Rock, Paper, Shotgun

Archive for March, 2011

Fall For It: Fallen Frontier Looks Neat

By Quintin Smith on March 17th, 2011.

*BANG* Shit, Steve! I hope there wasn't anything valuable in that red barrel!

The Indiegames blog has had some hands-on time with indie dev Moonshot‘s debut title, Fallen Frontier, and I think it looks just fine. Check out the footage after the jump. Yeah, it’s another hyperslick 2D platformer with a grappling hook, but look at those explosions! Look at that shotgun! Look at that co-op! And what right do you have to be dispassionate about grappling hooks anyway? What, was your father a grappling hook salesman or something? Get outta town!
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World Of Tanks Finally Launches April 12th

By Jim Rossignol on March 17th, 2011.

Getting down off the podium was to be less dignified.
After an open beta lasting just five hundred years, popular armoured warfare game World Of Tanks now has a release date in North America and the EU. It’s April 12th! Oh but I said that already. What I didn’t say was that you can still play on the open beta, here for North America and here for Europe, untul that time. As I understand it, there will be a server wipe when the full game hits, however, so don’t get too invested in your tank collection at this stage. The game will still be free-to-play once launched, of course.

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Shattered Horizon To Get Bot Support

By Jim Rossignol on March 17th, 2011.


UPDATE: This is now available on the Steam version of the game, and will update automatically.

The next update for zeg-G astro-manshooter Shattered Horizon is called Last Stand, and it’s going to add bot support to all the multiplayer modes. It’s also got one of those co-op “fight waves of bots” modes added to it, “which pits a team of four against waves of increasingly difficult bot enemies.” No exact launch date for this yet, but “before the end of the month”. It’s turning out to be quite a rounded shooter. If they have another one of those free weekends we’ll have to organise an RPS pile-on.

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Churn, No Bill: Chernobyl Terrorist Attack

By Jim Rossignol on March 17th, 2011.

I blew that thing up. TARGET... DESTROYED.
There’s a lot of stuff I play for RPS that I don’t end up posting about. This might have been one of those, except John said: “You should post about this, because your are our comedy Chernobyl expert,” or something. So I feel obliged to post. Usually when there’s something playable to post – a demo or whatnot – I tend to think that, well, someone will get something out of it. I can’t really argue that in the case of the Chernobyl Terrorist Attack demo. I don’t think anyone will get much out of it, really. I mean there is something interesting about it, because it’s a game of what would happen if terrorists took over Pripyat, with a view to blowing up the Chernobyl reactor. (Can you blow something up twice?) In reality we’d probably say “okay, have fun, terrorists!” in the face of such a threat, and that would be that. But not in this game. Instead you are sent in to a lo-fi version of Stalker to kill them all.

It’s not very good. The website is here, in case you have reverse taste brain.

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Valve + Looking Glass’ Doug Church = !!!!!!!!!!

By Alec Meer on March 17th, 2011.

He even plays Arkham Horror! Wuv you, Doug

Here’s some news for you. And not just news. NEWS. Valve Software have just hired a new employee. And not just a new employee. A NEW EMPLOYEE.

Doug Church. Doug ‘Thief’ Church. Doug ‘System Shock’ Church. Doug ‘Ultima Underworld’ Church. Doug ‘Deus Ex’ Church. Doug ‘helped (to varying degrees) design a good dozen of the most beloved PC games of all time’ Church.

And now he’s at Valve, who have themselves made several more of the most beloved PC games of all time. To don my Hat of Supreme Hyperbole for a moment, Elvis* has joined the Beatles.
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Holiday Snaps, Rips: Dead Island Screens

By Quintin Smith on March 17th, 2011.

I hate games with padding

VG24/7‘s amassed what can only be described as a tableau of new Dead Island shots, and I found a few others we haven’t posted yet, too. A few points of interest in these screens, including a MASSIVE zombie. Is that new? I don’t know. I guess Resident Evil has had a few massive zombies in its time. Carry on!
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VVVVVV Soundtrack: PPPPPPoweredup!

By Quintin Smith on March 17th, 2011.

Can you name them all without cheating? I can! Viridian, Violet, Verdigris, uh, Vombles, V-man, Vampire

VVVVVV, last year’s absolutely stellar indie platformer, had some similarly brilliant music. Take a listen to this. Complex, organic, emotive- if that’s not perfection in a pseudo chiptune, I don’t know what is. The artist behind those tracks, Magnus Pålsson (aka Souleye), released them last year in an album called PPPPPP.

What this post is about is that Pålsson’s just released PPPPPPowerup!, an album made up of VVVVVV tracks (and some extras) arranged by eighteen different musicians (including Super Meat Boy composer Danny Baranowsky). “Arranged” is musician for “using real instruments, for instance a guitar or a bassoon or something”. PPPPPPowerup! will set you back $10 (plus shipping if you want a physical copy), and you can listen to a teaser below. All this comes courtesy of the Indiegames blog, who have a fat interview with Souleye here.
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Hitman 5 Is Coming, Has ARG

By Jim Rossignol on March 17th, 2011.

Has the milkman been? No.
We’ve heard rumours for a while now, but it seems like the reveal must be getting close. Why? Well, the chaps over on HitmanForum have stumbled across what seems to be an ARG teasing the fifth Hitman game. Reading the thread, I’m not sure it entirely makes sense, but it’s early and I haven’t had my tea.

In other news: HITMAN 5! It’s enough to make a man want to play Blood Money again.

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Gongs: BAFTA Video Game Award Winners

By John Walker on March 17th, 2011.

The weeping face of a Rockstar fan statue.

Games had their BAFTAs tonight – the British equivalent of the Oscar (in the same way as Diggerland is the British equivalent of Disney World) – and prizes were awarded. It’s super-fabbo that BAFTA recognises games in this way. As much as I’ve written stupid things all the way through this, it’s a mark of legitimacy that is welcome. But who won what, you demand to know, slamming your fist down on the table, scaring a child. For goodness sake, calm down. They’re below.

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Homefront Sells 0 Copies In UK

By John Walker on March 16th, 2011.

Scenes at THQ HQ, yesterday.

The real headline here is that Homefront has sold 375,000 copies on its first day of release. In the US. Where it has been released. Unlike the rest of the world. And honestly, I’ve had enough of this nonsense. So you know what – I’m going to get it changed. I pledge that by this time next year, games will be released on the same day in the UK as they are in the US. The rest of the world, you can organise your own campaigns. I’m only one man, with one powerful website behind him. Watching Homefront preload, even though the internet contains no oceans.

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Hans Zimmer Working On Crysis 2 OST

By John Walker on March 16th, 2011.

Wow, DOG's looking ill.

EA have just announced that the Crysis 2 score has been worked on by Hans Zimmer. Er, actually, let’s start again. Open this page in another window, and then press the button at the same time as you read that. Done? See, that’s why this is worth a post. Zimmer, who’s behind the excellent scores of Inception, Dark Knight and Renaissance Man, has also worked on, oh, Modern Warfare 2. Did that have music? Quite how involved he really is becomes a little more confusing when you read the press release.

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