Skyrim: Giant Carried Off By Dragon

By Jim Rossignol on June 6th, 2011 at 7:24 pm.


Man, I guess some of you lot saw that on the E3 livestream, but that was fairly awesome. The player fighting with a giant, which was then carried off and dropped to Earth by a Dragon. Spectacular. Other stuff: factions/guild returning, “three hundred hours” of game. And it sounds like you will be able to talk to the dragons. Or some of them, anyway. Great stuff.

Also: mammoths! Sorry, but I am nerding pretty heavily over here. Also scheduling some announcements for later. One of them is bananas (about 11:30 tonight UK time.)

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57 Comments »

  1. Premium User Badge Daiv says:

    Nature, red in tooth and claw and fiery breath.

  2. Demiath says:

    “The next Elder Scrolls is going to be the one that really satisfies me as an RPG gamer” is something I’ve been saying since Daggerfall way back in 1996, and my prediction has never quite turned out to be accurate (looking at the extended family of very obviously ES-related titles, New Vegas arguably came the closest but that was Obsidian and not Bethsoft). Just for the sake of tradition, though, I have to say that the next Elder Scrolls is going to be the one that really satisfies me as an RPG gamer.

  3. Premium User Badge Shakermaker says:

    “I am nerding pretty heavily over here.”

    Same here. That looked uncut awesome.

  4. GoliathBro says:

    Yes, but are they still unlimited? Unless there’s unlimited dragons I’m not interested.

    • unlimitedgiants says:

      Are there unlimited giants? It would be a shame if there weren’t enough giants to be carried off by dragons! Just think of those poor dragons who were left out of the carrying-off!

  5. The Army of None says:

    What?! Skyrim footage?! I demand (politely request) immediate (whenever you get around to it) links!

  6. Duke Nasty VI says:

    I liked how he emphasised that it was possible to look at plants.

    It was cool, though. Looking forward to it!

    • _Jackalope_ says:

      Excellent, I was always disappointed when I tried to look at the plants in Morrorwind or Oblivion and my eyeballs fell out of my skull. Every damn time.

  7. Linfosoma says:

    When is this releasing? I wants it.

  8. Salt says:

    The difference in animation on the player character compared to Oblivion is just huge.

    Fun to see glimpses of the excessive ragdoll physics from Oblivion. Wolves flipping hundreds of feet down hills here we come!

    Looking just great.

    • Duke Nasty VI says:

      3rd person looked playable as well, unlike Oblivion where it was just a vanity camera

    • Urthman says:

      Huh? In Oblivion I was constantly using 3rd person for melee combat, particularly if there was more than one enemy to keep track of or someone behind me.

  9. McDan says:

    It was AWESOME

  10. Khann says:

    Can’t wait to scale me some mountains.

  11. Vinraith says:

    Looks promising, possibly as a game unto itself and certainly as a platform for some brilliant modding. I worry a bit about the lack of statistical substance, but trust that won’t be too difficult to fix. The world itself looks genuinely compelling, so that’s encouraging.

    • TillEulenspiegel says:

      I’m praying they’ve ditched the old mod system entirely, with its broken dependency tracking and its shitty scripting language. Lua + a powerful API = all kinds of awesome.

      People praised Oblivion for its mod-ability, but you couldn’t even recreate Morrowind’s inventory/trade UI.

  12. _Jackalope_ says:

    For the moment, there is an iphone capture vid of the interview on youtube. Even on this is looks great.

    • Sic says:

      I hope there are more than 3 factions/guilds, that sounds ridiculously low compared to Morrowind (and even Oblivion, if you count the smaller factions).

      To be honest, that was one of the most fun parts about Morrowind. The world was so big, complex and full of diverging peoples and cultures that you had this feeling of a never ending world.

      I truly hope they get some of that back with Skyrim.

    • Xerian says:

      The thing theres 3 of is guilds, not factions. And you can bet theres a decent amount of factions as always.

  13. Davee says:

    I watched it live. Oh man, scaling those mountains… Giants taking flight… EPIC NERDGASM!

    And oh, Batman: Arkham City looks good too. The air-gliding physics are bonkers though, and not in a good way :/

  14. cliffski says:

    300 hours puts me off big time.
    Give me 10 hours of really good stuff. I don’t have 300 spare hours this deacde, let alone this year.
    Sometimes more isn’t better, it’s just more.

