Tomb Raider E3 Trailer Is Dramatic, Gorgeous

By Quintin Smith on June 3rd, 2011 at 3:26 pm.

Ryanair's latest cutbacks left Lara somewhat frazzled

Alright. Okay. I’m not sure there’s any conceivable way that Crystal Dynamics’ forthcoming reboot of the Tomb Raider franchise could be half as arresting and gorgeous as this trailer. Tell you what, though. I’m looking forward to seeing them try.

What gives me hope for Tomb Raider is that Square Enix clearly gave an incredible amount of money to Eidos Montreal to make Deus Ex: Human Revolution happen. Click here for my sober-yet-quietly-gobsmacked impressions of that particular piece of work. This is a publisher that’s clearly hungry for quality.

What I’m thinking, considering the first screenshots of the Tomb Raider reboot appeared back in January, the quality of this trailer, and that the game’s still slated for a release as far in the future as Q3 2012, is that Square Enix have given Crystal Dynamics a similarly sized budget. If that’s the case, this could end up something very special indeed.

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162 Comments »

  1. Rich says:

    She needs a shower.

    • Bhazor says:

      She should have worn something with sleeves.

    • propolis says:

      She needs a tomb. To raid.

    • kenoxite says:

      Oh, but she does not.
      Dirty is sexy.

    • Ralud says:

      I’d raid her to.. or maybe not since by referring to “it” as a tomb I have disgusted myself.

    • YanDaik says:

      she needs bigger boobs!

    • FunkyBadger3 says:

      I’d give her one. (Wa-hey! etc.)

      Seriously, though – seeing as she’s clearly Cheryl Cole, does she get bonus hand-to-hand damage whilst fighting in toilets?

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    • rayne117 says:

      She needs… better shoes?

    • RegisteredUser says:

      She needs to finally give in to the porn contract offers and stop pretending she’s an actress while raiding tables.

  2. Premium User Badge

    Seniath says:

    I remember when you loved GameTrailers and I could watch these videos at work (YouTube is blocked) without having to track them down off site. Halcyon days :(.

    • Quintin Smith says:

      Haa. Yeah, we used to love GameTrailers back before they added pre-roll adverts to all their videos.

    • Gnoupi says:

      Ads which took more time to load than the video itself, indeed.

      Also, people reading from a device without flash appreciate the Youtube links.

    • Shroom says:

      I literally never get adverts from GameTrailers…does ABP block those even?

    • Thants says:

      Youtube’s started adding pre-roll ads as well.

    • slight says:

      Yes! YT links please please! For some reason the way YT vids are embedded here don’t allow Android’s browser to provide a link that’ll open them in the built-in YT player.

  3. Heliosicle says:

    Is she Australian?

    • SLeigher says:

      yeah i definitely got an aussie vibe from the voiceover, not sure of the actress, yvonne strahovski is my guess but i’m not sure, sounded familiar though

    • jonfitt says:

      That’s not Aussie. She has a fairly typical home counties public school girl accent. Very well cast I think.

    • Unaco says:

      She sounded like Lena Headey to me… But Lena Headey as Cersei in Game of Thrones. Might just be because I’m watching it just now.

    • dreadguacamole says:

      No, she’s from Hollywoodland. I can tell because she speaks in cliché.

    • DeathHamsterDude says:

      YES! This! Lena Headey is who she reminded me of. I think it’s quite a good English accent. Quite reserved, not all embiggened for the less-subtle Americans (sorry Americans).

      I’m getting excited about this, and I haven’t really been properly excited about a Tomb Raider game since the second, although Guardian Of Light did somewhat pique my interest.

      Also, for a reboot that’s trying to do away with the naked cheat-code beginnings of the game, they did show quite a lot of cleavage when she slipped out of that man’s grasp.

    • Highstorm says:

      Wikipedia sayeth:

      “Keeley Hawes will not be returning as Lara Croft for 2012′s Tomb Raider, after completing Tomb Raider: Legend, Anniversary, Underworld and Lara Croft and the Guardian of Light. Her contribution spans an unprecedented four years; the longest role of any of Croft’s voice actresses.

      In December 2010, Crystal Dynamics was said to be trialling dozens of voice actresses. The voice part of Croft, heard in the June 3rd, 2011, “Turning Point” CGI trailer, has yet to be announced.”

