Raptorous Applause: Dino D-Day Hits Steam

By Quintin Smith on April 11th, 2011 at 10:52 am.

Does he always form a fist with his free hand when he shoots something?

Multiplayer World War 2-With-Dinosaurs fever dream Dino D-Day has landed on Steam, available now for the price of $20. With 26 different WW2 weapons, 9 human classes and 3 dinosaur classes (Velociraptor, Dilophosaur and Desmatosuchus) you’re guaranteed literally minutes of fun. Perhaps more if the game is any good! Launch trailer after the jump.

Perhaps it’s because the developers can’t release a screenshot without it being posed, or a trailer without it being scripted, but I can’t yet bring myself to flip open my Steam press account and give this one a try. Maybe after lunch, when I can start drinking. Yes. That sounds like a plan. Also, the devs totally missed a trick not calling the Four Pack they’re selling on the Steam page “Jurassic Pack”. Fools!

EDIT: Oh look! Total Biscuit’s played it. Take it away, TB.

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68 Comments »

  1. Teddy Leach says:

    Mr. Biscuit didn’t seem to like it, and I’m inclined to agree with him.

    • Hodge says:

      Boo. I wanted this to be good.

    • Quintin Smith says:

      Oh, Biscuit’s had at it, has he? I’ll get his video up there.

    • Navagon says:

      What a shame.

    • sockeatsock says:

      He really does hate it doesn’t he.

    • Chris D says:

      So is this now a Spotlight-on-biscuit without the actual biscuit? I feel slightly cheated, that was my favourite bit.

    • TotalBiscuit says:

      I’d like to see it wasn’t terrible but it really doesn’t have anything going for it at all. Thta said I doubt anyone really thought it would be anything more than just a gimmick.

    • Orija says:

      Uhh, about that review code thing, isn’t it up to the devs to decide who to give the review code to or are they obliged to give it anyone who asks for one?

    • Skull says:

      17:50 – Why did the Germans feel the need to resurrect dinosaurs when they had already invented the flying gun?

    • TotalBiscuit says:

      Well of course it is their choice, however not getting review code from an indie developer is a rariety. The WTF is? series has gotten to the point where indie developers email us asking for a review, not the other way around. It makes sense after all, there are two big promoters of PC indie games on the internet that have the traffic to really make a difference in sales. Rockpapershotgun is one, my channel is the other. For an indie, being able to get 80-100k views of their production for free is a HUGE deal. So when an indie declines a request for a review copy, doesn’t even ignore it, actually actively declines it, there’s usually a reason for that. In this case, it looks like they knew the game was not up to snuff and were banking on initial sales before reviews started coming out, based on their gimmick.

      Of course there could be another reason but that seems like the most likely and it’s hardly uncommon in not only the games industry, but also film, to deny early reviews based on the fact that they know their product isn’t very good.

    • SuperNashwanPower says:

      Listening to Mr Biscuit getting really cross at this game has made my day. +5 LULZ

    • Orija says:

      I was wondering if there was a certain criteria that needs to be met for a journalist to receive a review code. For example, if I mailed a dev saying I was from Magazine XYZ, would that be enough to net me one of these or do they do an intensive check before sending one? I think it’s the later but I’ll give it a try anyway….

    • TotalBiscuit says:

      The RPS guys have more experience with that than I do but I can tell you that it depends on the company. All the major publishers either have internal PR teams or external companies to deal with it. Some are easier to acquire than others. Pre-release copies are more difficult to acquire than zero-day and post-release for instance.

      When it comes to indie games, you just contact the developer, it’s as simple as that.

      In my experience by far the best publisher to deal with is Paradox. They are eternally helpful and their system is done with the Gamersgate backend so you generally don’t even have to ask, you just get the code popping up in your press account.

    • Scott says:

      I agree with TB here; both with regards to the actual game and indie developers. During my time at HG we had indie developers climbing up the walls to have a review of their game and, indeed, Paradox were amongst the most helpful and enthusiastic. When a developer -actively declines- to give a copy of their game away to a major press outlet, then alarm-bells should sound.

