Even More Assassin’s Creed: Revelations

By John Walker on May 5th, 2011 at 5:01 pm.

This is the position climbers call - about to fall and die.

Assassin’s Creed‘s trilogy comes to an end this November. The fourth (huh?) installment in the series is to be called Revelations, and completes the three games about Ezio (ah), seeing Ezio heading to Constantinople “at the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilise the region.” And that’s about it, for now. There’s promises of improved multiplayer, and “revolutionary gameplay” (a meaningless phrase for which I’d like to see a £10,000 fine issued each time it appears). It’s due in November, and as usual Ubi are implying it’ll be on all formats. So we can look forward to the PC version some time in June 2012 then. More information will apparently be appearing at E3. (You can click on that screenshot for a big version.)

, .

85 Comments »

  1. Teronfel says:

    Where is ACIII???

  2. Moni says:

    I approve of the location. Assassin’s Creed has a good knack for finding interesting places to do gamey stuff wot with.
    http://en.wikipedia.org/wiki/Ottoman_architecture

  3. woodsey says:

    Could we not have done this AFTER AC3?
    Mind you: “seeing Ezio heading to Constantinople “at the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilise the region.””
    Its not like we get to say we did that in many AAA titles, and Brotherhood was really good, so as long as they keep the track-record going.
    But if the next game isn’t the conclusion to Desmond’s story, its going to get really bloody annoying. Also: new ancestor next time please (in Victorian London).

    • zacharai says:

      Yeah, this won’t be the conclusion of Desmond’s story. He’s already associated with Altair and Ezio, presumably he’ll also be related to whatever new assassin is in ACIII. Hopefully this will be the conclusion of Ezio’s story, though.

      And I don’t even expect ACIII to be a full conclusion of Desmond’s story, because this here series keeps laying golden eggs. London? Paris? Madrid? Egypt? 1600′s – 1800′s? There are a lot of milking possibilities.

    • Sobric says:

      AC III assassin to be at the heart of the French Revolution please

    • CMaster says:

      Is there a plot reason he couldn’t go to China or similar? Strikes me as much free-running and crowd-mixing opportunities there too.

    • FRIENDLYUNIT says:

      Victorian London?! That would be simply capital!

  4. subedii says:

    So we can look forward to the PC version some time in June 2012 then.

    Which much like the other games, I suspect will be just in time for me to ignore it because something else new and awesome is coming out at the same time.

    Goodness knows what kind of nutty DRM Ubisoft will try next after that happens.

  5. Nighthood says:

    It’s probably just me, but is anyone else looking forward to more of the sci-fi story?

    I seem to be the only person that really likes it, and likes it more than the stories set in the past.

    • Premium User Badge

      TheApologist says:

      Definitely not just you! I think it’s good fun, and I love the whole ‘The Truth’ bit, and the way the conclusion of AC2 was handled.
      I must say I was hoping for a full sequel that would allow more of a conclusion to Desmond’s story, or at least some kind of bigger game changing set of events, than I suspect I will get out of Revelations.

    • karthink says:

      Me!

      I can’t say I like it more than the 15th century tale, but I like the fact that it’s there. It’s ambitious and a little nutty- I’m glad it’s there.

    • DeepSleeper says:

      I am.
      I don’t know if I like it -more- than the games set in the past, but you’re not alone in liking the futuristic parts. I’m still waiting for Desmond to end up in a situation where he can really bust loose all over a futuristic metropolis.
      Until then, though, the past-focused games are pretty good. I’ve yet to play a bad Assassin’s Creed game, only “less good” ones.

    • Falx22 says:

      Count me in too.

    • woodsey says:

      I really love it – sets the games apart even further from everything else we’re used to. I’d say the implementation has definitely always been weaker of the two stories in each game, given its nature, but its certainly compelling. Thought they played it a lot better in Brotherhood, and it was the most interesting of the two stories for the first time.

    • FunkyBadger3 says:

      Just get out. ( ;-) )

      It takes a special kind of anti-genius to make a story about assassins running around the crusader times Holy Land seem tedious.

    • somini says:

      Me too. Altair’s storyline wasn’t so bad, but Ezio’s one was lacking. More Desmond, Altair and Unnamed_Assassin_Person_3 please. And Lucy!!