      So um… no help then. Sad to hear Keeley Hawes is done though. I thought she was perfect in those previous titles.

    • Fox89 says:

      Ha! And I thought it was Emilia Clarke at first! (Daenerys). Upon comparison though, I am wrong :) Love the trailer, can’t wait for this. Shame it’s so far away.

    • WMain00 says:

      It’s sad to hear Keeley Hawes is not continuing the role. Of all the voice actors she put in a good effort and gave Lara more of a human touch than the usual “lol boobs” approach to her character.

    • Premium User Badge

      soulblur says:

      Yes, sounded fairly soft posh to me as well. Good choice, I think.

    • Sobric says:

      It’s probably Pippa Middleton

    • Althilor says:

      Pippa has a nicer bum though.

    • Shih Tzu says:

      Imogen Poots!

    • DeathHamsterDude says:

      Imogen Poots would be an interesting choice too actually. I like that lady.

  4. Daniel Rivas says:

    Miss Croft’s voice has made me feel a bit funny.

  5. iamseb says:

    Great trailer, sets a high stylistic bar for the game.

    Panning up across the galleon though, I couldn’t help but think of the words “Previously, on LOST…”

    • jonfitt says:

      …and the bomber too!

      That’s what I thought. Mystical artefact on the island crashing ships and planes perhaps?

    • Inglourious Badger says:

      I was thinking more a reimagining of the opening of King Kong where everyone except the girl dies

  6. kyrieee says:

    I could imagine a great TR game with this premise but we know nothing about the gameplay or structure yet. This trailer did make me excited even though I can’t help but think of how expensive it looks.

    • dreadguacamole says:

      There was an article on the last edge about it that made it sound fairly interesting, actually. Hub levels, emphasis on survival and more organic puzzles. Really looking forward to it after reading that piece.

    • kyrieee says:

      That’s just what I wanted to hear :D

    • Casimir's Blake says:

      That trailer was full of a load of generic mainstream film cliche, and despite its overcooked production values… was a load of bollocks, IMHO.

      The chances are: the game will be linear, have quest arrows, regenerating health, and half of the time we’ll have to watch Lara’s gymnastics without any real control over her moves.

      I don’t expect this to be anything like the original game, where one could get lost in a level for hours. Exploration was half the draw of Tomb Raider’s game-play, and something Crystal Dynamics seem to have gradually shunned in favour of a more linear experience. Bah.

  7. CMaster says:

    They going for something of a less-emaciated Keira Knightley with the new Lara?
    Still, this game is continuing to look might interesting.

    • Dakia says:

      To be honest, I much prefer this Lara over the previous. It is funny how the qualities of what is considered to be an attractive woman has changed since the old, big-boobed, version of the 90s.

      That being said, the trailer is simply stunning. Although it isn’t indicative of actual game play, consider me interested.

    • CMaster says:

      Wasn’t really a complaint or anything, just an observation.

    • thisparticularmat says:

      Right, because her boobs in this trailer are really small.

    • Spacewalk says:

      Maybe it is also a re-boob.

  8. Bender says:

    Beau-Ti-Ful!

    When she looks in the mirror, her face somehow reminded me of the typical female character of squenix’s FF games.

    • The Hammer says:

      I think these vids are made by the same production company that makes the Final Fantasy CGI bits, actually. Deus Ex’s cinematics certainly are, so I guess Square-Enix have extended the privilege to Tomb Raider’s reboot, too!

      Lovely visuals. Not sure about the writing. Seemed to drag onto into drivel by the end – trying and failing so badly to make a philosophical point.

    • noom says:

      Personally I thought the dialogue started bad and pretty much stayed at that level. Otherwise a lovely trailer, but that aspect at least was lacking.

  9. Duffin says:

    Lets hope they put a sizeable chunk of that budget into next gen boobphysics.

  10. G says:

    I hope this isn’t from the start of the game – with it being a reboot I was hoping it would show the origin of her green top.

    • alexmasterson says:

      Lara going into a shop to buy some clothes is that important to you?

      Edit: Wait, my sarcasm meter has just kicked in. Need to get that thing charged up.

