By John Walker on June 1st, 2011 at 10:31 am.

The Carmageddon reincarnation has been officially revealed. It’s called Carmageddon: Reincarnation, appropriately enough. (The website appears completely broken at the moment.) And it’s being made by the same team that created the original two games, Stainless Games.
“Carmageddon has returned to its Indie developer roots, and the time is right to bring the game to a new audience.”
Are the words from CEO and co-founder of Stainless, Patrick Buckland. He carries on,
“Originally an ambitious title that tested the hardware limits of its day, we’re excited that the game will finally get the showcase it deserves on today’s platforms.”
So it’s back, and it’s being developed independently. With seemingly the same irreverence and puerile glee that fed the first games. The other co-founder Neil Barnden adds,
“Carmageddon: Reincarnation will feature the same black humour and comic violence that made the original game such a success. All the laughs, the crazy power-ups, and extreme destruction will return. We will make sure the existing fans get what they want and expect from a Carmageddon game, and a new generation discovers the delights of sliding into a Cunning Stunt.”
Oh, those wags.
The game’s clearly a way off, described as being “in the early stages of pre-production development”, aiming for a 2012 release. And then for all their press release’s boasts of independence they add that they’re looking for “a partner with whom to move the project on to full production.” They intend to release it digitally across most platforms, as has been Stainless’s model for the last few years
So that’s pretty much: it exists. And nothing else. Sorry about that.


Ah yes, the racing games for folks wot hate racing games. Fond memories.
“Let’s see, win the race, or smash up all the other cars involved? Decisions, decisions…”
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Decision helped by the fact that the countdown timer was often not enough to finish the race if you weren’t smashing/killing anything.
“It’s not my violent pulses, it’s the game design!”
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You missed an option.
The best option.
Kill every single pedestrian on the map.
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Exactly! I only loved it because, all in all, I hate driving games…
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“[...] to a new audience.”
I don’t know. Sounds kinda fishy. :|
Well, let’s hope they get it right.
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Dammit I hope you’re wrong..
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2012 will be a good year. :D
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What about the boys ?
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Shouldn’t that be Reincarmation?
(My apologies.)
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No it should be re:InCarNation
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That’s quite allright, chap.
I too, pray for reincarmation.
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Fuck bro, I made this joke somewhere else after linking to this news article here, now they’ll think I copied you.
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Holy crap. Only now do I realise the joke of the Cunning stunt!
I was such an innocent wee lad when I played Carmageddon. teehee.
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Oh yes, yes, yes, yes, yes! I love Carmageddon.
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YESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYESYES.
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Ahhh so its you who haz borken the styling…
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WOOOOOOOOOOOOOOOOOOOOOOO!
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On one hand, awesome, I loved Carmageddon to death when I played it. On the other the Fox News crowd are gonna have an absolute field day when they hear about it.
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I think they might even perform the dark rituals and summon ol’ Jack Thompson for this one.
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Time to corner the market in goat’s blood.
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Prepare to be disappointed.
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Does announcing a game this early without any details help the company’s value increase or something. I don’t really know how that stuff works.
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They’re looking for investors. When they say “partner” they mean funding.
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Hello, we have a “Page 1 of 1″ thingamajig.
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Come again? A stunning c…? Oh, cunning stunt! My bad.
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Nice one. :))))))
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Is this another of John’s “there’s no logo so I’ll slap one together in MS Paint” jobs?
Because if not; daaaammnn.
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OOOOOOOOOOOOH SHIIIIIIT! Carmageddon by the same team. This is like young Coppolla back to make Godfather 4.
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I just hope they bring back pedestrians, cows, sheep, and any other random thing to run over and destroy. The third one just wasn’t the same. I loved the 2nd one where you go head on vs. a giant dump truck. Stay true to the originals and fuck the lead if they say ‘it’s too violent’.
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Console port.
Day 1 DLC.
Facebook connections.
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FB Connections is not such a bad idea, especially if it pulls out that girl that rejected you and put her on the streets as a pedestrian!
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Deep-seated ennui.
Irreversible.
Never enjoy a game again.
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Wasn’t meant to be
A haiku, but if you switch.
Three to two it is.
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Press start to begin,
Limited graphics options;
Casual garbage.
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Seriously. If this game doesn’t have a feature that grabs the faces from every picture on your Facebook friends list and texture maps them to the civilians wandering around waiting to get smashed, then some other game soon will.
Carmageddon, why not you? I would actually create a Facebook account, friend a bunch of people, and give you access to it if you add this feature Stainless.
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Oh god yes.
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“.. the time is right to bring the game to a new audience.”
“Originally an ambitious title that tested the hardware limits of its day, we’re excited that the game will finally get the showcase it deserves on today’s platforms.”
Read: Forget Carmageddon. We are going to making geared 100% toward consoles now and all your heads explode in a ragefest.
Hah! Hows that for soiling sweet memories!
Cunning stunt coming?
God I hope not.
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Does negativity make you happy?
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I don’t see why consoles would affect Carma in any way tbh. Unless you’re hoping for maps the size of actual cities, which seems kinda dumb to me.