    • Stephen Roberts says:

      I am an avid fan of the series and am encouraged by the dual story telling narrative and intelligently researched historical detail but the ‘current day’ storyline is somewhat hampered by Desmond Miles being about as wooden as a trees erection dipped in some sort of bark laminating machine. Also I thought that the completely piss-poor writing of the Gods in both the conclusion of AC2 and Bruv’s stopped me being engaged. The monologues are purposefully obscure and unclear but in the end just caused me to want the gods to just shut the fuck up while I ran about.

      Also Desmond would either be fat from too much animus or skinny from too much animus. And either condition would prohibit his parkour skills. I know that’s a stupid thing to pick up on but it bugs me too much because I’m jealous. I wanna climb buildings, dammit. It takes a hell of a lot of exercise to pull your self up from free hanging.

  6. SirKicksalot says:

    I don’t like Brotherhood, AC2 was much better.
    But Constantinopole? Yeah, I’ll play Revelations too…

  7. airtekh says:

    Fourth?!

    I still haven’t played the second one or Brotherhood yet!

  8. ran93r says:

    Booo, I was hoping for Altair.

    Oh well, quite interested in what they have planned for the multiplayer, other than adding in different gametypes (there are already a good handful) I’m not sure how they could “improve” on the format exactly.

  9. megazver says:

    Ezio trilogy not AC trilogy. As in “there will be more AC games, but only three with Ezio.”

  10. darthmajor says:

    If this is as high quality a port as AssBro was, i am ok with waiting a few months. Would be nicer getting it at the same time but *shrug*, we got a much more polished and prettier game that felt like a PC game (to me).

    More AssCreed YAY! Interesting location too, still waiting for AssCreed: Shogun though.

  11. Pointless Puppies says:

    Uh, can we move on to another protagonist, please? Clinging onto to Ezio due to the success of ACII doesn’t reflect all that well on Ubi.

    • Guiscard says:

      To be fair, they did cling onto Altair for a couple of games too. They just never released those games on the meaningful consoles and PC.

  12. Premium User Badge

    TheApologist says:

    A new past-timeline character and setting would be great, much as I have enjoyed 15th century Italy.

    One with a totally different atmosphere – I think Victorian London would be awesome. Or Turn of the century Chicago around the World’s Fair.

    • Zenicetus says:

      Victorian London (or Paris!) has a good roof-top environment, but I can’t see this working well with everyone using firearms. A big part of the appeal for me, is that it isn’t just another shooter. Ancient Rome might be good. It would keep the swordplay theme, and there could be side trips or expansions in Greece and Egypt for variety.

    • .backslash says:

      I’m rooting for a Victorian or turn-of-the century setting myself. They can get past the gun problem by making them super loud and slow to reload. The 60s and 70s are also a ridiculously underused setting for games.

  13. karthink says:

    Ezio is already forty eight by the end of Brotherhood; hardly the age to be scaling towers, eh? (EDIT: The zoomed in screenie up top shows Ezio with a gray beard and using a CLIMBING TOOL, guess that counts for something.)
    I was hoping the AC series would move past Ezio into, say, the French revolution, but this is fine too. AC 2 and Brotherhood were so delightful that I don’t have any real reason to complain.
    I hope they manage to expand upon the silly assassin recruiting bits and make them seem less like omnipresent bots, though.
    And I’d really like to see Desmond’s story going somewhere. Shock-value WTF endings are not fun if you do them each time.

    • somini says:

      I agree that’s getting a little ridiculous, but they always say that the Apple affected him. They poke fun at it in the beginning of Brotherhood.
      And about Desmond
      *SPOILERS ALERT FOR BROTHERHOOD*
      *SPOILERS ALERT FOR BROTHERHOOD*
      Desmond kills Lucy because Minerva is controlling him. I think that she was supposedly a traitor. And Subject 16 appears briefly to say to you that is not too late yet.
      *SPOILERS ALERT FOR BROTHERHOOD*
      *SPOILERS ALERT FOR BROTHERHOOD*
      I would say that’s going somewhere, but I did expect something more.

