Rock, Paper, Shotgun

Archive for April, 2011

Retroarrgghhh: Project Zomboid Footage

By John Walker on April 20th, 2011.

It's dark at night. FACT.

Coo lummee, we find ourselves rather looking forward to the accidentally named Project Zomboid from Indie Stone Studios. Sure, there have been too many zombie games lately, but this one captures our imagination, with its combination of Amiga-ish graphics, and the crafting for survival. Also, there’s a couple of game footage videos to watch, which give me that, “Oh God, no!” feeling of being overwhelmed by the hungry, hungry former people.

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Behold! Garshasp: The Monster Slayer

By Jim Rossignol on April 20th, 2011.

Bite his kneecaps!
Dead Mage Studio (good name!) send word that they are putting the finishing touches to their first game, Garshasp: The Monster Slayer. It’s a God Of War type hack and slash melee game set in the world of Iranian mythology. That means dudes getting stabbed, and some of these dudes are very large. There’s a trailer below! Go look! And also the game will be out via Steam and GamersGate soonish. We’ll bring you more details at that time.
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Mod News: Release The Valve

By Lewis Denby on April 20th, 2011.

In the week of Portal 2′s release, it seems apt that Valve’s games should dominate the mod scene’s output. While the range of titles you can mod these days is impressive, and so many of the tools are easy to learn, I’ve still yet to come across a moddable engine that’s quite as intuitive and flexible as Source. I can’t wait to see what people can do with Portal 2 when we’re able to mod that. It’s going to be very interesting to see the results. Onwards, then…
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CoD: Black Ops Escalation Pack Trailer

By Quintin Smith on April 20th, 2011.

How to tell if a screenshot is staged, Lesson #1: This screenshot is staged.

The Call of Duty: Black Ops map pack which Jim heard about last week has undergone extensive trailerisation. You can watch flythroughs of the five new maps and listen to the somewhat limp-wristed advice from the Treyarch developers (this map is pretty good for snipers, but it might also be good for people who are not a sniper) after the jump. The pack will be releasing on May 3rd on Xbox Alive, but still no PC release date just yet.
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College Humour: The A.Typical RPG Is Out

By Alec Meer on April 20th, 2011.

Head-to-ball!

I’ve had review code for real life-based indie roleplayer the A.Typical RPG for a couple of weeks now, but unfortunately my own real life has got in the way of playing it. That’s something I shall rectify soon, but in the meantime allow me to at least alert you to its existence. This is a wry game of surviving exams, struggling to play sports, scrapping with bullies and trying to get the girl: destinies and challenges we can all get behind. Since I last wrote about it, there’s been a new, larger version of the demo to nose at, which you can find here.

If you’re so taken with it, you can then spend the frankly Olympian (i.e. absurdly cheap) sum of £1.99/$2.99 on the full version here, or £2.99/$4.99 for the expanded, bonus-packed Extra Cheese With Lightning Bolts Edition. I like cheese and I like lightning bolts, but do I like the A.Typical RPG? I’ll let you know next week. Meantime, take a look at this hand-drawn odyssey of normality below.
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Given Free Rain: Minecraft 1.5 Patch, Demo

By Quintin Smith on April 20th, 2011.

Notch will never know weather this was a good idea.

Do you have a friend, colleague or enemy who’s somehow escaped the marvellous timesink that is Minecraft? More than likely they’ve said it’s “Not for them” without even playing it, am I right? Like they’re the sodding Professor X of PC games or something. In which case the first order of business today is to point them at the 4Mb demo that Notch has just made for PC Gamer. You can get it here.

Second of all, the decidedly moist 1.5 update that adds rain, thunderstorms, snow and achievements, as well as official mine cart Boosters and mine cart detector rails has arrived. In case you missed the video of the new weather effects first time around, you can watch it again after the jump.
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Another Free Space Pun: Space Engine

By Jim Rossignol on April 19th, 2011.

Planets are in all in love with the sun.
Lewie pointed me towards this pretty thing earlier today. It’s called Space Engine, and it’s a “free universe simulator”. Not exactly a game, then, but close enough to my general interests in space things and simulatory things to go up here. There are a bunch of other similar projects out there, but this one is particularly pretty and versatile, as you can see in the video below. Just need some recordings of Carl Sagan rambling about the size of the universe to play over the top of this and you’re in space-nerd nirvana.
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Trackmania 2: The First Footage

By Alec Meer on April 19th, 2011.

I have a mania. A mania for tracks

Cars. Cars wot go fast. That’s what we need, in this week of shooting and portal-making and dragon-slaying. The Trackmania series remains glorious, giddy and essential, and the full-on sequel’s been far too long coming. The information’s being drip-fed out, annoyingly -so far only one screenshot, but now we get a little look-see at how this grand old racing fantasy looks in motion…
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A Ton Of Saints Row: The Third Screens

By John Walker on April 19th, 2011.

Anti-cuts protests get out of hand.

The first screenshots of Saints Row: The Third have appeared. Hip hip, poo-splatter. As the old saying goes. There’s a LOT of them. Which is what we like to see. We also like to see tanks crushing police cars, insane parachute shoot-outs, and crazy neon fights in which a girl is hitting a masked wrestler type with a four foot purple dildo. Wait, no – we don’t like to see that at all. Good heavens. But still. We have. You should too.

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Let’s Address Some Portal 2 Nonsense

By John Walker on April 19th, 2011.

Nonsense, taking place in Portal 2.

There’s are some extremely strange bits and pieces flying around about Valve and Portal 2 today, all over the place, and perhaps best summed up by the cavalcade of nonsense being posted on Metacritic by confused disgruntled gamers (and presumably quite a few trolls). The main contentions:

1) Portal 2 is 4 hours long
2) There’s Day 1 DLC
3) It’s a console port
4) The Potato Sack ARG didn’t change anything.

Let’s have a think.

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Need For Speed World Expands, A Bit

By Jim Rossignol on April 19th, 2011.

Fast cars are the best way to impress your friends.
Free-to-play (or as EA would have it Play4Free) racing game Need For Speed World has expanded like a trucker who ate too much at the drive-in. Actually they’d probably not like that analogy. Let’s say it has expanded slightly, like the broad shoulders of a semi-professional wrestler who has just moved onto a really high-protein diet. Either way, it has added a new game mode: Team Escape mode. This allows a group of you to use new power ups (Team Emergency Evade, and Team Slingshot, which both sound like teams I’ve belonged to at some point in my life) to evade police pursuers as a group. There’s also a bunch of new customization options for to pimp your ride most impressively. So that sounds like a fun time…

Is anyone playing this?

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