Rock, Paper, Shotgun

Archive for March, 2011

Gaze Into A Valley Without Wind

By Jim Rossignol on March 29th, 2011.

Can you spot the tiny dude?
Arcen have revealed a bit more about their procedurally-generated survive ‘em up, A Valley Without Wind. There’a video of the lighting process below, and that also includes indoor environments, lava, and deserts, as well as just showing you a bit more of the character navigating about in the world. All this stuff gets explained in more detail by Chris Park over here.

Getting serious 16-bit era chills off this one.
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Obi-One: The Old Republic Jedi Trailer

By Quintin Smith on March 28th, 2011.

I'd be more excited if they were called Tightsabers

Thwack! Bap! Thunk! CVG have spotted the latest trailer for upcoming Bioware MMORPG Star Wars: The Old Republic, this time covering the path of the Jedi, showing how Jedi players will work their way up from nobodies running around twatting ugly dudes to mighty warriors who run around twatting ugly dudes. The overall impression I get is that the Jedi Knight is certainly the bane of ugly dudes the galaxy over, but also kind of a jerk and somewhat at odds with the heroic brass accompaniment in the backgrounds. Come see if you agree!
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Vacuum? Packed: Incoming EVE Updates

By Quintin Smith on March 28th, 2011.

Alternative headline: 'Free Shipping'

Since Eve Online launched in 2003, developer CCP’s relentless updating and expanding of their most hardcore of MMORPGs has grown the thing to an arguably incomparable size. Last week saw almost one thousand dedicated Eve Online players – and myself – gathering in Reykjavik for the Eve Fanfest ’11, and of course CCP had a few words to say about what was coming next. Because I am a lovely, I have summarised it all for your pleasure below. Alec’s already linked the fantastical “Future Vision” of Eve video- this is stuff that’s coming down the pipe in the near future.
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Portal 2′s Cooperative Bots Investments

By John Walker on March 28th, 2011.

They're cooperating!

Further investment opportunities in Aperture Science have become available, in a second advert from the innovative corporation ahead of the release of their documentary video game Portal 2. This one offers a chance to invest in trustworthy robots.

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PC Getting Some Resident Evil This Winter

By Quintin Smith on March 28th, 2011.

Give the evil an eviction notice already.

Have you heard of a game called Resident Evil: Operation Raccoon City? Me either. But Capcom have announced that it’ll be launching on PCs as well as console-toys this Winter, so let’s take a look.

Firstly, though- let’s say your love of Resident Evil was eroded by Resident Evil Zero, Resident Evil 5 or either the Resident Evil movie or any of its three (THREE) sequels. Not a problem! Because Operation Raccoon City sounds less like Resident Evil and more like a 3rd person Left 4 Dead, with your deeply human four man team replaced by an equal number of leathery freaks. First images and details below.
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Spotlight On Biscuit – Homefront Multiplayer

By Quintin Smith on March 28th, 2011.

Bourbon is an anagram of Boob Urn, just fyi

Another week, another Spotlight On Biscuit, wherein we direct you to one of prodigious gaming commenter Total Biscuit’s videos for the week, and also discuss a biscuit. This week, it’s Homefront Multiplayer and the humble Bourbon biscuit.

I wouldn’t say I’m starting to regret this idea just yet, but I have realised that there are more weeks in the year than biscuits that I could name. Hm.
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Not Drowning But Flexing: GIRP

By Alec Meer on March 28th, 2011.

I wouldn't even make the first ring in real life

Suddenly everywhere today: this brilliant but monstrous physics game about rock-climbing, drowning and muscle-flexing. Indie browser game/punishment GIRP is vaguely akin to sleepy mobile puzzle title Ancient Frog (itself now on PC too), but driven by desperation, confusion, horror and something that feels like genuine physical exhaustion. Clever. Tight. Panic-inducing. Sportsmanlike nonetheless.
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Amanita Reveal All: Jakub Dvorský Interview

By B Caldwell on March 28th, 2011.

Botanicula is looking pretty gorgeous.

Machinarium creator Jakub Dvorský was at this weekend’s GameCityNights event, announcing not one, not five, but three new games to come from Amanita Design. We dispatched monocled investigator Brendan Caldwell to track him down and find out everything possible. Dvorský tells us how he plans to rescue the adventure genre, his views on piracy, and what we can expect to see in the new projects. You, and anyone else you know, can read about the new games, and see their chat, below.

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Rot, Browser, Shotgun: Project Zomboid

By Alec Meer on March 28th, 2011.

you've got red on you. And everywhere else, admittedly.

This forthcoming indie, zombie, open-world, browser-based RPG (IZOBRPG?) was a bit of a Twitter sensation the other week, thanks to him what co-wrote Father Ted linking to it, but mean, paranoid rotters that we are on RPS, we decided to hold off posting until there was some footage to accompany the appealing concept. The 3-man team of Britishers behind it, Indie Stone, are funding the game with pre-orders – so let the below be the shells for your shotgun-of-purchase decision-making. Yes.
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AMD Claim DirectX Not That Bad After All

By John Walker on March 28th, 2011.

What a controversial little box.

Here’s an interesting about-face. Last week we told you of AMD spokesman Richard Huddy’s comments regarding the DirectX API (I now type “API” with an undue confidence), and specifically how it gets in the way of PCs realising their ability to be ten times faster than consoles. Well, now they’re saying words to the effect of, “Um, we didn’t say that, and even if we did, we didn’t mean it.” More specifically, they’re claiming the bit-tech story took the quotes out of context, and according to CRN, “exaggerated” them. Update: bit-tech responds to this below.

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Not A Man, A Number: Metacritic Rates Devs

By Alec Meer on March 28th, 2011.

Well, that told him

If it exists, it must have a number stuck to it: this is the Metacritic way. Its voracious maw of review aggregation has now expanded to include individual developers – which means actual people are now being given a personal numerical rating. This is an average number (out of 100) based on the various reviews of games they’ve worked on. I must confess I find this concept mildly sinister, but maybe I’d feel differently if I was able to go around telling people I was worth 91%.

So, who of the many alumni of PC gaming has been treated favourably by this new system? And who’s fallen foul of it? Who is empirically proven to be the better man: Warren Spector or Ken Levine? Richard Garriott or Derek Smart? John Carmack, John Romero or American McGee? And Portal’s Erik Wolpaw or Portal’s Chet Faliszek? And which poor bastard was deemed to be worth just 8%?
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