The original had maps which would easily fit within console memory even a generation ago, and gameplay which seems to me to be right at home on either platform.
Carmageddon is just not complex or subtle enough to be harmed by console development.
If they just built a decent engine and left the gameplay more or less alone, it would be a good game.
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Couldn’t ask for better hands to be crafting it since TDR was … weird.
I can still get carma 1&2 to run on W7 x64 with a good wrapper for 2, menu’s always squiffy but nvm the carnage is more than worth it.
I look forward to spending hours on a level with over an hour on the clock, slowly… hunting…everyone…down.
All will succumb to the careering vehicular monstrosity that will be the… what eagle mk 3 now?
Can it look a little like its namesake from elite? :P
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Suicidal pedestrians and the Drugs, if they are not in I am not playing it.
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Hell yeah, Carma 2 was one of my favourite games back then. Still haven’t seen damage modelling like that since.
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the thing about carma is that it’s a really bad drving game but they added violence and everything was ok ^^
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look at you and how wrong you are.
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have you ever tried to race in carma? im not saying it’s a bad game or an unfunny one. just saying it’s hardly a driving sim and im thankful for that.
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Oh man. We still play Carma2 on LANs by means of a wrapper that does IPX over TCP/IP and various other duct-tape-and-string hacks to keep it together.
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I’m getting the distinct smell of ‘HD remake’ rather than ‘all new game’ around this announcement.
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In theory, that is the kind of thing the Internet oft asks for. “Don’t ruin it by changing anything, just make it run on my new machine and look new-pretty.”
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I am crying manly tears of joy. Cry with me, my friends.
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Am I the only one who feels this is a title the gaming scene/industry could quite happily live without?
Preparing for a lot of flak hitting gaming as a whole for the sake of a re-hash of an outdated concept.
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You do realise that a brand new Mortal Kombat game just came out, and nobody so much as blinked? It even sold big, and got good reviews!
Honestly, Carmageddon would have to try VERY hard to be as disturbingly violent as Sony’s flagship God of War series, which has some horrifically brutal scenes.
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I’m not saying I would find it disturbingly violent, I’m saying it would attract negative mainstream attention even compared to the likes of Mortal Kombat, because, last time I checked, in Mortal Kombat you didn’t get to perform spine-extracting finishers on old ladies with zimmer frames. In God of War you were fighting other Greek Gods with their own sordid backgrounds. It’s a question of context in terms of what the mainstream media will find objectionable and vehicular manslaughter has always been a touchy subject particularly under the context of sport rather than the collateral damage in GTA. Ultimately what I am saying is I get tired of boring re-hashes of old games, even if they’re well done, it’s still a re-hash, and if it draws tiresome controversy is it worth the bother? My view is no, it isn’t.
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Yes, this is exactly what I wanted. Same team, making the same game. Gleeeeeeeee
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I still know the anecdote on how they did the crashing sounds: One of the guys decided they only get realistic crashing sounds if they drove over a cadillac with a caterpillar
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This is like the only racing game I have ever enjoyed, im my life.
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The fact that it’s NOT a racing game might just have something to do with it.
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I made a mission for ARMA called CARMA-geddon. It’s a pun on two levels, which I quite liked.
I never played Carmageddon (game), but I really want to check this reincarnation out, it looks really sweet.
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The original 2 games could put a smile on your face in the same way that the GTA games (upto Vice City) could…
Let’s hope the total humour vacuum that surrounded Rockstar (gameplay wise) from San Andreas onwards, hasn’t visited Stainless…
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Oh, I didn’t realise it was Christmas already.
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Their description of TDR2000 is the greatest.
Link
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Lol at that link :D
Hope they get it right, loved carma 1 and 2. It’s great that it’s being made by the original developer AND that they seem to know what they are supposed to go for, i.e. what made the original 2 good. That makes me hopeful.
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I am so glad it’s Stainless who are making this.
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Hehe.on the site click on history/ ‘carmageddon tdr 200 ‘ …
at least they got things right!
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If they could take the best from the first two Carmageddon games and leave out the worst (timed missions, for example), this would rock my johnson even more than the original.
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Ah, yes. I can’t wait to drive through Beef Curtains once again.
And in the game too.
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The original 2 (especially the first) really stand out as memorable games of my misspent youth. They were games of their time though. I’ve got no idea if it’s even possible to make a game now that would capture what those games were like.
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Two weeks ago today I was playing a pre-release version of Carmageddon 3. For those of you unfamiliar with the series, it’s like the Sims only instead of helping little computer people decorate their apartments, you run them over with a truck. About ten minutes into it, I yawned. I only planned to execute a regular yawn, but to my surprise it turned into one of those open mouthed, full bodied, eye-fluttering sighs that anyone who’s played the lead role in a movie or play about Caligula will recognize as a good way to express how jaded you’ve become about everything. That’s when it hit me: I live in the future, I own the most powerful electronic brain money could buy nine months ago, I’m using it to accurately simulate a murderous rampage, and I’m still bored.
http://www.oldmanmurray.com/news/318.html
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