  45. nmute says:

    since everyone is tired of the same old moralizing and rehashing of old arguments as to why over-sexualized female characters like the one posted above are annoying, i’ll take a stab at something new-ish:

    people who still like this kind of thing are morons. design decisions that include such characters? moronic, cynical, craven, despicable. people who find it defensible? beneath contempt.

    yay. -refreshed-

  46. Ragnar says:

    Am I the only one more bothered with her attack design than her appearance? If she shoots magical purple sparks from her gun, but can also shoot magical purple sparks from her hands, why does she even need the gun?

    • drewski says:

      By applying rifling to her purple spark projectiles, she gains greater accuracy on longer range attacks.

      No doubt whatever attacks she makes without a weapon are different to the ones she makes with them. Perhaps the purple on her attacks is a result of a particular buff. Perhaps she gets longer ranged on attacks with weapons. Perhaps her attacks with different (or no) weapons harm different types of enemies in different wants. Perhaps her basic, no weapon attack is very weak, but can provide additional power to an attack with weapons.

      WHO KNOWS

    • Buttless Boy says:

      Um, duh? It’s WAY less phallic if she shoots stuff with her hands.

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