    • leeder krenon says:

      yet some people do want a massive, sprawling epic game / time sink. fortunately developers are happy to appeal to more than one type of gamer.

    • Pointless Puppies says:

      Then you’re looking at the wrong series, pal. This is the series that consistently puts out multi-hundred-hour games. Hell, this is the series that still has the biggest game map of all time.

    • Casimir's Blake says:

      But how much of that game map is worth visiting?

      The only reason I will be buying Skyrim is that it at least partially should be playable as a first-person dungeon crawling RPG.

      Why is NO ONE ELSE (except a couple of mobile devs) making such games any more? ARGH!

    • FunkyBadger3 says:

      @CB:

      http://www.atlus.com/

    • Nick says:

      So play a different game.

    • Vinraith says:

      Funny, I was just thinking 300 seemed a little on the small side for a TES game. How many hours was Morrowind advertised to be, anyone remember? I got better than a thousand out of it, I hope I’ll be able to do the same here (over the course of many years and many mods, of course).

  15. SprintJack says:

    Just go http://www.gametrailers.com/netstorage/e3/e3-live.html
    and set time to 2h:18m
    Looks awesome

    • _Jackalope_ says:

      Ah thanks, that’s much better! My characters always end up being Nords so the setting looks fitting.

  16. Blackseraph says:

    I hope you are able to talk to those dragons and not just kill them.
    In fact I’d rather hope that you couldn’t kill them at all. I mean they are dragons after all?

    • Iokanaan says:

      apparently, there are dragons with whom the player can converse. Wikipedia redirects to this interview with Todd Howard (http://www.gameinformer.com/b/podcasts/archive/2011/02/03/toddhowardse.aspx) with a beautiful musical intro (with the theme of Oblivion recurring – no wait, it actually looks like the PotC theme, darnit!).
      directly from Wikipedia:
      “The legendary dragons have a particular influence on gameplay and story, and are a challenging opponent for the player. Different races of dragons are encountered throughout Skyrim, either alone or in small groups. They can speak directly to the player character in the world’s native language of Draconic. Dragons can attack cities and towns at random, “merrily [ravaging] towns without warning”; often, dragons nose-dive to the ground, march through city streets and breathe fire, which engulfs and causes significant damage to city structures. Not every dragon will be hostile, and some can be communicated with.”

      ..wonderful!

  17. Drake Sigar says:

    Skyrim’s about 2 hours 18 mins in.

    I want that Cookiemonster game. It must be good if Tim Schafer’s making it.

  18. Freud says:

    So are all the infinite dragons played by the same voice actor?

    • Iokanaan says:

      Sean Connery, myes.

    • Pointless Puppies says:

      That’d be quite amusing.

      *In elaborate, highly echoed, booming god voice*
      “DRAGONBORN!! YOU DARE CREEP INTO MY LAIR AND DISTURB MY ETERNAL SLUMBER?! TO WHAT DO I OWE THIS MOST UNFORTUNATE ENCOUNTER?”

      >Encounter
      >Rumors
      >Exit

      *click rumors*

      *generic male voice*
      “there’s been a terrible incident in the chapel of Anvil! OMG!”

    • Teddy Leach says:

      I absolutely loved that film and I’ve no idea why.

  19. Iokanaan says:

    promising!
    the flying animation still looks a bit weird, though. at least the design is good and convincing, too often dragons look like dumb agressive beasts.
    I can’t wait to wander through pine forests and suddenly hearing the low beating of a dragon approaching and seeing its shadow pass over you. epic!

  20. paterah says:

    Just a quick link I found on tweets: http://www.youtube.com/watch?v=K9hJMxw126A&feature=player_embedded
    not too long though
    Not too good with codes so not sure if I made the link correct.

  21. Tehewok says:

    Oh Darn. I went to get a cup of tea and missed the Skyrim clip. This means now I have to rewind and all you lot saw it before me. How can I live this down..

  22. Teddy Leach says:

    Yes. It looked AMAZING. The animations were good. The dragons left trails in the ground when they went down. Desperate. Your turn.