    • Falx22 says:

      *MORE SPOILERS*
      I’m curious, which do you mean is the traitor? Lucy or Minerva?
      It’s not something that I’d considered…
      *MORE SPOILERS*

    • karthink says:

      *SPOILERS*
      *SPOILERS*
      Traitor to what? I see four sides in the conflict- the assassins, Abstergo, Juno and the ones who came before (specifically Minerva). They all seem to have different motivations. Juno is the one who kills Lucy through Desmond.
      *SPOILERS*
      *SPOILERS*

    • Stephen Roberts says:

      I’m glad someone pointed out Ezio’s age. This is something I was getting bugged by in AC2. It’s a problem that the designers have to find a way to deal with based on the real history that they are working around.
      ====POSSIBLY SPOILERS SPOILERS SPOILERS======
      ====POSSIBLY SPOILERS SPOILERS SPOILERS======
      ====TOSSIBLY MOILERS BROILERS HOILERS======
      Take Cesare’s death as an example, the game jumps forward about 7 years as it concludes the in-animus narrative, I assume so that the events portrayed in the fiction fit with the evidence considered fact in the real world. I’ve looked up a number of characters from AC2 and Bruv’s and the effort they have gone to is impressive.

  14. Zaboomafoozarg says:

    The only AC3 I care about is Asheron’s Call 3.

  15. AlexW says:

    Yeah, I’m not particularly happy with them sticking to Ezio. He’s been great for two big games, but he’s getting on a bit, he’s already suffering from a bit of inventory overload, and we’ve seen this level of technology already. Considering AC2 said his job in the plot was at an end, they sure are dragging it out.

    And speaking of, I’m not sure whether they’ll be able to justify dragging it out beyond a fifth game total. Desmond’s story is clamouring for position as the central focus of the game, and unless the have the fifth set mainly in 2012 with occasional trips back in time to specific ancestors as it becomes important to solving 2012 obstacles, I think their habit of infuriating cliffhangers is going to start causing a lot more angry feedback than it has so far.

    (One way to break the tiring trend would be to have Desmond’s part reach some sort of closure and take him out of the player’s hands, then put us in control of another Assassin with a good selection of ancestors completely different from the Holy Land and Italy staples. A woman would be an interesting change, considering the treatment of women in past societies and the AC franchise’s habit of sneaking some edutainment in.)

  16. CharlieFoxtrot says:

    There’s promises of improved multiplayer, and “revolutionary gameplay” (a meaningless phrase for which I’d like to see a £10,000 fine issued each time it appears

    What if the gameplay is actually literally revolutionary, as in you work to start a revolution? What then, huh?

    • 12kill4 says:

      What if it is literally a multiplayer mode concerned with the act and nature of revolving?

  17. stahlwerk says:

    That there screenshot is gorgeous. The atmospheric haze looks spot on. Now, if they’d also include a smell-a-vision card in the game with all kinds of oriental spices…

    • Falx22 says:

      Agreed, though I hope that the clouds won’t move quite as quickly this time. It’s a bit of a verfremdungseffekt; though I suppose it could be a distortion caused by the animus.

  18. Evil Otto says:

    Ah, so I was right. The building on the weird picture was indeed the Hagia Sofia.

  19. sbs says:

    i was hesitant to pick up brotherhood after assssins creed 2, which was kind of a mixed bag for me, but when i finally did it turned out surprisingly good and well produced, i want more of that. Excitement!

  20. J-snukk says:

    Ezio, again? Hot dayum.

  21. cjlr says:

    Constantinople was king of the world at the time, so I’m not sure what intrigue there is to involve yourself in. Between 1453 and Lepanto they pretty much couldn’t lose. Well, there is the constant palace treachery of the Ottomans. And the made up Templar deal, I guess. But there are plenty of places where there was balance of power type stuff going on.

    The East Indies. Why not Gujarat, Oman, somewhere in the Indian Ocean? Portugal, Egypt, the Ottomans, Persia, and several Indian kingdoms competing for power and influence. Skip forward a bit: China in the 1630s. The Ming dynasty is collapsing and the Manchus (Qing dynasty proclaimed in 1636) are moving inexorably southwards. Throw in Europeans for extra fun. Boatloads of intrigue there. Just boatloads. Hell, Sengoku Japan. If that’s not a time and place ripe for assassinations I don’t know what is. If you want to go totally off the wall, there’s the hijinks going on in Mexico circa 1520. Now THAT would be a cool setting.

    If they remain as poorly researched as the last couple games, though… Well. What a shame.
    For example – two of the Minarets at the Hagia Sophia hadn’t been built yet.

    • Starky says:

      Actually, at least with SC2 those kind of things were intentional – I remember a interview with one of the art directors where he said that they were cheating with time lines when it came to architecture and buildings – because it was just more iconic and interesting to have them in the game rather than be strictly accurate.

