Out Today: Hamilton’s Great Adventure

By John Walker on May 31st, 2011 at 5:44 pm.

This is the only correct way to end a level.

Lead & Gold developer FatShark have their next game coming out on Steam in about three hours. Called Hamilton’s Great Adventure, it couldn’t have any less to do with their previous output. It’s a sort of single-player co-op/local co-op, in which you control adventurer Ernest Hamilton and his parrot friend Sasha, in a series of tile-based puzzles. Although the “tile-based” is nicely presented, giving the impression of a much more lustrous, 3D world. It’s a fairly simple affair to control both characters on your own, and with one wholly on the keyboard and the other on the mouse, you can easily share the effort with anyone you keep trapped in your lair. We’ll have some proper impressions of the game soon. You’ll be able to play it at 8pm tonight (oddly there’s no declared price yet), and in the meantime you can read our interview with the developers about the game. And there’s the new trailer below.

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34 Comments »

  1. The Great Wayne says:

    Looks like Rick Dangerous.

    • Teddy Leach says:

      I’m waiting to see how many of us remember Rick Dangerous.

    • Wulf says:

      The game where you had to memorise every single screen otherwise you couldn’t win! Hooray. Oh well, at least it wasn’t Rick Dangerous II, which was about a billion times more sadistic.

    • DainIronfoot says:

      WAAAAAAAH!

    • noom says:

      Rick Dangerous totally just ripped of spelunky.

    • Tei says:

      Boulder Dash was more puzzle-ish.

    • Sinomatic says:

      So how many screens can you remember?

      http://rickdangerousflash.free.fr/

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  2. Inigo says:

    It’s a fairly simple affair to control both characters on your own, and with one wholly on the keyboard and the other on the mouse, you can easily share the effort with anyone you keep trapped in your lair.

    Wouldn’t that mean untying their hands?

  3. sk2k says:

    “Collect all the bling.” Sold!

  4. westyfield says:

    “When parts of the world were still shrouded in mystery”
    Like John’s basement?

  5. sasayan says:

    As soon as I saw ” Excelsior”, I was sold.

  6. trjp says:

    On their forums they said it would be 9.99 but they didn’t qualify in what currency…

    That said, with Steam it hardly matters :(

  7. devtesla says:

    Anyone else getting amazing progressive web design on this story?

  8. p4warrior says:

    Excited to try this one out. Got my Steam code registered and ready to play after work!

  9. Gotem says:

    I would also like to take my bird on an epic adventure

    • Gotem says:

      Hamilton’s Great Adventure only supports Windows Vista or Windows 7.
      …. why?

    • patricij says:

      Ask Derek Smart :)

    • trjp says:

      It uses DX10/11 which isn’t supported on XP – is why…

    • Vinraith says:

      Now that’s hilarious.

    • Eclipse says:

      because it’s 2011

    • noom says:

      Man… and I liked the look of this as well :\

      XP is not obsolete yet dammit

    • trjp says:

      I’ll defend people running older stuff usually but XP IS obsolete – in almost every sense of the word (no updates other than security patches, can’t buy it anymore, 64bit version is shite etc etc)

      That said, I suspect this is DX10 because of the toolset they used to build it and not because it does things which wouldn’t work on XP otherwise. There’s a hacked DX10 for XP which might even work for this, if you’re feeling brave…

    • noom says:

      Steam Survey for May rates about 22% of users with XP. I consider that significant enough to not be called obsolete. So ner.

      (I’m choosing to ignore the slide of 5 percentage points since December…)

    • Vinraith says:

      In a lot of ways I kind of welcome OS obsolescence, it’ll stop me from buying games for awhile and encourage me to work through my backlog instead. The funny part is that I have a copy of 7 Ultimate sitting on my shelf, I just can’t be bothered to deal with setting it up and moving all my crap over right now.