      I also think TB giving negative reviews (or rather, honest/objective ones) to indie games does a justice to gamers – as other reviewers in general tend to be lighter on indie games just because… well, they’re indie games and they don’t want to discourage developers. Yet many don’t seem to realise that it’s Joe Public that will actually have to fork out to buy a copy.

      And that actually is quite a lot for someone who is usually a critic of Mr Biscuit. :P

    • rammjaeger says:

      TotalBiscuit, John from Tripwire here. Just to play devils advocate, let me give you another couple reasons why indie devs might not give you a pre-release key.

      1) If a game is multiplayer only the developer wants the reviewer to review the game actually playing with other human beings. So if the game is not out yet, and the developer is not big enough to fill up a server or have a large beta or testing team, there is no way to give you that experience until after the game is released. We have had reviewers actually review our MP only games by playing offline with bots or alone on their own listen server.

      2) The game might not actually be finished yet! I know we have released some games that we worked on until 5 AM the morning of the release before they were finished. It is certainly not the best way to operate, but when you are a small indie dev sometimes you have to.

      3) They might think you are a scammer. We actually had someone impersonate a member of the press to get a pre-release copy once. The guy had a game news website, with fake articles and everything. So when we gave him the pre-release copy, he quickly put it up on torrent sites.

      So with that said, I pretty much agree with your evaluation of the game. It should have had some more time “in the oven” so to speak to get more polished. I played the single player mod version of this, and I felt like it had a lot of promise. And maybe if these guys spend some time polishing it up it might be something cool. I really like the humor in the game and the premise. It really is good for a laugh. But right now it’s just a bit too rough even for me.

    • mawna says:

      @rammjaeger

      2)
      From what I’ve read in the forum they(developers) know the game needs more polish.

      Still there is a bright side. They appreciate feedback, they did promise to add more maps and classes, they are eager to communicate with their customers. I’m not very impressed with the current state but I do believe the game will get better.

  2. Sorvin says:

    I was really looking forward to this as it sounds awesome (Dinosaurs, COME ON!) but after seeing some gameplay videos it just doesn’t seem like it’s worth the cash.

  3. Stranglove says:

    Did… Did that dino throw a goat?

  4. Tusque D'Ivoire says:

    “Sieg mit Ziegen!” and the other artwork in the Propaganda Posters are really the high point of the game. I found it otherwise rather not too well thought through when playing the beta… The Jackrabbits were fun!

    • GraveyardJimmy says:

      I love the interface and artwork, the player classes look interesting (from the video). But the overall response has been fairly negative it seems. Also it is unlikely I would pay full price for this, when games like bloody good time came out a lot lot cheaper.

  5. Schmung says:

    Spoke to someone about it last night and they slated it big time. what a shame :(

  6. ran93r says:

    The above shot makes me want to play Company of Heroes with Dinosaurs.

  7. matty_gibbon says:

    I really wish everyone would stop mis-representing Velociraptors and just use Deinonychus instead. The pedant inside me is frothing at the mouth!

  8. Malawi Frontier Guard says:

    Told you about wacky dinosaur games.

  9. MD says:

    I really want to like this, and I’m tempted to assume that TotalBiscuit is a stupid wrong-head and buy it anyway. I’m not quite that foolhardy though, and there doesn’t seem to be a demo! There’s a free release from late 2009, though, back when it was a non-commercial mod. Does anyone know how representative that is of the current release?

    • Ginhyun says:

      The free mod isn’t really representative of the game. The mod is singleplayer, while the actual game is (currently) multiplayer only. There are a few similarities, but playing the mod probably wouldn’t give you a feel of how the actual game plays.

      The developers have said they plan to release a demo, though.

      So far, I’d say the game is pretty decent, but opinions on the game seem to be all over the place.

    • Wulf says:

      I was tempted by this because I tend to do stupidly good at melee in games. I was amazing at Zeno Clash, where normally I’m not so great at FPS games, more so recently than ever due to my deteriorating sight. This leads to WTF reactions from anyone I play L4D with if I ever end up as a zombie, because they feel conned.