  11. Dominic White says:

    What little they’ve said about the game structure sounds a LOT like the Crystal Dynamics’ Soul Reaver series. An open Metroid-like world which expands as you gain new abilities and tools to explore further. They’ve talked about having campfires acting as checkpoints and fast-travel locations, too.

    • The JG Man says:

      I’ll back that up. I read something about “seeing one location that you can’t access until you have X”. The impressions I get are off a huge island with lots of exploration, traps etc.

      I’m really looking forward to it. Guardian of Light was incredibly enjoyable and Underworld (both played on 360) was good, although had a few problems that jarred the experience for me. I just get this sense of conviction from CD, that this is a game they really want to make and can”t wait to show it off.

    • Turkey says:

      Aw. I was hoping they might go a little bit simulation-y with having you actually trying to survive on the island or something. I guess that’s a little too much to ask of a franchise title, though.

    • Wedge says:

      If that’s true I’m quite excited. The title of the game does seem a bit funny now with the new premise.

    • Premium User Badge

      Chaz says:

      Well as long as there are plenty of rare and endagered animals to shoot then they can’t stray too far from the Tomb Raider template.

  12. SLeigher says:

    everything i keep reading/watching about this game is making me so excited but they can’t possibly hope to fix Lara Croft, can they? I really hope this game is good

  13. Xocrates says:

    I still don’t know what to think about this reboot, and while this trailer was very impressive it actually made me more worried.

    Thing is, overall I quite like Crystal Dynamics body of work, and honestly feel they had finally grasped what made Tomb Raider so fun in Underworld and Guardian of Light. The thought that they might actually have the time and money to properly polish the game this time around (unlike the visibly rushed Underworld) makes me rather optimistic that this will be very fun to play.

    That said, I’m not sure if I believe they can give her an interesting personality this far into the series life. Lara has always been a murderous bitch since the original game, and the attempts at giving her personality and depth in Legend and Anniversary fell a bit flat, with the diminished focus on development and plot in Underworld and Guardian of Light actually feeling like improvements by comparison.

    I really hope they succeed, but right now they still haven’t convinced me that they can make Lara an interesting character, so until they do I’ll only be looking forward to this for the gameplay.

    • hotcod says:

      I think they are actually on the right track for rebuilding the character in to something we know to be Miss Croft but with some more depth and motivation. The problem with the current character is that, like you said, she started out just as something to run around a shoot things and they’ve never really been able to explain why she was like that while keeping her a likeable character. The sassyness always some what jibbed with a ‘good hearted’ person who had no morals about murdering people and ransacking tombs.

      What they seem to be going with here or at lest what I really hope they are doing is that she’s forced to become something of what we know simply to survive. The happy sassy thrill seeker is what she starts out as but she’s then forced in to killing and stealing by the nature of the story through out the game. When she comes out the other side she will have fundamentally changed in to the character we know and she’ll be left in a state where she can only really do one thing well… the thing we know and love her for, which is Raid tombs.

      I mean at lest some of that is implied in the trailer and the idea of her having to do things she didn’t know she could to survive

    • DK says:

      They did actually have a good arc going on her murderous tendencies in the remake and follow up games.
      She only kills wildlife for the entire remake – until she’s forced to kill a human near the end. And that one is an accidental kill. From then on it’s fuck it – murder all humans that are in the way, which makes sense when she’s faced with ancient Atlantian lava-demon-women who want to kill her and keep teasing her about her mother still being alive but in what is essentially hell.

  14. J-snukk says:

    Her breasticles are still a little too large for my tastes.

    • Raiyan 1.0 says:

      There is no such thing as breasticles too large!

    • Moni says:

      If she didn’t have big boobies, people would be asking: “Why is this called Tomb Raider?”

    • My2CENTS says:

      Can’t say the same thing i mean, bigger is better.

    • Ergates_Antius says:

      Really? I would say her bodily proportions are well within realistic boundaries and not really worthy of note.

    • Lucifalle says:

      *rolls eyes* Men.

      Imagine if every new generic manshoot that came out led to discussions about the attractiveness of the main characters? That would be funny.

      Personally, I think she looks just fine. Much better than the original sex symbol.

