Rock, Paper, Shotgun

Archive for April, 2011

Red Faction: Armageddon Trailer Has A Lady

By Quintin Smith on April 8th, 2011.

I wonder if she plucks those eyebrows with a physics gun?

Looking at the above screenshot, you’d think that character was from a fantasy game, no? Perhaps one called “Four Wind Journey” or “Dragonica”, and she’d have a name that suggested independence like Chala or Kara or something. In truth, she’s the sassy sidekick Volition have just revealed for subterranean alien-masher Red Faction Armageddon, she actually is called Kara, and you can watch her debut trailer after the jump.
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Minecraft Has A Release Date Wait What?

By Alec Meer on April 8th, 2011.

Minecraft is going gold. Do you see? Do you see?

You haven’t really been playing Minecraft for the last two years or so. You’ve just been imagining it – a wish-dream of an amazing free-form building/aventuring game that might one day exist, if only fate is kind enough. All those months, clicking hollow-eyed at hillsides that weren’t there, screaming about green monsters no-one else could see. You’ve made a fool of yourself. You should be ashamed.

The good news is you can stop pretending this November, when the game known as Minecraft is finally released. On the same day as Sykrim, in fact…

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Squee: First Trackmania 2 Image

By Jim Rossignol on April 8th, 2011.


Exquisite excitementation! The sequel to my second-favourite ever racing game is starting to give up some secrets, including this image (click for full size). It’s not telling a whole lot, other than Trackmania features a big yellow muscle car and a canyon, but we are expecting something to happen after E3 this year, due to comments made by Nadeo’s boss person. (You might recall that a beta for the game was expected last year.) It seems that the delays might have something to do with the company developing three new games at once, with the other games being “Shootmania” and “Questmania”. Don’t know much about these right now, but obviously they are FPS and RPG templates for Nadeo’s user-generated ways of doing things, and could be really interesting. Roll on June.

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Grimdark Diary: Relic Talk Space Marine

By Jim Rossignol on April 7th, 2011.


Those feisty fellows at Machinima.com went and scooped a Space Marine diary from Relic, and – thanks to the internet’s smelly hippie ethos of sharing – you can see the first instalment below. There is grimdark, there are squigs, there are chainswords, there is compellingly ludicrous evisceration, there is epic futuristic gothic architecture, and – ultimately – I would say there is awesome. Go watch.

And then read Quintin’s impressions from playing the game.
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New Commodore 64 Priced Wait What?

By John Walker on April 7th, 2011.

This is what a cheat code used to look like.

Younger readers won’t remember the C64. That’s why I hate them. They won’t remember games only loading if the volume was correct on your tape cassette player. They won’t remember waiting 20 minutes through grinding noises and mad screens for the game to crash the moment it tried to start. Instead they’ll complain because the company logo splash screen takes too long to fade. (I mean, I do too – I like to keep my complaining as up-to-date as possible.) But for those of us crooked of back enough to remember that beige-brown box, the news is that the remake we’ve previously mentioned now has a price and is taking pre-orders. You can buy a Commodore 64 again, this time with a current-day PC in their tummies.

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Dungeon Siege III Misses Release Updated

By John Walker on April 7th, 2011.

Perhaps they couldn't read the calendar through all the lens flare.

Dungeon Siege III, previously dated to be released on the 27st May, will now be with us on the 17th June, three weeks later than planned. This we call a “slip”. Square Enix have rather delightfully described it as an “update”.

“Sorry my homework’s not in sir – I updated the time I’d be writing it.”
“Updated you say? That sounds like it’s important. Off you go!”

You can read lots of our coverage about the game here to fill in the extra 21 days.

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Rockin’: Supreme Ruler: Cold War Footage

By Jim Rossignol on April 7th, 2011.

Moscow, yesterday.
Supreme Ruler: Cold War, the latest in the Supreme Ruler series of strategy games, is an extremely large and intricate Cold War-era war title, featuring lots of diplomacy and a global conflict map which can be played as a giant sandbox game of domination. Heavy stuff. So it’s admirable to see its developers, Battlegoat Studios, sexing things up with a trailer full of repurposed newsreel footage and a rock-n-rolling soundtrack. Diplomacy! Menu-sliders! Tiny tanks moving along roads! Sexxxxyyyyyyyyyyyyyyyyyyyyy!

Ahem. It could be good. No release date yet, but “Q2″ this year, for sure.
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Not Much: Prey 2 “Screenshot” Revealed

By Jim Rossignol on April 7th, 2011.

Aliens and a dead alien, yesterday
Yeah, not much in the way of news this, but I suppose I’ll grudgingly report it. A Prey 2 screenshot has been revealed by Bethesda. It reveals some kind of alien bar, and is entitled “marketplace”. You can see it above and click on it for full size. I suppose it’s more like an in-engine image, rather than a screenshot in any “here’s how it will actually look as you play” way. I mean it’s not a great image, for an early image, is it? But anyway, I am grumpy and I need more tea. There’s also a concept art image, which you can see over on BethBlog.

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Genda Bender: Global Agenda Now Free

By Quintin Smith on April 7th, 2011.

Putting the MP in gimp suits, that's Global Agenda

Yes! Massively mediocre multiplayer shooter Global Agenda will soon join Dungeons & Dragons Online and Lord of the Rings Online as the latest subscription-based game to go completely free. Except it’s a bit weirder in Global Agenda’s case, since it always offered the option of playing a cut down experience if you just bought the boxed copy, but whatever. Come “mid April” the new 1.4 patch will bring the new monetisation model, revised skill trees, a new CTF-style game mode and a new raid. Full press release and a fan video showing some game footage can be found after the jump.
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Eve Online: Audience With The King Of Space

By Quintin Smith on April 7th, 2011.

You need to imagine the Imperial March from Star Wars in the background.

Eve Online player The Mittani is the CEO of Goon Fleet, the single largest corporation in Eve Online, both loved and reviled for its practices which include teaching new recruits to scam other players. As of two weeks ago The Mittani was also voted in as the new Chairman of the Council of Stellar Management, the player-run and player-elected body that CCP liases with with the aim of improving the game. Prior to the announcement of the election results, I caught up with him at the Eve Fanfest for a mammoth interview. Click on through for talk of warfare, intrigue, hatred, propaganda, and why he says Eve Online is a terrible game.
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Overgrowth Alpha Now A Playable Game

By John Walker on April 7th, 2011.

I always knew bunnies were hiding such violence.

We’ve been following the development of Wolfire’s Overgrowth with some interest. And rather crucially, it’s now a playable game. The rabbit-laden strangeness in a remarkable self-made engine is pretty intriguing, and a new collection of videos show that off. Well, two of them do. One of them shows what happens when it goes wrong.

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