      For that reason, I was tempted to buy this for the ‘velociraptors’ alone. But it appears that they’ve somewhat screwed up the melee aspect of it, so I can’t see myself enjoying this as much as I would, say, enjoy Zeno Clash. If they really wanted to get it right, all they had to do is looking at Zeno Clash. Seriously. :C

      I want to like this, but I won’t buy it because I know I’d end up hating it for the buggiest and most broken aspect of the game being the part I actually want to play, as demonstrated by Mr. Biscuit.

    • stahlwerk says:

      From the totalbiscuit video the raptors seem to control like roombas with springs. Kind of weird to nerf your main selling point by not optimizing the hell out of the controls.

    • Wulf says:

      That’s pretty much what I was thinking, yeah. If the dinosaurs controlled better, I’d likely have picked this up.

  10. WASD says:

    £14 for this?
    I’ve got this idea for a multiplayer fps mod.
    I’m thinking Day of Defeat Source + Dinosaurs mod for £14? Been done.
    Ok. A Left 4 Dead type survival game but instead of zombies…. £14 please.

    Actually, a Dinosaur mod for L4D could work! :)

  11. GEN3RIC says:

    The game is pretty much crap. The Americans are surprisingly OP — they run around with their blue pixie dust fists and punch everything to death regardless of whether or not you are attacking them or shelling them with the dino-tank. It is utterly ridiculous. And don’t even consider calling them out on sitting in the dino-tank spawn pen punching them to death the second they appear… then you are a whiner.

    There’s approximately 20 people playing online at any given point in time. What a waste of money.

  12. stahlwerk says:

    ouch, that looks kinda saur.

  13. The Promised Landt says:

    Awww man, it doesn’t even look like it so bad, it’s good again

  14. Zogtee says:

    A concept that gets unquestioning love and attention from everyone. Nazis and dinosaurs! Yay!

    Doctored screenshots and trailers.

    No demos or review copies.

    20 euros.

    I call shenanigans.

  15. fuggles says:

    Was tempted after playing the free release, but then found out it’s multiplayer only… lucky escape

  16. Wulf says:

    Oh well, looks like it’s back to waiting for Primal Carnage, as I’ve been told by my man on the inside™ that Primal Carnage is properly awesome. I wish I were that man on the inside, as after donating a large amount of money to it, I was hoping by some random chance I’d get lucky enough to be in the alpha, but alas, I am not. I would very much like to be, but I am not. Sadface.

    Everything I’ve seen about Primal Carnage though, and everything I’ve been told, paints the game as an incredible, unique experience, filled with good things, and no rabbits. Plus I want to head chomp people as a T-Rex. A dinosaur game seems to be incredibly incomplete if you can’t head chomp someone as a T-Rex, that, one would think, would be part of the raison d’etre of a dinosaur game. Thankfully, unlike this game, you can head chomp people in PC.

    And I’m going to stop talking about Primal Carnage now before someone who’s new to RPS accuses me of being on their payroll. And then a number of smart arses decide to come along and suggest that ironically just because I happened to say it. :p

    I’ll wrap this up with: At least I got a laugh out of this because the screenshot at the top is really very funny. Especially if you attach the dinosaur saying “…whyyyyy? :C” to it.

  17. Rii says:

    I spent at least ten more minutes watching Total Biscuit’s video review of the game than I would’ve spent actually playing the game. I think that says something, although what I’m not quite sure.

  18. trooperdx3117 says:

    Kind of wish it had stayed as a singleplayer game, at least the mod had a bossfight with a freakin t-rex, far more interesting than another class based multiplayer game

    • Wulf says:

      To be honest, I’d love to see a game where you play a T-Rex, either single-player or multi-player, something a bit like tower defence but partially from the opposite perspective – you need to charge your way into heavily fortified territory, you can setup some ambushes along the way, so you get random aid, and you can place a number of these and set the particular type of dino, and you have a small escort of soldiers and dinosaurs. Then you proceed to soldier your way along through the level, with your goal being to reach the end.

      It could even be done in a very interesting way, with the dinosaur being controlled from third person, but the other side of things having a more typical tower defence view – except instead of setting up towers, you’d place platoons, traps, ambushes and the like.

      I’ve been playing too much Defence Grid.

  19. Sweep says:

    “‎”You might as well be loading off a USB3 drive which has 0% fragmentation” – best joke ever.