      And they figured they could blame it on the syncing technology and Desmond imposing his memories on Ezio’s (you know because all most most Americans ever see of foreign cities is the iconic buildings getting blown up in movies).

      Which I thought was a fairly reasonable thing to do.

  22. Guiscard says:

    Grey haired Ezio climbing about Constantinople? Count me in. Anything that involves Byzantines and Turks gets my vote.

    I do hope they move on though after this. ACIII awaits; with that DaVinci Disappearance DLC indicating it might be somewhat American/French era of revolutions-y, I can’t wait for that (especially since the Masonic connections of the Founding Fathers would make for a good Assassin vs Templar conspiracy.)These games capture the historical atmosphere in the cities really quite well.

  23. Byron_Black says:

    i’ll just leave this here

  24. sneetch says:

    No one went with my plan to call Assassin’s Creed II AsCII so I’m proposing we call this one AsCIII.

    It doesn’t make as much sense but, damn it, I’m still trying.

    • mwoody says:

      It particularly doesn’t make sense considering this will be both the fourth game, and not technically AssCree3 yet. So you can call it AC2, or AC4, but not AC3.

  25. Ralud says:

    I would like to play as a female ancestor of Desmond, there are too many men about.
    A 19th century Russian socialite woman Tolstoy style.

  26. Karol says:

    I don’t know about you guys, but the guy in the picture definitely looks like Altair to me.
    EDIT: Nah, scratch that, it’s just the old sash design. Although other sites say that Altair is one of the 3 playable characters.

  27. Zefah says:

    John, you should have wrote “Assassin’s Creed II’s trilogy comes to an end this November.” This will conclude the ACII story arc with Ezio, and in 2012 we will get ACIII.

  28. Reapy says:

    For some reason I’ve just eaten up all the AC games start to finish, though I don’t come back to them too much during end game or to complete them out. I just love running and climbing all over the place and I admit driving the death dealing AC protagonist at the time is usually pure joy, even if the difficulty is lacking.

    AC Brotherhood really got the formula right though, having the secondary goals to increase difficulty but not hamper the game. In this one though I would hope that there is more of a power curve growth in the game, if that makes sense. Enzio just goes from amazing killer to god like killer and half of his tools are often unnecessary to use as you can sit there and counter all day. Also it would be nice to see a better reason to use other weapons besides wanting to see new kill animations.

    If given a choice though I’d like to see them (in addition to more AC) use the engine in more of a RPG style game. The towns they ahve built are amazing, and the people walking around and the ways you can bump into them breath a whole fresh sort of life into them that would be fantastic in and RPG style game.

    Anyway while they are obviously milking it here, I guess I don’t mind :)

    • Stephen Roberts says:

      I guess they could make it so that each of the different weapon types is more distinct in it’s variation. Daggers: fast, Swords: balanced heavy weapons: ouchie/slow. I mean. I tended to use a claymore in Bruvs because you could throw it at people. And that never got old.

      It’d definitely be nice if they polished up the seams in the combat. Bruv’s was odd because streaks could be interrupted by a grab and I didn’t see any way to counter that. Although there’s a definite assumption by the developers that you will have played AC2 if you’re playing Bruvs and as such, not so much tutorial about.

  29. PaulMorel says:

    This is going to be the quickie cash-in … meh, I’ll still preorder it. AC2 and ACBro were so f-ing good.

  30. Premium User Badge

    VelvetFistIronGlove says:

    That’s not revolutionary gameplay, this is revolutionary gameplay: http://www.youtube.com/watch?v=G1JXVZaTBtw

  31. Betamax says:

    Brotherhood and this remind me of expansion packs from back in the day (I mean really, they have all but died out now with the odd exception). Obviously on a somewhat larger scale, but if the further delay of AC3 (and the ‘every year’ release schedule) bothers you I find that’s the best way to think of it. Especially given the quality of Brotherhood I have high hopes this will be great as well. With that said, and partly because of it, I will probably wait for this to drop in price before I pick it up. I managed to get the last one as a freebie for subbing to Empire film mag anyway.

  32. Premium User Badge

    Shakermaker says:

    It annoys me that the press release mentions ‘Constantinople’ and not ‘Istanbul’. And I am not even Turkish.

  33. MrTambourineMan says:

    That’s such an original concept it hurts!