      Let’s hope that the gameplay is good as well. That’s all I really care about :)

  15. Furius says:

    Smashing norks

  16. Premium User Badge

    El_MUERkO says:

    Gratuitous slo-mo cleavage shot: Check!

    Looks like a good setting for a ‘Lady Uncharted’ story, if they can get close to Uncharted in quality then they’re onto a winner.

    • Xocrates says:

      You know, I can’t stop feeling that it’s somewhat Ironic that the Uncharted writer used to work for Crystal Dynamics before they got to work in the Tomb Raider games.

    • Splynter says:

      There was even a moment where someone jumped over some sort of gap and had to be caught by one person’s incredibly strong hand+arm!

    • Highstorm says:

      Uncharted immediately sprung to mind when I saw that part :D

    • Premium User Badge

      Tunips says:

      The mechanics of that part looked off. Even if the manly arm catches her, surely her forwards momentum would see her midsection impaled on the ship’s jagged steel midsection?

      (Oh wait. Shock absorbers hurr hurr)

  17. razgon says:

    Yes…the first thing you do after being washed ashore in a shipwreck is find a big-ass bow and strap it to your back. THEN you take care of your wounds!

    • D says:

      Hinting that it wasn’t the first thing she did.

    • razgon says:

      Aye, I know – It did look pretty great, though. Just found the bow a bit out of place

    • gwathdring says:

      Speaking of stapping bows to one’s back, I thought we were finally beyond floating weapons in bit budget titles, but between this and the catwoman trailer I’m a wee bit confused.

    • Felixader says:

      @ razgon:

      You found the bow to be a bit out of place?
      Have you by any chance seen the freshly crashed Pirateship in the backround? :-P

    • sidhellfire says:

      It’s obviously a Bermuda’s triangle salvage point.

      I’m quite surprised that they did not wiped Lara’s memory

      When our civilization will be obscure and obsolete, this will looks good for the future archaeologists, to discover than in our era myths, there was a Bermuda triangle with only one survivor – “Lara Croft the goddess of adventure”.

  18. Premium User Badge

    Man Raised by Puffins says:

    HMS Endurance has a red hull, sillies.

  19. Ice-Fyre says:

    Being stuck on an island and having no Wilson = Fail

  20. jonfitt says:

    That was breathtakingly good!

    If the game lives up to the trailer (better than Dead Island looks like it’s going to) it’ll be a cracking game.

  21. gulag says:

    Here’s hoping she has to punch her first weapon out of a tree.

  22. Rii says:

    I don’t understand how the video game industry can blow millions on breathtaking visuals and then screw it up with horrific dialogue and/or line delivery again and again and again.

    • Acorino says:

      That’s what I always wondered about with the Final Fantasy games. The writing never seemed worthy of the visuals and the music.

    • Premium User Badge

      TheApologist says:

      Yep – it is odd. Presumably because they think visuals will grab people’s attention, and all the dialogue has to do is a) signal mainstream adventure and b) not put anyone off.

      And who’s to say they are wrong.

      Anyway, thought the visuals established the ‘survivor’ character aspect well, and were stunning. Always liked Tomb Raider and Uncharted. Looking forward to this.

    • Shazbut says:

      What Rii said

    • gwathdring says:

      Perhaps with Final Fantasy, all of the good writing gets siphoned off into stage directions

      “OOH! And then … he flips backwards and draws his sword upside-down, slicing the arrow in half …”
      “We still need to finish the speech.”
      “We’ll get to that later.”

      More seriously, part of the issue is that the events we want to transpire in games don’t necessarily lend themselves to stories that really stand up on their own. How do you get from modern woman to acrobatics in ancient tombs, hunting for treasure in a smooth, intuitive fashion? This is not to say it can’t be done, but the easy way to do it is to follow the tradition and expectation of video game stories which usually leaves us with a less than fantastic plot. The writing doesn’t have to be bad simply because the plot is, though. There was some fantastic dialog in Mass Effect and Far Cry 2 both of which had rather poor plots and the later of which had some rather poor translation of the plot to gameplay. So why doesn’t it happen more consistently? I’ve read lots of articles accurately describing the challenges of writing for an interactive medium and explaining the inherent differences and how that should inform our expectations … but there’s a certain point where all of that is secondary to the weight of tradition.