  20. Nim says:

    They should have gone with the angle of two utterly mad scientist neighbors sending cloned dinosaurs (both teams, dinosaurs only) against each other for transgressions committed against each other such as letting the cat urinate on the neighbor’s lawn or playing too loud obnoxious music too late in the evening. Game modes would include razing the neighbor’s lab or causing enough ruckus on enemy property to force their surrender in this most bizarre domestic conflict.

  21. yutt says:

    Conceptually this game is amazing. Unfortunately the execution is trash. It is DoD 1.0 with dinosaur models for a guy-with-a-knife class. Playing a dinosaur is not fun. How the fuck do you make playing a raptor boring? Somehow they managed.
    I like virtually all games I play, in one way or another, but this game was simply bad. I spent 2 hours playing in desperate denial, trying to convince my friends and myself it was fun.
    It was not fun.

  22. pest-x says:

    Just saying, it isn’t because there is a dude with a funny sounding voice that look like a 8 years old kid + a cat that say that the game is bad without even giving any good point or constructive comment that you will hate the game, I for one didn’t really care about spending 20 buck, so I bought it and was rewarded with a pretty funny and entertaining game. If people would just stop following some f*cktard saying it bad, with the money, dino d-day developper would actually update and patch the game really well like valve and hopefully make even more game, so stop being slave and following what people say, test it out yourself and find out.

    • TotalBiscuit says:

      Based on what you’ve just said, I highly doubt people are going to take you seriously.

    • pest-x says:

      It their decision, dear sir, some people do take you seriously when you spew bullsh*t don’t they?

    • pest-x says:

      This wasn’t really meant as an insult, I don’t mean you always tell people bullsh*t about video game, some of your review are quite accurate actually, but this one was just too much…

    • stahlwerk says:

      What’s that about kids and cats?

      But seriously, pest-x, that’s just how the video game market, even the indie section, works. There are too many games, even too many good ones, for a person to buy, so we have to rely on, in order of subjective trustworthiness

      0) marketing promises
      1) reviews
      2) word of mouth
      3) past experiences with the developer in question
      4) playing it myself

      if all your game does is posed pictures and trailers instead of in-game footage (0), denies journalists review copies (1), the fan base is either non-existent or (in your case, no offense) overreacting to negative reviews (2) and I never heard of your dev studio (3)… let’s just say things could look brighter for your product. Lacking a demo (4), there’s no incentive for me to “test it out myself”, if that makes me a slave, well at least I’m €15 richer for it.

      Out of curiosity, are you involved in development of this game?

      PS: there’s no word filter here, no need to asterisk your naughty vowels, but if you’re about to write sweary words, think about the respectfulness of your tone first and maybe soften your language a bit.

    • WombatDeath says:

      I’m pretty sure that was meant as an insult but I’m more curious about the cat. Does Mr Biscuit own a cat? Does the cat play PC games? I request more information regarding the cat.

    • pest-x says:

      Nah, not involve in the development of the game, just interested in seeing the community grow since this is what make a multiplayer game good, also, sorry if my last commentary contained insult or anything that may cause harm, but I just came back from a hard day of work and was quite upset to see someone bashing a game that I had so much fun with the last night.

  23. Retribution says:

    I just wanted to say that TotalBiscuit has the absolute best videogame commentary i’ve ever heard, mostly because he sounds like an actual gamer…something that mainstream game “journalists” always fail at. Yea, i trust TotalBiscuit

  24. wazups2x says:

    Sadly the game isn’t any good. I love supporting indie devs but it’s just not worth more than $5 when there is mods out there that are better than it.

    They basically took Day of Defeat and threw in some dinosaurs. The community will be dead in no time, it’s not even in the top 100 Steam games stats list.

    Total Biscuit is 100% right on this.

  25. Wozzle says:

    $20 bucks is a hefty asking price to begin with.

    It’s a retarded price tag for a half-baked mod.

  26. Spacewalk says:

    Oh well, at least there’s still Velociraptor Job Interview Simulator Pro to look forward to.

  27. Rugged Malone says:

    Did he really complain about the loading time off a USB drive?

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