  34. Creeping Death says:

    It’s a real shame they are sticking with Ezio. I don’t know about anyone else here but I got enough of him after AC2, I could only play Brotherhood for about 2 hours before I decided I didn’t want to learn anything more about him.

  35. FunkyBadger3 says:

    Because the Templars were well known for hanging around the, uhh, muslim Ottoman Empire, umm, 100 years after Jacques de Moley was burnt at the stake.

    DOES NO ONE CARE ABOUT THE HISTORY?

    Its not like these times were dull if people could be bothered to get things right.

    • Starky says:

      Most people clearly don’t, and no one should care about the history in a fictional game about assassins being a heroic society trying to save the world from templar domination featuring sci-fi memory machines.

      Just like no should care about strict historical accuracy in films like 300, Braveheart,or any other historical epic you might care to mention.
      Because they do not exist to be historical documentaries, be accurate or educational – they exist to entertain.

      There is a special place for that kind of small, petty nit picking to detail and accuracy – and that is the IMDB message boards.

    • Consumatopia says:

      @Starky, to me the issue with this sort of thing isn’t accuracy, it’s depth. If you use the word “Constantinople”, do you actually have something to say about that unique time and place, or is it just an excuse to apply a vaguely Turkish reskin to your game because you think it looks cool?

      “300″ is a good example. The comic and the movie are fantastic, mythologized renditions of an event that actually occurred. It’s true, the purpose was not to impart facts about ancient Sparta or Persia. Rather, Frank Miller had a particular conception of what Sparta’s ethos meant to him and his conception of the world, and it came across vividly in both works. As opposed to just thinking “hey, it would be totally awesome to watch a phalanx of hoplites fight an elephant.”

      I don’t look for historical accuracy in entertainment, but I do look for historical meaning. In other words, I look for the story, not just that graphics, to actually have something to do with the time and place it claims to be set it. If I don’t have that, it’s a matter of suspension of disbelief–I no longer see (for example) an assassin in Constantinople, I just start seeing vaguely Turkish looking polygons.

    • FunkyBadger3 says:

      @Starky: I do get your point, but… these settings that *they* consistently mess with are fantastically interesting anyway – without the need for halfwits to add stuff to them or change things around to make it more accessable…

      http://www.amazon.co.uk/Byzantium-Early-Centuries-v/dp/0140114475/ref=sr_1_4?ie=UTF8&qid=1304713095&sr=8-4

      (A good starting point – I think Volume 2 has the Prince with Metal Nose who Eventually Returned to King and Wreak his Revenge)

  36. FRIENDLYUNIT says:

    I just pray they learnt their DRM lesson. If so, sold.

  37. somini says:

    http://www.youtube.com/watch?v=IqJXxHi6RwQ
    No one posted this Ear Worm yet?

  38. Lipwig says:

    Here I come Constantinople

  39. Rhin says:

    to clarify the trilogy:

    Altair : Bilbo :: Ezio : Frodo

  40. Niko says:

    This should be the new Assassin’s Creed:

    http://comicvania.com/wp-content/uploads/2011/05/portalcreed.jpg

    Would be the best.game.ever.

    • Dances to Podcasts says:

      Portal 3 should be open world, you got that right. :)

  41. karthink says:

    What happens if you stare at the RPS homepage all day:
    The thing on his hand in the pic is not the hidden blade, it’s a climbing tool!
    Probably to explain away the declining abilities of an ageing man.

  42. cutz101 says:

    i’m falling behind, i haven’t played brotherhood yet

  43. DCCTV says:

    I’ll always respect stupid games that embrace their stupidity more than childish stuff like Dragon Age pretending to be “mature”.
    Insecurity of most gamers is truly comical sometimes, I think it’s part of the reason why the rest of the world can’t take gaming or gamers seriously. They are like little kids desperately trying to act like grown ups and ending up looking even more childish in the process.
    So go ahead RPS, tell us some more how you didn’t laugh very much at a new DNF trailer. It’s pretty adorable.

  44. TheChillburger says:

    I’ve been meaning to get around to Assassin’s Creed 2 / Brotherhood, but ever since Ubisoft’s DRM has kept me from playing my legitimately purchased copy of Prince of Persia Forgotten Sands, I’ve been a bit afraid of buying an Ubisoft product for PC.

  45. rocketman71 says:

    Call me when they add LAN to Brotherhood.

    And remove the DRM.