      The industry, much like the film industry, is used to a certain type of writing. And even the great Well Written Games of Our Time are filled with issues, holes and inconsistencies that likely come from a long development process and an enormous team. The industry has very few mainstream models of tight, consistent, well-integrated writing. I mean, one of the poster-children of video game writing and story telling is Metal Gear Solid 4. We really need some better role models.

    • FunkyBadger3 says:

      I’m going to take a wild guess and say you’ve never seen Fast & Furious: Tokyo Drift?

  23. Premium User Badge

    blind_boy_grunt says:

    how did that trailer make any sense? She’s behind locked doors underwater, than a hands appears pulling her up, than the hand and whoever it belongs to dissappears never to be seen again, than she jumps to (what seems to be the other half of the ship) and than she falls down, when the ship seems to have been sinking before.
    I’m actually asking. (Perhaps it’s been something supernatural but still even with a big ass monster or whatever i can’t make any sense of the chain of events)

    • BooleanBob says:

      I do love how the trailer seems to suggest that she would have been much safer on the other side of the sundered, sinking vessel.

    • meatshit says:

      And that it’s somehow a good idea to jump towards a mess of very pointy looking floor planks. Good thing momentum doesn’t seem to follow the same rules in her universe (or perhaps bad since she would have just landed on the level below Mr. Weakgrip).

    • BooleanBob says:

      Weakgrip. All through his life the name had hung over him, like an omen. Like a reproach.

      It didn’t help that his father had been killed in a water-skiing accident.

      A lifetime spent trying to get out from underneath that shadow, away from those hated playground rhymes. At university he represented his college at squash; varsity level. Prior to the 1988 Seoul Olympics he was passed over for a national call-up by the slenderest of margins. He married a champion arm-wrestler and defeated her every year on their anniversary. In a twenty-year career in the merchant navy he was famed for his skill with rope and wrench and sail.

      But it all counted for naught on that fateful night. When he inherited his destiny. When he took possession of his name. When he became…

      Mr. Weakgrip.

    • Fierce says:

      HA!

    • Felixader says:

      @meatshit: Nice to see i am not the only one that winced by the thougth of her spiked on to those plates with her belly slit open.

    • noom says:

      @Boolean Bob

      Fantastic. Thankyou for that. Tickled me muchly.

    • RCGT says:

      FWIW: Maybe it’s because I watched Battlestar Galactica recently, but I saw the hand pulling her up from the water as the “Hand of God” – she undergoes a near death experience, somehow finds the strength to push open the glass and survive, but she’s so out of it, she thinks it was someone else. Then she sees the dude beckoning and assumes it was him, when it was her all along. Fits very well with the dialogue there, too. Thought it was kinda poetic, myself.

      Edit: Just found more evidence. The hand that pulls her up has jangly bracelets or something around the left wrist (1:15 in the video). Mr. Weakgrip has no such bracelet-things around either wrist.

  24. Zarunil says:

    Critical hit!
    Hype hits you for 519 damage.

    I’m actually looking forward to this title now, even though the video tells me zero about the gameplay.

  25. killmachine says:

    im curious. how much impact does a pre rendered trailer have on your decision to purchase a game or not?

    i personally am sick of pre rendered trailers. 10 years ago they were awsome, because they where new, but now i rather see ingame footage than this.

    wasted money imho that could have been spend on the actual game rather than 3 minutes of trailer. it looks good, but has absolutely no impact if i buy a game or not.

    • Rii says:

      “im curious. how much impact does a pre rendered trailer have on your decision to purchase a game or not?”

      None. And in any case that’s not what they’re usually there for. They’re teasers and exist to raise awareness and interest. And this one has certainly achieved that; next time I see an article about this game I’ll actually bother to read it.

  26. Premium User Badge

    Colthor says:

    The trailer’s lovely and pretty and melodramatic. Well done that renderfarm.

    But it doesn’t tell us anything at all about the game, or even show us anything that’ll be in the game (beyond, perhaps, the pre-rendered intro). Will it be a MineCraft clone or a top-down shooter? Maybe even a side-scrolling platform game a bit like Flashback?

    All it really says is Squeenix love pre-rendered FMV, and anybody who’s suffered a Final Fantasy game is already all too well aware of that.