    • trjp says:

      I use Steam on a W7 desktop and an XP laptop (Tidalis and Squarelogic!!) and I suspect that’s not an unusual combo – so the ‘real’ XP userbase is probably smaller again and it’s been in freefall for a while now…

      It’s still daft to cut-out possible customers tho – so few games have targetted DX10/11 (it’s actually D3D 11 it’s using, apparently) that you can almost list em on 1 hand – almost (ones I care about would be JC2 and that’s it!!)

    • Tei says:

      The “upgrade” from Windows 5.1 to Windows 6.1 is mostly interface changes. If you play fullscreen, you don’t even know what OS version you are using.

      Windows 4.1 use to have a better scheduler (IMHO) so the system was more stable, never becoming unstable with rogue apps. But that got modified with Windows XP and Windows 2000, making the OS feel like a toy. Windows Vista and WIndows 7 still feel like XP, with almost not improvements. But are very pricey… a Windows license (not OEM, a real one) can cost you 200 €. Thats a lot of euros for a OS.

    • Urthman says:

      I can literally think of a hundred better uses for $100 than buying an upgrade to Windows 7. XP is still running games and doing everything else I want just fine.

      I have so many other games in my backlog it’s nice to have an excuse to cross this one off my wishlist.

  10. trjp says:

    The ONLY reason people still use XP is that Vista was (and still is) a total pile of shite.

    If they’d made a better job of Vista – or at least smartened-it-up sooner – XP would be a distant memory now…

    • soldant says:

      Vista’s kernel isn’t all that radically different to Win 7. Vista was terrible on release because for some reason driver developers had been sitting on their hands and released some terrible drivers. Win7 took advantage of maturing drivers plus a few other tweaks and fixes that MS couldn’t have held off on because Vista needed to be released like yesterday. The jump from XP to Vista is a lot larger than Vista to Win7. In any case, the same problems were around when XP was first released, so I guess we can conclude that people just like to complain about everything.

  11. iSoLateD1 says:

    Vista with all the updates now isn’t much worse then win 7. When vista came out the drivers were a mess and nothing worked, but now patches and newer drivers have fixed most of the issues. I run win 7, but Vista isn’t that much worse now I am trying to say.

    • trjp says:

      I run W7 and seem to spend my entire life fixing machines with Vista…

      I’ll admit that if you restore a machine to ‘vanilla’ Vista and then patch-it right uptodate (a process which can take well over 24 hours) the difference in performance is astonshing BUT there still remain a lot of bugbears in the way Vista operates which tends to cause performance to drop-off over time.

      Put this another way – I’ve fixed/cleaned-up 100s of Vista systems – and not a single W7 system.

  12. trjp says:

    Since we diverged this with lots of boring OS-talk I thought I’ve give the actual game a whirl and – I rather like it.

    It’s an often fiendish puzzle with some “not too taxing” platforming added for good measure. Adding the need to control your bird with the mouse adds a ‘rubbing your stomach and patting your head’ element which is particularly challenging when you’re trying to break speed records…

    It’s fairly bursting with charm – as evidenced by the use of the word ‘Excelsior’, really…

    At <£8/$10 it's a steal…

    • johnpeat says:

      By way of an update, I’m well through this now and it remains charming and challenging BUT there are some glaring bugs which, despite responses from the developers, we’re not seeing fixes to.

      The bird can be a total twat to control – pathfinding is ropey and there are enemies who will deliberately try to frustrate her. You can ‘double click’ to teleport her around (avoids the pathfinding problems) but the whole thing gets clunkier and clunkier – making some switch timing a bit ‘random’.

      The camera is, sadly, part of the difficulty system too – things are hidden out-of-sight (sort-of fair enough) but so are traps (which is between sneaky and vicious depending on your PoV)

      The other thing which grates on me as poor design is the fact that there are ‘quicksand’ tiles (you die after standing on one for a period of time) and there are doors which need unlocking (which takes time because it has a fancy animation). Put those 2 together and tell me an 8-year-old wouldn’t see a what comes next…