By John Walker on May 18th, 2011 at 10:27 am.
A wizard battle is all too often represented as a simple affair. And the wizard community is getting increasingly upset at their representation in games. “It’s not just about hitting 1 and 2!” says a statement from Wizard Corp. So they should be very pleased to find out about ArcMagi – the sequel to indie dev MoaCube’s original wizardry battling, Magi. There’s a video below to prove it.
MoaCube’s original Magi is currently available in a fund-raising sale, in order to gather the necessary cash to create the sequel/remake that is ArcMagi. As well as a second game, Cinders, that’s a bit further off.
ArcMagi at first glance looks like a Mortal Kombat-esque game, but that first glance is about as wrong as a glance can be. The classic layout is there, but this is a strategy game in which you must carefully select spells and abilities to compete against another doing exactly the same.
Meanwhile Cinders, a visual novel game that puts the “novelty” into “novel” (wait, no) by not being Manga, is aiming for a Summer release. It seems intriguing to me for its promise of choices that will make players “question the somehow naive and banal morals of the classic story.” We should hopefully have more news about that soon.