    Yes I know this is far from the first entirely-pointless-and-unrelated-to-the-game trailer, but I’m in a bad mood today so it’s the one I’m bitching about.

    • Rii says:

      “But it doesn’t tell us anything at all about the game”

      Sure it does. It tells us about Lara.

    • Zarunil says:

      It tells us her cup size will be about the same as in Underworld.

    • Premium User Badge

      Colthor says:

      @Rii
      What does it tell us about her that’s in any way relevant to the game? If you want to be really generous, it might be implying that she can run, jump, and use a bow and arrow. So we can conclude it’s a re-imagining of The New Zealand Story.

    • Ergates_Antius says:

      It tells us about as much about the game as a Heinz Tomato Ketchup advert tells us about the flavour of tomato ketchup – nothing, and that’s not the point.

  27. Iskariot says:

    Nice trailer. I am looking forward to this. I understood this was going to be an open world action game. I love that. This is the first tombraider I am interested in.

  28. Premium User Badge

    thesundaybest says:

    Not to be that guy, but is she wearing Beats by Dr. Dre headphones? Is this supposed to take place in an alternate timeline?

    • jon_hill987 says:

      Yes. The only thing the plots of the games have in common is the name of the lead.

    • afarrell says:

      And the title – which is odd, after Guardian of Light I thought they might consider ‘Lara Croft’ the brand which might be applied to games that aren’t Tomb Raider. And from everything I see and hear, this isn’t Tomb Raider.

  29. Unaco says:

    I really, really want this to be a game like Robinsons Requiem or Deus – The player trapped in a foreign and unforgiving land, battling through adversity to survive. But, I know it won’t be.

    I was never a fan of any of the Tomb Raider games… I think the extent of my exposure to them was trying the demo of the original that came on a cover disc many, many moons ago. But, I hope this does well, even if it’s not a game for me.

  30. Cryotek says:

    The new Lara is teh sex.

  31. stretchpuppy says:

    This is a prequel, as described in Game Informer magazine a few months back.

    This is Lara when she is young, emotional and vulnerable, as described by CD. She had just graduated university and set out on her first exploration when the ship wreck happened.

    The article really described it as a survival game, using whatever items she can find as weapons, etc.

    Looking forward to this game more than any previous Tomb Raider!

    • Acorino says:

      How young is she? Younger than in parts of TRIV? Older?
      I want to know: where exactly does it take its place in the chronology? Huh? HUUUH?? >:-(

    • Lukasz says:

      aint’ it a reboot?

  32. JohnnyMaverik says:

    Eh, I quite liked it.

  33. JackShandy says:

    “And I knew what I must become.”

    “TOMB RAIDER”

    So getting shipwrecked was just the push she needed to start breaking into people’s tombs and stealing all their shiny bits?

    • Acorino says:

      DON’T YOU SEE!???? SHE’S A TORTURED SOUL THAT HAS NO CHOICE BUT TO BECOME A PSYCHOPATH!!!!

    • Turkey says:

      “It was there I discovered my love of shooting defenceless animals akimbo style.”

    • killmachine says:

      i thought …

      rambo

      i mean, bow, c’mon.

    • kyrieee says:

      You should blame the person who hid Uzi ammo and Large Medkits in several thousand year old urns

  34. Sami H says:

    Taking a gap year you say? Going travelling are you?

    Bloody students.

  35. Jharakn says:

    is that the same voice actor who did Naija in aquaria? Sure sounds like her

  36. Premium User Badge

    QuantaCat says:

    FINALLY normal tits.

  37. Hensler says:

    lol, boobs!

  38. HeavyStorm says:

    Too dark. Oh well, I’m grumpy.

  39. MythArcana says:

    Yet more console-based shovelware. Lara comes out with a new title every year and none of them are better than the first title. And…what’s up with her breasts growing and shrinking and growing, then settling for average now? Ahhh forget it.

    • Fierce says:

      It’s coming out in 2012.

    • Raiyan 1.0 says:

      @Myth: Aren’t you that dude who moans and bitches about everything being made for the Mass Effect kiddies?

      Well, cry some moar!