  23. Khemm says:

    Looks the same as Oblivion. Or Fallcrap 3. Identical gameplay, only the graphics and animations are more shiny – and they focus on it in this presentation, instead of actual role-playing, knowing they have nothing to show there.
    Like all Bethesda games – nice tech demo, shiny graphics, large world to grind in, no actual content, laughable writing, no choices to make. Your average FPS loving dude will enjoy it, MMO fans will enjoy it since it’s more of the same, people who actually play some decent RPGs will yawn trying to actually find something to do in this game other than killing stuff and exploring every corner hoping to find something interesting other than rocks or plants. 300 hours of gameplay? LOL, sure. I can do nothing in World of Warcraft for 300 hours, too.
    You know this game will be like this, don’t deny it. I’ve installed hundreds of mods for Oblivion and still always fall asleep after a few hours of wandering pointlessly around.
    But hey, it’ll win RPG OF TEH YEAR awards anyway. Bioware’s and Bethesda’s games always do, regardless of quality.

    • Iokanaan says:

      I guess this is a lot of people hoping things change.
      though Fallout 3 (FallOUT! you got it wrong there) really was one of the best games I’ve played. ever. it had a lot to do with the ambience (e.g. listening to The Inkspots while sneaking up on some raiders. must’ve been in-ear plugs, come to think of it).
      but Oblvion was indeed boring: it shone and was colourful like a girl’s barbie collection, the story was trite, the environments unconvincing and the people.. God, the ‘people’!

    • gorgol says:

      Oblivion was crap but Morrowind was great. The reason people are excited over this is because it promises to be more like Morrowind. So until you play Morrowind your arguments are invalid.

    • Khemm says:

      @gorgol – actully, I DID play Morrowind. And Arena. And Daggerfall. Morrowind was a dumbed down Daggerfall, Oblivion was a dumbed down Morrowind.
      Daggerfall is the best TES game to date, though still nowhere near my favourite RPGs.
      @lokanaan
      Fallcrap 3 isn’t worthy of having anything in common with one of the best RPGs of all time, even the title.

    • Davie says:

      Bethesda games have always put the setting before the story–I’m not sure why you expected something different. They’re intended to allow the player to feel like they’re actually living in a world, and while they do have their faults, they do a far better job of this than many RPGs, which have a great story, but make the player feel like they’re just reading through someone else’s lines. Commander Shepard never felt like “my” character, but my Dunmer woodsman in Oblivion certainly did.

      Somewhere along the line, the term RPG came to mean stat blocks and dialogue wheels instead of actually playing a role. This is strange to me. A good Dungeons and Dragons session isn’t the players constantly checking their character sheets, it’s exploring and talking and doing whatever the hell you want, maybe with a good fight or two thrown in. The Elder Scrolls and Fallout 3 both do an excellent job of portraying that experience, and if that’s not your cup of tea, so be it, but they excel at what they do.

      Honestly, you sound a bit blinded by nostalgia.

    • gorgol says:

      Khemm, hmm, fair enough, but at least it looks like this will be less dumbed down than Oblivion. The fighting and exploration elements, coupled with the graphics and animation make it interesting enough to be worth a try. It also looks like it has good character development. Further, if I’m not mistaken they are using new technology designed to make characters and quests interesting and dynamic.

      I’m no fan boy, and I also disliked Oblivion and Fallout 3, but this game has me interested and excited. Which is very unusual in me for a big name title these days.

      EDIT: also what Davie said. Very well put.

    • gwathdring says:

      Thank you Davie. I am also uncertain as to why RPG’s that focus on statistics are seen as a more defining part of the genre than games that really capture a role.

  24. gwathdring says:

    That was awesome ….

    It was sort of disappointing when I looked at one of the other games I’m looking forward to, Arkham City–the animations for Catwoman felt so empty and hollow and tacked on. But this looks incredible; it of seems like what Oblivion was advertised as. Battlefield 3 is also looking better and better to me. It has it’s own visual edge whereas Call of Duty seems to be going for raw graphical power … of course, that could be mostly the trailers being well edited for one and poorly edited for the other. Overall, games seem to be going more for the design than the raw power at this E3, which excites me. Maybe the age of endless upgrades will finally end.