The First Templar’s Roland Says Hi

By Jim Rossignol on April 14th, 2011 at 5:35 pm.

Roland is a lovely name for a knight. Or a cat.
And he says hi by completely STABBING YOU IN THE NECK. The First Templar is due in May, and as previously noted, it sits well within the current trend for sword action that appears to be taking place in gaming. Roland is one of The First Templar’s playable characters, and he likes a bit of melee violence, as you can see from his very own trailer, which is below. As I understand it he’s just playable in the prologue, before the lady is unlocked, which suggests he might turn out to be the villain or something. Hmm! He does seem a bit fire and brimstone, eh?

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32 Comments »

  1. mlaskus says:

    For a game about stabbing and slashing the stabbing and slashing part looks absolutely terrible.

    • Kryopsis says:

      I seem to remember the combat of the first Assassins’ Creed being more fluid, actually. Based on this video, The First Templar looks like one of those unknown indie titles you find on Gamer’s Gate for $10 or less.

  2. Malawi Frontier Guard says:

    “I suddenly hope for one” is the better line.

  3. FalseMyrmidon says:

    I see he has his tier 1 Might shoulders.

  4. Berzee says:

    I see that one of his special abilities is to scare people off ’til he’s ready to fight them one at a time. Useful!

    (I like his voice though)

  5. Teddy Leach says:

    Slash *pause* slash *pause* slash *pause* slash *pause while the enemy glitches backwards* slash *pause*.

  6. PopeBob says:

    This looks like Dragon Age II combat, but somehow even less satisfying.

  7. Teronfel says:

    I like stabbing people

  8. woodsey says:

    He certainly does have that effect on people; he should have seen the look of terror in my eyes as I watched whatever that was meant to be.

  9. jrod says:

    i find this stabbing and slashing’s lack of realism disturbing

  10. fallingmagpie says:

    Combat reminds me of Legacy of Kain, i.e. a bit shit. Otherwise awesome game, though.

  11. Alexander Norris says:

    The post had me expecting something like the “I’m a PC” ads. Now I am infinitely disappointed. THANKS JOM RISSIGNOL.

  12. Valvarexart says:

    For some reason the first word that came to my mind after watching the trailer was “lame”.

  13. Wolfhound says:

    I wish more melee games would use combat systems like Mount and Blade where you actually need to use a bit of skill to fight. Button smashing get’s real old real quick.

  14. Basilicus says:

    I’m still looking forward to its inevitable $5-10 price point come the Christmas sale. It looks more like a small, passion project than a fully polished blockbuster, but those can often make for better experiences.

  15. Ashrik says:

    A poor man’s Assassin’s Creed 1. It’s not looking very well.

  16. Joof says:

    If his name is Roland, he should use guns.

  17. John P says:

    I don’t know why it’s so hard to get decent melee fighting games. Something brutal like Severance, where you can feel your sword bursting through armour and rending flesh. Just copy that.

    Consoles have Demon’s Souls, which was great, and Dark Souls is on the way. We need something decent on PC.

  18. gwathdring says:

    Blade Symphony isn’t bad if you own HL2. Community is a bit small at the moment and it’s in beta, but it’s fun. I haven’t quite got the hang of it yet, so I can’t say if it nails the tactics/action combo that makes actual fencing so much fun, but it’s one of the better sword combat systems I’ve come across.

  19. gwathdring says:

    Oh wow … that looks a bit crap.

  20. Urthman says:

    Prince of Persia: Sands of Time had better looking swordplay than this.

    And PoP:SoT’s swordplay sucked.

  21. RP says:

    Nearly bald guys with scars over their eyes and deep voices turning into bad guys? Why I never.

  22. Jake says:

    “that man was really scared”
    “sometimes I have that effect on people”
    *random splashing and creaking noises where Roland forgets to turn off his mic*

  23. littlewilly91 says:

    Oh Cursed Crusade animation is wai betterer- when he does a stabby stabby and then goes roundy roundy the back and tugs it out the other side. But maybe they were hiding the transitions aswell? Looks better too, doesn’t have the silly swishy rainbow dribbling off anything sharp that moves.

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