  40. Shazbut says:

    At 1:31, if she could make that jump, she could win enough Olympic gold medals to have them melted down and built into a house

    • Inglourious Badger says:

      It wouldn’t be a Tomb Raider game without inch-perfect jumps being failed (over and over again)

  41. RiptoR says:

    Is it just me, or does jumping towards pieces of broken of wood and metal seem a bit, I don’t know, NUTS? Because that is exactly what she does at around 1:34.

    She even comes short in her jump so she definitely has to smash into those sharp things, right?

    • Arglebargle says:

      She has the greatest super power ever! The power of the Scriptwriter!

      Pointy things, real world physics?? No problem! Nothing can stop the Scriptwriter……

      I don’t care much for the old Tomb Raider style of game, but this trailer will get me to at least read the reviews.

    • Felixader says:

      Yeah i also thougth that she would be ending Trinity style.

  42. Premium User Badge

    Vandelay says:

    Trailer looked awesome, but can’t really figure out why this has the Tomb Raider name attached to it (besides the obvious.)

    Still, the little snippets of info we have had about this sound really interesting, so I’ll be keeping an eye on it. Crystal Dynamic have done the Tomb Raider franchise proud so far, so I’m definitely anticipating this one.

  43. mazzratazz says:

    “This is a publisher that’s clearly hungry for quality.”
    Interesting thing, that. I’ve been complaining recently how Square hasn’t put out any good games of their own since the early 2000s, probably around the merger with Enix. As a development studio they’re basically down to mobile RPGs, remakes and downright shitty action titles now. Or MMO flops. I was actually a big fan of their RPGs back in the 90s, but they seem to have entirely lost their way since then. It’s quite intriguing how as a publisher they seem to be pushing their western devs so hard.

    • negativedge says:

      kind of sucks that square proper has been reduced to pumping FMV for their western developed games. but I guess that’s what happens when you go eight years without producing anything worth playing.

  44. Moonracer says:

    I never got into this series but I’m certainly keeping an open mind about this one. My largest fears are QTEs and the need to perfectly execute cumbersome jumpy bits.

    • Xocrates says:

      They dropped QTE’s between Anniversary and Underworld, so I don’t expect them to come back.

      No promises on the jumpy bits. The prevalence of that seems to depend on the mood of the level designer in a particular day.

  45. Lukasz says:

    I had not played a single Tomb Raider game in my life altough i have been a gamer since Amiga times.

    Tried demo of course but i do remember not enjoying it too much…

    The teaser is very cool… might try the series starting with this TR….

    and there is nothing more sexy than a dirty bloody Lara :D

    • Premium User Badge

      stahlwerk says:

      Give Underworld a try, it’s pretty great. (And even though it’s the last part in a trilogy, the story is more or less self contained)

    • Dominic White says:

      The entire Crystal Dynamics run of games is good. Legend, Anniversary and Underworld are a self-contained trilogy, and even just got a PS3 ‘HD’ compilation disc release.

      Guardian of Light is great, but it’s practically off in another genre. Co-op centric isometric puzzle platform shooter.

      Core went and drove the franchise into the ground. Crystal Dynamics revived it, but they were still working with Lara the superheroine, not Lara the adventurer. They’ve redesigned the character to fit their own style. As has been mentioned, the lead writer at CD was Amy Hennig, who left do to the Uncharted games. I’d imagine they’re trying to follow in her style somewhat. This is a Very Good Thing(tm).

  46. mkultra says:

    Lara never had huge breasts, she simply padded them with tube socks in case she took a nasty fall.

  47. Deccan says:

    So, an individual is plonked down in a strange environment and must manufacture weapons and tools from locally available materials, before establishing a base and heading off underground to find riches?

    Minecraft has had a stronger influence than we knew.

  48. letoeb says:

    I can’t remember the last time I was excited for a Tomb Raider game… wait, I can: I was 13.
    But this is a whole different animal. I read the preview in EDGE, and it sounds extremely promising, what with all the survival focus and gritty Lara-reimagining. It’s almost like it’s not even Tomb Raider anymore, in the sense that it’s definitely not about raiding anything, and I think that’s a good thing.

  49. Premium User Badge

    Big Murray says:

    They clearly aren’t mucking around with this one.

  50. Grey_Ghost says:

    Positively titillating!