Rock, Paper, Shotgun

Archive for June, 2011

Dropping The Ball: Proun Released

By Quintin Smith on June 24th, 2011.

I am genuinely buying the game in another tab as I write this

Pay-what-you-want absurdo-pretty ball racing game Proun has been released!

You can get it now! You can pay what you want! You probably want to buy this one, and for those of you who can’t remember why, I’m going to post the amazing trailer again.

UPDATE: OK I’ve posted my capsule review of Proun after the jump.
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Codemasters Flaunt Some F1 2011 Footage

By Jim Rossignol on June 24th, 2011.

Go Kart racing for millionaires!
Codies have let loose a developer diary for their forthcoming F1 2011, which shows off polite Englishmen explaining their work, combined with plenty of healthy-looking game footage. It also reveals that the focus this time is in getting people to play online with “16-player races” and also a co-op campaign mode so that you can play through a season with a team-mate. There’s going to be some fancy racing going on, yes sir. I just hope the launch can be as solid as the Dirt games this time around. The game is out on 23rd December. That diary is below.
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Brink DLC Will Be Free For Two Weeks

By Jim Rossignol on June 24th, 2011.

Dakka-dakka! Sound effects there, for you... No problem!
Brink DLC is coming soon. It is called Agents Of Change. That’s it up there in the image. The news about it is this: it will be free on Steam for the first two weeks, say Bethesda, and will appear at some point in July. As previously mentioned, the DLC will include “two all-new environments, five new player abilities, two new outfits, and two new weapon attachments.” (We asked about why it’s not on Steam in the UK, incidentally, and got a “no comment”. It seems to still be missing, so that remains an oddity.)

Anyway, Splash Damage are reportedly still at work on new balancing changes for weapons, and other patch stuff to improve the game. I might knock up an RPS game of this at the weekend, if anyone fancies it. Join the Steam group for clever notifications!

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Hands On With New Men Of War DLC

By Jim Rossignol on June 24th, 2011.

These are my tanks. They will always love me.
PLEASING UPDATE: Ah, I got the wrong end of the stick. I have two of five missions to play with. There’s actually going to be one for each faction. That makes this 350% more exciting!

Ooh, I love a bit of Men Of War: Assault Squad, and now I have a bit more of it. Two new (as yet unreleased) skirmish scenarios have been dropped into my grasping hands by the chaps at DigitalMindSoft. Plenty more on this, below.

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Down To The Wire: Skinny

By Quintin Smith on June 24th, 2011.

Red sky at night, robots are tight.

How long has it been since we posted a browser game about colossally sad robots? Entire weeks. No good. Skinny (found via the IndieGames blog) is a gentle platformer that rewards you at every turn with imagery and audio that both oscillate rapidly between being beautiful and sinister. The audio actually won the game a $25,000 prize for Best Audio at the SXSW Interactive Festival, and since Microsoft quietly pinched Limbo as an Xbox Live exclusive, the silhouette visuals are welcome, too. Go play! Or watch a video of creator Thomas Brush talking about the project (over some footage of it) after the jump.
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This Saints Row Trailer Is What I Don’t Even

By Quintin Smith on June 24th, 2011.

The fifth Saints Row game will just be a button you press and the planet Earth pops a boner

You know how, with inbreeding, the longer it goes on for the more likely the symptoms are to show? As in, it might be invisible for one generation, but after several you’re bound to start seeing webbed toes and crossed eyes? Yeah.

On an entirely unrelated note, the new seven minute trailer for the third Saints Row game, Saints Row: The Third, is waiting for you after the jump.
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Eve Online Dev Responds To Incarna Anger

By Quintin Smith on June 24th, 2011.

An unimpressed Eve player, yesterday

Eve Online community overseer and marketing manager Pann last night responded to the anger among Eve players regarding the recent microtransaction-heavy Incarna update (which our own Alec examines here) and a leaked CCP internal memo entitled “Greed Is Good” (which you can download here). In a post on the official forums Pan apologised for not making a statement sooner and says that as of today the developers will start “getting some info out” regarding players’ questions. Read the post in full after the jump.
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Make It Stop: BioWare NWN Forums Hacked

By Alec Meer on June 24th, 2011.

that's exactly what a hacker looks like

This is a depressing year to be on the internet. And a doubly-depressing one to be a newswriter on the internet. The latest (but, let’s not bloody kid ourselves, not last) game company to suffer the peculiar ire/amusement of hackers is Bioware. Fortunately, only a very specific bit of Bioware, so don’t panic too much: their 10-year-old Neverwinter Nights forum. It actually happened a little earlier this month, but now Bioware are alerting everyone affected and opening up about exactly what details were compromised. You may have thought, following the initial talk of this hack, that it was no big deal for you, but if you used to play NwN you might well have left passwords, email addresses, phone numbers or CD keys in the information these imps have made off with. Credit card details are apparently safe, however. Full Bioware statement below.
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Delayed Reaction: Homefront PC Demo

By Alec Meer on June 24th, 2011.

Oh no- critics! Quickly, hide!

This seems like some pretty bloody odd timing, but perhaps it’s THQ taking advantage of a temporary lull in glossy manshoots and seeing if there’s room to sell a few more copies of their noisy March release Homefront, which was their own take on CoDiness. The game, made by now-shuttered NYC developer Kaos, sold pretty well but received what could generously be described as a mixed reaction. Did it deserve praise, sneering or the all-too-rarely traversed middleground? Now you can decide by having a go at the newly-released PC demo, now available via Steam. Power-up the independent thought nodes: where you’re going, you don’t need us.

If, following that, you feel this tale of North Koreans invading America and the resulting resistance is for you, the download version of the game is now selling for half-price until June 27: that’s £14.99 in Britisher-coins. Also, here’s John’s verdict on it.

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Another World: BioShock Infinite vs Reality

By Alec Meer on June 24th, 2011.

But is it as nob as Revenge of the Sith?

Those of us who didn’t spend the best part of a week legging it around a giant convention centre earlier this month could only swoon at the resulting tall tales of BioShock: Infinite’s newly-announced reality-rift feature, known as Tears. Now we get our own crack in space-time to peer through, as Ken Levine talks about (and demonstrates) companion character Elizabeth’s ability to introduce elements from other realities into the player’s game-world.
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Team Fortress 2: Meet The Medic

By Jim Rossignol on June 24th, 2011.

Medic?
Hot on the heels of free: a comedy short. It’s Meet The Medic, which I’ve posted below. It’s the tender tale of the medical relationship between the medic and the heavy. It features pigeons doves, severed heads, dodgy accents, blood, blood, and a broken heart.

The details of the Medic update are here. He’s getting a new gun, a new Ubercharge, and an ability to see enemy health.
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